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Dark Forest

Una selva oscura. È possibile vedere una magione della foresta.

Una selva oscura è un bioma temperato boschivo. È conosciuto per lo spesso e denso fogliame dei suoi alberi che blocca la luce e permette la generazione dei mob ostili durante il giorno.

Descrizione

Dark forests feature a much higher density in trees compared to other forest biomes, which often times block direct views of the sky entirely. Oak, dark oak, and sometimes birch trees generate in these biomes; the only place where dark oak trees naturally generate. Additionally, both types of huge mushrooms generate among the trees, though the red variants are more common. Like normal forests, lily of the valley, rose bushes, peonies and lilacs generate in this biome family along with the usual dandelions and poppies. Grass take on a dark but vibrant green color.

Lava lakes that generate in dark forests can cause locally destructive forest fires, due to the extreme density of flammable wood and leaves; the same goes for lightning strikes that hit the trees during thunderstorms, though the fires caused by the strikes are usually quickly put out by the rain.

Unique to dark forests are woodland mansions, enormous dungeon-like structures that rarely generate within the trees. Woodland mansions are home to the dangerous illager mobs and are one of the only places where said mobs spawn. Mansions contain various rooms and valuable loot for the player to plunder.

Although players are unlikely to run out of wood in dark forests, survival can still be more difficult compared to other forest biomes. The dense leaf canopy can diffuse skylight sufficiently for hostile mobs to spawn during the day in some spots. Additionally, hostile mobs can spawn atop huge mushrooms and suddenly fall near to the player. Woodland mansions are dangerous to explore without adequate preparation, due to their large size and the difficult Illager and other hostile mobs inside. The high density of trees can easily lead to players getting lost unless trails are marked using torches or other distinct markers. Using flint and steel in these biomes can help to clear out some trees due to their flammability.

Dark forests generate in areas with very high humidity values and are usually bordered by birch forests, but can also often border jungles or old growth taigas.

Varianti

Anche se al momento questo bioma ha una sola variante, una variante rimossa (colline della selva oscura) può essere trovata nelle versioni precedenti.

Selva oscura

Selva oscura
Dark Forest
Tipo

Rigoglioso/temperato

Rarità

Comune

Temperatura

0.7

Strutture

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Blocchi

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Colore erba


 #507A32

Colore foglie


 #59AE30

Colore acqua


 #3F76E4‌[Solo su JE]

 #3B6CD1‌[Solo su BE]

Questa è la variante standard della selva oscura.

In Java Edition :

CreaturaPossibilità di generazioneDimensione del gruppo
Categoria passive
Sheep12404
Pig10404
Chicken10404
Cow8404
Categoria ostili
Spider100516.254
Zombie95516.254
Zombie Villager5516.251
Skeleton100516.254
Creeper100516.254
Slime[note 1]100516.254
Enderman10516.251–4
Witch5516.251
Spider Jockey1516.251
Chicken Jockey0.25516.251
Categoria ambiente
Bat10108
  1. Spawn attempt succeeds only in slime chunks.

In Bedrock Edition :

CreaturaPossibilità di generazioneDimensione del gruppo
Categoria passive
Sheep12402–3
Pig10401–3
Chicken10402–4
Cow8402–3
Categoria ostili
Spider100496.251
Zombie95496.252–4
Zombie Villager5496.252–4
Skeleton80496.251–2
Creeper100496.251
Slime[note 1]100496.251
Enderman10496.251–2
Witch5496.251
Spider Jockey1496.251
Chicken Jockey0.25496.251
Categoria ambiente
Bat10102
  1. Spawn attempt succeeds only in slime chunks.


Valori dei dati

ID

Java Edition:

NomeIdentificatoreChiave di traduzione
Selva oscuradark_forest biome.minecraft.dark_forest

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History

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Galleria

Vedi anche

1.1318w16aRinominata la Roofed Forest M in Foresta coperta mutata.
18w19aRinominata la Foresta coperta in Selva oscura.
Rinominata la Foresta coperta mutata in Colline della selva oscura.
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