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Template:DungeonsEntity

A zombie is a common undead hostile mob that appears in most levels in Minecraft Dungeons. They have several variants with scaling stats, including an armored version.

Appearance

Zombies in Minecraft Dungeons have the same appearance as the one from base game.

Spawning

Zombies also spawn when night falls, regardless of location, when at least one hero dies in multiplayer.

  • Squid Coast
  • Creeper Woods
  • Creepy Crypt
  • Woodland Mansion (Summoned by necromancers)
  • Woodland Prison (Summoned by necromancers)
  • Soggy Swamp
  • Soggy Cave
  • Pumpkin Pastures
  • Arch Haven
  • Cacti Canyon
  • Redstone Mines
  • Fiery Forge
  • Desert Temple (Summoned by necromancers)
  • Lower Temple (Summoned by necromancers)
  • Highblock Halls
  • Underhalls
  • Obsidian Pinnacle (Arcade)
  • Dingy Jungle
  • Panda Plateau
  • Overgrown Temple
  • Frosted Fjord (Summoned by mob spawners)
  • Lone Fortress
  • Lost Settlement (Secret area)
  • Gale Sanctum
  • Gauntlet of Gales
  • Colossal Rampart
  • Abyssal Monument (Secret area)
  • Radiant Ravine (Secret area)
  • The Stronghold
  • Daily Trial
  • Tower

Behavior

Zombies slowly approach the hero once seen, then slash the hero with its dagger or sword. They can also be summoned by a necromancer or mob spawner. They also have a chance of being enchanted.

Health

The zombie has 55 HP in the code. On Default I, all mobs have 9.6% health and 12% damage of what is set in the code.

Power Min Health
1 5
4 10
10 15
16 22
22 33
27 47
33 66
39 86
45 112
51 145
56 196
62 268
68 361
74 460
80 586
86 745
91 1004
97 1349


Sounds

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