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sandbox4
Edition

Java Edition

Versiones lanzadas
    • Plantilla:Vl
    • Plantilla:Vl

Esta guía es una descripción general simplificada de todos los cambios en las versiones de Java Edition 1.3.x, lo que supone al menos cierta familiaridad con las versiones de Java Edition 1.2.x.

Criaturas

Cambiado

Todas las criaturas
  • Las criaturas ahora pueden aparecer en la parte superior de todas las losas y escaleras al revés
Cerdos Pig JE2 BE1
  • Suelta 1–3 de chuletas de cerdo en lugar de 0–2.
Silverfish Silverfish
  • Will now spawn more silverfish from nearby silverfish blocks more often, when suffering from poison potions.
Creepers Creeper
  • Now have increased knockback effect.
  • Now do more or less damage depending on difficulty:
    • Easy: ~50% less damage
    • Normal: same damage as before
    • Hard: 33 1⁄3% more damage.
Endermen Enderman
  • Now stop in front of the player.
  • Now teleports behind the player when the player swings their sword.
Villagers Plantilla:Animate
  • Will now get a random profession when spawned from spawn eggs.

Bloques

Nuevo

Mena de esmeralda Archivo:Esmeralda Ore JE2 BE1.png
  • Generado en las collinas extremas
  • Pico (de hierro o mejor)
Bloque de esmeralda Archivo:Block of Esmeralda JE1 BE1.png
Ingredientes Receta de fabricación
Esmeralda

  • Pico (Hierro o mejor)
  • Se puede utilizar como bloque decorativo.
Cofre de Ender Ender Chest JE1 BE1
Ingredientes Receta de fabricación
Obsidiana +
Ojo de ender

  • Pico
    • Se suelta cuando se extrae con una herramienta encantada con Toque de seda, de lo contrario, suelta ocho Obsidiana.
  • Puede almacenar elementos por jugador, y a qué contenido se puede acceder desde cualquier lugar en todas las dimensiones.
Gancho de cuerda Tripwire Hook JE1
Ingredientes Receta de fabricación
Lingote de hierro +
Palo +
Cualquier tablón
  • Any
  • Can be used with tripwires to activate redstone.
Tripwire Tripwire
  • Cualquier
  • La forma de bloque de String.
  • Se utiliza para activar ganchos tripwire.
Cocoa Pod Plantilla:Animate
  • Cualquier
  • La forma del bloque de semillas de cacao.
  • Cuando está completamente desarrollado, deja caer granos de cacao adicionales cuando se rompe.
Escaleras de arenisca Archivo:Escaleras de arenisca (N) JE2 BE1.png
Ingredientes Receta de fabricación
Arenisca
  • Pico
  • Se puede utilizar como bloque decorativo.
Spruce, Birch and Jungle Stairs and Slabs Plantilla:Animate

Plantilla:Animate

Ingredientes Receta de fabricación
Tablones de abeto o
Tablones de abedul o
Tablones de jungla
Ingredientes Receta de fabricación
Tablones de abeto o
Tablones de abedul o
Tablones de jungla

222
  • Hacha
Bloquees de construcción decorativos
Leño Plantilla:Animate
  • Solo se puede obtener mediante programas de terceros.
  • Hacha
  • Se puede utilizar como bloque de decoración.

Cambiado

Wooden slabs, and Wooden stairs Oak Slab JE1 BE1

Oak Stairs JE5 BE5

  • Added all wood types.
    • Wooden slabs crafted after the update act like wood.
    • Adjusted hitbox.
Wooden pressure plates Oak Pressure Plate JE3 BE1
  • Can be triggered by arrows.
Leño Oak Log Axis Y JE2 BE1
  • Ahora se puede colocar en 3 direcciones diferentes.
    • La colocación funciona de manera similar a la colocación del pistón.
Hornos Furnace JE2 BE1
  • Ahora puede ser alimentado por herramientas de madera.
  • Ahora devuelva un balde vacío cuando use baldes de lava como combustible.
Hielo Ice JE1 BE1
  • Ahora desaparece en lugar de derretirse cuando se coloca en el Nether, independientemente de la luz.Verificar
  • Ahora se puede obtener usando herramientas encantadas con Toque de seda.
Paneles de cristal Glass Pane JE1 BE1
  • Ahora se puede obtener usando herramientas encantadas con Toque de seda.
Dispensadores Dispenser JE2 BE1
  • Las vagonetas y los barcos ahora se colocarán si hay rieles/agua en su lugar respectivamente.
  • Ahora succionará o colocará agua o lava frente a ellos en lugar de dispensar baldes.
Grava Archivo:Grava JE4 BE2.png
  • Textura cambiada
Palancas Wall Lever (S) JE2-L1
  • Se puede colocar en la parte inferior de los bloques.
Pistónes Piston JE1 BE1
  • Ahora toma 2 ticks de redstone (4 ticks de juego) para extender.
Dinamita TNT JE2 BE1
  • Ahora hace diferentes cantidades de daño dependiendo de la dificultad:
    • Pacífico: sin daños
    • Fácil: ½ menos daño
    • Normal: mismo daño que antes
    • Difícil: ⅓ más de daño.
Verruga del Nether Plantilla:Animate
  • Ahora se puede cultivar en la Superficie y en el End.
Carteles Oak Sign JE1 BE1
  • Ahora apila hasta 16.
  • La fabricación ahora da 3 signos en lugar de 1.
Generadores de criaturas Spawner JE2
  • Se agregaron etiquetas NBT para personalizar aún más las turbas generadas.
    • Solo se puede cambiar usando editores de mapas o mods.
Puertas Oak Door JE3 BE1
  • Ahora muestra su daño cuando los zombis los rompen.
Todas las losas y escaleras
  • Ahora se colocará boca abajo cuando se coloque contra la mitad superior del lado de un bloque.
    • Cuando se colocan boca abajo, se pueden colocar sobre ellos rieles, placas de presión, palancas, puertas, antorchas, antorchas de piedra roja, repetidores, polvo de piedra roja y lechos - El polvo de piedra roja se comporta como una piedra luminosa - Transmite energía horizontalmente y hacia arriba, pero no hacia abajo . Las antorchas de piedra roja no encienden la piedra roja colocada en losas/escaleras encima de ellas.

