Minecraft Wiki
(en:1889283 (未翻訳))
(en:1987922に更新)
 
1行目: 1行目:
 
return {
 
return {
command = {{command={'advancement','attribute','ban','ban-ip','banlist','bossbar','clear','clone','data','datapack','defaultgamemode','deop',
+
command = {{command={'advancement','attribute','ban','ban-ip','banlist','bossbar','clear','clone','data','datapack','debug','perf','defaultgamemode','deop',
'difficulty','effect','enchant','experience','xp','fill','forceload','function','gamemode','gamerule','give','help','kick','kill','help','list','locate','locatebiome',
+
'difficulty','effect','enchant','experience','xp','fill','forceload','function','gamemode','gamerule','give',
'loot','me','msg','tell','w','op','pardon','pardon-ip','particle','playsound','publish','recipe','reload','save-all','save-off','save-on','say','schedule','scorboard', 'seed',
+
'help','kick','kill','list','locate','locatebiome','loot','me','msg','tell','w','op','pardon','pardon-ip',
'setblock','setidletimeout','setworldspawn','spawnpoint','spectate','spreadplayers','stop','stopsound','summon','tag','team','tm','teammsg','teleport','tp',
+
'particle','playsound','publish','recipe','reload','save-all','save-off','save-on','item','say','schedule','scoreboard', 'seed',
  +
'setblock','setidletimeout','setworldspawn','spawnpoint','spectate','spreadplayers','stop','stopsound','summon','tag','team','tm','teammsg',
'tellraw','time','title','trigger','whether','whitelist','worldboard','execute'
+
'teleport','tp','tellraw','time','title','trigger','whether','whitelist','worldboard','execute'
 
 
 
}}},
 
}}},
commandexecute = {{exe={'align','anchored','as','at','facing','in','positioned','rotated','if','unless','store','run'}}},
+
commandexecute = {{execute={'align','anchored','as','at','facing','in','positioned','rotated','if','unless','store','run'}}},
exealign = {'<axes>', redirect='commandexecute'},
+
executealign = {'<axes>', redirect='commandexecute'},
exeanchored = {'<anchor>', redirect='commandexecute'},
+
executeanchored = {'<anchor>', redirect='commandexecute'},
exeas = {'<targets>', redirect='commandexecute'},
+
executeas = {'<targets>', redirect='commandexecute'},
exeat = {'<targets>', redirect='commandexecute'},
+
executeat = {'<targets>', redirect='commandexecute'},
exefacing = { {exefac = {"<''x''>",'entity'}},redirect='commandexecute'},
+
executefacing = { {executesub = {"<''x''>",'entity'}},redirect='commandexecute'},
exefacentity = {'<targets>','<anchor>'},
+
executesubentity = {'<targets>','<anchor>'},
["exefac<''x''>"] = {"<''y''>","<''z''>"},
+
["executesub<''x''>"] = {"<''y''>","<''z''>"},
exein = {'<dimension>', redirect='commandexecute'},
+
executein = {'<dimension>', redirect='commandexecute'},
exepositionef = { {exefac = {"<''x''>",'as'}},redirect='commandexecute'},
+
executepositioned = { {executesub = {"<''x''>",'as'}},redirect='commandexecute'},
exefacas = {'<targets>'},
+
executesubas = {'<targets>'},
exerotated = { {exefac = {"<''yaw''>",'as'}},redirect='commandexecute'},
+
executerotated = { {executesub = {"<''yaw''>",'as'}},redirect='commandexecute'},
["exefac<''yaw''>"] = {"<''pitch''>"},
+
["executesub<''yaw''>"] = {"<''pitch''>"},
exestore = {'(result|success)',{exestr = {'block','bossbar','entity','score','storage'}},redirect='commandexecute'},
+
executestore = {'(result|success)',{executestore = {'block','bossbar','entity','score','storage'}},redirect='commandexecute'},
exestrblock={"<''x''>","<''y''>","<''z''>",'<path>','<type>','<scale>' },
+
executestoreblock={"<''x''>","<''y''>","<''z''>",'<path>','<type>','<scale>' },
exestrbossbar={'<id>','(max|value)'},
+
executestorebossbar={'<id>','(max|value)'},
exestrentity={"<target>",'<path>','<type>','<scale>' },
+
executestoreentity={"<target>",'<path>','<type>','<scale>' },
exestrscore={'<targets>','<objective>'},
+
executestorescore={'<targets>','<objective>'},
exestrstorage={"<target>",'<path>','<type>','<scale>' },
+
executestorestorage={"<target>",'<path>','<type>','<scale>' },
exeif = {{exeif={'block','blocks','data','entity','predicate','score'}},redirect='commandexecute'},
+
executeif = {{executeif={'block','blocks','data','entity','predicate','score'}},redirect='commandexecute'},
exeunless = {{exeif={'block','blocks','data','entity','predicate','score'}},redirect='commandexecute'},
+
executeunless = {{executeif={'block','blocks','data','entity','predicate','score'}},redirect='commandexecute'},
exeifblock = {"<''x''>","<''y''>","<''z''>",'<block>'},
+
executeifblock = {"<''x''>","<''y''>","<''z''>",'<block>'},
exeifblocks = {"<''x1''>","<''y1''>","<''z1''>","<''x2''>","<''y2''>","<''z2''>","<''x3''>","<''y3''>","<''z3''>", '(all|masked)'},
+
executeifblocks = {"<''x1''>","<''y1''>","<''z1''>","<''x2''>","<''y2''>","<''z2''>","<''x3''>","<''y3''>","<''z3''>", '(all|masked)'},
exeifdata = {{exeifdata = {'block','entity','storage'}},'<path>'},
+
executeifdata = {{executeifdata = {'block','entity','storage'}},'<path>'},
exeifdatablock={"<''x''>","<''y''>","<''z''>"},
+
executeifdatablock={"<''x''>","<''y''>","<''z''>"},
exeifdataentity={'<source>'},
+
executeifdataentity={'<source>'},
exeifdatastorage={'<source>'},
+
executeifdatastorage={'<source>'},
exeifentity = {'<entities>'},
+
executeifentity = {'<entities>'},
exeifpredicate = {'<predicate>'},
+
executeifpredicate = {'<predicate>'},
exeifscore = {'<target>','<targetObjective>',{exeifscore={'matches','(<|<=|=|>|>=)'}}},
+
executeifscore = {'<target>','<targetObjective>',{executeifscore={'matches','(<|<=|=|>|>=)'}}},
['exeifscore(<|<=|=|>|>=)']={'<source>','<sourceObjective>'},
+
['executeifscore(<|<=|=|>|>=)']={'<source>','<sourceObjective>'},
exeifscorematches = {'<range>'},
+
executeifscorematches = {'<range>'},
exerun = {redirect='command'},
+
executerun = {redirect='command'},
 
