Wearing leather armor is intended to slow the freeze effect, and a full set of leather armor is intended to stop the freeze effect. However, this feature was not implemented properly and currently doesn't work.[3]
Cakes use this tag to determine if a candle item can be placed on it or not.
Added the cauldrons block tag.
Contains cauldrons, water cauldrons, and lava cauldrons.
This tag is used in certain pathfinding processes.
Added the crystal_sound_blocks block tag.
Contains amethyst blocks and budding amethyst.
Blocks in this tag play play the "amethyst block chime" sound repeatedly for a short amount of time after being stepped on, gradually decreasing in volume.
Added the ignored_by_piglin_babies item tag.
Contains leather.
Baby piglins do not attempt to pick up items in this tag. Adult piglins are unaffected. Baby piglins still follow the other rules adult piglins follow.
If an item is in this tag while simultaneously being recognized as a wanted item by piglins, this tag takes precedence.
Added the piglin_food item tag.
Contains raw and cooked porkchop.
Piglins can eat items in this tag.
Eating refers to the piglin seeking out and picking up an item without appearing in its inventory, thus vanishing.
A dedicated server can enforce custom resource packs by setting require-resource-pack in server.properties. When this option is used, players will be prompted for a response and will be disconnected if they decline the required pack.
Entity storage
Entities have been extracted from main (terrain) chunks and are now stored in separate entities directory (similar to POI storage). Those new files are still region files with NBT.
Upon firing, any placed Ceramic Shards become permanently incorporated on to the clay pot.
Azalea Leaves{ツツジの木}
緑豊かな洞窟の場所を示す木。
花がないもの、ピンクの花を持つもの、または紫の花のいずれかを持つ種類がある。
Azalea Sapling[非公式の名称]
花がないもの、ピンクの花を持つもの、または紫の花のいずれかを持つ種類がある。
Azalea Roots
Part of the Azalea tree.
Resembles a dirt block, but with the roots of the Azalea tree intertwined.
Probably is the source of all the life in lush caves.
May be a new variant of the dirt block.
Hanging Azalea Roots[非公式の名称]
Seen in the distance of a lush caves biome behind a spore blossom.
Can also be seen hanging beneath the dirt variant that spawns below the Azalea tree and on the ceiling in the axolotl clip, possibly just a decorative feature of this block.
Glow Berry Vines[非公式の名称]
光源になる。
食用のGlow Berryを育てる。
Spore Blossom
天井に設置できる。
開いたときにパーティクルを下向きに送信する。
このアイテムはLush Cavesで見つけることができる。
Dripleaf Plant
足場として利用できる植物。
プレイヤーが植物の上に2秒間(40ティック)立っている場合、プレイヤーは植物を通り抜け、落下する。
草ブロックの上に設置できる。
Small Dripleaf Plant[非公式の名称]
バリエーションが豊富。
Moss Block[非公式の名称]
四方が草で覆われているように見える不透明なブロック。
lush cavesで見つけることができる。
Moss Blanket[非公式の名称]
Moss Blockと同じテクスチャだが、厚さは1ピクセル。
Sculk Block 〔スカルク ブロック〕
Generates in the mysterious new cave biome, referred to as the "deep dark" temporarily.
Has a different top texture than the Sculk Block and Sculk Chute.[4]
Sculk Chute[非公式の名称]
Generates in the deep dark caves.
While this block's use and function is currently unknown, it is speculated that this block is the source of the other sculk blocks due to the block always appearing in the middle of each sculk growth. This could possibly mean that the other sculk blocks grow out from the sculk chute, however this is just speculation.
Can be found around the dark deep cave biome walls.
Can be found in large groups.
Dripstone
Appears to be made of the same materials as stalactites and stalagmites but as a full cube.
Found in dripstone caves.
Stalagmite{石筍}
新しいDripstone Cavesの床に設置されている。
着地するとダメージを食らう。
Stalactite 〔鍾乳洞〕
Can be found on the ceiling of the new dripstone caves.
落下するが、砂や砂利と異なり衝撃で分解する。
水や溶岩を滴らせ、その上に置かれた大釜を満たすことができる。
これにより、溶岩が無限資源になる。
Unspecified underground light sources
A video by Henrik Kniberg explicitly states that the temporary showcased feature of ore blocks emitting light was intended as a placeholder for underground light sources, potentially hinting at further new cave light sources.[6]
Sweeps debris off archaeological items one layer at a time. If interrupted, the block it was being used on simply disappears, and does not yield custom block heights.
Also comes in a blue-green variant:
This may imply a connection to copper, as both the variant and normal brushes have corresponding colors to the blocks shown.
Ceramic Shards
Obtained with a brush at archeological sites.
Come in different colors and different designs, each depicting a different picture, such as an ender dragon, a cow, Alex, a skeleton, a tree and a vindicator.
Was decided on based on a mob vote between it, the Moobloom from Minecraft Earth, and the Iceologer from the Minecraft Dungeons DLC Creeping Winter. Failing mobs are less likely to be added but still have a chance to be implemented in the future.[10]
The warden's chest has a glowing core that appears to brighten and dim in tandem with the ambient lighting of the deep dark cave biome.
The core creates a low throbbing sound as it pulses. The sound and animation seem to speed up rapidly when the warden notices a player.
Is about 3.2 blocks tall, making it one of the tallest mobs in the game, exceeding the iron golem and enderman in height and width (the same).[注釈 1][19][情報提供依頼]
ワールド生成
Archaeological excavation
A new semi-underground structure where archeological items and ceramic shards can be found.
Likely change to the generation of alternate stone types, to make them appear in larger but less numerous deposits.[21]
Possibly seen in a screenshot tweeted by Henrik Kniberg,[22] in which Diorite appears to generate in a long and flat horizontal strip, rather than a small unevenly shaped patch.
ゲームプレイ
Archaeology
The player can find items and blocks in gravel and dirt inside the dig site structure by using the brush.
Possible items shown in the preview footage include:
Ceramic shards of varying color that depict different images.
While in the deep dark cave biome, the ambient lighting occasionally dims temporarily, limiting the player's visibility. This serves as a warning that the warden is nearby.[23]
Vibrations
An action can cause vibrations in the air, which can be picked up by sculk sensors and wardens
Can be caused by walking (but bats?), block placing, block breaking, doors or trapdoors opening, chests of any kind opening, pistons activating, and projectiles such as snowballs, eggs, or arrows landing. This does not include ambient weather such as rain or snow [24]
計画中の変更要素
Local water levels forming an underground lake shown during Minecraft Live 2020.
A new underground water level generation aspect has been introduced, which allows for certain areas of a world to generate with a specified water level different from that of another area (such as sea level).
The preview of updated mountain generation given during Minecraft Live 2020.
Allows for the generation of larger underground lakes and connections to oceans.
Allows for the generation of many underground waterfalls.
Allows for underwater entrances.
Mountains
Height dependent generation.
Revamped, featuring some new small spruce trees on the slopes and ice or packed ice above the peaks.
Contain snow blocks, goats, and a new form of snow called powder snow, which is said to be "snowier than snow".
Seen in the Deep Dark biome during the Minecraft Live 2020 stream.[25]
Consists of a chamber with a cobblestone floor and stripped log support beams, containing 3 barrels, a blast furnace, and a large chest, with cobwebs and candles in and around it.
May possibly not be a generated structure, but instead a construction built for the purpose of the Warden showcase.