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v1.12.0
Bedrock 1.12.0
에디션

Bedrock Edition

서버 버전

1.12.0.28

출시일

iOS, Fire OS, Fire TV, Windows 10, Windows 10 모바일, Gear VR, Xbox One, Nintendo Switch: 2019년 7월 9일
Android: 2019년 7월 10일

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1.12
다른 종류
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1.12.0은 2019년 7월 9월에 출시된 베드락 에디션의 주요 업데이트이다.[1] This update mostly focuses on map-making features by re-adding the camera, adding new game rules, command-related features, and as well as expanding add-on mechanics.

추가됨[]

아이템[]

카메라
  • 다시 추가됨.
    • /give 명령어로만 꺼낼 수 있음.
  • 아이템으로만 있고 설치할 수 없음.

명령어[]

Gamerule
  • spawnradius 게임룰 추가
    • /setworldspawn으로 설정한 스폰지점부터 어느 범위까지 스폰 가능하게 할지의 여부.
  • sendcommandblockfeedback 게임 룰추가.
    • 명령어 결과 등을 채팅창에 띄울지의 여부.
설정
  • "Respawn Radius" 게임 설정이 추가됨.
Command
  • Added several new commands related to add-ons and mapmaking.
Namespace
  • minecraft: 접두사가 추가됨 그리고 /give to separate vanilla items and add-on items.
/particle
  • 새롭게 추가된 파티클들:
    • minecraft:dragon_death_explosion_emitter
    • minecraft:underwater_torch_particle
    • minecraft:dragon_destroy_block
    • minecraft:dragon_dying_explosion
    • minecraft:enchanting_table_particle
    • minecraft:falling_dust_concrete_powder_particle
    • minecraft:falling_dust_scaffolding_particle
    • minecraft:falling_dust_gravel_particle
    • minecraft:falling_dust_red_sand_particle
    • minecraft:falling_dust_sand_particle
    • minecraft:falling_dust_top_snow_particle
    • minecraft:huge_explosion_lab_misc_emitter
    • minecraft:ice_evaporation_emitter
    • minecraft:knockback_roar_particle
    • minecraft:lab_table_heatblock_dust_particle
    • minecraft:lab_table_misc_mystical_particle
    • minecraft:mob_block_spawn_emitter
    • minecraft:note_particle
    • minecraft:obsidian_glow_dust_particle
    • minecraft:phantom_trail_particle
    • minecraft:stunned_emitter

General[]

Dedicated servers
  • Enabled content logging on from a Bedrock Dedicated Server.
Item IDs
  • Item instance IDs can now be synchronized between clients and servers.
Seed picker
  • Added 10 new seeds.
Splashes
  • Added new splash texts:[2]
    • "All blocks covered!"
    • "feedback.minecraft.net"
    • "It came from space."
    • "Rainbow turtle?"
    • "Something funny!"
    • "I need more context."
    • "Ahhhhhh!"
    • "Don't worry, be happy!"
    • "Water bottle!"
    • "What's the question?"
    • "Plant a tree!"
    • "Go to the dentist!"
    • "What do you expect?"
    • "Look mum, I'm in a splash!"

Changes[]

Blocks[]

Seagrass and Bamboo
Command blocks
  • Added auto complete to command blocks.
  • Added a delay option to command blocks.
    • A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks.
Barrels
  • Now has its own section in the creative inventory, instead of under the chests category.
Cartography tables and lecterns
  • Adjusted and added UI tooltips for both blocks.
Structure Block
  • Now has an outline when placed.

Items[]

Golden Apples and Enchanted Apples
  • Now have rarity tooltips.

Mobs[]

Wandering traders and zombie villagers
  • Added new sounds.
Villagers
  • Villager trading UI no longer opens and closes if the player is standing too far away.
  • Clerics can now correctly pathfind to their job sites.
  • Villagers that are actively trading with players will no longer run and hide if the raid bell rings.
  • Added a sound to indicate when a villager does not want to trade, such as during a raid.
  • Cured villagers now keep the jobs they had before becoming a zombie.
Illager captain
  • Converting a normal pillager to a captain with the tag command now displays the banner correctly.
  • Illager captains now drop banners correctly even if the world is reloaded.
  • The Bad Omen effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a bow or damage potion.

