Entrée vide
["arme"] = {
Name = "",
Image = "",
Type = "",
Family = "",
Rarity = "",
Introduced = "",
Enchants = "",
Variants = "",
Variants2 = "",
Variants3 = "",
Variants4 = "",
},
Description
Key | Value (valeur) | Description |
---|---|---|
Name | "Hache" | Nom de l'arme |
Image | "Battlestaff (MCD).png" | Image de l'arme |
Type | "melee" | Type ou catégorie de l'arme (melee / distance) |
Family | "Épée" | Famille de l'arme (à laquelle ses variantes se rapportent) |
Rarity | "unique" | Rareté de l'arme (commun/rare/commun-rare/unique) |
Introduced | "Dungeons Bêta" | Introduit dans la mise à jour : |
Enchants | "Butin" | Enchantement(s) présent(s) sur l'arme |
Variantes Si l'arme possède des variantes, alors insérez les noms des armes | ||
Variants | "Lance de chance" | 1ère variante |
Variants2 | "Lance chuchotante" | 2ème variante |
Variants3 | "Épée sinistre" | 3ème variante |
Variants4 | "Voleur de cœurs" | 4ème variante |
[voir | modifier | historique | purger]La documentation ci-dessus est insérée depuis Module:Armes/data/doc.
--MERCI DE BIEN VOULOIR RESPECTER L'EXEMPLE PRÉSENT PLUS BAS OU DE PRENDRE EXEMPLE SUR DES ENTRÉES DEJA REALISÉES
local WeaponData = {
["Weapons"] = {
-- ___________________________________________________________________________________________________________
-- ________________________________________________ EXEMPLE ______________________________________________
-- ___________________________________________________________________________________________________________
["arme"] = { --nom à désigner pour afficher l'arme
Name = "arme", --nom de l'arme
Image = "", --image à utiliser
Type = "", --arme de melee/distance
Family = "", --famille de l'arme (à laquelle ses variantes se rapportent)
Rarity = "", --rareté de l'objet [commun/rare/commun-rare/unique]
Introduced = "Mise à jour", --introduit dans la mise à jour : ""
Enchants = "", --enchantement disponible
Variants = "", --variante 1
Variants2 = "", --variante 2
Variants3 = "", --variante 3
Variants4 = "", --variante 4
},
-- _________________________________________________________________________________________________________
-- ________________________________________________ MELEE _______________________________________________
-- _________________________________________________________________________________________________________
--Gantelets------------------------------------------------
["Gantelets"] = {
Image = "Gauntlets (MCD).png",
Type = "melee",
Family = "Gantelets",
Rarity = "commun-rare",
Variants = "Bandages de combattant",
Variants2 = "Boxeurs",
Variants3 = "Poings de l'âme",
Introduced = "Dungeons Bêta",
},
["Bandages de combattant"] = {
Image = "Fighter's Bindings (MCD).png",
Type = "melee",
Family = "Gantelets",
Rarity = "unique",
Variants = "none",
Variants2 = "none",
Introduced = "Dungeons Bêta",
},
["Boxeurs"] = {
Image = "Maulers (MCD).png",
Type = "melee",
Family = "Gantelets",
Rarity = "unique",
Enchants = "Fureur",
Variants = "none",
Variants2 = "none",
Introduced = "Dungeons Bêta",
},
["Poings de l'âme"] = {
Image = "Soul Fists (MCD).png",
Type = "melee",
Family = "Gantelets",
Rarity = "unique",
Enchants = "Résonateur d'énigme",
Variants = "none",
Variants2 = "none",
Introduced = "Dungeons Bêta",
},
-----------------------------------------------------------
--Rapière------------------------------------------------
["Dard d'abeille"] = {
Image = "Bee Stinger (MCD).png",
Type = "melee",
Family = "Rapière",
Rarity = "unique",
Enchants = "Abeille Dynamique",
Variants = "none",
Variants2 = "none",
Introduced = "1.4.3.0",
},
-----------------------------------------------------------
--Hache------------------------------------------------
["Hache"] = {
Image = "Axe (MCD).png",
Type = "melee",
Family = "Hache",
Rarity = "commun-rare",
Variants = "Tison",
Variants2 = "Hache highlandaise",
Introduced = "Dungeons Bêta",
},
["Tison"] = {
Image = "Firebrand (MCD).png",
Type = "melee",
Family = "Hache",
Rarity = "unique",
Enchants = "Aura de feu",
Variants = "none",
Variants2 = "none",
Introduced = "Dungeons Bêta",
},
["Hache highlandaise"] = {
Image = "Axe (MCD).png",
Type = "melee",
Family = "Hache",
Rarity = "commun-rare",
Enchants = "Étourdi",
Variants = "none",
Variants2 = "none",
Introduced = "Dungeons Bêta",
},
-----------------------------------------------------------
-- ____________________________________________________________________________________________________________
-- _________________________________________________ DISTANCE _______________________________________________
-- ____________________________________________________________________________________________________________
--Arbalète explosive------------------------------------------------
["Arbalète explosive"] = {
Image = "Exploding Crossbow (MCD).png",
Type = "distance",
Family = "Arbalète explosive",
Rarity = "commun-rare",
Introduced = "Dungeons Bêta",
Variants = "Lanceur de carreaux enflammés",
Variants2 = "Arbalète qui implose",
Traits = "Prime",
},
},
}
return WeaponData