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Plantilla:Guide nav

Esta guía es una descripción general simplificada de todos los cambios en la Bountiful Update (Java Edition versiones 1.8.x), que supone al menos cierta familiaridad con The Update that Changed the World (Versiones de Java Edition 1.7.x).

Criaturas

Nuevo

Endermite
Endermite Revision 2
Chance to spawn when a player or enderman teleports using an ender pearl.
  • Plantilla:Xp (when killed by a player or tamed wolf)
  • Usually despawns within 2 minutes after they spawn.
Guardian
Guardian Revision 1
Spawns in ocean monuments.

Plantilla:Drop Plantilla:Drop Plantilla:Drop Plantilla:Drop (if killed by fire)

  • Plantilla:Xp (when killed by a player or tamed wolf)
  • Attacks squid and players with a beam.
  • When on land it flops around but remains hostile.
  • The player will also get damaged with a thorns-like effect if it damages the guardian while their spikes are deployed (as if it's being prickled).
Elder Guardian
Elder Guardian Revision 1
A boss-like variant of Guardians, with greater health, greater size and different appearance.

Plantilla:Drop Plantilla:Drop Plantilla:Drop Plantilla:Drop Plantilla:Drop (if killed by fire)

  • Plantilla:Xp (when killed by a player or tamed wolf)
  • There are 3 elders in each ocean monument.
  • When on land it flops around but remains hostile.
  • A flashing boss guardian will appear on screen when close to the boss guardian, and Mining Fatigue III will be inflicted on the player for 5 minutes.
[[Cnejo Plantilla:Animate Se genera en los mismos biomas en los que se generan las criaturas pasivas.

Plantilla:Drop Plantilla:Drop Plantilla:Drop (cuando se mata por el fuego]] Plantilla:Drop

  • Plantilla:Xp (cuando se mata por un jugador o un lobo domesticado)
  • Los conejos tienen la misma IA que la mayoría de las criaturas pasivas y saltan al azar.
  • Hace pequeños sonidos chirriantes cuando estan heridos o matados.

Cambiado

All mobs
  • Improved AI.
  • Now show a glow of a slightly different color when hurt.
Villagers Plantilla:Animate
  • Now have a system for distinguishing professions (colored clothes) and career
  • Farmer (Brown robe): Farmer, Fisherman, Shepherd and Fletcher / Librarian (White robe): Librarian / Priest (Purple robe): Cleric / Blacksmith (Black apron): Armorer, Weapon Smith and Tool Smith / Butcher (White apron): Butcher, Leather worker.
  • When struck by lightning, they turn into witches.
  • Have a head slot where helmets and other items can be applied.
  • Only breed when willing.
    • The first time a specific trade is done, the villager will become willing; any other time there's a 1 in 5 chance it will become willing again.
    • When a baby villager is born, both parents lose their willingness.
    • Villagers become willing to breed by consuming food: 3 bread or 12 potatoes or 12 carrots.
    • Finding out a villager's willingness in survival is achieved by counting the amount of xp given when trading:
      • Normal trading yields 3–6 experience points.
  • Changes to the farmer (profession) villager AI:
    • Harvest, collect and replant grown potato, carrot & wheat crops.
    • Craft wheat into bread.
    • Share food with other villagers.
Wither skeletons Wither Skeleton Revision 1
  • Hitbox has been changed from 2.5 to 3 blocks.
Zombie pigmen Zombified Piglin JE3 BE2
  • Adult zombie pigmen will forgive after a short time (and lose the aggression speed boost), but will continue to attack until the player escapes their aggression distance.
  • Baby zombie pigmen are now always hostile to players who have ever attacked them.
  • The only way to obtain gold nuggets and gold ingots from zombie pigmen, is now for the player to kill them, whether it's through combat, potions, or player-activated mechanisms such as manually lit TNT.
  • If killed without player intervention, zombie pigmen now only drop rotten flesh.
  • The weapon holding position of zombie pigmen has now been changed.
Endermen Enderman
  • Walk slightly faster.
  • Naturally aggressive towards endermites.
    • No longer hostile to non-pearl spawned endermites.
Blazes Blaze JE1 BE1
  • Walk slightly faster.
Silverfish Silverfish
  • Will stop occasionally before moving again (similarly to most mobs).
Sheep Plantilla:Animate
  • Drop mutton when killed.
Giants Zombie JE2 BE1
  • Can wear armor that is properly rendered.
  • Removed AI.
Human Steve
  • Removed AI.
Iron golems Iron Golem JE1 BE1
  • No longer attack the player while in creative.
  • Attack and are attacked by zombies, skeletons, creepers, spiders, cave spiders, slimes, magma cubes, and blazes without provocation.
Snow golems Snow Golem JE1 BE1
  • Snow golems below layer 64 no longer leave a trail of snow.
Wolves Plantilla:Animate
  • Tamed and untamed wolves attack skeletons and wither skeletons without provocation, similar to how untamed wolves attack sheep in the wild.
Tamed ocelots & Tamed wolves Tamed Wolf with Red Collar JE1 BE1
Plantilla:Animate
  • Tamed and untamed wolves attack skeletons and wither skeletons without provocation, similar to how untamed wolves attack sheep in the wild.
Esqueletos y esqueletos wither Plantilla:Animate
  • Huye de los lobos en lugar de contraatacar.
Arañas y arañas de cueva Plantilla:Animate
  • Ya no se puede trazar una línea de visión a través de bloques opacos.

Blocks

Nuevo

Diorite
Diorite JE1 BE1
Ingredientes Receta de fabricación
Cobblestone +
Nether Quartz

2
  • Pico
  • Decoration block.
Andesite
Andesite JE1 BE1
Ingredientes Receta de fabricación
Diorite +
Cobblestone

2
  • Pico
  • Decoration block.
Granito
Ingredientes Receta de fabricación
Nether Quartz +
Diorite


  • Pico
  • Decoration block.
Polished Diorite
Polished Diorite JE1 BE1
Ingredientes Receta de fabricación
Diorite

4
  • Pico.
  • Decoration block.
Polished Andesite
Polished Andesite JE1 BE1
Ingredientes Receta de fabricación
Andesita
  • Pico
  • Decoration block.
Polished Granito
Ingredientes Receta de fabricación
Granito
  • Pico
  • Decoration block.
Prismarine
Prismarine JE1 BE1
Ingredientes Receta de fabricación
Fragmento de prismarina

  • Prismarine generate in ocean monuments.
  • Pico
  • The cracks in prismarine appear to slowly change color between brown, blue, gray and purple.
Prismarine Ladrillos
Ingredientes Receta de fabricación
Fragmento de prismarina

  • Prismarine Ladrillos generate in ocean monuments.
  • Pico
  • Decoration block.
Dark Prismarine
Dark Prismarine JE1 BE1
Ingredientes Receta de fabricación
Fragmento de prismarina +
Ink Sac

  • Dark prismarine generate in ocean monuments.
  • Pico
  • Decoration block.
Sea Lantern
Sea Lantern JE1
Ingredientes Receta de fabricación
Fragmento de prismarina +
Prismarine Crystals

  • Pico
  • Decoration block.
  • Used as a light source.
Wet Sponge
Wet Sponge JE1 BE1
  • Dropped by Elder Guardians
  • Generates in ocean monuments
  • Any
  • Can be dried in a furnace.
Red Arenisca

Archivo:Red Arenisca JE1 BE1.png

Archivo:Cut Red Arenisca JE1 BE1.png

Archivo:Chiseled Red Arenisca JE1 BE1.png

Nombre Ingredientes Receta de fabricación
Red Arenisca Arena roja

Cut Red Arenisca Red Arenisca

4
Chiseled Red Arenisca Red Arenisca Slab

  • Pico
  • Decorative building blocks.
Red Arenisca Stairs and Slabs Archivo:Red Escaleras de arenisca (N) JE1 BE1.png

Archivo:Red Arenisca Slab JE1 BE1.png

Nombre Ingredientes Receta de fabricación
Red Escaleras de arenisca Red Arenisca

4
Red Arenisca Slab Red Arenisca

6
  • Pico
  • Decorative building blocks.
Iron Trapdoor
Iron Trapdoor JE1 BE1
Ingredientes Receta de fabricación
Lingote de hierro

  • Pico
Slime Block
Slime Block JE1
Ingredientes Receta de fabricación
Slimeball

  • Any
  • Slime blocks will push and pull each other, along with adjacent blocks, when at least one of them is moved by a sticky piston.
    • Allows for moveable contraptions.
Banner Plantilla:Animate
Ingredientes Receta de fabricación
Matching Wool +
Stick

  • Axe
  • Crafted like signs, but with one color of wool instead of planks.
  • Stacks up to 16.