commandhelp = {'[<command>]'},
 
commandhelp = {'[<command>]'},
commandadvancement = { '(grant|revoke)', '<targets>', {adv= { 'everything', 'from', 'through', 'until', 'only' }} },
+
commandadvancement = { '(grant|revoke)', '<targets>', {advancement= { 'everything', 'from', 'through', 'until', 'only' }} },
advfrom = {'<advancement>'},
+
advancementfrom = {'<advancement>'},
advthrough = {'<advancement>'},
+
advancementthrough = {'<advancement>'},
advuntil = {'<advancement>'},
+
advancementuntil = {'<advancement>'},
advonly = {'<advancement>', '[<criterion>]'},
+
advancementonly = {'<advancement>', '[<criterion>]'},
commandattribute = {'<target>', '<attribute>', {attr={'get', 'base', 'modifier'}}},
+
commandattribute = {'<target>', '<attribute>', {attribute={'get', 'base', 'modifier'}}},
attrget = {'[<scale>]'},
+
attributeget = {'[<scale>]'},
attrbase = {{attrbase = {'get','set'}}},
+
attributebase = {{attributebase = {'get','set'}}},
attrbaseget = {'[<scale>]'},
+
attributebaseget = {'[<scale>]'},
attrbaseset = {'<value>'},
+
attributebaseset = {'<value>'},
attrmodifier = {{attrmod = {'add','remove','value'}}},
+
attributemodifier = {{attributemodifier = {'add','remove','value'}}},
attrmodadd = {'<uuid>','<name>','<value>','(add|multiply|multiply_base)'},
+
attributemodifieradd = {'<uuid>','<name>','<value>','(add|multiply|multiply_base)'},
attrmodremove = {'<uuid>'},
+
attributemodifierremove = {'<uuid>'},
attrmodvalue = {'get','<uuid>','[<scale>]'},
+
attributemodifiervalue = {'get','<uuid>','[<scale>]'},
 
['commandban-ip'] = {"<target>", "[<reason>]"},
 
['commandban-ip'] = {"<target>", "[<reason>]"},
 
commandkick = { "<target>", "[<reason>]" },
 
commandkick = { "<target>", "[<reason>]" },
 
commandban = { "<targets>", "[<reason>]" },
 
commandban = { "<targets>", "[<reason>]" },
 
commandbanlist = { "[ips|players]" },
 
commandbanlist = { "[ips|players]" },
commandbossbar = {{boss={'add','get','list','remove','set'}}},
+
commandbossbar = {{bossbar={'add','get','list','remove','set'}}},
bossadd = {'<id>','<name>'},
+
bossbaradd = {'<id>','<name>'},
bossget = {'<id>','(max|players|value|visible)'},
+
bossbarget = {'<id>','(max|players|value|visible)'},
bossremove = {'<id>'},
+
bossbarremove = {'<id>'},
bossset = {'<id>',{bossset={'color','max','name','players','style','value','visible'}}},
+
bossbarset = {'<id>',{bossbarset={'color','max','name','players','style','value','visible'}}},
bosssetcolor = {'(blue|green|pink|purple|red|white|yellow)'},
+
bossbarsetcolor = {'(blue|green|pink|purple|red|white|yellow)'},
bosssetmax = {'<max>'},
+
bossbarsetmax = {'<max>'},
bosssetname = {'<name>'},
+
bossbarsetname = {'<name>'},
bosssetplayers = {'[<targets>]'},
+
bossbarsetplayers = {'[<targets>]'},
bosssetstyle = {'(notched_6|notched_10|notched_12|notched_20|progress)'},
+
bossbarsetstyle = {'(notched_6|notched_10|notched_12|notched_20|progress)'},
bosssetvalue = {'<value>'},
+
bossbarsetvalue = {'<value>'},
bosssetvisible = {'<visible>'},
+
bossbarsetvisible = {'<visible>'},
 
commandclear = { "[<targets>]", "[<item>]", "[<maxCount>]" },
 
commandclear = { "[<targets>]", "[<item>]", "[<maxCount>]" },
 
commandclone = { "<''x1''>", "<''y1''>", "<''z1''>", "<''x2''>", "<''y2''>", "<''z2''>", "<''x3''>", "<''y3''>", "<''z3''>", {clone={ 'replace','masked','filtered' }}, '[force|move|normal]' },
 