Objetos

Nuevo

Esmeralda Archivo:Esmeralda JE1 BE1.png
  • Se utiliza para comerciar con los aldeanos
Libro y pluma Book and Quill JE1 BE1
Ingredientes Receta de fabricación
Libro +
Saco de tinte +
Pluma


  • Haga clic derecho para leer o escribir y editar hasta 50 páginas.
  • Al hacer clic en 'Listo' se guarda el texto editado en el libro
  • Al hacer clic en 'Firmar' se elige un título para finalizar el libro

Estructuras

Nuevo

Aldea del desierto Archivo:AreniscaHouse.png Generado en los desiertos Puede generar edificios de herrero con 1 cofre. Aldeanos
  • Variante de aldea del desierto hecha de arenisca en lugar de adoquines y madera.
Pirámide del desierto Desert pyramid JE1 BE1 Genera en desiertos 4 cofres Ninguno
  • Construido con varias clases de Arenisca y lana.
  • Incluye cofre oculto y trampa TNT, con botín que incluye carne podrida, huesos, Lingote de hierros y lingotes de oro, diamantes y Esmeraldas.
Pirámide de jungla Jungle pyramid JE1 BE1 Genera en selvas 2 cofres Ninguno
  • Construido con varios tipos de adoquines.
  • Contiene múltiples trampas de cable trampa que activan dispensadores llenos de flechas.
  • Los cofres de botín incluyen huesos, carne podrida, lingotes de oro, lingotes de hierro, diamantes y esmeraldas.

Tipos de mundo

Nuevo

Biomas grantes Large Biomes Button
  • Generado como mundos predeterminados, pero 16 veces más grande
  • Las playas se parecen mucho a cómo se veían en Java Edition Beta 1.7.3 y versiones anteriores.
Igual que en el mundo normal.






Plantilla:Wip

sandbox4
Edition

Java Edition

Nombre oficial

Pretty Scary Update

Versiones lanzadas
    • Plantilla:Vl
    • Plantilla:Vl
    • Plantilla:Vl
    • Plantilla:Vl
    • Plantilla:Vl

Esta guía es una descripción general simplificada de todos los cambios en la Pretty Scary Update (Java Edition versiones 1.4.x), que supone al menos cierto conocimiento de las versiones Java Edition 1.3.x. Esta guía es una descripción general simplificada de todos los cambios en la Pretty Scary Update (Java Edition versiones 1.4.x), que supone al menos cierto conocimiento de las versiones Java Edition 1.3.x.

Criaturas

Nuevo

Wither Wither JE1 BE1
  • Can only be spawned by placing 4 blocks of soul Arena in a T shape, and putting 3 wither skeleton skulls on top of the three upper blocks (see image below).

Plantilla:Drop

  • 50 (cuando es asesinado por un jugador o un lobo domesticado)
  • Jefe creado por jugadores voladores de tres cabezas disparando proyectiles a cualquier criatura (que no sea no muerto) y jugador
  • Después de aparecer, parpadea en azul, acumula salud, crece ligeramente y es invencible durante unos segundos - Luego explota y comienza a atacar a jugadores y mobs
  • Cada cabeza puede disparar proyectiles, los llamados cabezas de Wither, a diferentes objetivos
    • Dispara dos tipos de proyectiles: uno azul de las cabezas pequeñas, que apunta a las turbas, y uno oscuro de las cabezas grandes, que apunta a los jugadores.
    • Cuando son golpeados por proyectiles, los jugadores obtienen el efecto wither II, que actúa como un efecto más lento de Poison que puede matar y convertir la barra de salud de los jugadores afectados. corazones negros
  • Constantemente regenerars salud
  • Obtiene 'armadura marchita' cuando se reduce a la mitad de su salud, lo que lo hace inmune a flechas
  • Oscurece el cielo cuando se genera en el supramundo
Esqueleto wither Wither Skeleton Revision 1

Plantilla:Drop Plantilla:Drop 5, plus 1–3 per equipment piece (when killed by a player or tamed wolf)