Fence for all wood types. Plantilla:Animate
Ingredientes Receta de fabricación
Tablones de abeto o
Tablones de abedul o
Tablones de jungla o
Acacia Planks o
Dark Oak Planks +
Stick

33333
  • Axe
  • Acts like a barrier for mobs and players.
Fence Gate for all wood types. Plantilla:Animate
Ingredientes Receta de fabricación
Stick +
Tablones de abeto o
Tablones de abedul o
Tablones de jungla o
Acacia Planks o
Dark Oak Planks

  • Axe
  • Acts like a barrier for mobs and players.
Door for all wood types. Plantilla:Animate
Ingredientes Receta de fabricación
Tablones de abeto o
Tablones de abedul o
Tablones de jungla o
Acacia Planks o
Dark Oak Planks

33333
  • Axe
  • Can be opened and closed.
Coarse Dirt
Coarse Dirt JE1 BE1
Ingredientes Receta de fabricación
Dirt +
Grava

  • Shovel
  • Now craftable and naturally generates in Giant Tree Taiga variants, Mesa Forest Plateau Mutated Mesa Plateau, Shattered Savanna and Shattered Savanna Plateau biomes.
  • Was formerly called "grassless dirt", and had the same appearance as normal dirt, was not craftable, dropped normal dirt when broken, and was not available in the creative inventory.
Barrier
Barrier JE1 BE1
  • Cannot be broken in survival
  • Acts like bedrock, but is completely transparent.
  • Can be used to create impenetrable boundaries.

Cambiado

Chiseled Stone Ladrillos
Ingredientes Receta de fabricación
Stone Ladrillo Slab

  • Now craftable.
Cracked Stone Ladrillos
Nombre Ingredientes Receta de fundición
Cracked Stone Ladrillos Stone Ladrillos +
Cualquier combustible


  • Can now be obtained by smelting stone Ladrillos.
Mossy Cobblestone
Mossy Cobblestone JE2 BE1
Ingredientes Receta de fabricación
Cobblestone +
Vines


  • Now craftable.
  • Changed texture.
Mossy Stone Ladrillos
Ingredientes Receta de fabricación
Stone Ladrillos +
Vines


  • Now craftable.
Cobblestone Stairs
Cobblestone Stairs JE4 BE5
  • Renamed from "Stone Stairs" to "Cobblestone Stairs"
Furnace
Furnace JE2 BE1
  • When a furnace runs out of fuel, the smelting progress will rewind at 2× speed.
  • Empty furnaces will only accept fuel and empty buckets in the fuel slot, unless a command forces it to.
Beacon
Beacon JE4 BE1
  • Beacon light beams change color when going through stained glass and stained glass panes.
    • Making it feed into multiple stained glass blocks/panes will combine the colors.
  • Beam now goes through all blocks that don't completely block light: Ice, water and leaves.
Hay Bale
Hay Bale Axis Y JE1 BE1
  • Rebalanced how they heal and accelerate the growth of horses.
    • Now do it nine times as fast.
Packed Ice
Packed Ice JE1 BE2
  • Mined faster with a pickaxe.
Mushroom blocks Plantilla:Animate
  • When harvested with silk touch enchantment, they drop blocks with corresponding mushroom texture (red or brown) on all sides, rather than the one with spores.
Sponge
Sponge JE2 BE2
  • Reintroduced sponge to survival mode, with new behavior and texture.
  • Sponge turns into wet sponge when it soaks up water.
    • Water particles appear around the sponge when this happens.
  • Sponge destroys water blocks from 5 blocks away in a kind of sphere.
  • Sponge soaks up water, only when some water is touching it.
Door Plantilla:Animate
  • Stack to 64.
  • The crafting recipe for doors gives three doors instead of one.
  • Door item textures were given more detail, to be consistent with the item textures of the new doors.
  • "Wooden Doors" have been renamed to "Oak Doors".
Dispenser
Dispenser JE2 BE1
  • Can place pumpkins or wither skeleton skulls to spawn golems and withers respectively.
    • Will only place them if the body of the golem or wither is already built, in a valid configuration.
  • Can place command blocks with pre-configured commands.
Button
Oak Button (S) JE1 BE1
  • Can be placed on the ceiling and on the ground.
Redstone Comparator
Redstone Comparator (S) JE2 BE1
  • Can now detect what way an item frame is rotated.
Redstone Repeater
Redstone Repeater JE4 BE1
  • No longer emit light.
Daylight Sensor Plantilla:Animate
  • Can be inverted with a right click, which changes the color of the nine "sensors" to change to a blue hue.
    • Reaches full strength at the opposite time than it would when set to normal.
    • This can allow for a light that turns on at night rather than day, without the need of a NOT gate
Activator Rail Plantilla:Animate
  • Powered activator rails will shake minecarts, causing riders (players or mobs) to dismount.

Objetos

Nuevo

Prismarine Crystals Prismarine Crystals JE1 BE1
  • Drop from guardians.
  • Used to craft sea lanterns.
Fragmento de prismarina Archivo:Fragmento de prismarina JE1 BE1.png
  • Drops from guardians.
  • Used to craft all three kinds of prismarine blocks and sea lanterns.
Raw Mutton Raw Mutton JE2 BE1
  • Drops from sheep.
  • Restores Plantilla:Hunger and 1.2 saturation.
  • Can be cooked into cooked mutton.
Cooked Mutton Cooked Mutton JE2 BE1
Ingredientes Receta de fundición
Raw Mutton +
Cualquier combustible


  • Restores Plantilla:Hunger and 9.6 saturation.
Raw Rabbit Raw Rabbit JE2 BE1
  • Drops from rabbits.
  • Restores Plantilla:Hunger and 1.8 saturation.
  • Can be cooked into cooked rabbit.
Cooked rabbit Cooked Rabbit JE2 BE1
Ingredientes Receta de fundición
Raw Rabbit +
Cualquier combustible


  • Restores Plantilla:Hunger and 6 saturation.
Rabbit Stew Rabbit Stew JE1 BE1
Ingredientes Receta de fabricación
Cooked Rabbit +
Carrot +
Baked Potato +
Any Mushroom +
Bowl


  • Restores Plantilla:Hunger and 12 saturation.
Rabbit Hide Rabbit Hide JE2 BE1
  • Drops from rabbits.
  • Can be crafted in a 2×2 arrangement to produce leather.
Rabbit's Foot Rabbit's Foot JE2 BE1
  • Rarely drops from rabbits.
  • Brewed to make a Potion of Leaping.
Spawn Egg

(Endermite, Guardian and Rabbit)

Plantilla:Animate
  • Can be obtained only via creative inventory.
  • Have the same function as other spawn eggs

Potions

Nuevo

Potion of Leaping
Ingredientes Receta de Alquimia
Rabbit's Foot +
Awkward Potion



  • Leaping

Non-mob entities

Nuevo

Armor Stand Armor Stand JE1
Ingredientes Receta de fabricación
Stick +
Smooth Stone Slab

Itself
  • Can be used to decoratively display armor (including pumpkins, mob heads and player heads).
    • Armor can be right-clicked to equip the armor stand.
    • Armor can be equipped by dispensers aimed at any part of the stand.

Cambiado

Arrow Arrow JE2 BE1
  • Behave differently underwater.
    • They will lose all velocity after a few blocks and slowly fall.
    • Fire arrows will be immediately extinguished.
Minecart with TNT Minecart with TNT JE1 BE1
  • Can be ignited with a flame enchanted bow.
  • Explosions no longer stack linearly.
Item Frame Item Frame JE1 BE1
  • Can be seen from further away.
  • Items in item frames can now face eight different directions, instead of just four.
  • Item frames can give off a signal detected by comparators, based on the direction the present item is facing.
  • Improved position handling.
Painting Painting JE1 BE1
  • Improved position handling.

Estructuras

Nuevo

Ocean Monument Ocean Monument JE1 BE1 Deep Oceans No
  • Elder Guardian
  • Guardian
  • Spawns Guardians in perimeter, and therefore can be farmed
  • Loot includes gold

Gameplay

Nuevo

Spectator Mode
  • It can only be accessed and reversed via /gamemode, either using spectator, sp, or 3.
  • It is the default gamemode on the debug world type.
  • Like in creative mode, only the Void and /kill can damage/kill a spectator.
  • Their player model in the inventory is completely invisible.

Cambiado

Enchanting
  • * Enchanting now costs from 1 to 3 pieces of lapis lazuli as well as XP.
    • The XP cost is 1–3 levels – the same number as the lapis lazuli the player spend.
  • The player still needs the same minimum total levels to unlock it.
  • The actual enchantment calculations are the same.
  • One and only one of the possible enchantments will be displayed in the tooltip.
  • The enchantments the player would get on a specific kind of tool, will not change until the enchantment happens.
    • This enchantment seed is stored per player.
  • Leveling up takes longer.
  • Level V enchantments can now appear on an item, without the use of an anvil.
  • Looting now gives an extra 1% chance of getting rare loot per level.
Anvil repairing
  • Costs reduced to balance out with the new enchanting system.
  • Renaming items costs only 1 level.
  • Repairing cost now increases exponentially (1, 2, 4, 8...).
  • Repairing costs can no longer be kept down by renaming items.
Trading
  • Villagers of specific professions (colored clothes), can have distinct careers.
  • Existing villagers keep already unlocked trades.
  • Villagers start out with 2–4 trades unlocked.
  • Trading gives experience to the player.
  • The disabled trade arrow has a descriptive tooltip.
  • Villagers of the same career will have the same trades, but they will differ in price/item amount.
Life Bar
  • Has a new animation for damage, that shows how many hearts the player just lost.
Adventure mode
  • Block mining and placement is impossible by default.
  • Block hitboxes no longer appear in Adventure mode if interaction with the block is impossible.
  • The CanDestroy NBT tag can be used to determine which blocks can be allowed to be broken with what tool (see above for usage).
  • The CanPlace NBT tag determines which blocks can be placed on top what blocks (see above for usage).
Creative mode
  • Players can create a copy of a block-entity in their hotbar, including all NBT data pressing
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, or command on Mac.
  • Players can damage entities, even if they are flagged as invulnerable.
Sprinting
  • Sprinting while flying now affects movement speed.
Teleporting
  • Is now smoother and seamless.
  • Conserves the player's velocity and rotation by default.
  • Is much more accurate than a single block.
Item tooltips
  • Show the internal name for use in commands (
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mode).
Particles
  • Can be summoned using the /particle command.
  • Changed the particle effect when landing on a block.
    • Before, the particles were arranged in a circumference.
    • It looks a lot more scattered, but it's still radial.
Player list
  • Improved the health objective display on the player list.
  • Will fall back to textual display if space is scarce, with colors (green/yellow/red) to show different health levels.
  • Additional health will squash the display together to fit.
  • Groups together teams.
  • Sorts players alphabetically by name.
  • Player list shows the faces of the skin of players.

