Minecraft Wiki
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(4 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
 
return {
 
return {
  +
settings = {
image = 'EffectsCSS.png',
 
  +
name = 'Effect',
ids = 'EffectSprite/IDs',
 
 
image = 'EffectsCSS.png',
sheetsize = 288,
 
size = 18,
+
sheetsize = 288,
pos = 256,
+
size = 18,
  +
pos = 256,
stylesheet = true,
+
stylesheet = true,
  +
url = require( [[Module:Sprite]] ).getUrl( 'EffectsCSS.png', 'version=1528424025521' ),
  +
},
  +
sections = {
  +
{ name = 'Icoontjes', id = 1 },
  +
{ name = 'Partikels', id = 2 },
  +
{ name = 'Verwijderd', id = 3 },
  +
},
  +
ids = {
  +
['absorption'] = { pos = 40, section = 1 },
  +
['bad-luck'] = { pos = 39, section = 1 },
  +
['badluck'] = { pos = 39, section = 1 },
  +
['blindness'] = { pos = 22, section = 1 },
  +
['defense'] = { pos = 23, section = 1 },
  +
['fatigue'] = { pos = 4, section = 1 },
  +
['fire-resistance'] = { pos = 24, section = 1 },
  +
['fireresistance'] = { pos = 24, section = 1 },
  +
['glowing'] = { pos = 37, section = 1 },
  +
['haste'] = { pos = 3, section = 1 },
  +
['health-boost'] = { pos = 49, section = 1 },
  +
['healthboost'] = { pos = 49, section = 1 },
  +
['hunger'] = { pos = 18, section = 1 },
  +
['invisibility'] = { pos = 17, section = 1 },
  +
['jump'] = { pos = 19, section = 1 },
  +
['jump-boost'] = { pos = 19, section = 1 },
  +
['levitation'] = { pos = 36, section = 1 },
  +
['luck'] = { pos = 38, section = 1 },
  +
['mining-fatigue'] = { pos = 4, section = 1 },
  +
['nausea'] = { pos = 20, section = 1 },
  +
['night-vision'] = { pos = 21, section = 1 },
  +
['nightvision'] = { pos = 21, section = 1 },
  +
['old-absorption'] = { pos = 35, section = 3 },
  +
['old-health-boost'] = { pos = 35, section = 3 },
  +
['old-healthboost'] = { pos = 35, section = 3 },
  +
['particle-absorption'] = { pos = 44, section = 2 },
  +
['particle-bad-luck'] = { pos = 57, section = 2 },
  +
['particle-badluck'] = { pos = 57, section = 2 },
  +
['particle-blindness'] = { pos = 30, section = 2 },
  +
['particle-damage'] = { pos = 255, section = 2 },
  +
['particle-defense'] = { pos = 31, section = 2 },
  +
['particle-fatigue'] = { pos = 12, section = 2 },
  +
['particle-fire-resistance'] = { pos = 32, section = 2 },
  +
['particle-fireresistance'] = { pos = 32, section = 2 },
  +
['particle-glowing'] = { pos = 46, section = 2 },
  +
['particle-harm'] = { pos = 255, section = 2 },
  +
['particle-haste'] = { pos = 11, section = 2 },
  +
['particle-healing'] = { pos = 254, section = 2 },
  +
['particle-health'] = { pos = 254, section = 2 },
  +
['particle-healthboost'] = { pos = 43, section = 2 },
  +
['particle-hunger'] = { pos = 26, section = 2 },
  +
['particle-invisibility'] = { pos = 25, section = 2 },
  +
['particle-jump'] = { pos = 27, section = 2 },
  +
['particle-jump-boost'] = { pos = 27, section = 2 },
  +
['particle-levitation'] = { pos = 47, section = 2 },
  +
['particle-luck'] = { pos = 48, section = 2 },
  +
['particle-mining-fatigue'] = { pos = 12, section = 2 },
  +
['particle-nausea'] = { pos = 28, section = 2 },
  +
['particle-night-vision'] = { pos = 29, section = 2 },
  +
['particle-nightvision'] = { pos = 29, section = 2 },
  +
['particle-poison'] = { pos = 15, section = 2 },
  +
['particle-regeneration'] = { pos = 16, section = 2 },
  +
['particle-resistance'] = { pos = 31, section = 2 },
  +
['particle-saturation'] = { pos = 45, section = 2 },
  +
['particle-slow'] = { pos = 10, section = 2 },
  +
['particle-slowness'] = { pos = 10, section = 2 },
  +
['particle-speed'] = { pos = 9, section = 2 },
  +
['particle-strength'] = { pos = 13, section = 2 },
  +
['particle-swiftness'] = { pos = 9, section = 2 },
  +
['particle-unluck'] = { pos = 57, section = 2 },
  +
['particle-water-breathing'] = { pos = 41, section = 2 },
  +
['particle-waterbreathing'] = { pos = 41, section = 2 },
  +
['particle-weakness'] = { pos = 14, section = 2 },
  +
['particle-wither'] = { pos = 42, section = 2 },
  +
['particle-wither'] = { pos = 42, section = 2 },
  +
['poison'] = { pos = 7, section = 1 },
  +
['regeneration'] = { pos = 8, section = 1 },
  +
['resistance'] = { pos = 23, section = 1 },
  +
['slow'] = { pos = 2, section = 1 },
  +
['slowness'] = { pos = 2, section = 1 },
  +
['speed'] = { pos = 1, section = 1 },
  +
['strength'] = { pos = 5, section = 1 },
  +
['swiftness'] = { pos = 1, section = 1 },
  +
['unluck'] = { pos = 39, section = 1 },
  +
['water-breathing'] = { pos = 33, section = 1 },
  +
['waterbreathing'] = { pos = 33, section = 1 },
  +
['weakness'] = { pos = 6, section = 1 },
  +
['wither'] = { pos = 34, section = 1 },
  +
}
 