commandclone = { "<''x1''>", "<''y1''>", "<''z1''>", "<''x2''>", "<''y2''>", "<''z2''>", "<''x3''>", "<''y3''>", "<''z3''>", {clone={ 'replace','masked','filtered' }}, '[force|move|normal]' },
78行目: 79行目:
 
datamerge = {{data={'block','entity','storage'}},'<nbt>'},
 
datamerge = {{data={'block','entity','storage'}},'<nbt>'},
 
dataremove = {{data={'block','entity','storage'}},'<path>'},
 
dataremove = {{data={'block','entity','storage'}},'<path>'},
datamodify = {{data={'block','entity','storage'}},'<targetPath>',{datamod={'append','insert','merge','prepend','set'}},{datasrc={'from','value'}}},
+
datamodify = {{data={'block','entity','storage'}},'<targetPath>',{datamodify={'append','insert','merge','prepend','set'}},{datasrc={'from','value'}}},
datamodinsert = {'<index>'},
+
datamodifyinsert = {'<index>'},
 
datasrcfrom = {{data={'block','entity','storage'}},'[<sourcePath>]'},
 
datasrcfrom = {{data={'block','entity','storage'}},'[<sourcePath>]'},
 
datasrcvalue = {'<value>'},
 
datasrcvalue = {'<value>'},
85行目: 86行目:
 
dataentity = {'<entity>'},
 
dataentity = {'<entity>'},
 
datastorage = {'<storage>'},
 
datastorage = {'<storage>'},
commanddatapack = {{dp={'disable','enable','list'}}},
+
commanddatapack = {{datapack={'disable','enable','list'}}},
dpdisable = {'<name>'},
+
datapackdisable = {'<name>'},
dpenable = {'<name>',{dpen={'first','last','before','after'}}},
+
datapackenable = {'<name>',{datapackenable={'first','last','before','after'}}},
dplist = {'[available|enabled]'},
+
datapacklist = {'[available|enabled]'},
dpenbefore = {'<existing>'},
+
datapackenablebefore = {'<existing>'},
dpenafter = {'<existing>'},
+
datapackenableafter = {'<existing>'},
commanddebug = { "(start|stop|report)" },
+
commanddebug = { {debug={'start','stop','function'}} },
  +
debugfunction = {'<name>'},
  +
commandperf = { '(start|stop)' },
 
commanddefaultgamemode = { '(survival|creative|adventure|spectator)' },
 
commanddefaultgamemode = { '(survival|creative|adventure|spectator)' },
 
commanddeop = {"<targets>"},
 
commanddeop = {"<targets>"},
109行目: 112行目:
 
commandfill = { "<''x1''>", "<''y1''>", "<''z1''>", "<''x2''>", "<''y2''>", "<''z2''>", "<block>",{ fill = { 'destroy','hollow','keep','outline','replace'} }},
 
commandfill = { "<''x1''>", "<''y1''>", "<''z1''>", "<''x2''>", "<''y2''>", "<''z2''>", "<block>",{ fill = { 'destroy','hollow','keep','outline','replace'} }},
 
fillreplace = { '[<filter>]' },
 
fillreplace = { '[<filter>]' },
commandforceload = {{ fc = {'add','remove','query'} }},
+
commandforceload = {{ forceload = {'add','remove','query'} }},
fcadd = {"<''x1''>","<''z1''>","[<''x2''>]","[<''z2''>]"},
+
forceloadadd = {"<''x1''>","<''z1''>","[<''x2''>]","[<''z2''>]"},
fcremove = {{fcrmv = {'all',"<''x1''>"}}},
+
forceloadremove = {{forceloadremove = {'all',"<''x1''>"}}},
["fcrmv<''x1''>"] = {"<''z1''>","[<''x2''>]","[<''z2''>]"},
+
["forceloadremove<''x1''>"] = {"<''z1''>","[<''x2''>]","[<''z2''>]"},
fcquery = {"[<''x''>]","[<''z''>]"},
+
forceloadquery = {"[<''x''>]","[<''z''>]"},
 
commandfunction = { "<name>" },
 
commandfunction = { "<name>" },
 
commandgamemode = { '(adventure|creative|spectator|survival)','[<target>]' },
 
commandgamemode = { '(adventure|creative|spectator|survival)','[<target>]' },
122行目: 125行目:
 
commandlocate = {"<''StructureType''>"},
 
commandlocate = {"<''StructureType''>"},
 
commandlocatebiome = {"<''biome ID''>"},
 
commandlocatebiome = {"<''biome ID''>"},
commandloot = {{loottar = {'spawn','replace','insert','give'}}, {lootsrc = {'fish','loot','kill','mine'}}},
+
commandloot = {{loottarget = {'spawn','replace','insert','give'}}, {lootsrc = {'fish','loot','kill','mine'}}},
loottarspawn = {"<''x''>","<''y''>","<''z''>"},
+
loottargetspawn = {"<''x''>","<''y''>","<''z''>"},
loottarreplace = {{loottar = {'entity','block'}}, '<slot>','[<count>]'},
+
loottargetreplace = {{loottarget = {'entity','block'}}, '<slot>','[<count>]'},
loottarentity = {'<entities>'},
+
loottargetentity = {'<entities>'},
loottarblock = {"<''x''>","<''y''>","<''z''>"},
+
loottargetblock = {"<''x''>","<''y''>","<''z''>"},
loottarinsert = {"<''x''>","<''y''>","<''z''>"},
+
loottargetinsert = {"<''x''>","<''y''>","<''z''>"},
loottargive = {'<players>'},
+
loottargetgive = {'<players>'},
 
lootsrcfish = {'<loot_table>',"<''x''>","<''y''>","<''z''>",'[<tool>|mainhand|offhand]'},
 