Achievements

Nuevo

Plantilla:Achievements/JE

Enchantments

Nuevo

Enchantment Max Level Applicable Items Notes
Depth Strider III
  • Increases underwater movement speed.

Tipos de mundo

Nuevo

Customized world type Customized Biome
  • Highly customizable terrain generation.
  • There are 4 pages to customize the world.
    • Page 1: customizes generation of structures, chance of lake generation, size of certain structures, biome type and size, and sea level.
    • Page 2: customizes the ore distribution for dirt, Grava, Granito, diorite, andesite, coal, iron, gold, redstone, diamond and lapis.
    • Page 3 & 4: Expert customization of the terrain generation.
Customized on pages 1 and 2
Debug mode world type Debug World Type 14w26b
  • Useful for resource pack makers. Hold sneak and cycle through "World Type" option to select it.
  • Other world options are not available.
  • Only Spectator mode can be enabled upon spawn, but it can be reverted through commands once inside.
  • All possible blocks with all possible data values (not IDs), are generated throughout a single plane.
  • Every block state generates only once.
  • Blocks may not be placed or destroyed.
None






Plantilla:Guide nav This guide is a simplified overview of all the changes in the Combat Update (Java Edition 1.9.x releases), which assumes at least some familiarity with the Bountiful Update (Java Edition 1.8.x releases).

Criaturas

Nuevo

Shulker Plantilla:Animate
  • Shulkers spawn during generation of end cities.
  • Plantilla:Xp (when killed by a player or tamed wolf)
  • Shulkers can be stood on like a block.
  • When attacking, shulkers open their shell and will shoot projectiles with the appearance of white sea urchins.
  • Shulkers do not despawn in Peaceful, but will not attack or target players.
Skeleton trap horse
Skeleton Trap Revision 1
  • Skeleton trap horses spawned from a fraction of lightning strikes during a thunderstorm.

Skeleton horse: Plantilla:Drop

  • Plantilla:Xp (when killed by a player or tamed wolf)

Skeleton: Plantilla:Drop Plantilla:Drop

  • Plantilla:Xp, plus Plantilla:Xp per equipment piece (when killed by a player or tamed wolf)

Spawned Equipment Plantilla:Drop Plantilla:Drop

  • When a player comes within 10 blocks of the skeleton trap horse, lightning strikes it.
    • When struck, the skeleton trap horse transforms into a skeleton horseman.
    • It will also spawn 3 additional skeleton horsemen in the vicinity.
  • Each skeleton is equipped with an enchanted iron helmet and an enchanted bow, and have damage immunity for 3 seconds after spawning.
  • Skeleton trap horse despawns after 15 minutes if not triggered.

Cambiado

All mobs
  • Improved AI.
  • Mobs now can be pushed by other mobs.
  • Added/Changed sounds for some mobs.
  • To have chance to spawn left-handed mobs.
Creepers, Skeletons and Zombies Plantilla:Animate
  • They must be closer to notice players wearing the corresponding mob head.
  • Skeletons now hold their bows at their sides when not aiming.
Tamed Wolves and Ocelots Plantilla:Animate
Plantilla:Animate
  • Their deaths are now announced to their owners in chat, even if unnamed.
Ender Dragon Ender Dragon
  • The ender dragon can be respawned by placing one end crystal on each side of the exit portal at any one of the three blocks of that side.
    • While respawning, beams shoot out of these crystals, that will reset all the pillars and when done they blow up and spawn the dragon.
    • Subsequent dragons will spawn new gateways up to a total of 20, but won't create new dragon eggs and will only drop 500 experience instead of the usual 12,000.
    • When the dragon is respawned, the circle of pillars and the crystals reappear.
      • Explosion particles appear on the tops of the pillars as they are being rebuilt.
  • The fight has been changed to be more similar to the one on the console edition.
  • They can no longer take damage from snowballs, eggs or fishing rods.
  • Its attacks have been changed:
    • The "charge" attack has been given a great amount of knockback.
    • Breathes fire/purple particles (called "dragon breath") while on top of the portal.
      • During the attack, it knockbacks and damages all players on all angles in the vicinity (as if hitting with other body parts).
        • Immediately charges the player right after.
      • Right-clicking the dragon's breath cloud with an empty bottle will turn in into dragon breath.
        • It is used to transform splash potions into lingering potions.
    • Shoots special projectiles at the player called "ender acid".
      • These produce a dragon breath cloud on impact and light the ground on fire.
    • While on top of the portal arrows will bounce back and be set on fire.
  • NBT tags can determine the dragon's phase.
  • Its AI was changed:
    • It sometimes returns to the center of the island to "perch" on top of the portal and shoot dragon breath.
      • It charges right after.
    • Defends the Obsidianaa pillars more, the further the fight progresses.
    • Flies back to the portal once it gets killed, to complete its animation.
  • No longer teleports through Nether portals or End portals.
  • Can no longer ride anything.
  • Can no longer have status effects.
  • Summoning it with /summon will now stay in the same position no matter what.
    • Unlike summoning a dragon with {NoAI:1b}, it will still flap its wings.
    • These dragons do not show their boss health bar, nor do they take damage from any attack other than /kill.
Iron Golem Iron Golem JE1 BE1
  • Iron golems all have 100% knockback resistance.
Pigs Pig JE2 BE1
  • Pigs can be led and bred with potatoes and beetroots, in addition to carrots.
Rabbit Plantilla:Animate
  • Rabbits now only spawn in specific biomes. Even in these biomes, spawn chance is somewhat reduced.
  • When rabbits are destroying carrot crops, now reduces the growth stage by 1 level, only removing the crop block entirely if the growth stage was 0.
  • Rabbits are much smaller.
  • Killer bunnies no longer naturally spawn.
Snow Golem Plantilla:Animate
  • Snow golems' pumpkin now can be removed with shears.
    • Will not drop pumpkin.
Zombie Villager Plantilla:Animate
  • Zombie villagers now have different textures based on the profession and career of the original villager.
    • The profession is restored once cured but not its trades.

Blocks

Nuevo

Name Image Obtaining Tool Required Uses
Chorus Flower Plantilla:Animate
  • Chorus flowers can be found on the top of the chorus trees.
Axe
  • Chorus flowers will break if the supporting block below is broken.
    • It only drops when mined directly.
  • Chorus flowers can only be planted on end stone in any dimension.
  • Chorus flowers will show a dead texture when it stops growing.
Chorus Plant
Chorus Plant JE1 BE1
  • Chorus plants can be found in the part of the chorus trees.
Axe
  • Chorus plants will break in quick succession if the supporting chorus plant below is broken.
Dragon Head
Dragon Head
  • Dragon heads generate on the bows of end ships.
Any
  • While a player wears the dragon head and moves, the head's mouth opens and closes repeatedly.
  • When powered with redstone while dragon heads are placed on a solid block, the jaw starts to open and close.
    • They will keep the mouth position of the exact moment it was unpowered.
End Rod
End Rod JE1 BE1
Ingredientes Receta de fabricación
Blaze Rod +
Popped Chorus Fruit

4
  • End rods generate in the end cities.
Any.
  • End rods are placeable horizontally and vertically.
  • End rods used as a lighting source with the same brightness as torches.
  • Unlike torches, end rods have the hitbox.
End Stone Ladrillos
Ingredientes Receta de fabricación
End Stone

4
  • End stone Ladrillos generate in the end cities.
Pickaxe
  • End stone Ladrillos can be used as a decorative block.
Purpur Block
Purpur Block JE1 BE1
Ingredientes Receta de fabricación
Popped Chorus Fruit

  • Purpur blocks generate in the end cities.
Pickaxe
  • Purpur blocks can be used as a decorative block.
Purpur Pillar
Purpur Pillar Axis Y JE1 BE1
Ingredientes Receta de fabricación
Purpur Slab

  • Purpur pillars generate in the end cities.
Pickaxe
  • Purpur pillars can be used as a decorative block.
Purpur Slab
and
Purpur Stairs
Purpur Slab JE1 BE1

Purpur Stairs JE1 BE1
Ingredientes Receta de fabricación
Purpur Block

6
Ingredientes Receta de fabricación
Purpur Block

4
  • Purpur slabs and stairs generate in the end cities.
Pickaxe
  • Purpur slabs and purpur stairs can be used as decorative blocks.
End Gateway
End Gateway
Generates in End Gateway structures. N/A
  • Teleports entities to corresponding gateways elsewhere in the End.
Grass Path
Grass Path JE1 BE1
  • Can be obtained by right-clicking grass block with any tier of shovel, this will consume one durability on the shovel.
Shovel (drops dirt)
  • Grass paths can be used as a decorative block.
Beetroot Crops Plantilla:Animate
  • Created by planting beetroot seeds on farmland.
Any
  • Drops multiple beetroots and beetroot seeds when fully grown.
Frosted Ice Plantilla:Animate
  • Created by walking on water using frost walker boots.
Any
  • Breaks after a few seconds, allowing players to create temporarily bridges across water.
Chain Command Block and Repeating Command Block Chain Command Block JE2 BE1

Repeating Command Block JE2 BE1
  • Obtainable through commands.
N/A
  • While activated, chain command blocks run a command when an adjacent command block runs a command.
  • While activated, repeating command blocks run a command every tick.
Structure Block Plantilla:Animate
  • Obtainable through commands.
N/A
  • Can be used to save and load structures.