}
 
}

Huidige versie van 9 jun 2018 om 15:28

Deze pagina heeft nog geen documentatie. Als je weet hoe het werkt, maak het dan alsjeblieft.
return {
    settings = {
    	name = 'Effect',
    	image = 'EffectsCSS.png',
		sheetsize = 288,
		size = 18,
		pos = 256,
	    stylesheet = true,
	    url = require( [[Module:Sprite]] ).getUrl( 'EffectsCSS.png', 'version=1528424025521' ),
   	},
   	sections = {
		{ name = 'Icoontjes', id = 1 },
		{ name = 'Partikels', id = 2 },
		{ name = 'Verwijderd', id = 3 },
	},
	ids = {
		['absorption'] = { pos = 40, section = 1 },
		['bad-luck'] = { pos = 39, section = 1 },
		['badluck'] = { pos = 39, section = 1 },
		['blindness'] = { pos = 22, section = 1 },
		['defense'] = { pos = 23, section = 1 },
		['fatigue'] = { pos = 4, section = 1 },
		['fire-resistance'] = { pos = 24, section = 1 },
		['fireresistance'] = { pos = 24, section = 1 },
		['glowing'] = { pos = 37, section = 1 },
		['haste'] = { pos = 3, section = 1 },
		['health-boost'] = { pos = 49, section = 1 },
		['healthboost'] = { pos = 49, section = 1 },
		['hunger'] = { pos = 18, section = 1 },
		['invisibility'] = { pos = 17, section = 1 },
		['jump'] = { pos = 19, section = 1 },
		['jump-boost'] = { pos = 19, section = 1 },
		['levitation'] = { pos = 36, section = 1 },
		['luck'] = { pos = 38, section = 1 },
		['mining-fatigue'] = { pos = 4, section = 1 },
		['nausea'] = { pos = 20, section = 1 },
		['night-vision'] = { pos = 21, section = 1 },
		['nightvision'] = { pos = 21, section = 1 },
		['old-absorption'] = { pos = 35, section = 3 },
		['old-health-boost'] = { pos = 35, section = 3 },
		['old-healthboost'] = { pos = 35, section = 3 },
		['particle-absorption'] = { pos = 44, section = 2 },
		['particle-bad-luck'] = { pos = 57, section = 2 },
		['particle-badluck'] = { pos = 57, section = 2 },
		['particle-blindness'] = { pos = 30, section = 2 },
		['particle-damage'] = { pos = 255, section = 2 },
		['particle-defense'] = { pos = 31, section = 2 },
		['particle-fatigue'] = { pos = 12, section = 2 },
		['particle-fire-resistance'] = { pos = 32, section = 2 },
		['particle-fireresistance'] = { pos = 32, section = 2 },
		['particle-glowing'] = { pos = 46, section = 2 },
		['particle-harm'] = { pos = 255, section = 2 },
		['particle-haste'] = { pos = 11, section = 2 },
		['particle-healing'] = { pos = 254, section = 2 },
		['particle-health'] = { pos = 254, section = 2 },
		['particle-healthboost'] = { pos = 43, section = 2 },
		['particle-hunger'] = { pos = 26, section = 2 },
		['particle-invisibility'] = { pos = 25, section = 2 },
		['particle-jump'] = { pos = 27, section = 2 },
		['particle-jump-boost'] = { pos = 27, section = 2 },
		['particle-levitation'] = { pos = 47, section = 2 },
		['particle-luck'] = { pos = 48, section = 2 },
		['particle-mining-fatigue'] = { pos = 12, section = 2 },
		['particle-nausea'] = { pos = 28, section = 2 },
		['particle-night-vision'] = { pos = 29, section = 2 },
		['particle-nightvision'] = { pos = 29, section = 2 },
		['particle-poison'] = { pos = 15, section = 2 },
		['particle-regeneration'] = { pos = 16, section = 2 },
		['particle-resistance'] = { pos = 31, section = 2 },
		['particle-saturation'] = { pos = 45, section = 2 },
		['particle-slow'] = { pos = 10, section = 2 },
		['particle-slowness'] = { pos = 10, section = 2 },
		['particle-speed'] = { pos = 9, section = 2 },
		['particle-strength'] = { pos = 13, section = 2 },
		['particle-swiftness'] = { pos = 9, section = 2 },
		['particle-unluck'] = { pos = 57, section = 2 },
		['particle-water-breathing'] = { pos = 41, section = 2 },
		['particle-waterbreathing'] = { pos = 41, section = 2 },
		['particle-weakness'] = { pos = 14, section = 2 },
		['particle-wither'] = { pos = 42, section = 2 },
		['particle-wither'] = { pos = 42, section = 2 },
		['poison'] = { pos = 7, section = 1 },
		['regeneration'] = { pos = 8, section = 1 },
		['resistance'] = { pos = 23, section = 1 },
		['slow'] = { pos = 2, section = 1 },
		['slowness'] = { pos = 2, section = 1 },
		['speed'] = { pos = 1, section = 1 },
		['strength'] = { pos = 5, section = 1 },
		['swiftness'] = { pos = 1, section = 1 },
		['unluck'] = { pos = 39, section = 1 },
		['water-breathing'] = { pos = 33, section = 1 },
		['waterbreathing'] = { pos = 33, section = 1 },
		['weakness'] = { pos = 6, section = 1 },
		['wither'] = { pos = 34, section = 1 },
	}
}