lootsrcfish = {'<loot_table>',"<''x''>","<''y''>","<''z''>",'[<tool>|mainhand|offhand]'},
 
lootsrcloot = {'<loot_table>'},
 
lootsrcloot = {'<loot_table>'},
137行目: 140行目:
 
commandtell = { redirect = 'commandmsg' },
 
commandtell = { redirect = 'commandmsg' },
 
commandw = { redirect = 'commandmsg' },
 
commandw = { redirect = 'commandmsg' },
commandparticle = { {prtcl={'dust','block','falling_dust','item','<name>'}}, "[<''x''>]", "[<''y''>]", "[<''z''>]", "[<''xd''>]", "[<''yd''>]", "[<''zd''>]", "<speed>", "<count>", '[force|normal]', '[<viewers>]' },
+
commandparticle = { {particle={'dust','dust_color_transition','block','falling_dust','item','vibration','<name>'}}, "[<''x''>]", "[<''y''>]", "[<''z''>]", "[<''xd''>]", "[<''yd''>]", "[<''zd''>]", "<speed>", "<count>", '[force|normal]', '[<viewers>]' },
prtcldust = {"<''r''>","<''g''>","<''b''>","<''size''>"},
+
particledust = {"<''r''>","<''g''>","<''b''>","<''size''>"},
  +
particledust_color_transition = {"<''r1''>","<''g1''>","<''b1''>","<''size''>","<''r2''>","<''g2''>","<''b2''>"},
prtclblock = {"<''block''>"},
 
prtclfalling_dust = {"<''block''>"},
+
particleblock = {"<''block''>"},
prtclitem = {"<''item''>"},
+
particlefalling_dust = {"<''block''>"},
 
particleitem = {"<''item''>"},
  +
particlevibration = {"<''x1''>","<''y1''>","<''z1''>","<''x2''>","<''y2''>","<''z2''>","<''duration''>"},
 
commandplaysound = { "<sound>", "<''source''>", "<targets>", "[<''x''>]", "[<''y''>]", "[<''z''>]", "[<volume>]", "[<pitch>]", "[<minVolume>]" },
 
commandplaysound = { "<sound>", "<''source''>", "<targets>", "[<''x''>]", "[<''y''>]", "[<''z''>]", "[<volume>]", "[<pitch>]", "[<minVolume>]" },
 
commandpublish = {'[<port>]'},
 
commandpublish = {'[<port>]'},
 
commandrecipe = {'(give|take)', '<targets>', {{'*','<recipe>'}}},
 
commandrecipe = {'(give|take)', '<targets>', {{'*','<recipe>'}}},
 
['commandsave-all'] = {'[flush]'},
 
['commandsave-all'] = {'[flush]'},
--replaceitem = { "[block|entity]", "[<''x''> <''y''> <''z''>|<''selector''>]", "<''slot''>", "<''item''>", { "<''amount''>", "<''data''>", "<''dataTag''>" } },
+
--commandreplaceitem = { "[block|entity]", "[<''x''> <''y''> <''z''>|<''selector''>]", "<''slot''>", "<''item''>", { "<''amount''>", "<''data''>", "<''dataTag''>" } },
  +
commanditem = { {item={'modify','replace'}} },
  +
itemmodify = { {itemtarget={'block','entity'}}, '<slot>', '<modifier>'},
  +
itemreplace = { {itemtarget={'block','entity'}}, '<slot>', {itemreplace={'with','from'}} },
  +
itemreplacewith = {'<item>', '[<count>]'},
  +
itemreplacefrom = {{itemsource={'block','entity'}}, '<sourceSlot>', '[<modifier>]'},
  +
itemtargetblock = { '<pos>' },
  +
itemtargetentity = { '<targets>' },
  +
itemsourceblock = { '<sourcePos>' },
  +
itemsourceentity = { '<sourceTarget>' },
 
commandsay = { "<message>" },
 
commandsay = { "<message>" },
commandschedule = { {sch={'function','clear'}} },
+
commandschedule = { {schedule={'function','clear'}} },
schfunction = { "<function>", "<time>", "[append|replace]"},
+
schedulefunction = { '<function>', '<time>', '[append|replace]'},
schclear = { '<function>' },
+
scheduleclear = { '<function>' },
commandscoreboard = {{scb={'objectives','players'}}},
+
commandscoreboard = {{scoreboard={'objectives','players'}}},
scbobjectives = {{scbo={'add','list','modify','remove','setdisplay'}}},
+
scoreboardobjectives = {{scoreboardobjectives={'add','list','modify','remove','setdisplay'}}},
scboadd = { '<objective>','<criterion>','[<displayName>]'},
+
scoreboardobjectivesadd = { '<objective>','<criterion>','[<displayName>]'},
scbomodify = {'<objective>',{scbom={'displayname','rendertype'}}},
+
scoreboardobjectivesmodify = {'<objective>',{scoreboardobjectivesmodify={'displayname','rendertype'}}},
scbomdisplayname = {'<displayName>'},
+
scoreboardobjectivesmodifydisplayname = {'<displayName>'},
scbomrendertype = {'(hearts|integer)'},
+
scoreboardobjectivesmodifyrendertype = {'(hearts|integer)'},
scboremove = {'<objective>'},
+
scoreboardobjectivesremove = {'<objective>'},
scbosetdisplay = {'<slot>','[<objective>]'},
+
scoreboardobjectivessetdisplay = {'<slot>','[<objective>]'},
scbplayers = {{scbp={'add','enable','get','list','operation','remove','reset','set'}}},
+
scoreboardplayers = {{scoreboardplayers={'add','enable','get','list','operation','remove','reset','set'}}},
scbpadd = {'<targets>', '<objective>', '<score>'},
+
scoreboardplayersadd = {'<targets>', '<objective>', '<score>'},
scbpenable = {'<targets>','<objective>'},
+
scoreboardplayersenable = {'<targets>','<objective>'},
scbpget = {'<target>', '<objective>'},
+
scoreboardplayersget = {'<target>', '<objective>'},
scbplist = {'[<target>]'},
+
scoreboardplayerslist = {'[<target>]'},
scbpoperation = {'<targets>', '<targetObjective>', '<operation>', '<source>', '<sourceObjective>'},
+
scoreboardplayersoperation = {'<targets>', '<targetObjective>', '<operation>', '<source>', '<sourceObjective>'},
scbpremove = {'<targets>', '<objective>', '<score>'},
+
scoreboardplayersremove = {'<targets>', '<objective>', '<score>'},
scbpreset = { '<targets>', '[<objective>]'},
+
scoreboardplayersreset = { '<targets>', '[<objective>]'},
scbpset = { '<targets>', '<objective>', '<score>'},
+
scoreboardplayersset = { '<targets>', '<objective>', '<score>'},
 
