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Dit is geen officiële versiegeschiedenis of changelog. Ga voor de officiële lijst naar de Minecraft website.
Controleer voor versies 1.11 en ouder de Mojang website.
Controleer voor versies Beta 1.8 Notch's blog, the Word of Notch.

Minecraft: Javaeditie is vanaf 10 mei 2009 consistent ontwikkeld.

Release[]

The release stage of Minecraft's development started on November 18, 2011, and has continued until the present day. At this point of development, the game was considered "complete", both having an "ending" and being ready for ratings and reviews. The game's price also increased from what it was in Beta, but users who previously bought the game were not charged extra.


1.13[]

Version Release date
1.13.2 October 22, 2018
1.13.1 August 22, 2018
1.13 (Update Aquatic) July 18, 2018

1.12[]

Version Release date
1.12.2 September 18, 2017
1.12.1 August 3, 2017
1.12 (World of Color Update) June 7, 2017

1.11[]

Version Release date
1.11.2 December 21, 2016
1.11.1 December 20, 2016
1.11 (Exploration Update) November 14, 2016

1.10[]

Version Release date
1.10.2 June 23, 2016
1.10.1 June 22, 2016
1.10 (Frostburn Update) June 8, 2016

1.9[]

Version Release date
1.9.4 May 10, 2016
1.9.3 May 10, 2016
1.9.2 March 30, 2016
1.9.1 March 30, 2016
1.9 (Combat Update) February 29, 2016

1.8[]

Version Release date
1.8.9 December 9, 2015
1.8.8 July 28, 2015
1.8.7 June 5, 2015
1.8.6 May 25, 2015
1.8.5 May 22, 2015
1.8.4 April 17, 2015
1.8.3 February 20, 2015
1.8.2 February 19, 2015
1.8.1 November 24, 2014
1.8 (Bountiful Update) September 2, 2014

1.7[]

Version Release date
1.7.10 June 26, 2014
1.7.9 April 14, 2014
1.7.8 April 11, 2014
1.7.7 April 9, 2014
1.7.6 April 9, 2014
1.7.5 February 26, 2014
1.7.4 December 10, 2013
1.7.2 (The Update that Changed the World) October 25, 2013

1.6[]

Version Release date
1.6.4 September 19, 2013
1.6.2 July 8, 2013
1.6.1 (Horse Update) July 1, 2013

1.5[]

Version Release date
1.5.2 May 2, 2013
1.5.1 March 21, 2013
1.5 (Redstone Update) March 13, 2013

1.4[]

Version Release date
1.4.7 January 9, 2013
1.4.6 December 20, 2012
1.4.5 November 20, 2012
1.4.4 November 14, 2012
1.4.2 (Pretty Scary Update) October 25, 2012

1.3[]

Version Release date
1.3.2 August 16, 2012
1.3.1 August 1, 2012

1.2[]

Version Release date
1.2.5 April 4, 2012
1.2.4 March 22, 2012
1.2.3 March 2, 2012
1.2.2 March 1, 2012
1.2.1 March 1, 2012

1.1[]

Version Release date
1.1 January 12, 2012

1.0[]

Version Release date
1.0.1 (Server only) November 24, 2011
1.0.0 November 18, 2011

Beta[]

The Beta development phase started on December 20, 2010 and ended on November 18, 2011. The main goals of this development stage were a larger focus on polishing gameplay, additional content, and stability.[1] The game's price also increased from what it was in Alpha, but users who previously bought the game were not charged extra.

Beta 1.8[]

Version Release date
Beta 1.8.1 September 19, 2011
Beta 1.8 (Adventure Update) September 15, 2011

Beta 1.7[]

Version Release date
Beta 1.7.3 July 8, 2011
Beta 1.7.2 July 1, 2011
Beta 1.7_01 June 30, 2011
Beta 1.7 June 30, 2011

Beta 1.6[]

Version Release date
Beta 1.6.6 May 31, 2011
Beta 1.6.5 May 28, 2011
Beta 1.6.4 May 26, 2011
Beta 1.6.3 May 26, 2011
Beta 1.6.2 May 26, 2011
Beta 1.6.1 May 26, 2011
Beta 1.6 May 26, 2011

Beta 1.5[]

Version Release date
Beta 1.5_02 (Server only) April 20, 2011
Beta 1.5_01 April 20, 2011
Beta 1.5 April 19, 2011

Beta 1.4[]

Version Release date
Beta 1.4_01 April 5, 2011
Beta 1.4 March 31, 2011

Beta 1.3[]

Version Release date
Beta 1.3_01 February 23, 2011
Beta 1.3 February 22, 2011

Beta 1.2[]

Version Release date
Beta 1.2_02 January 21, 2011
Beta 1.2_01 January 14, 2011
Beta 1.2 January 13, 2011

Beta 1.1[]

Version Release date
Beta 1.1_02 December 22, 2010
Beta 1.1_01 December 22, 2010
Beta 1.1 December 22, 2010

Beta 1.0[]

Version Release date
Beta 1.0.2 December 21, 2010
Beta 1.0_01 December 20, 2010
Beta 1.0 December 20, 2010

Alpha[]

The Alpha development phase started on June 29, 2010 and ended on December 20th, 2010. This version also limited the gamemode to Survival, but saw a re-release of multiplayer. At this time, Notch began developing the game full time, causing much more frequent updates. These were also the first versions which had to be purchased, though the price increased in later stages.