Cambiado

Name Changes
All blocks
  • Added/Changed sounds for some blocks.
Anvil
  • Renaming an item does not increase the repair cost for a future repair/rename anymore.
Beacon
  • Beacons will now drop the items placed in them and will keep the item in the beacon after reloading the world.
  • Beacons will drop any contained item when exiting the GUI.
  • Effect duration depends on pyramid levels, 9 seconds plus 2 seconds per level (formerly a constant 9 seconds).
  • Beacons now immediately activate when placed on valid pyramids.
Brewing Stand
  • Brewing stands now require blaze powder to be able to use.
    • One piece of blaze powder can add 20 fuels in the brewing stand.
    • It removes 1 from fuel every time the player puts an ingredient in.
Cactus
  • Cactus will break if lava is adjacent.
  • Cactus will break if water or lava is in the block above.
Cauldron
  • Buckets now can be filled from a full cauldron.
Cobweb
  • Cobweb will now drop itself when cut with shears.
Daylight Sensor
  • Daylight sensors no longer emit a signal at night when sufficiently shaded.
Dead Bush
  • Dead bushes now drop 0–2 sticks when broken.
Dispenser
  • Dispensers now equip pumpkins on the heads of players, mobs and armor stands.
Door
  • Doors are now placed facing left/right depending on which half of the block the player clicks on unless neighboring doors cause them to place a certain way.
Glass Pane and Iron Bars
  • Glass panes or iron bars without any connecting blocks are now 2x2 pixels in footprint.
Hay Bale
  • Falling onto a hay bale does only 20% of normal fall damage.
Trapdoor
  • Trapdoors no longer require supporting blocks.
  • An open trapdoor may be climbed like a ladder if it is directly above a ladder and on the same side of the block.

Objetos

Nuevo

Name Image Obtaining Uses
Beetroot
Beetroot JE1 BE1

Beetroots can be harvested from beetroot crops.

  • Beetroots give Plantilla:Hunger hunger points when eaten.
  • Beetroots can be used to craft beetroot soup.
  • Beetroots can also be used to craft rose red dye.
Beetroot Soup
Beetroot Soup JE1 BE1
Ingredientes Receta de fabricación
Beetroot +
Bowl


  • Beetroot soup give Plantilla:Hunger hunger points when eaten.
Beetroot Seeds
Beetroot Seeds JE1 BE1

Beetroot seeds can be harvested from beetroot crops. Additionally beetroot seeds can be found in villages or loot chests.

  • Beetroot seeds are used to grow beetroots.
Chorus Fruit
Chorus Fruit JE1 BE1

Chorus fruits can be obtained by breaking chorus plants.

  • Chorus fruits give Plantilla:Hunger hunger points when eaten.
  • Chorus fruits will teleport entity to a random nearby location when eaten, like an enderman.
  • Chorus fruits can be eaten even if the player's hunger bar is full, similar to golden apples.
  • Chorus fruits can be cooked in the furnace to obtain popped chorus fruits.
Dragon's Breath
Dragon's Breath JE1 BE1

The dragon's breath can be obtained by scooping up the ender dragon's breath attack or dragon fireball clouds in an empty bottle.

  • The dragon's breath can be used to brew lingering potions with a splash potion.
Elytra
Elytra (item) JE1 BE1
Broken Elytra (item) JE1 BE1

Elytra can be found on end ships within an item frame.

  • Players can enter to glide when equipped in the "chestplate" slot.
  • Elytra take damage at a rate of 1/s when working.
  • When durability reaches 1, the elytra stop working until they are repaired. Elytra will never fully break.
  • The elytra texture defaults to the cape texture if the player owns a cape.
End Crystal
End Crystal (item) JE1 BE1
Ingredientes Receta de fabricación
Glass +
Eye of Ender +
Ghast Tear

  • The item form of end crystal.
  • It will summon an end crystal when using it on bedrock or Obsidiana.
    • Summoned end crystals have no bottom plate, unlike normal end crystals.
Popped Chorus Fruit
Popped Chorus Fruit JE1 BE1
Ingredientes Receta de fundición
Chorus Fruit +
Cualquier combustible


  • Popped chorus fruits are no longer be edible.
  • Popped chorus fruits can be used to craft purpur blocks.
Shield
Shield JE1
Ingredientes Receta de fabricación
Any Planks +
Lingote de hierro

  • New tool used for blocking incoming attacks.
    • If the player holds right click while being attacked, the damage inflicted is reduced, and the shield loses durability.
  • Hitting a shield with an axe has a chance to disable the shield for 5 seconds.
  • Shields can be combined with banners to transfer its pattern to it.
  • Using planks to repair shields.
Tipped Arrow
and
Spectral Arrow
Arrow of Luck JE1 BE1
Spectral Arrow (item) JE1
Ingredientes Receta de fabricación
Arrow +
Matching Lingering Potion

8
Ingredientes Receta de fabricación
Glowstone Dust +
Arrow

2
  • New types of arrow.
  • Will imbue a potion effect when a tipped arrow hitting a mob or player.
    • Spectral arrow imbues the Glowing effect for 10 seconds.
  • For effects with duration, the duration is 18 that of the corresponding potion.
Shulker Spawn Egg
Shulker Spawn Egg JE1 BE2
  • Available in the creative inventory.
  • Can be used to spawn Shulkers.

Cambiado

Name Changes
All items
  • Added sounds for some items.
  • Now shows animation for variant states in the hotbar/inventory for some items.
Armor
  • Armor points count for less as the attack strength increases: each Plantilla:Health done by the attack reduces the effective defense points by Plantilla:Armor, but not below 20% of the armor points.
Axe
  • Hitting a player who is blocking with a shield using an axe has a chance to disable the player's shield for 5 seconds.
Boat
  • Added spruce, birch, jungle, acacia and dark oak variants.
    • Crafted from 5 same variant planks, with the shape just as it was before.
    • The previous "Boat" is now called "Oak Boat".
  • Boats have a new model, with a pair of paddles on it.
Enchanted Golden Apple
  • Enchanted golden apples are now uncraftable.
  • Now have Plantilla:EffectLink II for 20 seconds (heal Plantilla:Health in total) and Plantilla:EffectLink IV for 2 minutes (providing 16♥ × 8 points of absorption health).
Ender Pearl
  • Ender pearls now can be thrown in creative mode.
  • Ender pearls have a cool down time every time they are used.
Glowstone Dust and Redstone
  • They can no longer be added to extended or tier-II potions respectively.
Shears
  • Shears are no longer be able to be enchanted with Silk Touch.
  • Shears now lose durability when used to break any block.
  • Cobweb will now drop itself when cut with shears.
Sword
  • Swords can no longer be used for blocking.
  • New defensive sword "sweep" attack when swinging the sword while crouching or standing.
    • Mobs near the attacker are knocked back and receive 1♥ damage.
Splash Water Bottle
  • Splash water potion extinguishes any fire block that it's thrown at, as well as a maximum of five of them in the vicinity.

Non-mob entities

Cambiado

All entities
  • Added sounds for some entities.
Arrow Arrow
  • Arrows now bounce off of creative mode players, where as before they would pass straight through.
  • Arrows now take the thrower's motion into account.
Boat Plantilla:Animate
  • Boats are faster, and no longer will crash and break on the shore.
  • Using the left and right keys will now turn the boat.
    • Using the mouse will no longer turn the boat.
    • Using the mouse, the player can look fully 90 degrees to the left or the right, but not behind.
    • Holding the sprint keys no longer have any effect.
  • Boats now sink when there's water above it, instead of floating upwards.
  • The player cannot use or attack while the boat is in motion.
  • Mobs and armor stands can go into boats, with a maximum of two.
  • Riding a boat no longer subjects water-sensitive mobs to being damaged by water, and no longer protects sunlight-sensitive mobs from being damaged by sunlight.
  • Boats now come in 6 different wood type variants.
Projectiles
  • Projectiles now take the thrower's motion into account.

Effects

Nuevo

Glowing
Glowing JE1

The Glowing received when hit by spectral arrows.

Makes entity's outline glow, even through non-transparent blocks.

Levitation
Levitation JE1 BE1

The Levitation received when hit by shulker projectiles.

Makes entity involuntarily float high into the air.

Luck
Luck JE1

The Luck received by the potion of Luck.

Increases the luck attribute by 1 per level.

Bad Luck
Bad Luck JE1

The Bad Luck cannot be obtained in normal.

Decreases the luck attribute by 1 per level.