Rare Drops Plantilla:Drop Spawned Equipment Plantilla:Drop

  • Give players wither effect when hitting them
  • Will rarely, depending on difficulty, spawn with the ability to pick up armor, head wear, items, blocks, weapons and tools
    • Items that are picked up will have a 100% chance of dropping after dying
  • More advanced gear is more likely to spawn with mobs when playing on harder difficulties and rarely drops when the mob is killed by players
Zombie Villager Zombie Villager
  • Anywhere in the overworld where the light level is 7 or less
  • Have a 5% chance of spawning instead of a normal zombie.
  • Have a chance of spawning when a villager is killed by a zombie (0% chance in easy, 50% chance in normal, 100% chance in hard).
  • Can be cured into a villager using a golden apple and a splash potion of weakness.
  • Have the same bodies as normal zombies, only the head is different.
Baby Zombie and Baby Zombie Villager Plantilla:Animate
  • Anywhere in the overworld where the light level is 7 or less
  • Smaller and faster than normal zombies.
Witch Witch Revision 2
  • Swamp
  • Witch Hut

They make 1–3 drops of 0–2 items each, for a maximum of 6 items total.

  • Throws splash potions of poison, slowness, weakness, and instant damage at players
Bat Bat Revision 1
  • Spawn in groups of two in the Overworld at a light level of 3 or less on opaque blocks below layer 63.
    • Between October 20 and November 3, they only require a light level of 6 or less to spawn.
    • On Superflat worlds, bats spawn below the top non-air layer, ignoring the usual layer-63 limitation.
None
  • Hang on the ceiling when idle, starts flying when players come near
  • Sleep during the day
  • Don't trigger pressure plates or tripwire

Bloques

Nuevo

Command Block Impulse Command Block JE1
  • Only obtainable using /give <playername> 137
  • Cannot be broken in Survival mode nor without operator permissions
  • Runs editable commands when triggered by redstone
  • Intended for adventure maps
  • Can only be edited by operators in Creative mode, as long as enable-command-block in server.properties is enabled
Beacon Beacon JE4 BE1
Ingredientes Receta de fabricación
Glass +
Nether Star +
Obsidiana

  • Any
    • It will always take exactly 4.5 seconds to break it, regardless of tool used
  • Continuously glows and gives a selected status effect to players within a set amount of blocks while beaming a beacon of light directly upwards
  • Activated by building a solid pyramid of iron/gold/Esmeralda/diamond blocks underneath (can be used interchangeably) and selecting an effect
    • The cheapest configuration requires 9 blocks (one layer), while the best configuration requires 164 blocks (four layers)
  • Unlockable effects, with increasing amounts of required layers of blocks
  • When all 4 layers of blocks underneath are built correctly, a second status effect can be chosen
[[Yunque Plantilla:Animate
Ingredientes Receta de fabricación
Block of Iron +
Lingote de hierro

  • Pico
  • Used for repairing and combining enchanted items as well as for renaming any block or item at the cost of experience levels
    • Tools can also be repaired using one piece of their material
    • Enchantments that are the same are upgraded by one level as long as they are both the same level and the higher level exists
      • Conflicting enchantments will be removed and only the first one will be kept
  • Becomes damaged from using and dropping it
    • Damage persists in the inventory and splits up into 3 categories: Anvil, Slightly Damaged Anvil & Very Damaged Anvil
Flower Pot Flower Pot JE1
Ingredientes Receta de fabricación
Ladrillo

  • Any
  • Lets players plant all kinds of saplings, mushrooms, flowers, cacti, dead shrubs and ferns
    • Right-click it with something to plant it, hit it to get both back
Cobblestone Wall and Mossy Cobblestone Wall Plantilla:Animate
Ingredientes Receta de fabricación
Cobblestone o
Mossy Cobblestone

  • Pickaxe
  • Available in cobblestone and mossy cobblestone variants
  • Behave like fences - Connect to each other, to other blocks and to fence gates & have a 1.5 blocks high collision box
  • Have a different, higher shape in corners and when blocks are placed on them
Mob Head Plantilla:Animate
  • Wither skeletons have a 2.5% chance of dropping a wither skeleton skull when killed by a player or tamed wolf
  • Any
    • If a player head has a custom skin, the skin will be preserved when broken.
  • Can be put on the ground in 16 orientations and hung on walls
  • Can be worn
Wooden Button Oak Button (S) JE1 BE1
Ingredientes Receta de fabricación
Oak Planks

  • Axe
  • Unlike stone buttons, can be activated by arrows
  • When pressed, will stay activated longer that stone buttons
Carrot and Potato Crops Plantilla:Animate

Plantilla:Animate

  • Created by planting carrots and potatoes on farmland.
  • Any
  • Drop multiple carrots or potatoes when fully grown.
Nether Ladrillo Slab Archivo:Nether Ladrillo Slab JE1 BE1.png
Ingredientes Receta de fabricación
Nether Ladrillos

6
  • Pico
  • Can be used as a building block
  • Added in 1.4.6

Cambiado

Chest / Ender Chest Xmas ChestXmas Large Chest
  • When the computer's clock is set to a date between December 24 and 26, Chests and Ender ChestsVerificar become retextured to look like presents.
  • Added in 1.4.6.

