Java Edition 1.18

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Minecraft 1.18
Caves & Cliffs.png
エディション

Java Edition

公式名称

Caves & Cliffs (Part 2)

リリース予定日

Late 2021

1.18の他の
エディション

1.18,[1] は、Caves & Cliffsの2番目のリリースであり、2021年末にリリースされる予定のJava Editionの今後のアップデートである。[2] Mojang21w15aのリリースと並行してCaves & Cliffsが2つに分割することを発表した。[3] バージョン番号は変更される場合がある。

追加l[編集 | ソースを編集]

ワールド生成[編集 | ソースを編集]

山岳
洞窟
  • Completely overhauled.
  • Now stretch down to Y = -59.
  • The cavern now generates in 2 layers of different stone bases depending on the depth.
    • Cavern layer above Y = 0 is made up of regular stone.
    • Deepslate now completely replaces stone from Y = -8 to bedrock.
      • Certain types of ores and structures still generate in the deepslate layer, as well as tuff.
      • Dirt, diorite, granite and andesite do not generate in this layer.
  • Biomes inside of caves introduced such as dripstone caves.
  • Contain aquifers, bodies of water with different heights, independent of sea level (Y=63).
  • Improved old caves to blend in with the new generations of caves better.[4]
  • New carver called crack carver, which appears as a fissure on the ground, like ravines but narrower and can go very deep.[5]
  • New noise caves, coming in 2 forms, cheese and spaghetti.
    • The original caves still exist, mixing with the noise caves.
    • Cheese caves have large stone towers stretching from the bottom of the cave to the top.
      • Very large, often large enough to fly with an elytra.
      • Abundant with aquifers and ores.
    • Spaghetti caves are long, thin caves that have small aquifers and are more similar to original caves.

バイオームiomes[編集 | ソースを編集]

Deep dark biome
Dripstone Caves
Lush Caves
A lush caves biome.
山岳
  • Come in 5 sub-biomes:
    • Mountain Meadow
    • Mountain Grove
    • Snowy Slopes
      • The second highest layer of a mountain.
      • Covered in snow, snow blocks, powder snow and ice.
      • Goats spawn only in this biome.
    • Lofty Peaks
      • The highest layer of a mountain, and will only generate if the mountain is high enough.
      • Generates if the surrounding biomes are too warm for snow capped peaks.
      • Covered in snow and ice.
    • Snow Capped Peaks
      • The highest layer of a mountain, and will only generate if the mountain is high enough.
      • Generates if the surrounding biomes are too cold for lofty peaks.
      • Covered in snow, snow blocks, powder snow, ice and packed ice.

ゲームプレイameplay[編集 | ソースを編集]

Dimming of light[非公式の名称]
  • While in the deep dark cave biome, the ambient lighting occasionally dims temporarily, limiting the player's visibility. This serves as a warning that the warden is nearby.[6]

変更lanned changes[編集 | ソースを編集]

ワールド生成[編集 | ソースを編集]

  • More extreme and smooth terrain.
  • Likely change to the generation of alternate stone types, to make them appear in larger but less numerous deposits.[7]
    • Possibly seen in a screenshot tweeted by Henrik Kniberg,[8] in which diorite appears to generate in a long and flat horizontal strip, rather than a small unevenly shaped patch.
  • Ore generation has further rebalancing and influences the surrounding stone.
    Prototype ore distribution used in Java Edition 21w10a
化石
  • The fossils in the deepest part of the underground generate with Deepslate Diamond Ore instead of Coal Ore.
Strongholds

未確認の機能[編集 | ソースを編集]

ワールド生成[編集 | ソースを編集]

Mesh caves
  • Seems to be possibly a large tunnel-like cave generation.
  • Not much is known about this cave variation yet, but it was confirmed on Twitter by Henrik Kniberg.[9]
  • Possibly contain "catacomb" style branching cave sections.
  • May be a scrapped idea.

ストラクチャー[編集 | ソースを編集]

Underground Cabin[非公式の名称]

参考文献[編集 | ソースを編集]