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Esta plantilla utiliza el Módulo:Inventory slot, con datos almacenados en Módulo:Inventory slot/Aliases.
Estos scripts están escritos en Lua.

The inventory slot template creates an interface element which looks and acts like an in-game inventory slot.

The images used are primarily taken from {{InvSprite}}, but if the specified item is not found, the template falls back to individual images in the format of Grid <item name>.png. However, this should never happen, and any cases of it happening must be looked into.

Uso[]

Todas las entradas son opcionales:

{{Espacio de inventario
|[Title]Mod:Name,Amount[Description]; [Title2]Mod2:Name2,Amount2[Description2]; ...
|mod=Default mod (useful for animations and layout templates)
|default=Image always shown under the main image
|align=Vertical Alignment
|link=Link override
|title=Text show on mouseover
|class=Adds additional classes to the .invslot class
|style=Adds styling to the .invslot
|imgclass=Adds additional classes to the .invslot-item
|numstyle=Adds styling to the stack number
}}

Partes[]

The first parameter is a special parameter consisting of various "parts" grouped together in frames (delimited by ;) which will be display one after another if JavaScript is enabled. Every part is optional, but without "name", won't do anything.

Ejemplo simple[]

Para mostrar un objeto de inventario de "Chuleta de cerdo cruda" con un tamaño de pila de 20 debe colocarse: |Espacio de inventario=Chuleta de cerdo cruda,20

muestra

20

Una cantidad de 2–999 es soportada, todo lo demás no se mostrará.

Aliases[]

Note: Banner variations are not included due to how many there are.

The above aliases can be used to shorten common items, such as all wood blocks or adding parts to certain names by default.

|Espacio de inventario=Any Log;Manzana dorada

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When using the alias, parts can be added which will override any parts in the alias.

|Espacio de inventario=Leño de roble,4; Leño de abeto,4; Leño de abedul,4; Leño de jungla,4; Leño de acacia,4; Leño de roble oscuro,4; Hifas carmesí,4; Hifas distorsionadas,4;[&oManzana brillante]Manzana dorada encantada

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444444Hifas carmesí4Hifas distorsionadas4Manzana brillante


Mods can specify an additional aliases table using the modaliases parameter.

Titles and description[]

The title parameter can be used to set a title for all frames.

|Espacio de inventario=Chuleta de cerdo cruda; Chuleta de cerdo cocinada

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To remove the title, set it to "none": |Espacio de inventario=Chuleta de cerdo cruda; Chuleta de cerdo cocinada

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However, the first bracketed text can be used to specify a title for each frame individually, and also supports standard formatting codes using & instead of §. If the title only contains formatting codes and no actual text, the formatting will be added to the normal title.

|Espacio de inventario=[&b]Espada de diamante

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The last bracketed text can be used to specify a description, this also supports standard formatting codes, and can also have multiple lines by using forward slashes (/).

|Espacio de inventario=[&b&oExcálibur]Espada de hierro[&7Golpeo V/Aspecto ígneo I//&9+6 Daño de ataque]

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Subframes[]

Subframes are shown as a single frame, but the frames within it are advanced every time the subframe is displayed. A set of frames can be put in a subframe by wrapping it in braces.

Here, an alias (which resolves to multiple frames) is wrapped in a subframe, and a different wood plank variant is shown each animation cycle:

|Espacio de inventario={Any Planks};Lingote de hierro

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Align[]

Align uses the vertical-align CSS property. For example to align to the middle: Smells like {{Espacio de inventario|Chuleta de cerdo cruda|align=middle}} in here!

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Smells like in here!

Default[]

Default is always shown and is placed under the image. |Espacio de inventario=default=Grid layout Brewing Empty|Espacio de inventario=Poción vulgar arrojadiza

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Link[]

To change the link for all frames from the image name put: |Espacio de inventario=Carbón vegetal

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To remove the link, set link to none: |Espacio de inventario=Carbón vegetal

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Note that this retains the title.

Available images[]

In general, an item can be referred to by its tooltip name.

For dyes, dyed items and wood, there are two shortcuts to refer to all colors or tree species. Use e.g. "Any Wood Planks" if the item appears in more than one input slot and doesn't have to be the same color in all slots. Different copies of the same "Any [item]" will switch randomly and separately among the variants. Otherwise, use "Matching [item]"; all slots containing a "Matching" item will cycle through the species or dye colors in unison, even if they're not the same item.

{{Espacio de inventario|Any Planks}}{{Espacio de inventario|Any wood Slab}}{{Espacio de inventario|Any wood Stairs}}

{{Espacio de inventario|Matching Wood Planks}}{{Espacio de inventario|Matching Wood Slab}}{{Espacio de inventario|Matching wood Stairs}}

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Most items with a durability bar exist as "Damaged [item]".

See Template:InvSprite for the full list of items.

Other templates[]

These templates implement this template into a GUI screen which mimics how it would look in Minecraft. Thus, they have mostly the same features as this template.

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