commandsetblock = { "<''x''>", "<''y''>", "<''z''>", "<block>", '[destroy|keep|replace]' },
 
commandsetblock = { "<''x''>", "<''y''>", "<''z''>", "<block>", '[destroy|keep|replace]' },
 
commandsetidletimeout = { "<minutes>" },
 
commandsetidletimeout = { "<minutes>" },
173行目: 187行目:
 
commandspawnpoint = { "[<targets>]", "[<''x''>]", "[<''y''>]", "[<''z''>]", '[<angle>]' },
 
commandspawnpoint = { "[<targets>]", "[<''x''>]", "[<''y''>]", "[<''z''>]", '[<angle>]' },
 
commandspectate = {'<target>', '[<player>]'},
 
commandspectate = {'<target>', '[<player>]'},
commandspreadplayers = { "<''x''>", "<''z''>", "<spreadDistance>", "<maxRange>", {sp={'under','<respectTeams>'}}, '<targets>'},
+
commandspreadplayers = { "<''x''>", "<''z''>", "<spreadDistance>", "<maxRange>", {spreadplayers={'under','<respectTeams>'}}, '<targets>'},
spunder = {'<maxHeight>','<respectTeams>'},
+
spreadplayersunder = {'<maxHeight>','<respectTeams>'},
 
commandstopsound = {"<targets>", "[<''source''>]", "<sound>"},
 
commandstopsound = {"<targets>", "[<''source''>]", "<sound>"},
 
commandsummon = { "<entity>", "[<''x''>]", "[<''y''>]", "[<''z''>]", "[<nbt>]" },
 
commandsummon = { "<entity>", "[<''x''>]", "[<''y''>]", "[<''z''>]", "[<nbt>]" },
210行目: 224行目:
 
commandtrigger = { "<objective>", "[add|set]", "[<value>]" },
 
commandtrigger = { "<objective>", "[add|set]", "[<value>]" },
 
commandweather = { "[clear|rain|thunder]", "[<duration>]" },
 
commandweather = { "[clear|rain|thunder]", "[<duration>]" },
commandwhitelist = { {whtlst = {'add','list','off','on','reload','remove'} }},
+
commandwhitelist = { {whitelist = {'add','list','off','on','reload','remove'} }},
whtlstadd = {'<targets>'},
+
whitelistadd = {'<targets>'},
whtlstremove = {'<targets>'},
+
whitelistremove = {'<targets>'},
commandworldborder = { {wb = {'add','center','damage','get','set','warning',''}}},
+
commandworldborder = { {worldborder = {'add','center','damage','get','set','warning',''}}},
wbadd = {'<distance>','[<time>]'},
+
worldborderadd = {'<distance>','[<time>]'},
wbcenter = {"<''x''>", "<''z''>"},
+
worldbordercenter = {"<''x''>", "<''z''>"},
wbdamage = {{wbd = {'amount','buffer'}}},
+
worldborderdamage = {{worldborderdamage = {'amount','buffer'}}},
wbdamount = {'<damagePerBlock>'},
+
worldborderdamage = {'<damagePerBlock>'},
wbdbuffer = {'<distance>'},
+
worldborderdamage = {'<distance>'},
wbset = {'<distance>','[<time>]'},
+
worldborderset = {'<distance>','[<time>]'},
wbwarning = {{wbw={'distance','time'}}},
+
worldborderwarning = {{worldborderwarning={'distance','time'}}},
wbwdistance = { '<distance>' },
+
worldborderwarningdistance = { '<distance>' },
wbwtime = { '<time>' }
+
worldborderwarningtime = { '<time>' }
 
}
 
}

2021年7月24日 (土) 16:40時点における最新版

このモジュールには解説がありません。もしあなたがこのモジュールを使用する方法を知っている場合は、解説ページを作成してください。
return {
	command = {{command={'advancement','attribute','ban','ban-ip','banlist','bossbar','clear','clone','data','datapack','debug','perf','defaultgamemode','deop',
						'difficulty','effect','enchant','experience','xp','fill','forceload','function','gamemode','gamerule','give',
						'help','kick','kill','list','locate','locatebiome','loot','me','msg','tell','w','op','pardon','pardon-ip',
						'particle','playsound','publish','recipe','reload','save-all','save-off','save-on','item','say','schedule','scoreboard', 'seed',
						'setblock','setidletimeout','setworldspawn','spawnpoint','spectate','spreadplayers','stop','stopsound','summon','tag','team','tm','teammsg',
						'teleport','tp','tellraw','time','title','trigger','whether','whitelist','worldboard','execute'
						