Objetos

Nuevo

Potato, Poisonous Potato, and Baked Potato Plantilla:Animate
  • Potatoes can be obtained by farming, as drops (from zombies and zombie villagers), or from chest lootVerificar
  • Poisonous potatoes rarely drop when farming potatoes
Nombre Ingredientes Receta de fundición
Baked Potato Potato +
Cualquier combustible


  • Potatoes can be planted on hydrated soil and drop 1-4 potatoes when fully grown
  • Poisonous potatoes have a 60% chance to poison the player when eaten
  • Potatoes restore Plantilla:Hunger hunger and 0.6 saturation
  • Poisonous potatoes restore Plantilla:Hunger hunger and 1.2 saturation
  • Baked potatoes restore Plantilla:Hunger hunger and 6 saturation
Carrot and Golden Carrot Plantilla:Animate
  • Carrots can be obtained by farming, as drops (from zombies, husks, and zombie villagers), or from chest loot
Nombre Ingredientes Receta de fabricación
Golden Carrot Gold Nugget +
Carrot

  • Carrots can be planted on hydrated soil and drop 2-4 carrots when fully grown
  • Carrots restore Plantilla:Hunger hunger and 3.6 saturation
  • Golden carrots restore Plantilla:Hunger hunger and 14.4 saturation
Carrot on a Stick Carrot on a Stick JE1 BE1
Ingredientes Receta de fabricación
Fishing Rod o
Damaged Fishing Rod +
Carrot

Damaged Carrot on a Stick


  • Used to control pigs
    • When held, it dictates the direction pigs players are riding will head in
  • Nearby pigs flock towards players holding it
  • Pigs start slow but end up going about 5 blocks per second
  • Slowly loses durability when riding pigs
  • The pigs 'eat' the carrot eventually, leaving the player a fishing rod and will require another carrot to continue riding
  • Can be used to give the pig a short speed boost
    • This takes up a chunk of the durability
Pumpkin Pie Pumpkin Pie JE1 BE1
Ingredientes Receta de fabricación
Pumpkin +
Sugar +
Egg


  • Restores Plantilla:Hunger hunger and 4.8 saturation
Nether Star Nether Star JE2 BE1
  • Used to craft the new beacon
  • Glows like an enchanted item
  • When dropped, it cannot be destroyed by explosions and will take more than twice as long to despawn than other items
    • However, it can still be destroyed by fire, lava, and cacti
Music Disc (Wait) Music Disc Wait JE1 BE1
  • Has a chance to drop when a skeleton kills a creeper.
  • Plays the song "Wait" by C418.
  • Added in 1.4.4.
Enchanted Book Enchanted Book
  • Created by enchanting a book using an Enchanting Table.
  • Used to apply enchantments to items using an Anvil.
  • Added in 1.4.6.
Firework Rocket Firework Rocket JE1 BE1
Ingredientes Receta de fabricación Descripción
Paper +
Gunpowder

3
When crafted this way (without a firework star), the rocket does not have explosion effects. More or less Gunpowder affects the Flight Duration
Any Firework Star +
Paper +
Gunpowder

3
Adding more gunpowder increases the duration of the rocket. Up to three gunpowder can be used. Up to five firework stars can also be used with three gunpowder. Up to seven firework stars can be used by using firework stars instead of additional gunpowder. All firework stars explode almost simultaneously when the rocket detonates.
  • Projectiles which can be launched into the air and explode.
  • added in 1.4.6.
Firework Star Firework Star JE1 BE1
Ingredientes Receta de fabricación Descripción
Gunpowder +
Matching Dye +
Extra ingredients (optional)


Up to eight dyes can be added.
One head, gold nugget, feather, or fire charge can be added.
Both the diamond and the glowstone dust can be added with any of the other ingredients.
Matching Firework Star +
Any Dye


Adds a "fade to color" effect to the firework star, overwriting any existing fades.
Up to eight dyes can be added.
Ingredientes Receta de fabricación Descripción
Gunpowder +
Bone Meal o
Lapis Lazuli o
Cocoa Beans o
Ink Sac +
Head o
Gold Nugget o
Feather o
Fire Charge +
Glowstone Dust +
Diamond


[Solo las ediciones Bedrock y Education]
Up to eight dyes can be added.
One head, gold nugget, feather, or fire charge can be added.
Both the diamond and the glowstone dust can be added with any of the other ingredients.
White Firework Star o
Blue Firework Star o
Brown Firework Star o
Black Firework Star +
Bone Meal o
Lapis Lazuli o
Cocoa Beans o
Ink Sac


[Solo las ediciones Bedrock y Education]
Adds a "fade to color" effect to the firework star, overwriting any existing fades.
Up to eight dyes can be added.
  • Used to determine the color and shape of firework explosions.
  • Added in 1.4.6.
Bat and Witch Spawn Eggs Plantilla:Animate
  • Available in the creative inventory.
  • Can be used to spawn the respective mob.

Cambiado

Music Disc (11) Music Disc 11 JE1 BE1
  • Can now drop from creepers killed by skeletons like other music discs.

