A vast Desert with its typical dunes and a village
砂漠(英:Desert)は一般的な暖かいバイオームである。3種類ある。
説明
Desert biomes are usually vast, quite barren, and lifeless, with the only vegetation being cacti and dead bushes. Among the mobs that can spawn in the desert, only rabbits spawn in the wild, while villagers, cats, cows, sheep, and pigs appear in desert villages. The terrain is flat and the surface is made entirely of sand, with sandstone generating underneath the sand to prevent it from falling into caves below. Water lakes do not generate in deserts aside from the Desert Lakes variant, though lava ponds may still generate; water may still generate if the altitude dips low enough, allowing for sugar cane. Deserts make up for their barrenness by featuring a relatively large number of structures, such as pillager outposts, villages, desert pyramids, fossils, and desert wells. Villages and desert temples may offer refuge and valuable loot, desert wells may serve as a rare source of water, and fossils can provide large numbers of bone blocks and bone meal, or simply a neat archaeological find, while pillager outposts are the only source of wood on the desert surface.
Deserts are usually found next to other warm biomes, such as savannas, badlands, and warm ocean. They also sometimes generate beside jungles and plains. Deserts may also generate as a thin border around badlands biomes should they generate freestanding. Like other warm biomes, they rarely generate near cold biomes.
Despite the structures, survival in deserts can still be difficult if one does not bring sufficient resources, as the desert has virtually no resources of its own. Wood logs can be obtained only from pillager outposts or mineshafts, though dead bushes provide a source of sticks. The only desert water sources are villages, desert wells, rivers, and the uncommon Desert Lakes variant. At night, most zombies that spawn in deserts and variants are replaced by husks, variants of zombies that inflict the hunger effect and do not burn in the sun, resulting in more hostile mobs present during daytime.
バリエーション
砂漠には3種類のバリエーションがある。
砂漠
| 種類 |
Dry/Warm |
|---|---|
| 出現頻度 |
一般的 |
| 気温 |
2.0 |
| 構造物 地物 地形の特性 |
|
| ブロック | |
| 草の色 |
|
| 水の色 |
|
砂漠は、砂漠の標準的なバリエーションである。村、砂漠の寺院、砂漠の井戸、化石を見つけることができる。 地形は大部分が平坦で、小さい丘が散見される。
Java Editionでは :
| Mob | スポーン確率 | スポーン数 |
|---|---|---|
| 友好カテゴリ | ||
| ウサギ[注釈 1] | 4⁄4 | 2–3 |
| 敵対カテゴリ | ||
| クモ | 100⁄515 | 4 |
| スケルトン | 100⁄515 | 4 |
| クリーパー | 100⁄515 | 4 |
| スライム[注釈 2] | 100⁄515 | 4 |
| エンダーマン | 10⁄515 | 1–4 |
| ウィッチ | 5⁄515 | 1 |
| ゾンビ | 19⁄515 | 4 |
| 村人ゾンビ | 1⁄515 | 1 |
| ハスク | 80⁄515 | 4 |
| 環境カテゴリ | ||
| コウモリ | 10⁄10 | 8 |
Bedrock Editionでは :
| Mob | スポーン確率 | スポーン数 |
|---|---|---|
| 敵対カテゴリ | ||
| クモ | 100⁄735 | 1 |
| ゾンビ | 95⁄735 | 2–4 |
| 村人ゾンビ | 5⁄735 | 2–4 |
| ハスク | 240⁄735 | 2–4 |
| スケルトン | 80⁄735 | 1–2 |
| クリーパー | 100⁄735 | 1 |
| スライム[注釈 1] | 100⁄735 | 1 |
| エンダーマン | 10⁄735 | 1–2 |
| ウィッチ | 5⁄735 | 1 |
| 友好カテゴリ | ||
| ウサギ[注釈 2] | 4⁄4 | 2–3 |
砂漠の丘陵
| 種類 |
Dry/Warm |
|---|---|
| 出現頻度 |
一般的 |
| 気温 |
2.0 |
| 構造物 地物 地形の特性 |
|
| ブロック | |
| 草の色 |
|
砂漠の丘陵は丘が多いバリエーションで、ゲーム中の他のバイオームにも見られる丘陵バイオームの砂漠版である。砂漠の丘陵は、他の丘陵バイオームと比べてわずかに高い高度まで生成されうる。また、砂漠の他の部分と同様、主に砂と砂岩で構成される。化石、砂漠の寺院、砂漠の井戸以外の構造物はここには生成されず、このため砂漠の丘陵のサバイバルモードでの難易度は全体的に高くなっている。プレイヤーは砂漠の丘陵で砂を掘る際は注意するべきである。というのも、下に支えとなるブロックが無い砂が生成される場合があり、もしそのような砂を掘ってしまった場合、周囲の同様の砂ブロックが全て落下してしまうからだ。砂漠の丘陵は、その元となる砂漠バイオームが荒野バイオームの薄い境界線として生成されている場合、生成されない。
砂漠の丘陵のMobの出現確率は、砂漠と同一である。
砂漠の湖
The rare Desert Lakes variant features oases of water across its landscape, making this variant a potentially valuable source of water. The terrain is slightly rougher and hillier than the base desert biome, though not as much as the desert hills. No structures other than fossils and desert wells may generate here.
