Java Edition Classic 0.0.20a_01

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Java Edition






クライアント (.json)



0.0.20a_01[1] は、2009年6月20日21:09 協定世界時に1.8.2とともにリリースされたJava Edition Classicのバージョンである[2][3]

変更要素[編集 | ソースを編集]

  • 土と丸石の位置が、それぞれホットバーの3番目と2番目のスロットに切り替わるようになった[4]

修正[編集 | ソースを編集]

  • クライアントが非破壊ブロックを設置する際に発生していたバグが修正された[2]
  • プロトコルエラーが修正された[2]
  • FPSの問題が修正された[5]

バグ[編集 | ソースを編集]

  • 水の透明度がおかしい[5][6]
    • 水が不透明に見えることがある[7]
    • 他ブロックとの境界に水色のビットがある[8]
  • ユーザーネームが読みにくくなった[9]

ギャラリー[編集 | ソースを編集]

脚注[編集 | ソースを編集]

  • IRC logs on; #minecraft.20090620.log. June 20, 2009 (UTC−5).
  2. a b c – This blog post mentions that it fixed players being able to build using unbreakable blocks, which is also mentioned in the IRC logs: "P4:09:25 <Notch> new that doesn't allow that block" (21:09:25 UTC), therefore the blog post does refer to this version.
  3. IRC logs: "P4:11:32 <Awol10> wingboy: tried downloading again. the jar file should have an 11:09pm timestamp" (21:11:32 UTC)
  4. IRC logs: "P5:05:09 <mezo> notch, in the last version dirt was 2 and cobble was 3, now it's the other way around" [...] "P5:05:23 <Notch> ah! that's intentional, mezo" (22:05 UTC)
  5. a b IRC logs: "P4:13:25 <Notch> does it work better now?" [...] "P4:13:36 <LKA> Notch: FPS is fine now but water transparency is broken now" (21:13 UTC)
  6. IRC logs: "P4:12:28 <LKA> water transparency is being hilariously awkward" (21:14:23 UTC)
  7. IRC logs: "P4:14:23 <LKA> I dunno, for me sometimes the water is opaqe then I look down from the surface and I can see through it just fine" (21:14:23 UTC)
  8. IRC logs: "P4:16:04 <Syndlig> Looking straight down at water..." [...] "P4:16:08 <Syndlig> It turns into a grid.", "P4:16:14 <Syndlig> Light blue lines at the corners of the water tiles." [...] "P4:16:38 <Notch> yeah, water tiles have weird borders" [...] "P4:17:26 <LKA> It goes through various shades of opaqueness" (21:16 to 21:17 UTC)
  9. IRC logs: "P4:14:32 <paul|2> I'm getting errors with names" [...] "P4:14:38 <paul|2> the dropshadow gets a bit weird" [...] "P4:28:04 <Syndlig> The closer a player is to you the whiter their name gets." [...] "P4:28:12 <Syndlig> If they're next to you the name is white-on-white and unreadable." [...] "P4:29:38 <wingboy> the names above peoples head look weird" [...] "P4:30:30 <ez> yes, names look odd" (21:24 to 21:28 UTC)