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14 (Heart.svg × 7)


Makkelijk: 5 (Heart.svgHeart.svgHalf Heart.svg)
Normaal: 9 (Heart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg)
Moeilijk: 13 (Heart.svg × 6.5)
Vredig: 0 (Empty Heart.svg)


Height: 0.8 Blocks
Width: 0.4 Blocks


Ontboden door oproepers

Laat vallen

Zie § Laat vallen

Natuurlijke uitrusting

Iron Sword



Intern ID

JE: 35
BE: 105

Entiteit ID


Jens Bergensten Mojang avatar.png We begonnen te praten over het maken van meer vijandige wezens, dus we begonnen heel veel schetsen op papier te tekenen en toen vond ik het leuk om gewoon een kleine humanoïde vorm met vleugels te hebben. Het zag er in essentie uit als een kleine vervelende engel of duivel..
~ Jeb over de Ergenis,[1] 17 juli 2017

Ergernissen zijn vliegende vijandig illager wezens die in kleine groepen worden opgeroepen door de oproeper.


Vexes spawn naturally only as part of an evoker's summoning attack; the evoker signals this attack by producing off-white smoke and a high-pitched horn-like sound. Exactly 3 vexes will appear near the evoker. The evoker will summon vexes even if there are some still left alive from the last summoning.

Laat vallen[]

The iron sword they hold normally has a 0% chance of dropping, because their main hand's HandDropChances is 0. However, this chance increases by 1 percentage point per level of Looting. If dropped, the sword will be badly damaged.


A vex attacking.

Vexes are hostile mobs that will naturally attack players, as well as villagers, iron golems and any other target as commanded by their summoning evoker. They are capable of flying through the air, and will pass through any block, including water, unharmed and uninhibited. When they are attacking, they glow red and lunge at their target. Like most Nether mobs, they are immune to fire, and thus are not affected by fire blocks or lava.

Vexes summoned by an evoker will start to take damage after 30 to 119 seconds, and will eventually die. This does not apply if the vex is summoned by a spawn egg or by the /summon command.

When idle, vexes will wander within a 15×11×15 cuboid range centered on their evoker's position, unless summoned by a spawn egg or by the /summon command.

Data values[]

Zie ook: Chunk format

Vexes have entity data associated with them that contains the various properties of the mob. Their entity ID is vex.



1.11 16w39a Added vexes.
16w42a Vexes have been buffed - their attack damage has been increased from 3 (Heart.svgHalf Heart.svg) to 5 (Heart.svgHeart.svgHalf Heart.svg) on Easy, from 4 (Heart.svgHeart.svg) to 9 (Heart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg) on Normal, and from 6 (Heart.svgHeart.svgHeart.svg) to 13 (Heart.svg × 6.5) on Hard.
16w43a Vexes can now cross Nether and End portals and move in water.
Vexes are now able to draw from their own loot tables.
1.1 alpha Added vexes.
TU54CU441.52Patch 24Added vexes.


Problemen met betrekking tot 'Ergernis' worden bijgehouden op de bugtracker. Meld problemen daar.