Potions

Nuevo

Potion of Night Vision
Ingredientes Receta de Alquimia
Golden Carrot +
Awkward Potion



  • Night Vision
Potion of Invisibility
Ingredientes Receta de Alquimia
Fermented Spider Eye +
Potion of Night Vision



  • Invisibility

Non-mob entities

Nuevo

Item Frame Item Frame Revision 1
Ingredientes Receta de fabricación
Stick +
Leather

Plantilla:Drop
  • All items and blocks can be framed
  • Clocks, compasses and maps function
    • Maps show only one marker, the frame itself
    • Mounted maps are marked on copies of the map

Cambiado

Painting Wither (painting texture) JE1 BE1
  • Added a new painting depicting the creation of the Wither.
  • This is the only painting not based on a real painting by Kristoffer Zetterstrand, and is also the only painting to have been added in a post-release version so far.

Estructuras

Nuevo

Witch Hut Swamp hut JE1 BE1
  • Generates in Swamp biomes
  • None
  • Witch
  • The witch hut is a structure, which is the only place where witches spawn naturally. The structure consists mainly of Tablones de abeto and oak logs, and has a cauldron and a crafting table inside it

Enchantments

Nuevo

Enchantment Max Level Applicable Items Notes
Thorns III
  • Damages attackers.

Effects

Nuevo

Wither Wither (effect) JE1 BE1 Withers and Wither Skeletons Inflicts damage over time. Unlike Poison, it has the potential to be fatal on its own.

Sounds

Nuevo

Zombie, Skeleton, Cow, Pig, Spider, Enderman, Ghast, Silverfish, Magma Cube, Wolf, Ender Dragon, Bat, and Anvil
  • Added sounds
Wood, Stone, Arena, Grava, Plants
  • Added sounds for placing blocks
Arena, Grava, Soul Arena, Grass Block, and Stone
  • Added sounds for walking on the block
Zombie Villager
  • Added sounds for curing, infecting, and a remedy sound
Fire
  • Added sounds for setting things on fire
Sheep
  • Added sounds for shearing sheep
Ladder
  • Added sounds for climbing ladders
Minecart
  • Added sounds for riding minecarts
Experience
  • Added a sound for leveling up, which is played every five levels
Liquids
  • Added constant noise to liquids





sandbox4
Edition

Java Edition

Nombre oficial

The Update that Changed the World

Versiones lanzadas
    • Plantilla:Vl
    • Plantilla:Vl
    • Plantilla:Vl
    • Plantilla:Vl
    • Plantilla:Vl
    • Plantilla:Vl
    • Plantilla:Vl
    • Plantilla:Vl

This guide is a simplified overview of all the changes in The Update that Changed the World (Java Edition 1.7.x releases), which assumes at least some familiarity with the Horse Update (Java Edition 1.6.x releases).

Criaturas

Nuevo

Chicken Jockey Plantilla:Animate
  • Chicken Jockey and Zombie Villager Jockey spawn in Overworld, Zombie Pigman Jockey spawns in the Nether

Chickens drop:

  • 0–2 Feather
  • 1 Raw Chicken, when not killed by fire
  • 1 Cooked Chicken, when killed while on fire
  • 10 if killed by a player or tamed wolf.

Baby zombies drop:

  • 0–2 Rotten Flesh, and rarely carrots, potatoes and Lingote de hierros.
  • 12, plus 1–3 per equipment piece (when killed by a player or tamed wolf)
  • Baby zombies also have a 8.5% chance each of dropping their
    • Iron Shovel
    • Iron Sword
    • or any equipped armor that they spawned with. The chance of each can be increased by 1% per level of Looting, up to 11.5% chance. The equipment is usually badly damaged, and may be enchanted.

If killed by a charged creeper, it drops a zombie head.

Cambiado

Iron Golems Iron Golem JE1 BE1
  • Drop poppies instead of roses.
Creepers Creeper
  • Can be detonated using a flint and steel.
Zombies Zombie JE2 BE1
  • Reduced the lag that zombies created by pathfinding.
  • Can now spawn with and drop armor, bows and swords with the "Unbreaking" enchantment.
Witches Witch Revision 2
  • Now drink a potion of water breathing, when they are trapped underwater.
  • Can drop a potion of water breathing upon death, as a rare drop.
  • Have been added to the mix of low light-level hostile mobs, spawning anywhere where the light level is below 7, including at night in every biome and in caverns.
  • They have roughly the same spawn rate as endermen, and much like them they usually appear in groups of 2.
Spiders, Cave Spiders & Endermen Plantilla:Animate
  • Don't become hostile when attacking them in creative mode.

Bloques

Nuevo

Stained Glass Plantilla:Animate
Ingredientes Receta de fabricación
Glass +
Matching Dye

8

Any (only drops itself with Silk Touch.)

