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Minecraft brewing it

Potion brewing chart (most efficient recipes, excludes splash potions). Recipes may differ in Bedrock Edition.

Brewing is the process of creating potions, splash potions and lingering potions by adding various ingredients to water bottles in a brewing stand.

Brewing potions

Brewing GUI



By placing at least one or more bottles in the lower three slots of the brewing interface, an ingredient in the upper slot, and blaze powder in the fuel slot, a player can distill the ingredients into each bottle and brew potions that may be consumed to grant an effect to the player.

Every potion starts with a water bottle, made by filling a glass bottle at a water source or filled cauldron. The next step is to add a base ingredient to create a base potion, usually nether wart is used to create an awkward potion, and adding blaze powder to the fuel slot. By brewing an effect ingredient into the awkward potion, in the same manner, the player can create a potion with a working effect. A modifier ingredient (glowstone dust, redstone dust, or fermented spider eye) may be added to make the effect more intense or last longer or change the effect entirely. Gunpowder can be added to a potion at any stage to convert it to a splash potion, which can be thrown (or fired using a dispenser) to affect all players and mobs in a radius. Dragon's breath can be added to a splash potion to convert it to a lingering potion, which can be used to create a cloud that grants an effect as long as it remains. Each brewing step takes 20 seconds.

Each piece of blaze powder used provides fuel for brewing 20 batches of potions. Fuel is consumed when a brewing operation starts and it is not recovered if the operation is halted prematurely by removing the ingredient or potion bottles.

Brewing equipment

Name Icon Use
Brewing Stand Used to add ingredients into water bottles.
Cauldron Each cauldron can hold a bucket of water (after placement), fill 3 glass bottles, or in Bedrock Edition, hold 3 bottles' worth of a single potion (after placement). Can hold water in the Nether without evaporating.
Blaze Powder Needed to fuel the brewing stand.
Glass Bottle Container for all kinds of potions.
Water Bottle The starting base for all potions, made by filling a glass bottle from a cauldron or a water source block.

Ingredients

Base ingredients and modifiers

Base ingredients are ingredients that can be added directly to a water bottle and are the starting point of all potions. Nether wart is the most fundamental of the base ingredients, as it is required to make the vast majority of potions.

Modifiers are ingredients used to alter the properties of a potion or to change a potion effect into a different one. The fermented spider eye is unique in that it is the only modifier that can convert a water bottle directly into an effective potion.

Name Icon Result of adding to water bottle Modifier effect
Nether Wart Awkward Potion Allows the creation of more complex potions.
Redstone Dust Mundane Potion Extends duration
Glowstone Dust Thick Potion Enhances level
Fermented Spider Eye Potion of Weakness Corrupts effect (or opposite)
Gunpowder Splash Water Bottle Turns normal into splash
Dragon's Breath Lingering Water Bottle
(from Splash Water Bottle)
Turns splash into lingering

Corrupting effect: A fermented spider eye changes a potion's base effect, often reversing it or producing a negative potion.

  • A corrupted potion usually does the opposite of the original potion.
  • Corrupting an enhanced or extended potion into an effect that supports the modifier results in a potion with the same modifier applied.
  • Corrupting an enhanced potion of Poison/Healing results in a basic potion of Harming. Enhanced potions of Leaping or Swiftness cannot be corrupted.
  • A potion of Invisibility is considered a "corrupted" version of a potion of Night Vision.

Splash and lingering potions: Any potion can be turned into a splash potion, and subsequently, a lingering potion. Splash and lingering potions can be used best for affecting other entities.

  • Splash potions and lingering potions can be modified in the same manner as their normal counterparts. For instance, a splash water bottle can be brewed with any of the base ingredients; the result remains a splash potion.
  • In Bedrock Edition, splash potions' effects have only three-fourths of the duration of the drinkable form. For example, a drinkable potion effect of 8:00 is reduced to 6:00 as a splash potion. In Java Edition, splash and drinkable forms have the same duration.
  • Lingering potions have only one-fourth of the duration of the drinkable form. For instance, a drinkable potion effect of 8:00 is reduced to 2:00 as a lingering potion.

Effect ingredients

Effect ingredients imbue an awkward potion with a particular effect but do not alter potion duration or intensity. When added directly to a water bottle, most of these ingredients produce a mundane potion. The exceptions to this are golden carrot, pufferfish, turtle shell, and phantom membrane, which cannot be added directly to a water bottle.