General[]

  • Improved performance.
  • Changed the chat font to Segoe UI.
애드온
  • New items can now be added with add-ons.
  • Mob events can now be enabled and disabled in world templates.
  • Animations and particles can be added without being linked to entities.
  • Inventory, armor, and hand containers can be adapted through scripting.
  • Sound effects can now be triggered by animation events.
  • Added new executeCommand to the Scripting API.
  • Added Scripting events for interaction with items, for example:
    • Item picked up
    • Item dropped
    • Carried item changed
  • Added One-shot animation support, allowing the ability to execute a single animation on an entity.
  • Particle emitters can now trigger scripting events.
  • Updated documentation of actor events, to document client-side usage of actor events in resource packs.
  • "Add block" components now use JSON schemas.
  • Added a screen to view content log errors.
  • The log screen can be opened using Ctrl+H, or by going to Settings and then Profile.
  • Added code to allow static validation scripts to be run locally.
  • Custom blocks can now be added through Scripting.
    • This is currently still a "work in progress" feature, and more functionality will be added in future updates.
  • Custom blocks can currently only be added through additional JSON scripting.
    • Custom blocks can only be placed with slash commands.
  • Added new data-driven particles:
    • Llama Spit
    • Large Explosions
    • Colored Flames
    • Redstone Dust
    • Falling Dust
    • Lava
    • Enchanting Table
    • Conduit
  • Added new data-driven animations:
    • Wolves
    • Fang Attack
    • Arrows
    • Shulker Bullets
    • Bows
    • Water
  • Updated documentation to include a breaking changes section
  • Basic item related events have been exposed to the scripting API. This includes:
    • actor_acquired_item
    • actor_carried_item_changed
    • actor_dropped_item
    • actor_use_item
    • actor_equipped_armor
  • Basic inventory events have been exposed to the scripting API. This includes:
    • inventory_container
    • armor_container
    • hand_container
    • hotbar_container
  • New block events and two new APIs have been included to query for blocks. This includes:
    • APIs
    • getBlock(Ticking Area, x, y, z)
    • getBlock(Ticking Area, PositionObject)
    • getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)
    • getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)
    • Events:
      • block_destruction_started
      • block_destruction_stopped
      • piston_moved_block
      • player_destroyed_block
      • player_placed_block
      • executeCommand API
    • Allows the scripting API to get the result of a slash command.
  • Event data API:
    • Allows creators to create event data, register and pass it to the event function.
  • Updated demo pack.
  • Biome generation now customizable via behavior packs.
Music
  • Music will now still play when the keyboard is being used.
Menu screen
  • The "Store" button has been renamed to "Marketplace".
  • The Village & Pillage panorama should now properly appear instead of 1.8 or Update Aquatic.
Realms
  • Realm owners can now set relevant permissions for players invited to their Realm.
    • Default settings can be set for all new members entering a Realm.
    • The owner can set permissions for an invited player to either visitor, member or operator.
    • When resetting a world, or uploading a new world, already set permissions stay in place.
스플래시
  • Notch와 관련된 스플래시 삭제
    • "Made by Notch!"
    • "The Work of Notch!"
    • "110813!"
소리
  • Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate.

Fixes[]