Potions

Nuevo

Lingering Potion
Ingredientes Receta de Alquimia
Dragon's Breath +
Any Splash Potion



  • The effect is the same as the original splash potion.
  • Thrown like a splash potion.
    • Leaves a patch of the potion particle effect on impact.
      • Entities that walk into it get the effect.
Potion of Luck

Can only be obtained in creative inventory.

  • Luck (5:00)
Uncraftable Potion

Cannot be obtained in normal.

  • No effects.

Cambiado

Extended Potion of Poison and extended Potion of Regeneration
  • Decreased duration for these potions.
    • It has been changed to 1:30, was 2:00.
Potion of Harming
Potion of Slowness
  • Potions of Slowness can no longer be made using a potion of Water Breathing.
Potion of Strength
  • Potion of Strength has been changed to Plantilla:Health increase, was 130% increase.
Potion of Weakness
  • All recipes for the potion of Weakness were removed except using a water bottle.
  • Potion of Weakness has been changed to Plantilla:Health decrease, was 0.5 (♥ × 14) decrease.


Estructuras

Nuevo

Outer end island
Small End Islands
Outer end islands can generate in every direction from the main island, separated by a gap of about 1,000 blocks. No
  • Plantilla:EntityLink
  • Chorus trees and end cities generate here.
Plantilla:EnvLink
End gateway JE2 BE1
A new end gateway generates near the edge of the main island each time the ender dragon is defeated. None None
  • The way to the outer islands.
  • Up to 20 gateways can be generated.
Plantilla:EnvLink
Chorus Tree JE1 BE1
Chorus trees generate on the outer islands of the end. None None
  • They consist of chorus plants and chorus flowers; A chorus flower will generate at the top of each branch.
  • The player can grow a new chorus tree by planting a flower on a block of endstone.
Plantilla:EnvLink
EndCityEntrance JE1 BE1
End cities generate on the outer islands of the end. Yes
  • Plantilla:EntityLink
  • End cities are dungeon-type structure fashioned like a branching tower.
End ship
End Ship JE1 BE1
End ship has an 80% chance of being generated with an end city. Yes
  • Plantilla:EntityLink
  • End ships appear to sail away from what appears to be a pier.
Plantilla:EnvLink
Igloo top Revision 1

Igloo bottom JE1 BE1
Igloos spawn randomly in Ice Plains and Cold Taiga (but not the Hills variant). Yes
  • Plantilla:EntityLink
  • Plantilla:EntityLink
  • Igloos can be a shelter for the player.
  • Some igloos have a stone Ladrillo basement.
    • A cleric villager and a cleric zombie villager always spawn in the iron bars.
    • Always spawns a splash potion of Weakness and a golden apple. It hinting the player to use these on the zombie to turn him into the villager.

Cambiado

All structures
  • Rebalanced chest loot.
Plantilla:EnvLink Archivo:Obsidiana Pillar JE1 BE1.png
  • Obsidiana pillars now generate in a circle around the exit portal.
  • Some of the shorter pillars now generate with iron bars.
Plantilla:EnvLink Exit portal (empty)
  • The exit portal is pre-generated, but without the dragon egg and portal blocks.
Plantilla:EnvLink OakHouse
  • Farms now include beetroot crops.
Plantilla:EnvLink Swamp hut JE1 BE1
  • Witch huts now always spawn with a witch.

Gameplay

Nuevo

Plantilla:EffectLink
  • A meter shows up after switching items or attacking.
  • Damage done now depends on the fullness of the meter, and attack does 20%–100% of normal damage as the meter fills.
  • Plantilla:EffectLink and Plantilla:EffectLink will cause the meter to fill faster or slower.
Plantilla:EnvLink
  • Players now can use both hands to perform different actions using the left and right mouse buttons.
    • For example, if a player has a pickaxe in their main hand and a torch in their other hand, right clicking will place the torch.
  • Added an extra inventory slot called the offhand slot.
  • Pressing
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will switch whatever item is selected in the hotbar with the item in the offhand (including no item).
  • The offhand slot is displayed next to the hotbar when it's not empty (left for right-hand players and vice versa).
  • Only the main hand can be used for breaks blocks or attacks.
Gliding
  • Players now can glide when equipped elytra.
  • To glide, the player must press the jump key when in mid-air, then the elytra spread apart like insect wings and the player enters a glide.
  • Player can aim their view around to turn or adjust the pitch. Losing altitude increases speed, and gaining altitude decreases speed.
    • Trying for too high a pitch reduces the player's lift.
  • Directly hitting any surface while gliding causes damage proportional to flight speed.

Cambiado

Achievements
  • Overpowered
    • Description changed from "Build" to "Eat" an enchanted golden apple.
Plantilla:EffectLink
  • Damage done by tools has been rebalanced:
Tool Attack speed Attack damage Damage/Second (DPS)
Sword 1.6 4♥♥ 5♥♥♥ 6♥♥♥ 7♥♥♥♥ 4♥♥ 6.4 8 9.6 11.2 6.4
Shovel 1 2.5♥ × 1.25 3.5♥ × 1.75 4.5♥ × 2.25 5.5♥ × 2.75 2.5♥ × 1.25 2.5 3.5 4.5 5.5 2.5
Pickaxe 1.2 2♥ 3♥♥ 4♥♥ 5♥♥♥ 2♥ 2.4 3.6 4.8 6 2.4
Axe 0.8 0.8 0.9 1 1 7♥♥♥♥ 9♥♥♥♥♥ 9♥♥♥♥♥ 9♥♥♥♥♥ 7♥♥♥♥ 5.6 7.2 8.1 9 7
Hoe 1 2 3 4 1 1♥ 1 2 3[note 1] 4[note 1] 1
Other 4 1♥ 4[note 1]
Fishing
  • Luck of the Sea and the Luck effect affect fishing again, and effects stack. Each point increases the weight of treasure by 2, decreases the weight of fish by 1, and decreases the weight of junk by 2.
Plantilla:Healthbar Hardcore
  • Upon death the player now can choose to respawn in spectator mode rather than the world being deleted.
Heads-up display
  • Status effect icons are now displayed on the HUD on the right hand corner.
    • They are ordered by the time of infliction from right to left.
    • Positive effects are on the top row and negative effects on the bottom row.
    • Effects that are about to run out blink.
Plantilla:EffectLink
  • Health regenerates faster when saturation is non-zero and the hunger bar is at 20.
  • Health regeneration increases exhaustion more.

Enchantments

Nuevo

Enchantment Max Level Applicable Items Notes
Mending I
  • When an item with the enchantment is held or equipped (in the main hand, offhand, or armor slots), collected experience orbs repair the item at a rate of 2 durabilities per XP instead of adding the XP to the player's total experience.
Frost Walker II
  • If moving on ground (not falling, jumping, or flying), any still water blocks with air above within a radius of 2 + level around the block being moved to will be turned into frosted ice.
    • Frosted ices cannot be obtained in normal.
    • Frosted ices naturally melt fairly quickly with light and show the breaking texture.
  • Incompatible with Depth Strider.

Cambiado

Lure
  • Lure is no longer affects the chances of catching things, only the delay.
Protection
  • Protection bonuses are now linear instead of quadratic.
Sharpness
  • Each Sharpness level now adds Plantilla:Health damage to the base damage at level I and an additional 0.5 (Plantilla:Health × 0.25) for each additional level, down from a flat 1.25 (Plantilla:Health × 0.625) per level.
Silk Touch
  • Silk Touch can no longer be added to shears.

Others

Nuevo

Subtitle
  • Subtitles are mainly intended for players who are hard of hearing, deaf or play with sounds off. They can also be used for hearing quieter sounds.
    • Mobs have individualizing subtitles, for example "Creeper hisses".
    • "<" or ">" points in the direction in which the sound is coming from if the sounds are offscreen.





Plantilla:Guide nav

This guide is a simplified overview of all the changes in the Frostburn Update (Java Edition 1.10.x releases), which assumes at least some familiarity with the Combat Update (Java Edition 1.9.x releases).

Criaturas

Nuevo

Polar Bear
Polar Bear Revision 1
  • Polar bears spawn in ice plains, ice mountains and ice plains spikes biomes.

Plantilla:Drop or Plantilla:Drop

  • Plantilla:Xp (when killed by a player or tamed wolf)
  • When hit, the adults will attack the player, the cubs will run away.
  • Adults will always attack the player when cubs are around.
  • Polar bear cubs will follow adults.
  • Polar bears can swim fast in water.
Husk
Husk JE1 BE1
  • 80% of zombies spawned under the sky in desert, desert hills and desert M biomes will be husks.

Plantilla:Drop Plantilla:Drop Plantilla:Drop Plantilla:Drop

  • Plantilla:Xp (Plantilla:Xp if it's a baby), plus Plantilla:Xp per equipment piece (when killed by a player or tamed wolf)

Spawned Equipment Plantilla:Drop Plantilla:Drop Plantilla:Drop Plantilla:Drop Plantilla:Drop

  • Husks behave like a normal zombie.
  • Husks do not burn in sunlight.
  • Husks apply Plantilla:EffectLink when attacking.
    • Plantilla:EffectLink is only applied if husk has an empty hand.
Stray
Stray JE1 BE3
  • 80% of skeletons spawned under the sky in ice plains, ice mountains and ice plains spikes biomes will be strays.