  • Can be crafted into stained glass panes using the same recipe as normal glass panes.
  • Can be used as decorative block.
Stained Glass Panes Plantilla:Animate
Ingredientes Receta de fabricación
Matching Stained Glass

16
Any (only drops itself with Silk Touch.)
  • Can be used as decorative block.
Packed Ice Packed Ice JE1 BE2 Generates in Ice Spikes biomes. Pickaxe (only drops itself with Silk Touch)
  • Unlike normal ice, does not turn into water when broken, and does not melt when exposed to heat, and is an opaque solid block.
Arena roja Archivo:Arena roja JE1 BE1.png Generates in Mesa biomes. Shovel
  • Can be smelted into glass and crafted into TNT.
Podzol Podzol JE1 BE1 Generates in Mega Taiga biomes. Shovel (drops Dirt unless collected with Silk Touch)
  • Can have plants placed on it, and can be turned into farmland by a hoe.
Acacia and Dark Oak Logs Plantilla:Animate Found naturally as part of their corresponding tree types, which generate in Savanna and Roofed Forest biomes, respectively. Axe
  • Can be crafted into planks of the corresponding wood type.
Acacia and Dark Oak Wood Planks Plantilla:Animate
Ingredientes Receta de fabricación
Acacia Log o
Dark Oak Log

44
Axe
  • Can be crafted into Stairs and Slabs.
Acacia and Dark Oak Stairs and Slabs Plantilla:Animate

Plantilla:Animate

Ingredientes Receta de fabricación
Acacia Planks o
Dark Oak Planks

44
Ingredientes Receta de fabricación
Acacia Planks o
Dark Oak Planks

66
Axe
  • Can be used as building blocks.
Acacia and Dark Oak Leaves Plantilla:Animate Found naturally on their respective tree types. Shears
  • Have a chance to drop their respective sapling types.
  • Dark Oak Leaves also have a chance to drop an apple.
  • Both have the same texture as Oak Leaves during this version.
Acacia and Dark Oak Saplings Plantilla:Animate Drop from their respective leaf types. Any
  • Can be placed in flower pots.
  • Grows into their respective tree type if planted on dirt, given adequate space. (Dark Oak Saplings require a 2x2 square of saplings into order to grow into one tree.)
Poppy Poppy JE1 Generates in any biome. Any
  • Can be crafted into red dye.
  • Can be placed in flower pots.
  • Replaces the Rose.
Azure Bluet Azure Bluet JE1 Generates in Plains and Flower Forests. Any
  • Can be crafted into light gray dye.
  • Can be placed in flower pots.
Oxeye Daisy Oxeye Daisy JE1 Generates in Plains and Flower Forests. Any
  • Can be crafted into light gray dye.
  • Can be placed in flower pots.
Blue Orchid Blue Orchid JE1 Generates in Swamps. Any
  • Can be crafted into light blue dye.
  • Can be placed in flower pots.
Allium Allium JE1 Generates in Flower Forests. Any
  • Can be crafted into magenta dye.
  • Can be placed in flower pots.
Tulips Plantilla:Animate Red, orange, white and pink tulips can be found in Plains and Flower Forest biomes. Any
  • Can be crafted into red, orange, light gray and pink dyes.
  • Can be placed in flower pots.
Rose Bush Rose Bush JE1 Generates in Forests, Birch Forests, Flower Forests and Roofed Forests. Any
  • Can be crafted into red dye.
  • Drops a duplicate of itself when right-clicked on by bone meal.
Peony Peony JE1 Generates in Forests, Birch Forests, Flower Forests and Roofed Forests. Any
  • Can be crafted into magenta dye.
  • Drops a duplicate of itself when right-clicked on by bone meal.
Lilac Lilac JE1 Generates in Forests, Birch Forests, Flower Forests and Roofed Forests. Any
  • Can be crafted into pink dye.
  • Drops a duplicate of itself when right-clicked on by bone meal.
Sunflower Sunflower JE1 BE1 Generates in Sunflower Plains. Any
  • Can be crafted into yellow dye.
  • Drops a duplicate of itself when right-clicked on by bone meal.
  • Always faces east (toward positive X).
Double Tallgrass Tall Grass JE1 Generates in numerous biomes, and can be created by applying bone meal to tall grass. Shears
  • Can be used decoratively.
  • Have a chance of dropping Wheat Seeds when broken without Shears.
Large Fern Large Fern JE1 Generates in numerous biomes, and can be created by applying bone meal to ferns. Shears
  • Can be used decoratively.
Infested variants of Mossy Stone Ladrillos, Cracked Stone Ladrillos and Chiseled Stone Ladrillos Plantilla:Animate Generate in strongholds, and form when silverfish infest the respective normal block type. Pickaxe (drops nothing)
  • Spawn Silverfish when broken.
Grassless Dirt Dirt JE2 BE2 Generates naturally in certain Savanna biome variants and is obtainable only through commands. Shovel (drops normal dirt)
  • Has the same appearance as normal dirt, but grass and mycelium cannot grow on it.

Cambiado

Wood Plantilla:Animate
  • Wooden logs have different textures for their top and bottom
    • Oak Wood remains the same, as if being the default.
Cauldrons Cauldron JE1
  • Cauldrons with water in them extinguish burning entities, taking away one water level each time.
Sugar canes Sugar Cane
  • Color/shade is affected by the biome color (similar to leaves, grass and vines).
Dead bushes Dead Bush JE1 BE1
  • Can be placed on hardened clay, stained clay, Arena roja and dirt.
Command blocks Impulse Command Block JE1
  • Show what command it ran recently in the GUI.
  • Extended character limit past the 10,000 mark.
Iron bars & glass panes Plantilla:Animate
  • Connect to each other and glass blocks.
    • This includes panes of different colors.