	}}},
	commandexecute = {{execute={'align','anchored','as','at','facing','in','positioned','rotated','if','unless','store','run'}}},
		executealign = {'<axes>', redirect='commandexecute'},
		executeanchored = {'<anchor>', redirect='commandexecute'},
		executeas = {'<targets>', redirect='commandexecute'},
		executeat = {'<targets>', redirect='commandexecute'},
		executefacing = { {executesub = {"<''x''>",'entity'}},redirect='commandexecute'},
			executesubentity = {'<targets>','<anchor>'},
			["executesub<''x''>"] = {"<''y''>","<''z''>"},
		executein = {'<dimension>', redirect='commandexecute'},
		executepositioned = { {executesub = {"<''x''>",'as'}},redirect='commandexecute'},
			executesubas = {'<targets>'},
		executerotated = { {executesub = {"<''yaw''>",'as'}},redirect='commandexecute'},
			["executesub<''yaw''>"] = {"<''pitch''>"},
		executestore = {'(result|success)',{executestore = {'block','bossbar','entity','score','storage'}},redirect='commandexecute'},
			executestoreblock={"<''x''>","<''y''>","<''z''>",'<path>','<type>','<scale>' },
			executestorebossbar={'<id>','(max|value)'},
			executestoreentity={"<target>",'<path>','<type>','<scale>' },
			executestorescore={'<targets>','<objective>'},
			executestorestorage={"<target>",'<path>','<type>','<scale>' },
		executeif = {{executeif={'block','blocks','data','entity','predicate','score'}},redirect='commandexecute'},
		executeunless = {{executeif={'block','blocks','data','entity','predicate','score'}},redirect='commandexecute'},
			executeifblock = {"<''x''>","<''y''>","<''z''>",'<block>'},
			executeifblocks = {"<''x1''>","<''y1''>","<''z1''>","<''x2''>","<''y2''>","<''z2''>","<''x3''>","<''y3''>","<''z3''>", '(all|masked)'},
			executeifdata = {{executeifdata = {'block','entity','storage'}},'<path>'},
				executeifdatablock={"<''x''>","<''y''>","<''z''>"},
				executeifdataentity={'<source>'},
				executeifdatastorage={'<source>'},
			executeifentity = {'<entities>'},
			executeifpredicate = {'<predicate>'},
			executeifscore = {'<target>','<targetObjective>',{executeifscore={'matches','(<|<=|=|>|>=)'}}},
				['executeifscore(<|<=|=|>|>=)']={'<source>','<sourceObjective>'},
				executeifscorematches = {'<range>'},
		executerun = {redirect='command'},
	commandhelp = {'[<command>]'},
	commandadvancement = { '(grant|revoke)', '<targets>', {advancement= { 'everything', 'from', 'through', 'until', 'only' }} },
		advancementfrom = {'<advancement>'},
		advancementthrough = {'<advancement>'},
		advancementuntil = {'<advancement>'},
		advancementonly = {'<advancement>', '[<criterion>]'},
	commandattribute = {'<target>', '<attribute>', {attribute={'get', 'base', 'modifier'}}},
		attributeget = {'[<scale>]'},
		attributebase = {{attributebase = {'get','set'}}},
			attributebaseget = {'[<scale>]'},
			attributebaseset = {'<value>'},
		attributemodifier = {{attributemodifier = {'add','remove','value'}}},
			attributemodifieradd = {'<uuid>','<name>','<value>','(add|multiply|multiply_base)'},
			attributemodifierremove = {'<uuid>'},
			attributemodifiervalue = {'get','<uuid>','[<scale>]'},
	['commandban-ip'] = {"<target>", "[<reason>]"},
	commandkick = { "<target>", "[<reason>]" },
	commandban = { "<targets>", "[<reason>]" },
	commandbanlist = { "[ips|players]" },
	commandbossbar = {{bossbar={'add','get','list','remove','set'}}},
		bossbaradd = {'<id>','<name>'},
		bossbarget = {'<id>','(max|players|value|visible)'},
		bossbarremove = {'<id>'},
		bossbarset = {'<id>',{bossbarset={'color','max','name','players','style','value','visible'}}},
			bossbarsetcolor = {'(blue|green|pink|purple|red|white|yellow)'},
			bossbarsetmax = {'<max>'},
			bossbarsetname = {'<name>'},
			bossbarsetplayers = {'[<targets>]'},
			bossbarsetstyle = {'(notched_6|notched_10|notched_12|notched_20|progress)'},
			bossbarsetvalue = {'<value>'},
			bossbarsetvisible = {'<visible>'},
	commandclear = { "[<targets>]", "[<item>]", "[<maxCount>]" },
	commandclone = { "<''x1''>", "<''y1''>", "<''z1''>", "<''x2''>", "<''y2''>", "<''z2''>", "<''x3''>", "<''y3''>", "<''z3''>", {clone={ 'replace','masked','filtered' }}, '[force|move|normal]' },
		clonefiltered = {'<filter>'},
	commanddata = {{data={'get','merge','modify','remove'}}},
		dataget = {{data={'block','entity','storage'}},'[<path>]','[<scale>]'},
		datamerge = {{data={'block','entity','storage'}},'<nbt>'},
		dataremove = {{data={'block','entity','storage'}},'<path>'},
		datamodify = {{data={'block','entity','storage'}},'<targetPath>',{datamodify={'append','insert','merge','prepend','set'}},{datasrc={'from','value'}}},