Plantilla:Drop Plantilla:Drop Plantilla:Drop

  • Plantilla:Xp, plus Plantilla:Xp per equipment piece (when killed by a player or tamed wolf)

Spawned Equipment Plantilla:Drop Plantilla:Drop Plantilla:Drop

  • Strays behave like a normal skeleton.
  • Strays shoot arrows of Plantilla:EffectLink (0:30) at the target.

Cambiado

All mobs
  • Mobs now can shoot while in a boat.
Enderman Enderman
  • Endermen now can spawn in the Nether.
  • Endermen now can pick up netherrack.
Skeleton Skeleton JE5 BE3
  • Burning skeletons now have a 50% chance of shooting flaming arrows.

Blocks

Nuevo

Bone Block
Bone Block Axis Y JE1 BE1
Ingredientes Receta de fabricación
Bone Meal

  • Can be found in the part of fossils.
Pickaxe
  • Can be crafted back to 9 bone meal.
Magma Block
Magma Block JE1 BE1
Ingredientes Receta de fabricación
Magma Cream

  • Can be generated in the Nether between Y=23 and Y=37.
Pickaxe
  • Mobs and players take 1♥ damage every second while standing on the magma blocks.
    • If sneaking, wearing Frost Walker-enchanted armor, or under the Plantilla:EffectLink effect, they will not take damage.
  • Magma blocks will remove the water block on top randomly.
Nether Wart Block
Nether Wart Block JE1 BE1
Ingredientes Receta de fabricación
Nether Wart

Any
  • Can be used as a decorative block.
  • Cannot be crafted back to nether wart.
Red Nether Ladrillos
Ingredientes Receta de fabricación
Nether Wart +
Nether Ladrillo

Pickaxe
  • Can be used as a decorative block.
Structure Void
Structure Void (item) JE1
  • Obtainable through commands.
N/A
  • A technical block used for saving and loading structures.

Cambiado

Dispenser Dispenser JE2 BE1
  • Dispensers can now equip shields onto players.
Hardened Clay Terracotta JE1 BE1
  • Stained clays have been renamed from "<Color> Stained Clay" to "<Color> Hardened Clay".

Objetos

Cambiado

Chorus Fruit and Ender Pearl Plantilla:Animate
  • They now can teleport riders from their mounts.
Firework Rocket Firework Rocket JE1 BE1
  • Firework rocket recipe now produces three rockets rather than only one.
Fishing Rod Fishing Rod JE1 BE1
  • Fishing rod now can pull items to the player.

Biomes

Cambiado

Plains and Sunflower Plains Plains tree
  • They now have a few oak trees.
Ice Plains, Ice Mountains and Ice Plains Spikes Snowy Tundra
  • They now don't spawn passive mobs other than rabbits and polar bears.
Mesa Badlands
  • Hardened clay no longer generate more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.
  • In addition to the normal 2 blobs of gold ore below Y=32, it also attempts to generate 20 blobs between Y=32 and Y=79.

Estructuras

Nuevo

Name Image Generation Consists of Description
Plantilla:EnvLink Plantilla:Animate
Plantilla:Animate
Fossils generate in the underground in deserts, swamplands and their M and hills variants.
  • Bone Block
  • Coal Ore
  • Fossils look like the skulls and spines of giant extinct creatures.
Plantilla:EnvLink
Badlands mineshaft JE1 BE1
Mineshaft generated in mesa will be a mesa mineshaft.
  • The midpoint of mesa mineshaft is near sea level.
  • Uses dark oak wood for wooden structures.
Plantilla:EnvLink
SpruceHouse
Villages made from spruce wood can generate in taiga biomes.
  • Similar to other village types, but made from different materials.
Plantilla:EnvLink
ZombieVillageBrightened
Villages have a small chance of generating as a zombie village.
  • All generated villagers are instead zombie villagers. These zombie villagers don't despawn.
  • There are no doors or torches in the village.

Cambiado

Mineshaft Old Mineshaft
  • Features generate differently if above ground.
    • Cave spider spawners no longer generate if sky light is 8 or more.
    • Wooden structures no longer generate if above is air or sky light is 8 or more.
    • Rails in corridors are more complete if sky light is below 8.
Village Plantilla:Animate
  • Villages are no longer restricted by biome boundaries, meaning that a village that starts in a valid biome can now spread into an adjacent invalid biome.
  • Villages now generate in taigas (but not variants).
  • Village structures now made with the wood type in that biome.
  • In savanna villages, acacia log is used instead of cobblestone.
  • Blacksmiths and churches now always use cobblestone.
  • Paths are now made with different material depending on the existing terrain.
    • If replacing grass blocks, the path is made from grass path.
    • If replacing water or lava, the path is made from planks.
      • In desert villages, smooth Arenisca is used instead of planks.
    • If replacing Arena, Arenisca, or red Arenisca the path is Grava on top of cobblestone.
      • In desert villages, Arenisca is used instead of Grava and cobblestone.
Huge mushroom Plantilla:Animate
  • Huge mushrooms now have a chance of generating twice as tall as normal.
Cave Round Cave
  • No longer turn adjacent Arena blocks in the ceiling into Arenisca when generating.
End portal End Portal (Active)
  • Now replace all blocks inside the portal frame ring when activating.

Others

Nuevo

Auto-jump
  • Automatically makes the player jump when running towards a one-block-tall obstacle.




Plantilla:Guide nav This guide is a simplified overview of all the changes in the Exploration Update (Java Edition 1.11.x releases), which assumes at least some familiarity with the Frostburn Update (Java Edition 1.10.x releases).

Criaturas

Nuevo

Vindicator Vindicator JE1 BE1
  • Vindicators only spawn in the new woodland mansions during world generation

Plantilla:Drop

  • Plantilla:Xp, plus Plantilla:Xp per equipment piece (when killed by a player or tamed wolf)

Spawned Equipment Plantilla:Drop

  • One of the two new illagers
  • Hostile towards players and villagers
  • Separates their arms when aggravated, and holds an iron axe in their main hand.
  • When named Johnny, they attack all nearby mobs except other illagers.
Evoker Evoker Revision 1
  • Evokers only spawn in the new woodland mansions during world generation

Plantilla:Drop Plantilla:Drop

  • Plantilla:Xp (when killed by a player or tamed wolf)
  • One of the two new illagers.
  • Hostile towards players and villagers.
  • In battle, they summon vexes and fangs to attack.
    • Raises their arms when casting a spell.
  • Changes any blue colored sheep red within a radius of 16 blocks.
Vex Vex JE1 BE1
  • Only spawn when summoned by an evoker.
  • Plantilla:Xp (when killed by a player or tamed wolf)
  • Can phase through blocks
  • Hostile towards players and villagers
  • Shows red marks when about to attack
  • Holds an iron sword in their main hand
Llama Plantilla:Animate
  • Spawns in Extreme Hills biomes
  • Plantilla:Drop
  • Plantilla:Xp (when killed by a player or tamed wolf)
  • Anything equipped, such as carpets or a chest.
  • All items in their inventory.
  • Attacks by spitting.
    • When hit, they spit at the player, dealing Plantilla:Health damage.
    • If not in a caravan group, they are always aggressive toward wolves.
  • Can be equipped with a carpet for decoration and a chest for storage.
    • Differently colored carpets have different textures when placed on llamas.
    • Amount of storage slots available depends on the strength of the llama.
  • When leashed, up to 10 llamas will be attracted and try to form a caravan.
    • Caravan groups are passive to all mobs.
  • Tamed llamas can be bred with hay bales.

Cambiado

Blaze Blaze JE1 BE1
  • Will take Plantilla:Health damage when hit by a splash water bottle
Creeper Creeper
  • If a creeper is inflicted with a potion effect, its explosion will cause a lingering effect of the potion
Enderman Enderman
  • Will take Plantilla:Health damage when hit by a splash water bottle
Husk Husk JE1 BE1
  • Now try to avoid water
Shulker Shulker

Blocks

Nuevo

Observer Observer JE3
Ingredientes Receta de fabricación
Cobblestone +
Redstone Dust +
Nether Quartz

Pickaxe
  • Outputs a redstone signal when it detects a block update
Shulker Box Plantilla:Animate
Ingredientes Receta de fabricación
Shulker Shell +
Chest

Ingredientes Receta de fabricación
Any Shulker Box +
Matching Dye


Pickaxe
  • Similar to a chest, but keeps its content when broken
    • Cannot be placed inside another shulker box
    • Breaks when pushed by a piston
    • Dispensers will place the shulker box in front of it

Cambiado

Bed Red Bed JE1 BE1
  • If the player clicks on the bed, but is not right beside it, it now shows the message: "You may not rest now, the bed is too far away"
    • Previously the player would get no message, but would be unable to sleep
Cauldron Cauldron JE1
  • Washing dyed leather armor and dyed banners now remove 1 water level from the cauldron
  • Using a water bottle now refills 1 water level to a cauldron
End Gateway End Gateway JE2 BE1
  • Now uses a magenta-colored beam when teleporting entities, rather than yellow
Flower Pot Flower Pot JE2
  • The potted plant can now be removed from the pot, by pressing use
Furnace Furnace (S) 14w25a
  • Iron and golden tools and armor can be smelted into nuggets. Iron and golden horse armor can also be smelted.
    • Yield one iron or golden nugget per item respectively.