Desert lakes use the same mob spawning chances as deserts.
データ値
ID
| 名称 | 名前空間ID | 翻訳キー |
|---|---|---|
| 砂漠 | desert | biome.minecraft.desert |
| 砂漠の丘陵 | desert_hills | biome.minecraft.desert_hills |
| 砂漠の湖 | desert_lakes | biome.minecraft.desert_lakes |
| 名称 | 名前空間ID | 数値ID |
|---|---|---|
| [No displayed name] | desert | 2 |
| [No displayed name] | desert_hills | 17 |
| [No displayed name] | desert_mutated | 130 |
歴史
| Java Edition Alpha | |||||
|---|---|---|---|---|---|
| v1.2.0 | preview | Added true biomes, including deserts. | |||
| Deserts are defined by having a rainfall value of less than 20% and a temperature value over 95%. | |||||
| Java Edition Beta | |||||
| 1.2 | Added sandstone to deserts. | ||||
| 1.6 | Added dead bushes to deserts. | ||||
| September 2, 2011 | Notch teases a screenshot of the new desert biome. | ||||
| 1.8 | Added villages to deserts, and as a result of the new world generator, deserts became larger and more flat. | ||||
| Java Edition | |||||
| 1.2.1 | 12w04a | Added desert wells to deserts. | |||
| 1.3.1 | 12w21a | Added desert temples to deserts. | |||
| ? | Hills in deserts are now taller. | ||||
| 1.6.1 | 13w17a | Water lakes no longer generate in deserts. | |||
| 1.7.2 | 13w36a | Desert M variant has been added, along with many other biomes. | |||
| 1.10 | 16w20a | Added husks, which replace most zombies in deserts. | |||
| Added fossils, which may generate in deserts. | |||||
| 1.13 | 18w16a | "DesertHills" has now been renamed to "Desert Hills". | |||
| "Desert M" has now been renamed to "Mutated Desert". | |||||
| 18w19a | "Mutated Desert" has now been renamed to "Desert Lakes". | ||||
| pre5 | The ID mutated_desert has been changed to desert_lakes. | ||||
| 1.14 | 18w47a | Added pillager outposts, which can spawn in desert biomes. | |||
| 18w50a | The look of desert villages has been updated. | ||||
| Pocket Edition Alpha | |||||
| 0.1.0 | Added biomes, including deserts. | ||||
| 0.1.3 | Cacti now generate in deserts. | ||||
| 0.9.0 | build 1 | Added Desert M variant, along with many other biomes. | |||
| Added desert villages to deserts. | |||||
| 0.11.0 | build 1 | Added desert wells to deserts. | |||
| 0.13.0 | build 1 | Added desert temples to deserts. | |||
| Added rabbits, which can spawn in deserts. | |||||
| 0.15.0 | build 1 | Added husks, which replace most zombies in deserts. | |||
| Pocket Edition | |||||
| 1.1.3 | alpha 1.1.3.0 | Added fossils, which may generate in deserts. | |||
| Bedrock Edition | |||||
| 1.10.0 | beta 1.10.0.3 | Added pillager outposts, which can spawn in desert biomes. | |||
| 1.11.0 | beta 1.11.0.1 | Added illager patrols, which can spawn in deserts. | |||
| Legacy Console Edition | |||||
| TU5 | CU1 | 1.00 | Patch 1 | 1.0.1 | Added desert biomes. |
| TU12 | Desert wells have been added to deserts. | ||||
| TU14 | 1.04 | Added desert temples to deserts. | |||
| Hills in deserts have been made taller. | |||||
| TU19 | CU7 | 1.12 | Water lakes no longer generate in deserts. | ||
| TU31 | CU19 | 1.22 | Patch 3 | Added Desert M variant, along with many other biomes. | |
| TU43 | CU33 | 1.36 | Patch 13 | Added fossils, which may generate in deserts. | |
| 1.91 | Added pillager outposts, which can spawn in desert biomes. | ||||
| The look of desert villages has been updated. | |||||
ギャラリー
A pre-Village & Pillage desert village, with a partially buried desert temple.