			datamodifyinsert = {'<index>'},
		datasrcfrom = {{data={'block','entity','storage'}},'[<sourcePath>]'},
		datasrcvalue = {'<value>'},
		datablock = {"<''x''>","<''y''>","<''z''>"},
		dataentity = {'<entity>'},
		datastorage = {'<storage>'},
	commanddatapack = {{datapack={'disable','enable','list'}}},
		datapackdisable = {'<name>'},
		datapackenable = {'<name>',{datapackenable={'first','last','before','after'}}},
		datapacklist = {'[available|enabled]'},
		datapackenablebefore = {'<existing>'},
		datapackenableafter = {'<existing>'},
	commanddebug = { {debug={'start','stop','function'}} },
		debugfunction = {'<name>'},
	commandperf = { '(start|stop)' },
	commanddefaultgamemode = { '(survival|creative|adventure|spectator)' },
	commanddeop = {"<targets>"},
	commandop = {"<targets>"},
	commandpardon = { "<targets>" },
	['commandpardon-ip'] = { "<target>" },
	commanddifficulty = { '[easy|hard|normal|peaceful]' },
	commandeffect = { {effect={'clear','give'}} },
		effectclear = {'[<targets>]','[<effect>]'},
		effectgive = { '<targets>','<effect>','[<seconds>]','[<amplifier>]','[<hideParticles>]' },
	commandenchant = { "<targets>", "<enchantment>", "[<level>]" },
	commandexperience = { {xp = {'add','set','query'}} },
		commandxp = { redirect='commandexperience' },
		xpadd = {'<targets>','<amount>','[levels|points]'},
		xpset = {'<targets>','<amount>','[levels|points]'},
		xpquery = {'<targets>','(levels|points)'},
	commandfill = { "<''x1''>", "<''y1''>", "<''z1''>", "<''x2''>", "<''y2''>", "<''z2''>", "<block>",{ fill = { 'destroy','hollow','keep','outline','replace'} }},
		fillreplace = { '[<filter>]' },
	commandforceload = {{ forceload = {'add','remove','query'} }},
		forceloadadd = {"<''x1''>","<''z1''>","[<''x2''>]","[<''z2''>]"},
		forceloadremove = {{forceloadremove = {'all',"<''x1''>"}}},
			["forceloadremove<''x1''>"] = {"<''z1''>","[<''x2''>]","[<''z2''>]"},
		forceloadquery = {"[<''x''>]","[<''z''>]"},
	commandfunction = { "<name>" },
	commandgamemode = { '(adventure|creative|spectator|survival)','[<target>]' },
	commandgamerule = { "<''rule name''>", "[<value>]" },
	commandgive = { "<target>", "<item>", "[<count>]" },
	commandkill = { "[<targets>]" },
	commandlist = {'[uuid]'},
	commandlocate = {"<''StructureType''>"},
	commandlocatebiome = {"<''biome ID''>"},
	commandloot = {{loottarget = {'spawn','replace','insert','give'}}, {lootsrc = {'fish','loot','kill','mine'}}},
		loottargetspawn = {"<''x''>","<''y''>","<''z''>"},
		loottargetreplace = {{loottarget = {'entity','block'}}, '<slot>','[<count>]'},
		loottargetentity = {'<entities>'},
		loottargetblock = {"<''x''>","<''y''>","<''z''>"},
		loottargetinsert = {"<''x''>","<''y''>","<''z''>"},
		loottargetgive = {'<players>'},
		lootsrcfish = {'<loot_table>',"<''x''>","<''y''>","<''z''>",'[<tool>|mainhand|offhand]'},
		lootsrcloot = {'<loot_table>'},
		lootsrckill = {'<target>'},
		lootsrcmine = {"<''x''>","<''y''>","<''z''>",'[<tool>|mainhand|offhand]'},
	commandme = { "<action>" },
	commandmsg = { "<targets>", "<message>" },
		commandtell = { redirect = 'commandmsg' },
		commandw = { redirect = 'commandmsg' },
	commandparticle = { {particle={'dust','dust_color_transition','block','falling_dust','item','vibration','<name>'}}, "[<''x''>]", "[<''y''>]", "[<''z''>]", "[<''xd''>]", "[<''yd''>]", "[<''zd''>]", "<speed>", "<count>", '[force|normal]', '[<viewers>]' },
		particledust = {"<''r''>","<''g''>","<''b''>","<''size''>"},
		particledust_color_transition = {"<''r1''>","<''g1''>","<''b1''>","<''size''>","<''r2''>","<''g2''>","<''b2''>"},
		particleblock = {"<''block''>"},
		particlefalling_dust = {"<''block''>"},
		particleitem = {"<''item''>"},
		particlevibration = {"<''x1''>","<''y1''>","<''z1''>","<''x2''>","<''y2''>","<''z2''>","<''duration''>"},
	commandplaysound = { "<sound>", "<''source''>", "<targets>", "[<''x''>]", "[<''y''>]", "[<''z''>]", "[<volume>]", "[<pitch>]", "[<minVolume>]" },
	commandpublish = {'[<port>]'},
	commandrecipe = {'(give|take)', '<targets>', {{'*','<recipe>'}}},
	['commandsave-all'] = {'[flush]'},
	--commandreplaceitem = { "[block|entity]", "[<''x''> <''y''> <''z''>|<''selector''>]", "<''slot''>", "<''item''>", { "<''amount''>", "<''data''>", "<''dataTag''>" } },
	commanditem = { {item={'modify','replace'}} },
    	itemmodify = { {itemtarget={'block','entity'}}, '<slot>', '<modifier>'},
    	itemreplace = { {itemtarget={'block','entity'}}, '<slot>', {itemreplace={'with','from'}} },
    	    itemreplacewith = {'<item>', '[<count>]'},
    	    itemreplacefrom = {{itemsource={'block','entity'}}, '<sourceSlot>', '[<modifier>]'},
