Zanahoria

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Este artículo trata sobre el alimento normal. Para la variante dorada, véase Zanahoria dorada. Para el objeto que controla los cerdos con montura, véase Caña con zanahoria.
Zanahoria
Carrots Age 0 JE2 BE2.pngCarrots Age 1 JE2 BE2.pngCarrots Age 2 JE2 BE2.pngCarrots Age 3 JE2 BE2.png
Color de rareza

Común

Renovable

Si

Apilable

Si (64)

Restaura

3 (Half Hunger.svgHunger.svg)

Una zanahoria es un objeto que puede ser comido o plantado por el jugador.

Obtención[editar | editar código]

Rotura[editar | editar código]

Véase también: Fortuna

El botín es calculado por una distribución binominal: 2 objetos son fijos, luego se intenta la caída de otro objeto tres veces con una tasa de éxito de alrededor del 57% para producir los 0–3 objetos adicionales. Cada nivel del encantamiento Fortuna aumenta el número de intentos en uno.

Generación natural[editar | editar código]

Las parcelas agrícolas de las aldeas tienen un 20% (15) de probabilidad de tener zanahorias.

Botín de criaturas[editar | editar código]

Los zombis, zombis desérticos , y los aldeanos zombis tienen un 2.5% (140)de probabilidad de soltar ya sea un lingote de hierro, una zanahoria o una patata cuando son matados por un jugador o un lobo domesticado. Esto se incrementa un 1% (1100) por cada nivel de Botín. Esto les da a las zanahorias las siguientes probabilidades de ser soltadas:

  • 1120 (0.83%)
  • 11600 (1.83%) con Botín I
  • 17600 (2.83%) con Botín II
  • 23600 ( 3.83%) con Botín III

Chest loot[editar | editar código]

Objeto Estructura Contenedor Cantidad Probabilidad
Edición Java
Carrot Puesto de saqueadores Cofre 3 a 5 57,5 %
Shipwreck Supply chest 4 a 8 44,9 %
Edición Bedrock
Carrot Cofre de regalo Cofre 1 a 2 50 %

Usos[editar | editar código]

Véase también: Hunger management

To eat a carrot, press and hold use while the carrot is selected in the hotbar. Eating a carrot restores 3 (Half Hunger.svgHunger.svg) hunger and 3.6 hunger saturation.

Farming[editar | editar código]

Véase también: Crop farming

Carrots can be farmed and harvested on farmland. Planted carrots take 7 stages to grow, and go through 4 visually distinct stages. Mature carrot crops drop 2 to 5 carrots (over 3 per crop harvested on average). Bone meal can be used on carrots. Using a tool enchanted with fortune increases the maximum number of carrots dropped by 1 per level.

Villager farmers break fully grown carrots, and may pick up the carrots also.

Rabbits find and eat carrot crops, decreasing its growth stage by 1. The crops do not drop any carrots when eaten.

Breeding[editar | editar código]

Carrots can also be used to breed and attract pigs and rabbits.

Villagers can pick up carrot items to become willing, which allow them to breed. Villagers require 12 carrots to become willing.

Trading[editar | editar código]

Novice-level Farmer villagers have a 25% (14)‌[Solo Edición Bedrock] or 40% (25)‌[Solo Edición Java] chance to buy 22 carrots for an emerald.

Crafting ingredient[editar | editar código]

Composting[editar | editar código]

Placing a carrot into a composter has a 65% chance of raising the compost level by 1.

Sounds[editar | editar código]

Block[editar | editar código]

Plantilla:Sound table/Block/Crop

Item[editar | editar código]

Plantilla:Sound table/Entity/Food

Data values[editar | editar código]

ID[editar | editar código]

Edición Java:

Icon Dec Hex Block name
Icon Dec Hex Block name

Edición Bedrock:

Icon Dec Hex Block name
Icon Dec Hex Block name

Block data[editar | editar código]

Véase también: Data values

En Edición Bedrock, carrots use the following data values: Zanahoria/DV

Block states[editar | editar código]

Véase también: Block states

Zanahoria/BS

Advancements[editar | editar código]

Plantilla:Load advancements

History[editar | editar código]