Objetos

Nuevo

Pufferfish Pufferfish (item) JE2 BE1 Can be obtained from fishing.
  • Can be used for restoring hunger
    • Restores Plantilla:Hunger hunger.
    • If eaten, it inflicts
      • Poison IV (1:00)
      • Hunger III (0:15)
      • Nausea (0:15)
  • Used to brew a water breathing potion.
Clownfish Tropical Fish JE1 BE1 Can be obtained from fishing.
  • Can be eaten to restore Plantilla:Hunger hunger.
Raw Salmon Raw Salmon JE1 BE1 Can be obtained from fishing.
  • Restores Plantilla:Hunger hunger.
  • Can be cooked into Cooked Salmon.
Cooked Salmon Cooked Salmon JE1 BE1
Ingredientes Receta de fundición
Raw Salmon +
Cualquier combustible


0.35
  • Restores Plantilla:Hunger hunger.

Potions

Nuevo

Potion of Water Breathing
Ingredientes Receta de Alquimia
Pufferfish +
Awkward Potion



  • Water Breathing

Non-mob entities

Nuevo

Minecart with Command Block Minecart with Command Block JE1 Can be obtained only through commands.

Plantilla:Drop

  • Functions much like a command block, but is mobile, and can be activated by activator rails.

Enchantments

Nuevo

Enchantment Max Level Applicable Items Notes
Lure III
  • Decreases the wait time for catching something.
Luck of the Sea III
  • Increases luck while fishing.

Estructuras

Nuevo

Acacia Tree Acacia Tree JE1 BE1 Generate in Savanna biomes and when grown from Acacia saplings. No None
  • The most common trees in Savannas, and a source of Acacia wood.
Dark Oak Tree Dark Oak Tree JE1 BE1 Generate in Roofed Forest biomes and when grown from a square of 4 Dark Oak saplings. No None
  • The most common trees in Roofed Forests, and a source of Dark Oak wood.
Mega Spruce Tree Mega Spruce Tree Generate in Mega Taiga biomes and when grown from a square of 4 Spruce saplings. No None
  • The most common trees in Mega Taigas, and a source of Spruce wood.
Forest Rock Forest Rock JE1 BE1 Generate in Mega Taiga biomes. No None
  • Found throughout the surface of Mega Taigas, and a source of Mossy Cobblestone.
Ice Spike Ice World Spikes JE1 BE1 Generate in Ice Spike biomes. No None
  • The most striking feature of Ice Spike biomes, and a source of Packed Ice blocks.

Biomes

Plantilla:Wip

Book and Quill JE2 BE2
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Nuevo

Mesa Badlands
  • Contains mountains composed of multiple types of colored hardened clay that are layered in a way that resembles sedimentary rock.
    • There are seven colors including normal, orange, red, yellow, white, light gray and brown.
  • The flat lands below the mountains are similar to a desert biome, but made of Arena roja instead of Arena.
  • Dead bushes and cacti spawn in this biome.
  • Occasional dying forests spawn on top of the clay mountains.
  • Oak trees (in some variants)
Savanna Savanna
  • A flat and dry biome with a sparse covering of acacia trees, with plateaus and the occasional giant mountain.
  • Inhabited by horses, and villagers in villages identical to those in plains.
  • Villages
  • Acacia trees
  • Oak trees
Jungle Edge Jungle Edge
  • A jungle variant with much sparser vegetation and only small jungle trees.
  • Jungle trees
Sunflower Plains Sunflower Plains
  • Exactly the same as plains, but contains a large amount of sunflowers.
  • Villages
Flower Forest Flower Forest
  • Forest variant containing a dense ground covering of a wide variety of flowers.
  • Contains the exclusive Allium flower, along with every other flower type, except Blue Orchids and Sunflowers.
  • Oak trees
  • Birch trees
Roofed Forest Dark Forest Hills
  • A dense forest of Dark Oak Trees containing oak and birch trees and giant mushrooms.
  • The canopies of the trees form a mostly unbroken "roof" that blocks out sunlight.
  • Monsters are often able to spawn during the day due to the darkness.
  • Giant mushrooms
  • Dark Oak trees
  • Oak trees
  • Birch trees
Birch Forest Birch Forest
  • A forest made entirely of birch trees.
  • Has a variant with taller birch trees that cannot be grown from saplings.
  • Birch trees
Taiga Taiga
  • A forest of spruce trees with bluish grass.
    • The previous snowy version of the Taiga biome is now called the "Snowy Taiga" instead.
  • Contains a large amount of ferns.
  • Spruce trees
Mega Taiga Mega Taiga Hills
  • A forest of giant 2x2 spruce trees, which tower above the regular spruce trees that grow between them.
  • Much of the ground is covered in podzol.
  • Mossy cobblestone "boulders" are scattered around in this biome.
  • Dead bushes, mushrooms and ferns cover the forest floor.
  • Spruce trees
  • Mossy cobblestone boulders
Gravaly Mountains Archivo:Gravaly Mountains.png
  • An extreme hills variant with a surface largely composed of Grava.
  • Oak trees
  • Spruce trees
Wooded Mountains 1.8 Biomes Mountain
  • An extreme hills variant with a much denser covering of trees.
  • Oak trees
  • Spruce trees
Stone Shore Stone Shore
  • A beach biome with terrain made of stone, which often generates between extreme hills and oceans.
Ice Spikes Ice Spikes
  • A snowy biome covered in large pillars of packed ice blocks.
  • The surface is made out of snow blocks on top of dirt.
  • Ice spikes
Deep Ocean Ocean b4 1.13
  • Is about ten blocks deeper than normal oceans; the maximum depth is in the low 30s.
  • Has a seafloor made entirely of Grava.
Biome Variants/Technical Biomes
  • Over 20 variants for new and existing biomes.
    • M – Biomes with an M variant are rarer than the normal version of that biome and contain some specific modification, such as taller trees or more water pools.
    • Plateau – Biomes with a plateau variant are like the hills technical biome, but flattened at the top.
    • Mesa (Bryce) – A rare variant of the mesa biome that works similar to ice spikes, with tall clay spikes generating from the Arenay mesa floor.
    • Hills – More technical hills biomes have been added to fit with the new biomes.
    • Stone Beach – Generates between mountains and oceans to create rocky cliffs.