    	itemtargetblock = { '<pos>' },
    	itemtargetentity = { '<targets>' },
    	itemsourceblock = { '<sourcePos>' },
    	itemsourceentity = { '<sourceTarget>' },
	commandsay = { "<message>" },
	commandschedule = { {schedule={'function','clear'}} },
    	schedulefunction = { '<function>', '<time>', '[append|replace]'},
    	scheduleclear = { '<function>' },
    commandscoreboard = {{scoreboard={'objectives','players'}}},
    	scoreboardobjectives = {{scoreboardobjectives={'add','list','modify','remove','setdisplay'}}},
    		scoreboardobjectivesadd = { '<objective>','<criterion>','[<displayName>]'},
    		scoreboardobjectivesmodify = {'<objective>',{scoreboardobjectivesmodify={'displayname','rendertype'}}},
    			scoreboardobjectivesmodifydisplayname = {'<displayName>'},
    			scoreboardobjectivesmodifyrendertype = {'(hearts|integer)'},
    		scoreboardobjectivesremove = {'<objective>'},
    		scoreboardobjectivessetdisplay = {'<slot>','[<objective>]'},
    	scoreboardplayers = {{scoreboardplayers={'add','enable','get','list','operation','remove','reset','set'}}},
    		scoreboardplayersadd = {'<targets>', '<objective>', '<score>'},
    		scoreboardplayersenable = {'<targets>','<objective>'},
    		scoreboardplayersget = {'<target>', '<objective>'},
    		scoreboardplayerslist = {'[<target>]'},
    		scoreboardplayersoperation = {'<targets>', '<targetObjective>', '<operation>', '<source>', '<sourceObjective>'},
    		scoreboardplayersremove = {'<targets>', '<objective>', '<score>'},
    		scoreboardplayersreset = { '<targets>', '[<objective>]'},
    		scoreboardplayersset = { '<targets>', '<objective>', '<score>'},
	commandsetblock = { "<''x''>", "<''y''>", "<''z''>", "<block>", '[destroy|keep|replace]' },
	commandsetidletimeout = { "<minutes>" },
	commandsetworldspawn = { "<''x''>", "<''y''>", "<''z''>", '<angle>' },
	commandspawnpoint = { "[<targets>]", "[<''x''>]", "[<''y''>]", "[<''z''>]", '[<angle>]' },
	commandspectate = {'<target>', '[<player>]'},
	commandspreadplayers = { "<''x''>", "<''z''>", "<spreadDistance>", "<maxRange>", {spreadplayers={'under','<respectTeams>'}}, '<targets>'},
		spreadplayersunder = {'<maxHeight>','<respectTeams>'},
	commandstopsound = {"<targets>", "[<''source''>]", "<sound>"},
	commandsummon = { "<entity>", "[<''x''>]", "[<''y''>]", "[<''z''>]", "[<nbt>]" },
	commandtag = {'<targets>',{tag = {'add','list','remove'}}},
		tagadd = {'<name>'},
		tagremove = {'<name>'},
	commandteam = {{team = {'add','empty','join','leave','list','modify','remove'}}},
		teamadd = {'<team>','[<displayName>]'},
		teamempty = {'<team>'},
		teamjoin = {'<team>','[<members>]'},
		teamleave = {'<members>'},
		teamlist = {'[<team>]'},
		teammodify = {'<team>','<option>','<value>'},
		teamremove = {'<team>'},
	commandteammsg = {'<message>'},
		commandtm = {redirect = 'commandteammsg'},
	commandtellraw = { "<targets>", "<message>" },
	commandtime = {{ time = { 'add','query','set' } }},
		timeadd = {'<time>'},
		timequery = {'(daytime|gametime|day)'},
		timeset = {"(<''TimeSpec''>|<time>)"},
	commandtitle = { "<targets>", {title = { 'clear','reset','title','subtitle','actionbar','times'}}},
		titletitle = {'<title>'},
		titlesubtitle = {'<title>'},
		titleactionbar = {'<title>'},
		titletimes = {'<fadeIn>','<stay>','<fadeOut>'},
	commandteleport = {{tp2={'<targets>','<destination>',"<''x''>"}}},
		['tp2<targets>'] = {{tp = {"<''x''>",'<destination>'}}},
		["tp<''x''>"] = {"<''y''>","<''z''>",{tp={'facing',"<''yRot''>"}}},
		tpfacing = {{tp2 = {'entity',"<''x''>"}}},
		tp2entity = {'<facingEntity>','[<facingAnchor>]'},
		["tp2<''x''>"] = {"<''y''>","<''z''>"},
		["tp<''yRot''>"] = {"<''xRot''>"},
		commandtp = {redirect='commandteleport'},
	commandtrigger = { "<objective>", "[add|set]", "[<value>]" },
	commandweather = { "[clear|rain|thunder]", "[<duration>]" },
	commandwhitelist = { {whitelist = {'add','list','off','on','reload','remove'} }},
		whitelistadd = {'<targets>'},
		whitelistremove = {'<targets>'},
	commandworldborder = { {worldborder = {'add','center','damage','get','set','warning',''}}},
		worldborderadd = {'<distance>','[<time>]'},
		worldbordercenter = {"<''x''>", "<''z''>"},
		worldborderdamage = {{worldborderdamage = {'amount','buffer'}}},
			worldborderdamage = {'<damagePerBlock>'},
			worldborderdamage = {'<distance>'},
		worldborderset = {'<distance>','[<time>]'},
		worldborderwarning = {{worldborderwarning={'distance','time'}}},
			worldborderwarningdistance = { '<distance>' },
			worldborderwarningtime = { '<time>' }
}