Objetos

Nuevo

Shulker Shell Shulker Shell JE1 BE1
  • Has a 50% chance of being dropped by a shulker upon death
  • To make shulker boxes
Totem of Undying Totem of Undying JE1 BE1
  • Evokers will always drop one upon death
  • Holding it in either hand will resurrect the player upon taking lethal damage
  • Gives the player the Absorption and Regeneration effects when activated
  • Does not prevent death by /kill or the Void
  • Has an animation when activated, which uses the item's texture and model
Explorer Map Plantilla:Animate
  • Can be obtained from cartographer villagers
  • Used to locate ocean monuments and the new woodland mansions
  • Works like a map, but shows the outlines of land and a single structure icon
  • Fills in the map with block colors once the player starts exploring the area shown
  • Ocean explorer maps are slightly blue, while woodland explorer maps are slightly brown
Iron Nugget Iron Nugget JE1 BE1
Ingredientes Receta de fabricación
Lingote de hierro

9
Ingredientes Receta de fundición
Iron Sword o
Any iron tools o
Any iron armor o
Any chainmail armor o
Iron Horse Armor +
Cualquier combustible


Zombie Villager,
Wither Skeleton,
Skeleton Horse,
Zombie Horse,
Donkey, Mule,
Elder Guardian,
Husk, Stray,
Polar Bear,
Llama,
Vindicator,
Evoker and Vex
Spawn Eggs
Plantilla:Animate
  • Obtained from the creative inventory.
  • Can be used to spawn the respective mob.

Cambiado

Map Map
  • Now shows the land properly when used in the End
Shield Shield JE1
  • Will now keep enchantment level and durability when crafted with banners

Non-mob entities

Nuevo

Evocation fangs Evoker Fangs Revision 1
  • Only spawn when summoned by an evoker
  • Always deals Plantilla:Health damage, ignoring armor
  • Naturally spawned fangs do not harm illagers

Cambiado

Fireworks Firework Rocket JE1 BE1
  • While flying using elytra, using a firework will give the player a boost for a certain amount of time. This will emit particles when in use.
    • Fireworks stay at the players location until they disappear or explode.
    • Longer flight duration on the rocket will make the boost last longer. You can increase the flight duration of a firework by crafting it with gunpowder in the other slots.
    • Fireworks with an explosion will deal damage at the end of their flight.
  • Firework explosions now hurt surrounding mobs and players.
    • The damage radius of the explosion is about 2-3 blocks and is the same for any shape (large ball, creeper, burst, etc.) and the damage decreases with the distance to the explosion.
    • The damage amount at close range is about 5♥♥♥ without armor on, and with full diamond armor, it equates to about 1♥.
    • Death message is "[player] went off with a bang".

Estructuras

Nuevo

Woodland Mansion Woodland Mansion JE1 BE1
  • Generates in Roofed Forest biomes
  • The structure contains various chests in the different rooms
  • The woodland mansion is a rare structure, which is the only place where illagers spawn naturally and where a totem of undying can be obtained. The structure consists mainly of dark oak planks and cobblestone, and has various chests with loot scattered in it.

Gameplay

Cambiado

Chat
  • Messages can now be 256 characters long instead of 100.
  • Some warnings now appear above the hotbar instead in the chat, like "Press [key] to dismount" had.
    • "You can only sleep at night"
    • "You may not rest now, there are monsters nearby"
    • "This bed is occupied"
    • "Height limit for building is 256 blocks"
    • "Unable to open. Loot not generated yet."
    • "You may not rest now, the bed is too far away"
Shields
  • Now block 100%, as opposed to 66.6%, of the damage dealt in melee combat.
    • Zombies without any weapons will not deal any damage to the player, nor damage the shield's durability.
    • Creeper explosions deal 0 damage to the player.
    • Wither skeletons will not inflict the wither effect when hit by them.
    • Burning zombies will not set the player on fire.
    • Mobs with axes will now disable the shield if they attack a blocking player.
Attack indicator
  • When in crosshair mode, the weapon is fully cooled, and a mob or entity is in range of attack, the attack indicator will be visible and will include a small plus sign (+) underneath the crosshair.

Enchantments

Nuevo

Enchantment Max Level Applicable Items Notes
Curse of Binding I
  • One of the two new 'curse' enchantments, which have negative effects
  • Curse of Binding will bind armor items to you, making you unable to drop it or take it off
    • The item only drops when the player dies
  • Cursed tools, armor and books can be found as loot in some generated structures
Curse of Vanishing I
    • One of the two new 'curse' enchantments, which have negative effects
  • Curse of Vanishing will make the item disappear if the player dies
    • /gamerule keepInventory true will prevent this
  • Cursed tools, armor and books can be found as loot in some generated structures
Sweeping Edge III
  • Can be applied to a sword to increase the damage of the sweep attack.

Cambiado

Mending and Infinity
  • Are no longer compatible with each other on bows when trying to apply them with an anvil or when using the /enchant command.
Anvils

Anvils will no longer apply enchanted books to items, if the result has no effect

    • This can occur if all enchantments on the book are incompatible with existing enchantments on the item.
    • This can also occur if the enchanted book has no enchantments.




Plantilla:Guide nav This guide is a simplified overview of all the changes in the Exploration Update (Java Edition 1.11.x releases), which assumes at least some familiarity with the Frostburn Update (Java Edition 1.10.x releases).

Criaturas

Nuevo

Vindicator Vindicator JE1 BE1
  • Vindicators only spawn in the new woodland mansions during world generation

Plantilla:Drop

  • Plantilla:Xp, plus Plantilla:Xp per equipment piece (when killed by a player or tamed wolf)

Spawned Equipment Plantilla:Drop

  • One of the two new illagers
  • Hostile towards players and villagers
  • Separates their arms when aggravated, and holds an iron axe in their main hand.
  • When named Johnny, they attack all nearby mobs except other illagers.
Evoker Evoker Revision 1
  • Evokers only spawn in the new woodland mansions during world generation

Plantilla:Drop Plantilla:Drop

  • Plantilla:Xp (when killed by a player or tamed wolf)
  • One of the two new illagers.
  • Hostile towards players and villagers.
  • In battle, they summon vexes and fangs to attack.
    • Raises their arms when casting a spell.
  • Changes any blue colored sheep red within a radius of 16 blocks.
Vex Vex JE1 BE1
  • Only spawn when summoned by an evoker.
  • Plantilla:Xp (when killed by a player or tamed wolf)
  • Can phase through blocks
  • Hostile towards players and villagers
  • Shows red marks when about to attack
  • Holds an iron sword in their main hand
Llama Plantilla:Animate
  • Spawns in Extreme Hills biomes
  • Plantilla:Drop
  • Plantilla:Xp (when killed by a player or tamed wolf)
  • Anything equipped, such as carpets or a chest.
  • All items in their inventory.
  • Attacks by spitting.
    • When hit, they spit at the player, dealing Plantilla:Health damage.
    • If not in a caravan group, they are always aggressive toward wolves.
  • Can be equipped with a carpet for decoration and a chest for storage.
    • Differently colored carpets have different textures when placed on llamas.
    • Amount of storage slots available depends on the strength of the llama.
  • When leashed, up to 10 llamas will be attracted and try to form a caravan.
    • Caravan groups are passive to all mobs.
  • Tamed llamas can be bred with hay bales.

Cambiado

Blaze Blaze JE1 BE1
  • Will take Plantilla:Health damage when hit by a splash water bottle
Creeper Creeper
  • If a creeper is inflicted with a potion effect, its explosion will cause a lingering effect of the potion
Enderman Enderman
  • Will take Plantilla:Health damage when hit by a splash water bottle
Husk Husk JE1 BE1
  • Now try to avoid water
Shulker Shulker

Blocks

Nuevo

Observer Observer JE3
Ingredientes Receta de fabricación
Cobblestone +
Redstone Dust +
Nether Quartz

Pickaxe
  • Outputs a redstone signal when it detects a block update
Shulker Box Plantilla:Animate
Ingredientes Receta de fabricación
Shulker Shell +
Chest

Ingredientes Receta de fabricación
Any Shulker Box +
Matching Dye


Pickaxe
  • Similar to a chest, but keeps its content when broken
    • Cannot be placed inside another shulker box
    • Breaks when pushed by a piston
    • Dispensers will place the shulker box in front of it

Cambiado

Bed Red Bed JE1 BE1
  • If the player clicks on the bed, but is not right beside it, it now shows the message: "You may not rest now, the bed is too far away"
    • Previously the player would get no message, but would be unable to sleep
Cauldron Cauldron JE1
  • Washing dyed leather armor and dyed banners now remove 1 water level from the cauldron
  • Using a water bottle now refills 1 water level to a cauldron
End Gateway End Gateway JE2 BE1
  • Now uses a magenta-colored beam when teleporting entities, rather than yellow
Flower Pot Flower Pot JE2
  • The potted plant can now be removed from the pot, by pressing use
Furnace Furnace (S) 14w25a
  • Iron and golden tools and armor can be smelted into nuggets. Iron and golden horse armor can also be smelted.
    • Yield one iron or golden nugget per item respectively.