Name Icon Effect Effect when corrupted
Sugar Speed Slowness
Rabbit's Foot Jump Boost
Glistering Melon Slice Instant Health Instant Damage
Spider Eye Poison
Pufferfish Water Breathing None
Magma Cream Fire Resistance
Golden Carrot Night Vision Invisibility
Blaze Powder Strength Weakness
Ghast Tear Regeneration
Turtle Shell Slowness, Resistance None
Phantom Membrane Slow Falling

Elements

In Education Edition, or Bedrock Edition with Education features enabled, certain elements can be used as ingredients to brew medicines that remove specific negative status effects.

Element Icon Effect cured
Bismuth Nausea
Calcium Blindness
Cobalt Weakness
Silver Poison

Brewing recipes

Base potions

Base potions are potions without effects, brewed by adding a single base ingredient to a water bottle. Of these, only the awkward potion can be imbued with an effect ingredient to produce a potion effect.

Potion Reagent, base Precursor to


Awkward Potion




Effect potions


Mundane Potion




None


Thick Potion




None

Effect potions

Effect potions are primarily created by adding an effect ingredient to an awkward potion, which is created by adding a nether wart to a water bottle. Certain effects require a potion to be corrupted by a fermented spider eye. The potion of weakness can additionally be created by simply adding a fermented spider eye to a water bottle.

Positive effects

Potion Reagent, base Template:ItemSprite Extended Template:ItemSprite Enhanced Effects
Pozione di cura


Potion of Healing




Pozione di cura


Potion of Healing

Instant Health: Restores health by 4 (♥♥).

Enhanced:
Instant Health II: Restores health by 8 (♥♥♥♥).

Pozione di resistenza al fuoco


Potion of Fire Resistance
( 3:00)




Pozione di resistenza al fuoco


Potion of Fire Resistance
( 8:00)

Fire Resistance: Gives immunity to damage from fire, lava, magma blocks, campfires, and blazes' ranged attacks.
Pozione di rigenerazione


Potion of Regeneration
( 0:45)




Pozione di rigenerazione


Potion of Regeneration
( 1:30)

Pozione di rigenerazione


Potion of Regeneration
( 0:22)

Regeneration: Restores health by Template:BarraVita every 2.5 seconds.

Enhanced:
Regeneration II: Restores health by Template:BarraVita every 1.2 seconds.

Pozione di forza


Potion of Strength
( 3:00)




Pozione di forza


Potion of Strength
( 8:00)

Pozione di forza


Potion of Strength
( 1:30)

Strength: Increases player's melee attack damage by 3 (♥♥).

Enhanced:
Strength II: Increases player's melee attack damage by 6 (♥♥♥).

Pozione di velocità


Potion of Swiftness
( 3:00)




Pozione di velocità


Potion of Swiftness
( 8:00)

Pozione di velocità


Potion of Swiftness
( 1:30)

Speed: Increases movement speed, sprinting speed, and jumping length by 20%.

Enhanced:
Speed II: Increases movement speed, sprinting speed, and jumping length by 40%.

Pozione di visione notturna


Potion of Night Vision
( 3:00)




Pozione di visione notturna


Potion of Night Vision
( 8:00)

Night Vision: Makes everything appear to be at the maximum light level, including underwater areas.
Pozione d'invisibilità


Potion of Invisibility
( 3:00)




Pozione di visione notturna
Pozione d'invisibilità


Potion of Invisibility
( 8:00)

Invisibility: Renders the player invisible. Equipped and wielded items are still visible.
Pozione di respirazione acquatica


Potion of Water Breathing
( 3:00)




Pozione di respirazione acquatica


Potion of Water Breathing
( 8:00)

Water Breathing: Prevents the oxygen bar from depleting when underwater.
Pozione di salto


Potion of Leaping
( 3:00)




Pozione di salto


Potion of Leaping
( 8:00)

Pozione di salto


Potion of Leaping
( 1:30)

Jump Boost: Increases jump height by Template:Fraction block.

Enhanced:
Jump Boost II: Increases jump height by Template:Fraction blocks.

Pozione di caduta lenta


Potion of Slow Falling
( 1:30)




Pozione di caduta lenta


Potion of Slow Falling
( 4:00)

Slow Falling: Causes the player to fall at a slower rate and not take any damage when hitting the ground.

Negative effects

Potion Reagent, base(s) Template:ItemSprite Extended Template:ItemSprite Enhanced Effects
Pozione di avvelenamento


Potion of Poison
( 0:45)




Pozione di avvelenamento


Potion of Poison
( 1:30)

Pozione di avvelenamento


Potion of Poison
( 0:21)

Poison: Depletes health by 1 (♥) every 1.25 seconds.

