このモジュールは、{{EnvSprite}}
を実装しています。
スプライト一覧
風景
basin
beach
biomes
buffet-mode
buried-treasure
cave
cavern
chorus-tree
embankment
end-islands
far-lands
floating-island
fossil
glowstone-cluster
gravel-beach
hill
huge-mushroom
ice-spike
iceberg
island
lake
lava-lake
lava-sea
lava-spring
mineral-vein
ore-vein
moss-stone-boulder
mountain
nether-cave
ocean
ravine
river
spring
stone-beach
tree
ゲームプレイ・移動手段
crawling
crawling-boxer-alex
suffocation-prevention
suffocation-prevention-alex
sitting
sitting-cyclist-steve
sneaking
sneaking-steve
sprinting
sprinting-alex
swimming
swimming-tennis-alex
構造物
abandoned-badlands-mineshaft
badlands-mineshaft
abandoned-mineshaft
mineshaft
beacon-pyramid
brick-pyramid
conduit
conduit-frame
coral-reef
desert-pyramid
desert-temple
desert-well
dungeon
enchanting-library
end-city
end-gateway
end-portal
exit-portal
fortress
nether-fortress
igloo
jungle-pyramid
jungle-temple
mansion
woodland-mansion
monument
ocean-monument
nether-portal
nether-reactor
obsidian-pillar
obsidian-platform
pillager-outpost
stone-platform
stronghold
swamp-hut
witch-hut
ディメンション
dimensions
overworld
the-end
the-nether
環境
clouds
day
day-night-cycle
first-quarter-moon
fog
full-moon
moon
last-quarter-moon
light
midnight
new-moon
night
noon
ocean-ruin
ocean-ruins
underwater-ruins
rain
shipwreck
snowfall
winter-mode
sun
sunrise
sunset
the-void
void
thunderstorm
waning-crescent-moon
waning-gibbous-moon
waxing-crescent-moon
waxing-gibbous-moon
weather
タイプ
amplified
debug
debug-mode
default
large-biomes
superflat
その他
altitude
ambience
c418
daniel-rosenfeld
loops
music
sound
sounds
blocks
chunks
entities
explosion
fluids
liquids
items
map
mobs
player
renewable-resources
surface
world
world-border
world-boundary
削除済み
customized
indev-house
monolith
mossy-indev-house
old-indev-house
obsidian-wall
sky-dimension
village
[閲覧 | 編集 | 履歴 | キャッシュ破棄]上記の解説は、モジュール:EnvSprite/docから参照されています。
return {
settings = {
image = 'EnvCSS.png',
pos = 256,
sheetsize = 256,
url = require( [[モジュール:Sprite]] ).getUrl( 'EnvCSS.png', 'version=00351d5114b72e7d691fe31db1e69ff3', '' ),
},
sections = {
{ name = '風景', id = 3 },
{ name = 'ゲームプレイ・移動手段', id = 7 },
{ name = '構造物', id = 4 },
{ name = 'ディメンション', id = 5 },
{ name = '環境', id = 2 },
{ name = 'タイプ', id = 6 },
{ name = 'その他', id = 1 },
{ name = '削除済み', id = 8 },
},
ids = {
['abandoned-badlands-mineshaft'] = { pos = 110, section = 4 },
['abandoned-mineshaft'] = { pos = 44, section = 4 },
altitude = { pos = 24, section = 1 },
ambience = { pos = 8, section = 1 },
amplified = { pos = 21, section = 6 },
['badlands-mineshaft'] = { pos = 110, section = 4 },
basin = { pos = 68, section = 3 },
beach = { pos = 73, section = 3 },
['beacon-pyramid'] = { pos = 54, section = 4 },
biomes = { pos = 25, section = 3 },
blocks = { pos = 10, section = 1 },
['brick-pyramid'] = { pos = 56, section = 4 },
['buffet-mode'] = { pos = 25, section = 3 },
['buried-treasure'] = { pos = 108, section = 3 },
c418 = { pos = 8, section = 1 },
cave = { pos = 30, section = 3 },
cavern = { pos = 30, section = 3 },
['chorus-tree'] = { pos = 88, section = 3 },
chunks = { pos = 9, section = 1 },
clouds = { pos = 23, section = 2 },
conduit = { pos = 111, section = 4 },
['conduit-frame'] = { pos = 111, section = 4 },
['coral-reef'] = { pos = 109, section = 4 },
crawling = { pos = 113, section = 7 },
['crawling-boxer-alex'] = { pos = 113, section = 7 },
customized = { pos = 64, section = 8 },
['daniel-rosenfeld'] = { pos = 8, section = 1 },
day = { pos = 100, section = 2 },
['day-night-cycle'] = { pos = 22, section = 2 },
debug = { pos = 61, section = 6 },
['debug-mode'] = { pos = 61, section = 6 },
default = { pos = 62, section = 6 },
['desert-pyramid'] = { pos = 39, section = 4 },
['desert-temple'] = { pos = 39, section = 4 },
['desert-well'] = { pos = 37, section = 4 },
dimensions = { pos = 93, section = 5 },
dungeon = { pos = 43, section = 4 },
embankment = { pos = 96, section = 3 },
['enchanting-library'] = { pos = 112, section = 4 },
['end-city'] = { pos = 53, section = 4 },
['end-gateway'] = { pos = 52, section = 4 },
['end-islands'] = { pos = 89, section = 3 },
['end-portal'] = { pos = 46, section = 4 },
entities = { pos = 4, section = 1 },
['exit-portal'] = { pos = 51, section = 4 },
explosion = { pos = 95, section = 1 },
['far-lands'] = { pos = 18, section = 3 },
['first-quarter-moon'] = { pos = 81, section = 2 },
['floating-island'] = { pos = 71, section = 3 },
fluids = { pos = 11, section = 1 },