Alpha 1.2[]

Version Release date
Alpha v1.2.6 December 3, 2010
Alpha v1.2.5 December 1, 2010
Alpha v1.2.4_01 November 30, 2010
Alpha v1.2.4 November 30, 2010
Alpha v1.2.3_04 November 26, 2010
Alpha v1.2.3_02 November 25, 2010
Alpha v1.2.3_01 November 24, 2010
Alpha v1.2.3 November 24, 2010
Alpha v1.2.2 November 10, 2010
Alpha v1.2.1_01 November 5, 2010
Alpha v1.2.1 November 5, 2010
Alpha v1.2.0_02 October 31, 2010
Alpha v1.2.0_01 October 31, 2010
Alpha v1.2.0 (Halloween Update) October 30, 2010

Alpha 1.1[]

Version Release date
Alpha v1.1.2_01 September 23, 2010
Alpha v1.1.2 September 20, 2010
Alpha v1.1.1 (Seecret Saturday 1) September 18, 2010
Alpha v1.1.0 (Seecret Friday 9) September 10, 2010

Alpha 1.0[]

Version Release date
Alpha v1.0.17_04 August 23, 2010
Alpha v1.0.17_03 August 23, 2010
Alpha v1.0.17_02 August 20, 2010
Alpha v1.0.17_01 August 20, 2010
Alpha v1.0.17 (Seecret Friday 8) August 20, 2010
Alpha v1.0.16_02 August 13, 2010
Alpha v1.0.16_01 August 12, 2010
Alpha v1.0.16 August 12, 2010
Alpha v1.0.15 (First SMP version) August 3, 2010
Alpha v1.0.14 (Seecret Friday 7) July 30, 2010
Alpha v1.0.13_01 July 29, 2010
Alpha v1.0.13 July 28, 2010
Alpha v1.0.12 July 26, 2010
Alpha v1.0.11 (Seecret Friday 6) July 23, 2010
Alpha v1.0.10 July 22, 2010
Alpha v1.0.9 July 21, 2010
Alpha v1.0.8_01 July 20, 2010
Alpha v1.0.8 July 20, 2010
Alpha v1.0.7 July 19, 2010
Alpha v1.0.6_03 July 17, 2010
Alpha v1.0.6_02 July 17, 2010
Alpha v1.0.6_01 July 17, 2010
Alpha v1.0.6 (Seecret Friday 5) July 16, 2010
Alpha v1.0.5_01 July 14, 2010
Alpha v1.0.5 July 13, 2010
Alpha v1.0.4 (Seecret Friday 4) July 8, 2010
Alpha v1.0.3 July 6, 2010
Alpha v1.0.2_02 July 6, 2010
Alpha v1.0.2_01 July 6, 2010
Alpha v1.0.2 July ?, 2010
Alpha v1.0.1_01 July 2, 2010
Alpha v1.0.1 (Seecret Friday 3) July 2, 2010
Alpha v1.0.0 (the in-game name was actually shown as Infdev) June 30, 2010

Infdev[]

Hoofdartikel: Infdev


The Infdev development phase started on February 27, 2010 and ended on June 28, 2010. During this stage, Minecraft was only available in single-player Survival mode and versions were unnumbered under the name Minecraft Indev. At this point, Notch rewrote the game code to allow mostly "infinite" terrain.

Release date
Infdev (June 30, 2010)
Infdev (June 29, 2010)
Infdev (June 27, 2010)
Infdev (June 25, 2010, 2) (Seecret Friday 2)
Infdev (June 25, 2010, 1)
Infdev (June 24, 2010)
Infdev (June 18, 2010) (Seecret Friday 1)
Infdev (June 17, 2010, 3)
Infdev (June 17, 2010, 2)
Infdev (June 17, 2010, 1)
Infdev (June 15, 2010)
Infdev (June 11, 2010)
Infdev (June 8, 2010)
Infdev (June 7, 2010)
Infdev (April 20, 2010)
Infdev (April 15, 2010)
Infdev (April 14, 2010)
Infdev (April 13, 2010)
Infdev (March 30, 2010)
Infdev (March 27, 2010)
Infdev (March 25, 2010)
Infdev (March 21, 2010)
Infdev (March 20, 2010)
Infdev (March 16, 2010)
Infdev (March 13, 2010)
Infdev (February 27, 2010)

Indev[]

Hoofdartikel: Indev


The Indev development phase started on December 23, 2009, and ended on February 27, 2010. It was the successor to the previous Survival Test and continued expanding the survival aspects of the game, making it a lot more like the current gameplay. Versions in this stage were either unnumbered or used the same number.

