|— Minecraft Dungeons Opening Cinematic|
|— Chris Nordgren|
Before the events of the game, Archie was an exile from his people due to him being an Illager, repeatedly searching for a village to call home, only for the Villagers of the Squid Coast to reject him, after getting in a scuffle with 5 heroes.
Eventually, Archie stumbled upon a mountain cave containing the Orb of Dominance. In an almost hypnotic state due to the Orb's power, he snatched the Orb and quickly took on the title of the Arch-Illager, gaining immense power over his people. He then used his army of Illagers to raid the villages, taking their Villagers as slaves. He also collaborated with the evil Witches who live in Soggy Swamp and making and dealing with potion supplies, and even developed a forge to create machines such as the Redstone Golem and the Redstone Monstrosities, not only that, the Arch-Illager wanted to find the Nameless Kingdom within the Desert Temple and take Nameless One's staff to summon an undead army.
The Arch-Illager repeatedly appears in the game to summon Illagers to attack the players, which occurs less often as the game progresses.
After the players reach him, he fights them himself. After taking enough damage, he is sucked towards the Orb of Dominance and manifests the Heart of Ender. Once it is defeated, the Orb of Dominance shatters, relieving Archie of its control, who then celebrates its destruction with the players.
The Arch-Illager has 3 attacks. Sometimes, he teleports around the arena between attacks.
Summon Dark Creations
Since he is not much of a warrior, The Arch-Illager summons his darkest creations, a group of Illagers to assist him, usually, a ring of Vindicators around the player or a line of Pillagers through the center of the arena, however, this attack can rarely spawn a Redstone Golem instead. Unlike the Vindicators and Pillagers, the Redstone Golem does not despawn once the Arch-Illager is defeated. This attack is used sparingly.
The Arch-Illager fires 3 purple energy blasts in a horizontal swath towards a random player. Deals moderate damage if it hits. Used extremely often.
Enchant hostile mobs
The Arch-Illager can enchant hostile mobs in the same way that the Enchanter does.
|Intro Chimes (Boss)|
|Intro Final Blow (Boss)|
|Intro Greetings (Boss)|
|Intro Laugh (Boss)|
|Intro First Fly (Boss)|
|Intro Second Fly (Boss)|
|Intro Third Fly (Boss)|
|Intro Wieee (Boss)|
|Magic Impact (Boss)|
|Orb Wobble Struggle (Boss)|
|Summon Mobs (Boss)|
|Visage Beam Attack (Boss)|
|Visage Beam Loop (Boss)|
|Visage Mortar Shoot (Boss)|
|Visage Teleport In (Boss)|
|Visage Teleport Out (Boss)|
The arch-illager, originally known as Archie, was born within a woodland mansion under the leadership of Walda, an evoker. His parents died when he was young, leaving him orphaned at a young age. Forced to grow up alone, Archie had a rough childhood, hardly having any help from his illager tribe and being the target of harassment from Thord, an evoker. Sometime early in his life, he developed ideas that if the illager tribes of the overworld banded together, they could defeat the heroes that constantly hunted them. Due to being an outsider, the other illagers disregarded his radical beliefs as they went against the common ideology that illagers are power hungry and combative by nature, and that they only follow the strongest illager as their leader. The other illagers believed that if they ever tried to unite, it would just be coup after coup.
Life in exile
Archie’s life takes a turn when, during a raid, a hero named Karl, known as "Smacker", completely obliterates Archie's fellow illagers, except for him and Thord, who blamed the incident on Archie for not helping, even though he was told to stay out of the fight. After they returned to the woodland mansion, Thord reported to Walda of his view of the incident. Thord’s lies trigger Archie to react by violently attacking Thord in front of Walda. Because of his actions, She banished Archie from the tribe forever.
Eventually he arrives at a nearby village on the squid coast. They are distrustful of him, but he is able to convince a villager named Yumi to take him in after he proves his credibility. He lived in the village for anywhere from a month to a year before "Smacker" returned. The village spokesperson, Salah, got the hero’s attention drawn to Archie. "Smacker" threatened to kill Archie, since he could never feel safe in a village if an illager was there, no matter how small. Yumi wanted him to stay, but she had no choice but to tell Archie to run so "Smacker" couldn't find him.
After a long time of searching, he found the orb of dominance, promising to give Archie anything he could ever want. It repeatedly told him it was Archie's destiny to rule the world, although he denied this. Archie would unite many illager tribes under his rule, taking the title of the arch-illager in the process.
The orb constructed Highblock Keep as Archie’s home, and gave him six redstone golems to protect him. However, these golems could not last forever, so he'd need a forge to make more, and a mine to gather redstone, and he'd need workers to do it. The illagers were willing to work for him; at least once the orb proved that it would not allow anyone to take it from Archie. The orb insisted they would need to attack the villages of the continent so the militant illagers would not get bored.
It was a downward spiral, as one thing required another, each more evil than the last. He eventually defeated Thord, who attempted to betray him, and despite how he tried to convince Yumi, his only friend, to join him, she refused. Yumi almost got him to quit the entire thing and just go back to living in the village, but the orb, now partially controlling Archie's thoughts, would not let him. With the new title of the arch-illager, Archie, under the influence of the orb, vowed to make all of the overworld suffer for taking away the peaceful life he could have had...
Archie seems to have been quite cowardly before he was corrupted by the orb of dominance. He often would not run into the face of danger. However, in certain situations, he has the potential to be a strong warrior. He also is shown to have violent tendencies in certain situations, such as when Thord causes him to get exiled, and when Salah causes Smacker to get him thrown out of the village. At one point, he briefly considers executing Walda for her part in Thord’s betrayal.
- The Arch-Illager's robe is similar to that of the Wandering Trader, albeit with a two-pixel high white bottom.
- The Arch-Illager's head is different from that of any other illager: it is wider than it is tall.
- He also has different eyebrows.
- The Arch-Illager's teleport sound is identical to that of the unused Illusioner in the base game.
- MCD: The Rise of the Arch-Illager
- 引用エラー: 無効な
The Arch-Illager after being defeated at the Obsidian Pinnacle by the player's.
The Arch-Illager mural from the Lone Fortress. Note that there is a note written in white paint on it. (Word "Weak")