[voir | modifier | historique | purger]La documentation ci-dessus est insérée depuis Module:Icône inventaire/doc.
local sprite = require( [[Module:Sprite]] ).sprite
local ids = mw.loadData( [[Module:InvSprite]] ).ids
local p = {}
p.icon = function( f )
local args = f
if f == mw.getCurrentFrame() then
args = f:getParent().args
end
local idData = ids[args[1]]
local icon, category
local link = args.link
local title = args.title
if idData then
icon, category = sprite{
iddata = idData, link = link, title = title,
data = 'InvSprite'
}
else
local file = args[1]
if file:match( '%.gif$' ) or file:match( '%.png$' ) then
file = 'Icôneinv ' .. file
else
file = 'Icôneinv ' .. file .. '.png'
end
icon = '[[Fichier:' .. file .. '|32x32px|link=' .. ( link or '' ) .. '|' .. ( title or '' ) .. '|class=pixel-image]]'
end
return icon .. ( category or '' )
end
return p