Cambiado

  • Each biome now has a "temperature" value. Biomes with similar temperature values are more likely to generate next to each other.
  • Biomes can be divided roughly into 4 categories based on how their temperature affects precipitation:
    • In hot biomes, it never rains.
    • In warm biomes, it rains at all altitudes.
    • In cool biomes, it rains at low altitudes and snows at high altitudes.
    • In snowy biomes, it snows at all altitudes.
  • Many existing biomes have been updated, and some have received slightly different variants where some key aspect of the generation is different:
Desert Desert Lakes
  • Added Desert Lakes, a Desert variant containing water lakes.
    • Similar to pre-1.6 Deserts.
  • Desert Wells
  • Desert Temples
  • Villages
Jungle Jungle
  • New variants include Modified Jungle, Jungle Edge, and Modified Jungle Edge.
  • Melons now generate in Jungles.
  • Jungle Temples
  • Jungle trees
  • Oak trees
Swamp Swamp Hills
  • Added hilly variant.
  • Changed grass color.
  • Added Blue Orchids.
  • Witch Huts
  • Oak trees
Forest Wooded Hills
  • Contain multiple new flowers.
  • Oak trees
  • Birch trees
Plains Plains
  • Contain multiple new flowers.
  • Villages
Extreme Hills Mountains
  • New terrain generation for Extreme Hills
  • Extreme Hills now have large amounts of exposed stone and Grava on their surface.
  • Now contain spruce trees.
  • New variants include Wooded Mountains and Grava Mountains.
  • Stone Cliffs now generate between Mountains and Oceans.
  • Oak trees
  • Spruce trees
Snowy Taiga Snowy Taiga Mountains
  • Renamed from "Taiga" to "Snowy Taiga".
  • Added mountainous variant.
  • Spruce trees

Tipos de mundo

Nuevo

Amplified AmplifiedWorldMojang
  • It scales up all world generation rules, so it uses the entire world height.
    • Almost all biomes can generate huge mountains that can reach well above Y: 200.
      • Extreme Hills biomes frequently reach the world height limit at Y: 256.
      • Swampland and ocean biomes are unaffected by this world type.
  • Extremely resource intensive and requires powerful computer to run.
  • Ravines here can reach down to bedrock.
  • Contains numerous various landforms that are very rare or non-existent in default generation.
    • Some examples include floating islands, overhangs, large water and lava falls and huge indents.
  • Taiga biomes reach such altitudes that snow starts generating (about Y=130).
All structures

Music tracks

Note: these track previews have been shortened to 30 seconds on the wiki due to an agreement with the author to allow them on the wiki

Nuevo

creative1.ogg Creative mode "Biome Fest"
creative2.ogg Creative mode "Blind Spots"
creative3.ogg Creative mode "Haunt Muskie"
creative4.ogg Creative mode "Aria Math"
creative5.ogg Creative mode "Dreiton"
creative6.ogg Creative mode "Taswell"
nether1.ogg The Nether "Concrete Halls"
nether2.ogg The Nether "Dead Voxel"
nether3.ogg The Nether "Warmth"
nether4.ogg The Nether "Ballad of the Cats"
boss.ogg Ender Dragon battle "Boss"
end.ogg The End "The End"
menu1.ogg Main menu "Mutation"
menu2.ogg Main menu "Moog City 2"
menu3.ogg Main menu "Beginning 2"
menu4.ogg Main menu "Floating Trees"
credits.ogg End Poem "Alpha"

Achievements

Nuevo

Plantilla:Achievements/JE Plantilla:Achievements/JE Plantilla:Achievements/JE Plantilla:Achievements/JE Plantilla:Achievements/JE Plantilla:Achievements/JE

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