2019년 6월 26일
2019년 6월 20일
전투 테스트 2 ►
1.14.3 - 전투 테스트는 나중에 올 전투 업데이트의 첫번째 실험 버전이다. Although it is a version for a future major release, this combat experiment is a fork of the game at version 1.14.3-pre4,[note 2] which means it does not contain any changes to the game past 1.14.3-pre4. This version was released only on Reddit, so it does not appear in the 런처 or in any Minecraft.net blog post.
- 새 속성: generic.attackReach.
- Represents the attack reach of a player.
- Only used by player.
- Default base: 3.0; minimum: 0.0; maximum: 6.0.
- Value is the number of blocks away the player can attack from.
- Weapon modifier now modifies generic.attackReach with Operation 0 and UUID 26cb07a3-209d-4110-8e10-1010243614c8.
- Added a "Combat Reach" parameter (using attribute generic.combatReach) to 검, 괭이 and 삼지창.
- Players can now only attack when the weapon is fully charged.
- Different weapons and items have different attack ranges, all separate from the block breaking reach.
- 3.5 blocks for all 검.
- 4 blocks for 삼지창 and 괭이.
- 3 for all other items.
- The attack timer can be charged to 200%.
- The attack timer reaches 200% after the recharging animation of the 검 is fully complete.
- A 200% charge is required for critical hits and the sweeping attack.
- A 200% charge will also deal higher knockback while sprinting.
- Weapons with shorter cooldowns give victims shorter attack invulnerability time (invincibility frames).
- The attack control can now be held down, attacking whenever the attack cooldown reaches 100%.
- It is now possible to hit mobs through non-full-sized blocks such as grass.
- Changed how the attack indicator works.
- When on crosshair mode:
- The meter only appears after the attack is 100% recharged, showing the progress of reaching 200% charge instead.
- The "+" now only appears below the attack indicator when at 200% charge.
- When on hotbar mode:
- The meter only appears while charging the initial 100%.
- When on crosshair mode:
- Sweep Attack
- Performing a sweep attack now requires the Sweeping Edge enchantment.
- Now requires the attack timer to be at 200%.
- Is now performed regardless of whether an entity is hit.
- Critical hits bypass 방패.
- Removed warm-up delay from 방패 (0.25s activation cool down).
- When in the off-hand, 방패 will activate when sneaking.
- 방패 no longer knockback attackers when they block.
이슈 트래거에서 버그를 제보 할 수 없는 버전이다.
- .minecraft/versions 폴더에 압축을 풀면 된다.
- 1.14.3 - Combat Test was compiled the day after 1.14.3-pre4 was released and four days before 1.14.3 was fully released.