fog = { pos = 94, section = 2 },
fortress = { pos = 60, section = 4 },
fossil = { pos = 79, section = 3 },
['full-moon'] = { pos = 16, section = 2 },
['glowstone-cluster'] = { pos = 58, section = 3 },
['gravel-beach'] = { pos = 74, section = 3 },
hill = { pos = 66, section = 3 },
['huge-mushroom'] = { pos = 34, section = 3 },
['ice-spike'] = { pos = 35, section = 3 },
iceberg = { pos = 120, section = 3 },
igloo = { pos = 42, section = 4 },
['indev-house'] = { pos = 105, section = 8 },
island = { pos = 90, section = 3 },
items = { pos = 2, section = 1 },
['jungle-pyramid'] = { pos = 40, section = 4 },
['jungle-temple'] = { pos = 40, section = 4 },
lake = { pos = 69, section = 3 },
['large-biomes'] = { pos = 20, section = 6 },
['last-quarter-moon'] = { pos = 82, section = 2 },
['lava-lake'] = { pos = 70, section = 3 },
['lava-sea'] = { pos = 59, section = 3 },
['lava-spring'] = { pos = 91, section = 3 },
light = { pos = 7, section = 2 },
liquids = { pos = 11, section = 1 },
loops = { pos = 8, section = 1 },
mansion = { pos = 80, section = 4 },
map = { pos = 1, section = 1 },
midnight = { pos = 104, section = 2 },
['mineral-vein'] = { pos = 32, section = 3 },
mineshaft = { pos = 44, section = 4 },
mobs = { pos = 6, section = 1 },
monolith = { pos = 121, section = 8 },
monument = { pos = 41, section = 4 },
moon = { pos = 16, section = 2 },
['moss-stone-boulder'] = { pos = 36, section = 3 },
['mossy-indev-house'] = { pos = 119, section = 8 },
mountain = { pos = 67, section = 3 },
music = { pos = 8, section = 1 },
['nether-cave'] = { pos = 92, section = 3 },
['nether-fortress'] = { pos = 60, section = 4 },
['nether-portal'] = { pos = 48, section = 4 },
['nether-reactor'] = { pos = 55, section = 4 },
['new-moon'] = { pos = 83, section = 2 },
night = { pos = 103, section = 2 },
noon = { pos = 101, section = 2 },
['obsidian-pillar'] = { pos = 50, section = 4 },
['obsidian-platform'] = { pos = 49, section = 4 },
['obsidian-wall'] = { pos = 57, section = 8 },
ocean = { pos = 76, section = 3 },
['ocean-monument'] = { pos = 41, section = 4 },
['ocean-ruin'] = { pos = 106, section = 2 },
['ocean-ruins'] = { pos = 106, section = 2 },
['old-indev-house'] = { pos = 119, section = 8 },
['ore-vein'] = { pos = 32, section = 3 },
overworld = { pos = 12, section = 5 },
['pillager-outpost'] = { pos = 118, section = 4 },
player = { pos = 5, section = 1 },
rain = { pos = 27, section = 2 },
ravine = { pos = 31, section = 3 },
['renewable-resources'] = { pos = 3, section = 1 },
river = { pos = 77, section = 3 },
shipwreck = { pos = 107, section = 2 },
sitting = { pos = 114, section = 7 },
['sitting-cyclist-steve'] = { pos = 114, section = 7 },
['sky-dimension'] = { pos = 19, section = 8 },
sneaking = { pos = 115, section = 7 },
['sneaking-steve'] = { pos = 115, section = 7 },
snowfall = { pos = 28, section = 2 },
sound = { pos = 8, section = 1 },
sounds = { pos = 8, section = 1 },
spring = { pos = 72, section = 3 },
sprinting = { pos = 116, section = 7 },
['sprinting-alex'] = { pos = 116, section = 7 },
['stone-beach'] = { pos = 75, section = 3 },
['stone-platform'] = { pos = 98, section = 4 },
stronghold = { pos = 45, section = 4 },
['suffocation-prevention'] = { pos = 113, section = 7 },
['suffocation-prevention-alex'] = { pos = 113, section = 7 },
sun = { pos = 15, section = 2 },
sunrise = { pos = 99, section = 2 },
sunset = { pos = 102, section = 2 },
superflat = { pos = 63, section = 6 },
surface = { pos = 65, section = 1 },
['swamp-hut'] = { pos = 38, section = 4 },
swimming = { pos = 117, section = 7 },
['swimming-tennis-alex'] = { pos = 117, section = 7 },
['the-end'] = { pos = 14, section = 5 },
['the-nether'] = { pos = 13, section = 5 },
['the-void'] = { pos = 17, section = 2 },
thunderstorm = { pos = 29, section = 2 },
tree = { pos = 33, section = 3 },
['underwater-ruins'] = { pos = 106, section = 2 },
village = { pos = 47, section = 8 },
void = { pos = 17, section = 2 },
['waning-crescent-moon'] = { pos = 84, section = 2 },
['waning-gibbous-moon'] = { pos = 85, section = 2 },
['waxing-crescent-moon'] = { pos = 86, section = 2 },
['waxing-gibbous-moon'] = { pos = 87, section = 2 },
weather = { pos = 97, section = 2 },
['winter-mode'] = { pos = 28, section = 2 },
['witch-hut'] = { pos = 38, section = 4 },
['woodland-mansion'] = { pos = 80, section = 4 },
world = { pos = 122, section = 1 },
['world-border'] = { pos = 78, section = 1 },
['world-boundary'] = { pos = 26, section = 1 },
},
}