Enhanced:
Poison II: Depletes health by 1 (♥) every 0.4 seconds.

Pozione di debolezza


Potion of Weakness
( 1:30)




Pozione di debolezza


Potion of Weakness
( 4:00)

Weakness: Reduces player's melee attack damage by 4 (♥♥).
Pozione di danno


Potion of Harming




Pozione di curaPozione di avvelenamento
Pozione di danno


Potion of Harming

Instant Damage: Inflicts 6 (♥♥♥) of damage.

Enhanced:
Instant Damage II: Inflicts 12 (♥♥♥♥♥♥) of damage.

Pozione di lentezza


Potion of Slowness
( 1:30)




Pozione di velocitàPozione di salto
Pozione di lentezza


Potion of Slowness
( 4:00)

Pozione di lentezza


Potion of Slowness
( 0:20)

Slowness: Slows the player to 85% speed.

Enhanced:
Slowness IV: Slows the player to 40% speed.

Mixed effects

Potion Reagent, base Template:ItemSprite Extended Template:ItemSprite Enhanced Effects
Pozione del maestro tartaruga


Potion of the Turtle Master
(0:20)




Pozione del maestro tartaruga


Potion of the Turtle Master
(0:40)

Pozione del maestro tartaruga


Potion of the Turtle Master
(0:20)

Slowness IV, Resistance III: Slows the player to 40% speed and reduces incoming damage to 40%.

Enhanced:
Slowness VI, Resistance IV: Slows the player to 10% speed and reduces incoming damage to 20%.

Cures

Cures are brewed from awkward potions using different elements.‌[Solo su Edizioni Bedrock e Education] These remove the specified bad effect when drunk. They cannot be modified into splash, lingering, extended, or enhanced versions.

Potion Reagent, base Effect


Antidote




Cures Poison


Elixir




Cures Weakness


Eye Drops




Cures Blindness


Tonic




Cures Nausea

Unbrewable potions

The potion of Luck‌[Solo su Java Edition] and the potion of Decay‌[Solo su Bedrock Edition] cannot be brewed, and can be obtained only through commands or the creative inventory. In Bedrock Edition, potions of Decay can be obtained from the cauldron in a witch hut.

Video

History

Java Edition
?The brewing system was originally meant to be procedural, meaning that the recipes were meant to be different each time one generated a Minecraft world.[1]
1.0.0Beta 1.9 Prerelease 2Initially, the cauldron was where potions were brewed, though cauldrons were not assigned a block ID, rendering potions unobtainable except through modding the cauldron so that it would be obtainable. When the cauldron was obtained, potions could be brewed by adding water to the cauldron followed by certain ingredients. Correctly combined ingredients would confer purely beneficial potion effects, and incorrect combinations added negative effects. The system was complicated, lacked a GUI, and formed many duplicate potions (i.e. two potions that were the same could be made in several different ways), so Notch and Jeb came up with a new brewing method using a brewing stand.[2]
Beta 1.9 Prerelease 3A brewing GUI was added and most duplicate potions were removed (the total possible potions went down from 150 combinations to only 25 different potions in 31 combinations). Some status effects available in earlier 1.9 pre-releases as potions became inaccessible (e.g. Nausea, Blindness, and Invisibility).
Beta 1.9 Prerelease 4Throwable splash potions introduced, brewed by placing gunpowder and any potion together in a brewing stand.
Glistering melon was added to be the ingredient for the potion of Healing; the ghast tear, which previously served this purpose, is now used for the potion of Regeneration instead.
Converted certain ingredients into base-secondary ingredients (the spider eye, glistering melon and blaze powder made mundane potion when brewed into a water bottle in addition to their previous functions), bringing the potion total to 28 different potions in 35 combinations.
1.112w01aThe time to brew potions was decreased to 20 seconds.
1.4.212w34aBrewing recipes for potions of Night Vision and Invisibility added.
1.513w01aHoppers added, which can move items in and out of brewing stands.
1.7.213w36aPotion of Water Breathing added.
1.814w27aPotion of Leaping added.
1.8.1pre1The potion of Leaping can now be extended using redstone.
1.915w31aGlowstone and redstone can no longer be added to already extended or enhanced potions.
Fermented spider eyes can no longer be added to enhanced potions of Speed or Leaping, but can still be added to extended potions of Poison.
Potions of Weakness can no longer be made using a thick potion, mundane potion, awkward potion, potion of Regeneration, or potion of Strength.
Potions of Slowness can no longer be made using a potion of Fire Resistance.
Potions of Harming can no longer be made using a potion of Water Breathing.
Removed reverted potions and "extended" mundane potion, as well as unused potion IDs. See Java Edition removed features § Potions for more information.
Splash potions can now be created from all potions, including water bottles.
15w33aAdded lingering potions.
15w42aBlaze powder is now required as fuel for brewing.
15w43aBlaze powder as fuel reduced from 30 points to 20.
1.1318w07aPotion of the Turtle Master added.
18w14aPotion of Slow Falling added.
Pocket Edition Alpha
0.12.1build 1Added potions and brewing.
Pocket Edition
1.0.0alpha 0.17.0.1Added lingering potions.
Bedrock Edition
1.2.0beta 1.2.0.2Blaze powder is now required as fuel for brewing.
1.4.0beta 1.2.20.1Added four new potions known as cures: antidote, elixir, eye drops, and tonic.
1.5.0beta 1.5.0.4Potion of the Turtle Master added.
1.6.0beta 1.6.0.5Potion of Slow Falling added.
Legacy Console Edition
TU7CU1 1.0 Patch 1Added potions and brewing.
TU14 1.04 Potions of Night Vision and Invisibility added.
TU46CU36 1.38 Patch 15Lingering potions added.
Blaze powder is now required as fuel for brewing.