Objetos

Nuevo

Shulker Shell Shulker Shell JE1 BE1
  • Has a 50% chance of being dropped by a shulker upon death
  • To make shulker boxes
Totem of Undying Totem of Undying JE1 BE1
  • Evokers will always drop one upon death
  • Holding it in either hand will resurrect the player upon taking lethal damage
  • Gives the player the Absorption and Regeneration effects when activated
  • Does not prevent death by /kill or the Void
  • Has an animation when activated, which uses the item's texture and model
Explorer Map Plantilla:Animate
  • Can be obtained from cartographer villagers
  • Used to locate ocean monuments and the new woodland mansions
  • Works like a map, but shows the outlines of land and a single structure icon
  • Fills in the map with block colors once the player starts exploring the area shown
  • Ocean explorer maps are slightly blue, while woodland explorer maps are slightly brown
Iron Nugget Iron Nugget JE1 BE1
Ingredientes Receta de fabricación
Lingote de hierro

9
Ingredientes Receta de fundición
Iron Sword o
Any iron tools o
Any iron armor o
Any chainmail armor o
Iron Horse Armor +
Cualquier combustible


Zombie Villager,
Wither Skeleton,
Skeleton Horse,
Zombie Horse,
Donkey, Mule,
Elder Guardian,
Husk, Stray,
Polar Bear,
Llama,
Vindicator,
Evoker and Vex
Spawn Eggs
Plantilla:Animate
  • Obtained from the creative inventory.
  • Can be used to spawn the respective mob.

Cambiado

Map Map
  • Now shows the land properly when used in the End
Shield Shield JE1
  • Will now keep enchantment level and durability when crafted with banners

Non-mob entities

Nuevo

Evocation fangs Evoker Fangs Revision 1
  • Only spawn when summoned by an evoker
  • Always deals Plantilla:Health damage, ignoring armor
  • Naturally spawned fangs do not harm illagers

Cambiado

Fireworks Firework Rocket JE1 BE1
  • While flying using elytra, using a firework will give the player a boost for a certain amount of time. This will emit particles when in use.
    • Fireworks stay at the players location until they disappear or explode.
    • Longer flight duration on the rocket will make the boost last longer. You can increase the flight duration of a firework by crafting it with gunpowder in the other slots.
    • Fireworks with an explosion will deal damage at the end of their flight.
  • Firework explosions now hurt surrounding mobs and players.
    • The damage radius of the explosion is about 2-3 blocks and is the same for any shape (large ball, creeper, burst, etc.) and the damage decreases with the distance to the explosion.
    • The damage amount at close range is about 5♥♥♥ without armor on, and with full diamond armor, it equates to about 1♥.
    • Death message is "[player] went off with a bang".

Estructuras

Nuevo

Woodland Mansion Woodland Mansion JE1 BE1
  • Generates in Roofed Forest biomes
  • The structure contains various chests in the different rooms
  • The woodland mansion is a rare structure, which is the only place where illagers spawn naturally and where a totem of undying can be obtained. The structure consists mainly of dark oak planks and cobblestone, and has various chests with loot scattered in it.

Gameplay

Cambiado

Chat
  • Messages can now be 256 characters long instead of 100.
  • Some warnings now appear above the hotbar instead in the chat, like "Press [key] to dismount" had.
    • "You can only sleep at night"
    • "You may not rest now, there are monsters nearby"
    • "This bed is occupied"
    • "Height limit for building is 256 blocks"
    • "Unable to open. Loot not generated yet."
    • "You may not rest now, the bed is too far away"
Shields
  • Now block 100%, as opposed to 66.6%, of the damage dealt in melee combat.
    • Zombies without any weapons will not deal any damage to the player, nor damage the shield's durability.
    • Creeper explosions deal 0 damage to the player.
    • Wither skeletons will not inflict the wither effect when hit by them.
    • Burning zombies will not set the player on fire.
    • Mobs with axes will now disable the shield if they attack a blocking player.
Attack indicator
  • When in crosshair mode, the weapon is fully cooled, and a mob or entity is in range of attack, the attack indicator will be visible and will include a small plus sign (+) underneath the crosshair.

Enchantments

Nuevo

Enchantment Max Level Applicable Items Notes
Curse of Binding I
  • One of the two new 'curse' enchantments, which have negative effects
  • Curse of Binding will bind armor items to you, making you unable to drop it or take it off
    • The item only drops when the player dies
  • Cursed tools, armor and books can be found as loot in some generated structures
Curse of Vanishing I
    • One of the two new 'curse' enchantments, which have negative effects
  • Curse of Vanishing will make the item disappear if the player dies
    • /gamerule keepInventory true will prevent this
  • Cursed tools, armor and books can be found as loot in some generated structures
Sweeping Edge III
  • Can be applied to a sword to increase the damage of the sweep attack.

Cambiado

Mending and Infinity
  • Are no longer compatible with each other on bows when trying to apply them with an anvil or when using the /enchant command.
Anvils

Anvils will no longer apply enchanted books to items, if the result has no effect

    • This can occur if all enchantments on the book are incompatible with existing enchantments on the item.
    • This can also occur if the enchanted book has no enchantments.




Plantilla:Guide nav This guide is a simplified overview of all the changes in the World of Color Update (Java Edition 1.12.x releases), which assumes at least some familiarity with the Exploration Update (Java Edition 1.11.x releases).

Criaturas

Nuevo

Parrot Plantilla:Animate
  • All jungle biomes
Plantilla:Drop
  • Plantilla:Xp (when killed by a player or tamed wolf)
  • Passive mob, tamable with seeds.
  • Normally flies around, but sits when tired.
  • They dance if a jukebox is playing music nearby.
  • Feeding it a cookie will cause it to die.
Illusioner Illusioner Revision 1
  • Can only spawn by using the /summon Illusioner command
Plantilla:Drop
  • Plantilla:Xp (when killed by a player or tamed wolf)
  • New Illager type.
  • Affect players with Blindness for 20 seconds, then summon duplicates of themselves

Cambiado

Sheep Plantilla:Animate
  • Changed color texture to match wool colors.
Shulker Plantilla:Animate
Wither Wither JE1 BE1
  • Can no longer break down End gateway blocks.

Blocks

Nuevo

Concrete Plantilla:Animate
  • Created when concrete powder comes into contact with still or flowing water.
Pickaxe
  • Can be used as a decorative block.
Concrete powder Plantilla:Animate
Ingredientes Receta de fabricación
Arena +
Matching Dye +
Grava

8
Shovel
  • Can be used as a decorative block.
  • Can be turned into Concrete if it comes into contact with water.
Glazed terracotta Plantilla:Animate
Ingredientes Receta de fundición
Matching Dyed Terracotta +
Cualquier combustible


Pickaxe
  • Can be used as a decorative block.
  • Can be useful in redstone mechanisms, as blocks pushed by pistons don't stick to it on the side.
Beds for all colors Plantilla:Animate
Ingredientes Receta de fabricación
Matching Wool +
Any Planks

Ingredientes Receta de fabricación
White Bed +
Matching Colored Dye


Axe
  • Can be used to set the player's spawn point and to skip the night.

Cambiado

Wools, banners and shulker boxes Plantilla:Animate

Plantilla:Animate

Plantilla:Animate

  • Changed textures.
    • Purple Shulker Box is unchanged.
Bed Red Bed (N) JE4
  • Renamed to "Red Bed".
  • Can now only be crafted using red wool.
  • Changed texture.
  • Now has a 3D model in the inventory.
  • Beds are made bouncy, though they do not completely reduce all fall damage.
Hardened clay Terracotta JE1 BE1
  • Renamed to Terracotta.
Buttons, levers, redstone torches, torches, and tripwire hooks
  • They can now be placed on Jack o'Lantern (S) JE2 Jack o'lanterns.
Fences, cobblestone walls, glass panes, and iron bars
  • Now connect to the back and underside of stairs

Objetos

Nuevo

Parrot Spawn Egg Parrot Spawn Egg JE1 BE1
  • Available in the creative inventory.
  • Can be used to spawn parrots.
Knowledge Book Knowledge Book JE1
  • Only available with commands.
  • Can be used to unlock recipes.

Cambiado

Map Map
  • Dyed blocks such as banners and terracotta now have unique colors

Non-mob entities

Changed

Minecart with TNT Minecart with TNT JE1 BE1
  • No longer instantly explode when hit with fire charges; instead, they explode as if primed by an activator rail.
Paintings Painting JE1 BE1 Will now try to place the largest possible in the available space it has

Sounds

Nuevo

Xylophone It will be played, if Bone Block will be under the note block.
Bell It will be played, if Block of Gold will be under the note block.
Flute It will be played, if Clay will be under the note block.
Chime It will be played, if Packed ice will be under the note block.
Guitar It will be played, if Wool will be under the note block.

Changed

Fishing Rod
  • Casting
  • Reeling
Eye of Ender
  • Throwing an eye of ender
  • An eye of ender exploding or popping back into item form
  • Putting ender eye in end portal frames (dinging sound)
End portal
  • Completing the end portal and having the portal spawn (evil sound)
Boat
  • Boat paddles
Player
  • Player drowning
  • Player burning
Notifications
  • Completing a challenge advancement
  • Toast notifications

Gameplay

Nuevo

Recipe book
  • Catalogs recipes that are unlocked when the criteria are met.
  • When a recipe is clicked, it will appear in the crafting grid, and can be crafted if materials are available.

Cambiado

Progresos
  • Reemplaza Logros.
  • Se puede personalizar a través de archivos JSON.
  • Actualmente hay 5 pestañas.
Ahora, se puede abrir con la combinación de teclas del teclado L.

Otro

Cambiado

Java
  • La compatibilidad con Java 6 y 7 se eliminó en esta versión, por lo que ahora se requiere Java 8 o posterior.


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