Edición Java
1.4.212w34aCarrot JE1.png Added carrots.
Crops Age 0 JE1 BE1.png Crops Age 1 JE1 BE1.png Crops Age 2 JE1 BE1.png Carrots Age 3 JE1 BE1.png Added carrot crops.
Carrots can be obtained only as a rare drop from zombies.
August 28, 2012Dinnerbone released an image of a saddled pig being controlled with a carrot on a stick. Wheat was considered as a "fuel" along with carrots,[1] but Dinnerbone eventually decided on carrots.[2]
12w34aCarrots can now be used to craft golden carrots.
12w36aCarrots can now be found in villages.
Carrots are now used to breed pigs.
Carrots are now used to craft carrot on a stick.
12w37aCarrot JE2 BE1.png The texture of carrots has now been changed. The texture has been changed to singular carrot, with the tooltip changed to reflect this.
1.513w04aBone meal now grows carrots by 1 stage instead of fully growing it. The player might not see it grow, because some stages look the same.
1.814w02aCarrots now restore 3 (Half Hunger.svgHunger.svg) points and 3.6 hunger saturation, instead of 4 (Hunger.svgHunger.svg) and 4.8 hunger saturation.
Farmer villagers now buy 15–19 carrots for 1 emerald.
14w04aFarmer (profession) villagers now harvest fully grown carrots.
Villagers can now be made willing using 12 carrots.
14w27aAdded rabbits, which can be bred and/or tamed using carrots. Rabbits also grief carrot crops.
Carrots are now used to craft rabbit stew.
14w34aRabbits can no longer be tamed.
1.915w38aThe drop chances have now been slightly improved from an average of 2 35 per crop harvested to 2 57.
1.1317w47aPrior to The Flattening, this block's numeral ID was 141, and the item's 391.
18w11aCarrots can now generate in the chests of shipwrecks.
1.1418w43aCarrot JE3 BE2.png The texture of carrots has now been changed.
Carrots Age 0 JE2 BE2.png Carrots Age 1 JE2 BE2.png Carrots Age 2 JE2 BE2.png Carrots Age 3 JE2 BE2.png The textures of carrot crops have now been changed.
18w47aCarrots can now generate in the chests of pillager outposts.
19w03aPlacement and breaking sounds have now been added to carrots.
Placing a carrot into the new composter has a 50% chance of raising the compost level by 1.
19w05aCarrots now have a 65% chance of increasing the compost level in a composter by 1.
1.1519w34aBees can now pollinate carrot crops.
Edición Pocket Alpha
v0.8.0build 2Carrot JE2 BE1.png Added carrots.
Crops Age 0 JE1 BE1.png Crops Age 1 JE1 BE1.png Crops Age 2 JE1 BE1.png Carrots Age 3 JE1 BE1.png Added carrot crops.
Carrots can be obtained by killing zombies.
build 3Carrots now have a chance to drop when tilling grass blocks.
build 4Carrots are no longer dropped by tilling grass blocks.
v0.9.0build 1Carrot crops now naturally spawn in villages.
Carrot now used to breed pigs.
v0.12.1build 1Carrots now restore hunger instead of health.
Brown robed villagers can now harvest fully grown carrot crops.
Carrots can now be used to craft golden carrots.
v0.13.0build 1Carrots can now be used to breed rabbits.
Carrots can now be used to craft rabbit stew.
v0.15.0build 1Carrots are now used to craft carrot on a stick.
v0.16.2Carrots can now be found in a chest inside the large house in snowy tundra and snowy taiga villages.
Edición Pocket
1.0.4alpha 1.0.4.0Farmer villagers now buy 15–19 carrots for 1 emerald.
Carrots can now be picked up by villagers and become willing.
Edición Bedrock
1.2.0beta 1.2.0.2Carrots can now be found inside of bonus chests.
1.4.0beta 1.2.14.2Carrots can now be found inside shipwreck chests.
1.10.0beta 1.10.0.3Carrots can be found in the new pillager outposts.
Carrot JE3 BE2.png The texture of carrots has now been changed.
Carrots Age 0 JE2 BE2.png Carrots Age 1 JE2 BE2.png Carrots Age 2 JE2 BE2.png Carrots Age 3 JE2 BE2.png The textures of carrot crops have now been changed.
1.11.0beta 1.11.0.1Carrots can now be used to fill up composters.
beta 1.11.0.4Trading has now been changed, farmer villagers now have a 25% chance to buy 22 carrots for an emerald.
1.14.0beta 1.14.0.1Bees can now pollinate carrot crops.
Edición de Consolas Legacy
TU14CU1 1.04 Patch 11.0.1Carrot JE2 BE1.png Added carrots.
Crops Age 0 JE1 BE1.png Crops Age 1 JE1 BE1.png Crops Age 2 JE1 BE1.png Carrots Age 3 JE1 BE1.png Added carrot crops.
1.90 Carrot JE3 BE2.png The texture of carrots has now been changed.
Carrots Age 0 JE2 BE2.png Carrots Age 1 JE2 BE2.png Carrots Age 2 JE2 BE2.png Carrots Age 3 JE2 BE2.png The textures of carrot crops have now been changed.
1.91 Carrots can now be used to fill up composters.
Edición New Nintendo 3DS
0.1.0Carrot JE2 BE1.png Added carrots.
Crops Age 0 JE1 BE1.png Crops Age 1 JE1 BE1.png Crops Age 2 JE1 BE1.png Carrots Age 3 JE1 BE1.png Added carrot crops.

Carrots "item"[editar | editar código]

Artículo principal: Direct item forms of blocks
A sección le falta información sobre
  • Bedrock Edition history (addition, changes made)
  • Pick Block functionality
  • Displayed names. 
Por favor expanda el sección para incluir esa información. Puede haber más detalles en la página de discusión.
Edición Java
1.4.212w34aRoot Vegetables Age 0 (texture) JE1 BE1.png Carrots have an extra, unobtainable item form corresponding to its block ID, which uses the newly planted texture. It can be obtained via the /give command or inventory editors with numeric item ID 141.
?The item is called Carrots.
1.814w25aThe direct item form of carrots has been removed from the game. It can no longer exist as an item in any way, only as a placed block.

Issues[editar | editar código]

Los problemas relacionados con "zanahoria" se mantienen en el rastreador de problemas. Informar (en inglés) en esta página sobre los errores que encuentres.

Gallery[editar | editar código]

References[editar | editar código]