Potion type history

Brewing Potions

Potions brewing in cauldrons (1.9 pre2).

[codice da controllare]

Based on information found in minecraft.jar/lang/en_US.lang, the current potion types are listed below:

  • Potion of Swiftness (Speed)
  • Potion of Slowness
  • Potion of Strength
  • Potion of Weakness
  • Potion of Healing (Instant Health for players, Instant Damage for undead)
  • Potion of Harming (Instant Damage for players, Instant Health for undead)
  • Potion of Regeneration
  • Potion of Fire Resistance
  • Potion of Water Breathing
  • Potion of Poison
  • Potion of Night Vision
  • Potion of Invisibility
  • Potion of Leaping (Jump Boost)
  • Potion of Slow Falling
  • Potion of Turtle Master (both Resistance and Slowness)

Due to changes in the brewing system, the following potions are currently not accessible:

  • Potion of Haste
  • Potion of Dullness (Mining Fatigue)
  • Potion of Nausea
  • Potion of Confusion (Blindness)
  • Potion of Hunger
  • Potion of Decay (Wither)
  • Potion of Resistance

Some potions also do not have a real name in Minecraft, and are currently not accessible:

  • Potion of potion.healthBoost.postFix (Health Boost)
  • Potion of potion.absorption.postFix (Absorption)
  • Potion of potion.saturation.postFix (Saturation)

Curiosità

Splash Potion Weakness

Pozione da lancio distillata utilizzando la polvere da sparo.

  • La distillazione continua finché c'è almeno uno dei tre spazi inferiori occupato, e ampolle d'acqua o pozioni aggiuntive possono essere aggiunte. Tuttavia, se l'ingrediente viene rimosso, od uno dei tre spazi inferiori vengono svuotati in qualsiasi momento durnte il processo, questo si ferma e non viene distillato nulla.
  • Le tre pozioni non devono necessariamente essere la stessa.
  • Migliorare l'effetto di una pozione senza un parametro di tempo (ad esempio la salute istantanea) con la polvere di luminite non ha effetti collaterali.
  • Aumentare il tempo di una pozione che non ha un effetto di livello II (ad esempio la resistenza al fuoco) con la redstone non ha effetti collaterali.
  • Anche se Jeb disse che nella Beta 1.9 Prerelease 3 ci sarebbero state 161 differenti combinazioni possibili fino 2,653 nel futuro, nel terzo pre-rilascio ci sono solo 22 differenti pozioni che possono essere create senza l'utilizzo di programmi esterni. Di queste, 19 pozioni hanno uno degli 8 differenti effetti.
  • Le creature non morte prendono danno dalle pozioni di cura, guadagnano salute dalle pozioni di danno, e non sono affetti dalle pozioni di avvelenamento e di rigenerazione.
  • Modificando l'NBT dell'oggetto usando un editor oppure i comandi, è possibile ottenere una pozione che non può essere trasformata in una pozione da lancio.
  • La pozione di debolezza è l'unica pozione con un effetto che può essere distillata senza aver bisogno di una verruca del Nether.
  • Le ricette di distillazione sono uno dei pochi tipi di fabbricazione che non possono essere inclusi nei pacchetti di dati.

Galleria

Vedi anche

Collegamenti

Collegamenti esterni

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