この記事では、エイプリルフールのジョークスナップショットについて説明しています。実際のスナップショットについては「Java Edition 22w13a」をご覧ください。
この記事の内容は、エイプリルフールのジョークです。
開発中のMinecraftのバージョンには、「One Block at a Time Update」は存在しません。
Minecraft 22w13oneBlockAtATime
| エディション | |
|---|---|
| 公式名称 |
One Block at a Time Update |
| 種類 |
スナップショット |
| リリース日 |
2022年4月1日 |
| プロトコルバージョン |
dec: 1073741901 |
| データバージョン |
3076 |
22w13oneBlockAtATime (ランチャーでは22w13oneblockatatime) は、2022年4月1日にリリースされた「One Block at a Time Update」の一番最初で唯一のスナップショットとされるエイプリルフールのジョークである。[1] このバージョンはJava Edition 1.18.2のフォークと思われるものである。
追加
ブロック
- How did we get here?
- アイテムのために使用される。
- 見た目は白色のカーペットである。
- 表示するアイテムの内部ID(0〜1104)を指定する
itemプロパティ(配置時はブロック状態、保持時はNBTタグ)を持つ。 - ID
minecraft:generic_item_blockを持つ。
ゲームプレイ
- 追加された進捗:
- Ride the End
- 説明には、"Extra Good luck "と書かれている。
- オーバーワールドにいるエンダードラゴンを殴ると入手でき、エンダードラゴンに乗ることができる。
- Ride the End
- 何かを持っている間は足跡を残す。
- 他のmobやプレイヤーにブロックを投げつけると、受けたプレーヤーにダメージが入る。
- ブロックを投げつけると、受け手のヘルメットスロットにブロックが装備される可能性がある。ダメージを受けると、それは外れる。
一般
- すべてのスプラッシュは、「One block at a time!」というフレーズのいくつかのバリエーションに置き換えられている。
- 2つの新しいサウンドが追加された
nothingtoseeheremovealong:awesome_introは、ゲームが起動したときの音である。- 高音と低音の2つのバリエーションがある。
assets/nothingtoseeheremovealong/ananasフォルダにある。
nothingtoseeheremovealong:ooofは、古いダメージ音である。- これらの音は、.jarファイルに含まれている。
変更点
Blocks
- 爆発によって破壊されると、深層岩の丸石のハーフブロックや塀、階段に変化したり、磨かれた深層岩のハーフブロックや塀、階段に変化する。
- 爆発で破壊されると、エンドストーンレンガ、エンドストーンレンガのハーフブロック、エンドストーンレンガの塀、エンドストーンレンガの階段に変化する。
- ブロックの置き方によって、縦向きにも横向きにもなる。
- エンダーアイが常に付いている。
- 爆発によって破壊されると、石のハーフブロックや塀、階段に変化します。
- 火に触れると、時間の経過とともに滑らかな石に変化する。
- レッドストーン信号をうけると、対面しているブロックがプレイヤーに投げられたように落下するブロックに変化する。
アイテム
- 一般
- All items can be placed on the ground as blocks.
- When trying to place an item anywhere that's not a block, it is thrown instead.
- Throwing wool at a sheep will shear it.
- Throwing an item directly on the player's head will equip it in the helmet slot.
- Throwing any smeltable item into lava or placing it near fire or lava will smelt it.
- Thrown items are implemented as
falling_blockentities. - Thrown items (or indeed any
falling_block) can be caught in midair by hitting it. - When Gravel lands after being thrown, if there is grass nearby it's landing spot, it will turn the grass into fire.
- Items that do not have a block form are converted to
generic_item_blockwith the appropriate data.
- When trying to place an item anywhere that's not a block, it is thrown instead.
- Items can be crafted by placing a recipe above a grid of crafting tables, throwing the last item.
- Tools may be used but break with one use.
- Can no longer teleport the player
- Can no longer lead the player to the nearest stronghold.
Mobs
- General
- When trying to damage a mob, the player will pick it up instead.
- When falling, the player holds onto the mob that they picked up.
- Bees when held will cause the player to float slowly upwards.
- Pigs when held will be upside-down and cause the player to float when below a block.
- Chickens when held will cause the player to float down slowly after jumping.
- Chickens when held allow the player to spam the jump key to float upwards.
- Spiders when held allow the player to climb blocks vertically like spiders do.
- Skeletons when held will shoot arrows in the direction the player is pointing.
- Endermen when held will teleport the player along with them.
- Some mobs like the ender dragon behave like rideable entities.
- Some mobs like the wither cannot be ridden or picked up.
- To damage mobs, the player has to throw any block, item or entity at the mob.
- Different blocks deal different amounts of damage based on their blast resistance; the formula seems to be the blast resistance times ten.
- Some mobs like the ender dragon cannot take damage from any block, item or entity.