Release date Version
Indev (February 23, 2010) Minecraft Indev
Indev (February 19, 2010)
Indev (February 18, 2010)
Indev (February 14, 2010, 2)
Indev (February 14, 2010, 1)
Indev (February 12, 2010, 2)
Indev (February 12, 2010, 1)
Indev (February 7, 2010, 2)
Indev (February 7, 2010, 1)
Indev (February 6, 2010)
Indev 0.31 (February 5, 2010) 0.31
Indev 0.31 (February 4, 2010, 2)
Indev 0.31 (February 4, 2010, 1)
Indev 0.31 (February 3, 2010)
Indev 0.31 (February 1, 2010, 3)
Indev 0.31 (February 1, 2010, 2)
Indev 0.31 (February 1, 2010, 1)
Indev 0.31 (January 30, 2010)
Indev 0.31 (January 29, 2010)
Indev 0.31 (January 28, 2010)
Indev 0.31 (January 25, 2010, 2)
Indev 0.31 (January 25, 2010, 1)
Indev 0.31 (January 24, 2010)
Indev 0.31 (January 22, 2010)
Indev 0.31 (January 14, 2010)
Indev 0.31 (January 13, 2010)
Indev 0.31 (January 11, 2010, 2)
Indev 0.31 (January 11, 2010, 1)
Indev 0.31 (January 9, 2010)
Indev 0.31 (January 7, 2010)
Indev 0.31 (January 6, 2010)
Indev 0.31 (January 5, 2010)
Indev 0.31 (December 31, 2009, 2)
Indev 0.31 (December 31, 2009, 1)
Indev 0.31 (December 23, 2009, 2)
Indev 0.31 (December 23, 2009, 1)

Classic[]

Hoofdartikel: Classic


Classic was the first long development phase of the game, in which it was constantly improved and updated over several months. It occurred between May 16 and December 23, 2009. The original game mode was Creative, but on September 1, 2009 development began for Survival mode under the name Survival Test.

Late Classic Creative[]

Hoofdartikel: Late Classic Creative


Version Release date
0.30 (Creative version) November 10, 2009
0.29_02 October 30, 2009
0.29_01 October 29, 2009
0.29 October 29, 2009
0.28_01 October 27, 2009
0.28 October 27, 2009

Survival Test[]

Hoofdartikel: Survival Test


Version Release date
0.30 (Survival version) November 10, 2009
0.27 SURVIVAL TEST October 24, 2009
0.26 SURVIVAL TEST October 20, 2009
0.25_05 SURVIVAL TEST September 3, 2009
0.25 SURVIVAL TEST September 3, 2009
0.24_SURVIVAL_TEST_03 September 1, 2009
0.24_SURVIVAL_TEST_02 September 1, 2009
0.24_SURVIVAL_TEST_01 August 31, 2009
0.24_SURVIVAL_TEST August 31, 2009

Multiplayer Test[]

Hoofdartikel: Multiplayer Test


Version Release date
0.0.23a_01 July 11, 2009
0.0.23a July 11, 2009
0.0.22a_05 June 30, 2009
0.0.22a_04 June 30, 2009
0.0.22a_03 June 30, 2009
0.0.21a_01 June 23, 2009
0.0.21a June 22/23, 2009
0.0.20a_02 June 20, 2009
0.0.20a_01 June 20, 2009
0.0.20a June 20, 2009
0.0.19a_06 June 20, 2009
0.0.19a June 20, 2009
0.0.18a_02 June 14, 2009
0.0.18a_01 June 14, 2009
0.0.18a June 14, 2009
0.0.17a June 10, 2009
0.0.16a_02 June 10, 2009
0.0.16a_01 June 10, 2009
0.0.15a (Multiplayer Test 3) June 8, 2009
0.0.15a (Multiplayer Test 2) June 3, 2009
0.0.15a (Multiplayer Test 1) June 1, 2009

Early Classic Creative[]

Hoofdartikel: Early Classic Creative


Version Release date
0.0.14a_08 May 28, 2009
0.0.14a_07 May 28, 2009
0.0.14a_04 May 28, 2009
0.0.14a_03 May 28, 2009
0.0.14a May 28, 2009
0.0.13a_03 May 24, 2009
0.0.13a May 22, 2009
0.0.12a_03 May 20, 2009
0.0.12a_02 May 20, 2009
0.0.12a_01 May 20, 2009
0.0.12a May 20, 2009
0.0.11a May 17, 2009
(0.0.10a) May 17, 2009(?) [1]
0.0.9a May 16, 2009 (Playtesting)

Pre-classic[]

Hoofdartikel: Pre-classic


Pre-classic was the initial development phase of Minecraft, in which the very basic mechanics and elements of the game were developed, tested and improved over the period of less than a week—from May 10–16, 2009. It was not originally released to the public, but it is now playable via the launcher.

Version Release date
Pre-classic rd-161348 May 16, 2009
Pre-classic rd-160052 May 15, 2009
Pre-classic rd-20090515 May 14, 2009
Pre-classic rd-132328 May 13, 2009
Pre-classic rd-132211 May 13, 2009
Cave game tech test May 10, 2009

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