Crashes
  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could occur when launching the game on some Windows 10 devices
  • Fixed a crash that could occur when certain interactive blocks are loading in when joining a Realm (e.g. beds, chests, furnaces)
  • Fixed a crash that could occur when switching players on Xbox One
  • Fixed a crash that could occur when engaging in a fight with an elder guardian in an ocean monument
  • Fixed a crash that could occur when loading the game
  • Fixed a crash that could occur when throwing an egg or snowball (MCPE-40435)
  • Fixed a crash that could occur when trading with a villager
  • Fixed a crash that could occur when throwing a trident with Loyalty enchantment
  • Fixed a crash that could occur on Nintendo Switch when the game was saving or loading (MCPE-45862)
  • Fixed a crash on Nintendo Switch that could occur when suspending and resuming the game
  • Fixed a crash that could occur when exiting the game
  • Fixed a crash that could occur when signing into Xbox Live
  • Fixed a crash that could occur when choosing a skin on the first launch of the game
  • Fixed a Marketplace issue that could result in the game getting stuck or crashing when loading in items
  • Fixed a crash that could occur when the game was checking for previously downloaded content
Performance
  • Made further performance improvements when opening inventory screens (MCPE-27167)
  • Made several performance improvements related to various UI screens and interactions
  • Significantly reduced bandwidth usage by allowing the client to reuse chunks it has already seen
  • Improved chunk loading performance in multiplayer
  • Improved performance around new villages and villager job sites
  • Several other performance improvements, included some related to mob AI pathfinding
  • Frosted ice blocks no longer drops performance while they’re melting (MCPE-39698)
  • Endermen teleporting particles no longer cause consistent performance drops, especially during boss fights
  • Reduced the amount of memory required to load textures
  • Cached resource packs no longer decrease performance on Nintendo Switch (MCPE-36976)
General
  • Removed an unnecessary Xbox Live sign-in notification
  • Fixed an issue where consuming the last item in a stack to unlock an achievement could cause the achievement not to unlock
  • The Haggler achievement once again unlocks when requirements are met
  • The Zombie Doctor achievement now unlocks when curing a zombie villager (MCPE-46271)
  • Marketplace resource packs are now immediately applied after downloading in the world edit menu (MCPE-33121)
  • Player permissions now apply correctly when more than one operator tries to adjust them
  • Made improvements to roaming skins, which should apply correctly after reloading or reinstalling the game and signing in
  • Custom skins are now applied correctly without needing to restart the game to see them (On compatible platforms) (MCPE-37926, MCPE-45476)
  • Skins equipped from the ‘Recent’ section are once again applied when selected
  • World settings now sync correctly between different Xbox One devices
  • Resource packs are now applied correctly after downloading through the world or global settings
  • Newly purchased Realms are now always visible after finalizing the purchase
  • Fixed an issue that would show an error message when attempting to renew a Realm subscription on Xbox One (REALMS-1686)
Gameplay
  • Fixed several related issues with end gateway portals. These should now teleport the player to the correct safe location when used (MCPE-19699, MCPE-43176, MCPE-43177)
  • Villager trading now properly takes away items from the second slot, when applicable (MCPE-45506)
  • Only players who fought in a raid now receive the Hero of the Village effect in Realms
  • The Bad Omen effect is now only received when killing an illager captain, not when dealing non-fatal damage with a bow or potion
  • Players no longer see through the world when clipping into blocks after leaving a boat (MCPE-42593)
  • You can now interact with blocks while holding a charged crossbow on touch devices
  • Players no longer clip through walls when transitioning from swimming to standing in water
  • Players that are being healed can now still be knocked back by TNT.
  • Arrows that are shot into blocks keep their position when reloading the world
  • Area of Effect clouds no longer try to spawn excessive numbers of particles when the time of day is changed (MCPE-39595)
Mobs
  • Corrected the position of leads on wolves
  • Tamed cats no longer slide around while sitting (MCPE-44491)
  • Fixed the missing taiga zombie villager skin
  • Fixed a z-fighting texture issue on some villager skins
  • Dyed leather horse armor color no longer affects other horse armor (MCPE-43230)
  • Vindicators can now path correctly over carpet during raids
  • The Wither no longer plays its spawning animation when reloading a world (MCPE-32415)
  • Mobs will no longer path-find over brewing stands
  • Added a sound to indicate when a villager does not want to trade (Like during a raid)
  • Illager captains now drop banners correctly even if the world is reloaded
  • Mobs will now spawn on double slabs (MCPE-30765)
  • Fixed the sitting model for cats that were previously tamed ocelots (MCPE-41929)
  • Fixed missing zombie villager sounds (MCPE-43329)
  • V2 zombie villagers now have the correct name in death messages instead of a placeholder name (MCPE-45932)
  • Mobs no longer get stuck when pathfinding on ladders (MCPE-43034)
  • Evokers no longer move too fast when moving towards villages in raids
  • Mobs no longer spawn inside leaves during raids
  • Villagers that are actively trading with players will no longer run and hide when the raid bell rings
  • Clerics now correctly pathfind to their job sites
  • Tamed tuxedo cats now use the proper texture (MCPE-43527)
  • Stray cats can no longer claim beds in villages for worlds converted from version 1.10 (MCPE-44299)
  • The ghast spinning model in monster spawners is now the correct size
  • Fixed wandering trader podzol and coral trades
  • Fletchers now trade 16 arrows instead of 5
  • Changed the cost of butcher's cooked rabbit trade
  • Leatherworker's saddle trade is lowered from 10 to 6 emeralds
  • Removed the sand trade from the wandering trader and adjusted the cost of a diamond hoe from tool smith villagers
  • Iron golems no longer run to the world center after their village is destroyed (MCPE-45509)
  • Villagers without professions now follow regular schedules and will actually sleep, which they deeply need