- Mobs that can hold items, like zombies, skeletons, etc. can steal the player's held item when damaging them, playing
nothingtoseeheremovealong:ooof.
- Every single enderman is now holding a random item.
- Each can have unique properties, such as being waterlogged.
- All of them are stuck in a holding pose if not holding any blocks.
- If an enderman holding a block attacks a player, the sound
nothingtoseeheremovealong:ooofwill play, and the block is given to the player.
- Some skeletons "wear" two spyglasses when they spawn.
- Naming a tamed wolf 'Mars' will give it a unique texture.
- Pillager's crossbows now has one durability point.
- Blocks that would be destroyed by an explosion are launched instead of destroyed.
Gameplay
- The inventory and hotbar have been removed.
- GUI
- Every single inventory for any kind of container block has been removed.
- Players now see both hands on the screen instead of just one.
World generation
- The sky now is dark-gray.
- All the End Portal Frames without Eyes of Ender disappear from the Stronghold.
- To open the End Portal, the player needs to place the End Portal Frames.
- End Portal Frames can be found in chests inside the Fortresses.
- End Portal Frames can face all directions, and always points to the direction of the nearest Stronghold when placed.
- If placed inside the Stronghold, it will point up, allowing the player to build the End Portal.
- If placed in a dimension without a stronghold, it will point at a random direction.
- To open the End Portal, the player needs to place the End Portal Frames.
- Explodes into items that would be found inside normally when picked up.
General
- Mood in the debug screen has been changed to "Number of ghosts in world"
- Loading screen
- The loading screen has been changed.
- Practically similar to 20w14∞'s loading screen, but with different textures.
- Plays a sound saying "Mojang Studios", similar to 20w14∞ and 3D Shareware v1.34.
Trivia
- This is the only version in which the player is able to truly hold blocks, rather than items corresponding to blocks. Endermen are the only mob to have this ability in normal versions.
- When a spawner is picked up and placed back down, it will lose its block data and become a pig spawner.
- With the help of a tamed horse, the player can shift - right click it and they will see their inventory. The player can put items in the slots with the help of offhand.
- Despite the snapshot's name, the player can still move items to the offhand, and, therefore, carry two blocks at a time.
- Placing offhand items in creative mode does not consume the item, as usual, even though a main hand item is consumed in creative mode.
- The player's usual
Inventorydata is still accessible using commands likedata,item, andclear, but, apart from the armor slots and offhand, this data doesn't do anything.- Using the
givecommand will always place items into the players hands. If the command is used while the player is already holding something, the new item will be thrown onto the ground (and place itself if it is a block). - The
clearcommand will claim thatNo items were found on player <player>even if the player is holding something, if they had emptyInventorydata. - The
datacommand reveals that the hand slot is using the NBT tagcarriedBlockState, which is the same tag as for items held by Endermen and which will always be ageneric_item_blockif the target player is holding something that is not a normal block. - In creative mode, loading saved hotbars still modifies this data.
- Using the
- Picking up mobs modifies the player's
Passengersdata, which is usually always empty. - Certain blocks, like fire, end or nether portal blocks, and end gateways, do not display properly when held or thrown — these are invisible in first person, and in some cases also in third person or also when thrown.
- Blocks that do not normally have an item form can now be placed directly, like portal blocks.
- Using
setblockto place ageneric_item_blockwith an ID that represents a block will cause it to display the block as if misaligned on the vertical axis, rotated so that the top points south, and with its faces culled to match what would be culled if it were a normal block, e.g.setblock ~ ~ ~ minecraft:generic_item_block[id=15]for a "grass" block.
Gallery
A player carrying multiple pigs.
A player carrying a zombie with a carved pumpkin on it's head.
A player holding a goat.
A player wearing glass.
A player floating while carrying a bee.
Endermen stacked from picking up multiples.
A player riding the ender dragon.
- Skeletons "wear" spyglasses.png
Skeletons "wear" spyglasses.
- OneBlockAtATime Mars Dog.png
A tamed wolf named "Mars" with its unique texture.
Video
See also
- Java Edition 2.0 (2013)
- Java Edition 15w14a (2015)
- Java Edition 1.RV-Pre1 (2016)
- Java Edition 3D Shareware v1.34 (2019)
- Java Edition 20w14infinite (2020)
- Java Edition 22w13a (similar name)
References
- ↑ Per Landinによる「Mojang Studios release new astonishing update」 Minecraft.net、2022年4月1日
- ↑ https://www.minecraft.net/en-us/article/mojang-studios-release-new-astonishing-update

![A player trading with a villager.[2]](https://static.wikia.nocookie.net/minecraft_ja_gamepedia/images/b/b4/Aprilis_asinus1.png/revision/latest/scale-to-width-down/120?cb=20220402204352)















