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Sjabloon:Stub Sjabloon:Block

De magische tafel is een blok.[1] Betoveren werkt in drie stappen en de effecten ervan zijn gebaseerd op de betovering die je kiest, maar er is ook willekeur in het spel.[2][3]

Elke betovering kost je ervaringslevels, maar geeft je in ruil de mogelijkheid om wapenuitrusting en gereedschap te betoveren zodat ze krachtiger worden en langer meegaan. Betoverde dingen hebben een glanzende schijn.

De tafel kan zowel zwaarden, schoppen, houwelen en bijlen gemaakt van hout, steen, ijzer, goud, en diamant betoveren als alle wapenuitrustingen. Schoffels, scharen, bogen, vishengels en aanstekers kunnen niet betoverd worden.

Als de tafel omgeven is door boekenplanken, met 1 blok lucht ertussen, komen er verschillende deeltjes in de vorm van letters uit de boekenkasten naar de tafel gevlogen. Boekenkasten naast de magische tafel plaatsen, vermeerderd de mogelijkheden van de betovering.[4]

Enchantment Table animated experience

Het tonen van de animatie van de letters die uit de boekenkast vliegen.


Verwerking

Ingredients Input » Output
Book +
Diamond +
Obsidian

Geschiedenis

Notch twitterde voor het eerst over de Magische tafel op 30 september 2011.[5][6]

In de 1.9 Pre-Release kon de Magische tafel kapot geslaan worden met enkel 5 slagen, maar je kon enkel opnieuw de Magische tafel terug verkrijgen door ze kapot te slaan met een houweel. Dit was een bug die later in Minecraft 1.0.0 werd verholpen.

Vanaf 1.0.0 zal de Magische tafel niet meer terug te krijgen zijn, indien je ze kapot slaat met een bijl.

Betoveringen

Hoofdartikel: Betovering

Enchantment names are randomly constructed from a long list of words. Three to five words are chosen from the list and appended to each other, creating the enchantment name. Any name can be chosen for any item. Note that the names are not actually saved with the item, they are only displayed in the Enchantment Table interface, albeit with the Standard Galactic Alphabet.

Enchantment Table Code

The enchantments according to the command line are: Protection, Fire_Protection, Feather_Falling, Blast_Protection, Projectile_Protection, Respiration, Aqua_Affinity, Sharpness, Smite, Bane_of_Arthropods, Knockback, Fire_Aspect, Looting, Efficiency, Silk_Touch, Unbreaking, and Fortune. All enchantments have a level associated with them, from I to V. The code supports displaying levels up to X, and for some enchantments will continue to boost the power of the enchantment indefinitely if the level is increased with an external editor. This has been confirmed to work on both single player and multiplayer.

Enchantments as shown in the table have an associated level, but this is actually the cost, in terms of skill points or levels, to apply this enchantment. The actual enchantment given is randomly selected based on the cost, where a higher cost equates to more powerful enchantments.

A normal table can only enchant up to a cost of 5, but surrounding the table with bookshelves will increase the power up to a maximum of 50 (as of 1.9pre4).

Weapons with enchantments may have particle effects when they are used to attack, depending on the enchantment.

Gallerij

Trivia

Black Runes

Black-getextureerde deeltjes worden "afgevuurd" in de boekenplanken, dat later uitzenden de overeenkomstige deeltje van de betovering tabel (Zichtbaar op de rode boek op de linksboven boekenplank).

  • According to the first image that Notch posted of the Enchantment Table, they were originally crafted with Cobblestone instead of Obsidian.[7]
  • Notch commented on Reddit "Oh, it's more magical than that! It automatically opens up and turns towards players who get close to it. When nobody is around, the book is closed and spins slowly."[8]
  • Notch comments on other book animations. "Yes, the pages flip randomly every now and then."[9]
  • On October 1st 2011, Notch tweeted an image of the enchantment screen, with enchantments written in the Standard Galactic Alphabet.[10] The first enchantment translates onto "Well Played Internets You Are Good", the second translated into "These Names Will Be Random And Confusing", and the third translates to "Each Spell Costs Experience Levels". The Standard Galactic Alphabet or SGA was originally created by Tom Hall for use in the Commander Keen series of computer games.[11]
  • Although the bottom texture would at first glance appear to be the obsidian texture, it is in fact slightly different.
  • Clicking on an item in the enchantment slot, with an identical item or any stack of two or more items allows you to quickly cycle through available spells without the item being removed from the enchantment slot. This keeps you from having to click twice.
  • A convenient way to block the effect of nearby bookshelves to obtain low-level enchantments is to place torches between the bookshelves and the enchantment table. Any other block will also work.
  • Enchantments were disabled in Beta 1.9 Pre-release 3's SMP. If a player attempted to enchant an item, it appeared enchanted for the client, but updated with the unenchanted status once the player logged out and then back in again.
  • On a Beta 1.9 pre-release 3 server, if an enchantment table was broken and replaced with another Tile Entity block, the enchantment table's book would continue to be rendered on the client, and activating it would crash the client.
  • Breaking the Enchantment Table without using a pickaxe will not yield a block.
  • By replacing the alternate.png with a copy of the font.png renamed to match the original file, you can read the enchantments in English.
  • When crouching on the Enchantment Table, you can walk off its edge.
  • The Enchantment Table actually produces the particles emitted from the bookshelves. These particles originate inside the Enchantment table and are relocated to the bookshelf almost immediately, but travel slow enough to be briefly visible. The particle that enters and leaves the bookshelf is always the same "letter", but the ones travelling into the bookshelves are black.
  • Enchantment tables are made of mostly obsidian, and thus has a blast resistance of 6,000 and cannot be destroyed by TNT.
  • In Beta 1.9 pre-release 3, most tools and all armor could be enchanted, leaving an ID of 0 in all enchantments. The text displayed in 1.9pre3 is Enchanted!!, but in recent versions, it's Feather Falling I.

References

External links


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