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{{about|コンピューター版のInfdev段階の更新履歴|その他開発段階|更新履歴 (曖昧さ回避)|現在の開発段階|更新履歴/開発版|将来の予定|将来の予定}}
 
{{about|コンピューター版のInfdev段階の更新履歴|その他開発段階|更新履歴 (曖昧さ回避)|現在の開発段階|更新履歴/開発版|将来の予定|将来の予定}}
 
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(?)が付記されているバージョン情報は推測に基づいており、不正確な可能性がある。

2013年7月13日 (土) 13:32時点における版

更新履歴/disclaimer

この記事では、コンピューター版のInfdev段階の更新履歴について説明しています。その他開発段階については「更新履歴 (曖昧さ回避)」を、現在の開発段階については「更新履歴/開発版」を、将来の予定については「将来の予定」をご覧ください。

(?)が付記されているバージョン情報は推測に基づいており、不正確な可能性がある。

開発段階Infdevは、2010年2月27日に始まり、2010年6月29日に終了した。これの前がIndevであり、Alphaへと続くものである。

バージョンタイトル/番号 公開日 内容要約
Minecraft Infdev 2010/6/27
  • Mob spawners given a unique ID, reducing crashes
  • Removed gears (later renamed to cogs)
Minecraft Infdev
(Seecret Friday 2)
2010/6/25

New bugs:

  • Map generation now creates "bad chunk" areas of the map in which the player and all npcs stutter and move very slowly through, making the first appearance of the Far Lands.
Minecraft Infdev 2010/6/25
  • Save file format changed back to old format
Minecraft Infdev 2010/6/24
  • New save file format
  • Tweaked rail laying code
  • Better FPS
  • Less crashes
  • New crash report screen
  • Rideable Minecarts that can't be opened

New bugs:

  • When turning on a minecart track while riding a minecart, cameras turn in the opposite direction of the minecart (e.g. minecart turns left, camera turns right)
Minecraft Infdev
(Seecret Friday 1)
2010/6/18
  • Minecarts and Minecart Tracks added
  • Gravel and sand fall realistically
  • Falling off bottom of map kills the player
  • Sky rendering tweaked
Minecraft Infdev
(Tweak and bug fix update)
2010/6/17
  • Caves are much more interesting now, specifically:
    • Rooms now have 1-5 exits, instead of just 1, making natural hubs.
    • Caves are even more regional, with truly Swiss cheese areas being possible but rare
    • Springs, both water and lava, are more common
    • Increased variety in tunnel thickness, increasing the odds of branches
    • Added natural gravel and dirt under ground for more varied caves
  • Surface springs possible
  • Flowing water that touches flowing lava creates cobblestone
  • Flowing water that touches standing lava turns the lava into obsidian.
  • Lava springs don't spread
  • Getting stuck inside blocks causes suffocation
  • Water flows nicer
  • Fixed a few bugs in liquid spreading code
  • Fixed invisible waterfalls
  • Made massive tweaks to the pending tile tick logic (used for liquids and fire), quite possibly fixing a crash bug
Minecraft Infdev
(Caves, prettier water)
2010/6/16
  • Water now has more triangular prism shape rather than layers of flat blocks
  • Regional caves
  • Naturally occurring lava
  • Flowers and mushrooms
  • Fluid block springs can generate underground to make rivers
Minecraft Infdev
(Dynamic water and Buckets)
2010/6/15
  • Leaves not near blocks will vanish again
  • FAST or FANCY options switch
  • Buckets added
  • Dynamic water
  • Days are now slightly longer than nights
  • (?)
Minecraft Infdev 2010/6/11
  • 3D cloud layer
Minecraft Infdev 2010/6/8
  • Smarter door rotation logic
  • Can destroy signs easier
  • Shadows back
Minecraft Infdev 2010/6/7
Minecraft Infdev 2010/4/20
  • Faster and tweaked level generator
  • Mobs can spawn
  • Saplings can grow into fancy trees
  • Pathfinder no longer mobs over cliffs in areas of map
Minecraft Infdev 2010/4/13
  • New trees implemented using parts of Paul Spooner's Forester editor script[1][2]
  • Sand and gravel re-added
  • Lighting code fixed
Minecraft Infdev 2010/3/30
  • Implemented Paul Spooner's Forester mod script that featured larger, fancier trees.[1][2]
Minecraft Infdev 2010/3/27
  • New terrain generator
    • Caves removed
  • Game automatically saves while playing
  • Player death causes all items to drop and respawns in starting location
Minecraft Infdev 2010/3/25
  • Caves, fire, grass-spreading, and farming re-added
  • Ore is now generated properly
Minecraft Infdev 2010/3/20
  • Furnaces and chests work
  • Trees re-added
  • Fewer crash bug
  • Randomly placed ore
Minecraft Infdev 2010/3/16
  • Entities work, resulting in ability to mine and drop resources
  • Arrows re-added
    • Shot Arrows spawn monsters
  • Craft in inventory
Minecraft Infdev 2010/3/13
  • Faster lighting sky brightness recalculation
  • Working lights
Minecraft Infdev 2010/2/27
  • Infinite map test
    • Used same method of generation as /indev/'s
    • Long line of obsidian on the axes
    • Renamed gears to cogs
    • Large Brick Pyramids were generated in the world, for testing purposes.
  • Golden Apple added

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