  • Fixed the creeper model in some Marketplace maps
  • Converting a normal pillager to a captain with tag commands now displays the banner correctly
Blocks
  • Fixed various scenarios where certain blocks couldn't be placed until the game was restarted
  • Frosted ice blocks can now be broken (MCPE-41256)
  • Fixed sea grass texture brightness (MCPE-34795)
  • Bamboo leaves are now lighter (MCPE-42635)
  • Flowing lava once again turns into cobblestone when hit by water (MCPE-43990)
  • Red sandstone stairs now have correct textures on all sides (MCPE-20677)
  • Players no longer lose villager job site locations if they replace a job site block that is tied to an experienced villager
  • Village job site blocks now have consistent sound volume levels when used by players
  • Scaffolding can no longer be placed on conduit blocks
  • The bell now swings towards a player when it is hit (MCPE-42469)
  • Note block particles now correctly correspond to the notes played
  • The grindstone now correctly combines and repairs two damaged items
  • Farmland now has the correct side and bottom textures (MCPE-42746)
  • Smokers now have the correct bottom texture (MCPE-43944)
  • Fixed door and trapdoor textures (MCPE-43173)
  • Cocoa beans now break and drop when pushed by pistons (MCPE-41868)
  • Slabs and other non-solid blocks once again prevent grass from growing on dirt (MCPE-42975)
  • Flowing water is no longer left behind after flowing over string (MCPE-36343)
  • Bells now ring when hit with splash and lingering potions
  • Composter growth particles now appear in the correct location
  • Blocks can once again be placed on unlit redstone ore (MCPE-44305)
  • Fixed animated textures for flowing lava and water on several texture packs
Items
  • Efficiency pickaxes now break packed ice at a faster rate (MCPE-23648)
  • Dropped items no longer prevent minecarts from being placed on rails
  • Empty glass bottles now stack correctly when removed from brewing stands (MCPE-42175)
  • Banner patterns can no longer be lost or duplicated when switching them in a loom with a full inventory
  • Using Pick Block on sweet berry bushes now gives the player the correct item (MCPE-41877)
  • Bone meal is now consumed correctly when used on grass
  • Cactus blocks of different growth stages can be smelted into green dye again (MCPE-42497)
  • Stripped birch wood is no longer used to craft acacia planks when playing on Realms (MCPE-44398)
  • Shields no longer appear too bright in item frames (MCPE-41222)
  • Updated the illager banner texture (MCPE-43233)
  • Barrels now appear in the proper place of the creative inventory (MCPE-43946)
  • Correct colors of wool are now displayed as a material required to create colored banners in the recipe book
  • The player's arm is no longer displaced in first person view after eating food (MCPE-40135)
  • Tinted spawn eggs are now properly scaled in item frames
World Generation
  • Fixed a bug on dedicated servers and Realms which could cause the wrong block types to generate in the world
  • Tweaked the number of job sites that generate in villages
User Interface
  • Updated the glass texture for locked maps in the cartography table UI (MCPE-43314)
  • Adjusted the cartography table screen to fit Android screens when using Classic UI
  • Pressing the Y button on controller on the cartography output slot now only crafts the correct amount
  • Added controller tooltips for the lectern screen
  • The villager trading screen no longer opens and closes if the player is standing too far away
  • Items that are split between slots in the villager trading screen still count as a total trade amount
  • The How to Play button on the cartography table now directs to the proper screen
  • Killing a wandering trader's llama can no longer display their inventory screen
  • The screen reader prompt no longer appears every time network settings are adjusted on Nintendo Switch
  • The 'Always Day' toggle now correctly animates and shows the correct setting (MCPE-43304)
  • Dates appear again next to player earned achievements in the achievements menu
  • The 'Invite to Game' button is no longer enabled on featured servers
  • Going back to the Play screen (or Settings screen) will now properly select the previously selected tab when Text to Speech is enabled
  • The "Wheel Turning" button is now only shown once in the Minecraft VR settings
  • Made improvements to the patch notes to make sure the correct ones show up after an update
  • The Marketplace search screen now displays the proper pack icons
  • The 'New' tag will be properly removed from a Marketplace collection once it has been viewed
  • Fixed Marketplace sale items not showing the discount percentage
명령어
  • Further improvements to performance when using selectors with commands
  • Removed "tile" prefix in the '/give' command (MCPE-44667)
  • Made item names more consistent by removing “tile” from the beginning of some of them
  • Blocks and entities that aren't available in the Creative inventory no longer require the "minecraft" namespace when used as parameters in commands
  • After 'fishing_hook' is killed by command, players can now cast the hook again without having to cast twice
  • Killing a rideable entity no longer respawns its rider when killed in the same tick
  • The 'testforblock' command now works reliably with items renamed in the language files
Add-Ons and Script Engine
  • The Behavior Pack template once again contains the 'spawn_rules' folder
  • Removing a timer component and adding a new one should no longer have the new timer inherit the old timer's time value
  • Custom underwater mobs can now spawn naturally
  • Custom entities now correctly re-evaluate current target validity
  • 'getBlocks' now returns a 3D array of block objects
  • Fixed a scripting issue that could cause the player to float
  • 'ScriptAttackComponent' and ScriptCollisionBoxComponent' now correctly retrieve updated data
  • Pick Block now works correctly on non-vanilla entities that have been added using Add-Ons (MCPE-38205)
  • Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions
    • Added a new constructor parameter to the 'ServerCommandOrigin' so that the Function Manager can create an instance with upgraded permissions
  • Player Position is now reported for the player feet like other mobs
  • Collision Box and Attack components report the correct data now

동영상[]

Video made by slicedlime:

참고[]

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