This template is used to create a table for the time it takes to mine blocks. The main function is designed for use on Breaking.
Basic usage
Parameters
- First column
|1=: Block name.|link=: Set the link, defaults to|1=|sprite=: Sets the sprite ID, defaults to|1=|item=: If set, the row uses|SpriteObjeto=instead of a|SpriteBloque=.|note=: Used to add a note after the title, usually using<ref>|textTrim=: Trims off the stated text from the end of the title. Designed for use with the horizontal function.
- Breaking columns
|2=: Proper tool. It can be set toPickaxe,Axe,Shovel,None, orAny(default).|3=: Minimum grade of tool required. It can be set toWooden,Stone,Iron,Diamond, orAny(default). Will determine breaking times and when the background turns red.|drop=:- If set to
0, it changes the background for the columns that should drop to yellow, signifying it does not drop but is the proper tool. - If set to
1, the columns will not turn red when below the tool grade. Used because the Education Edition has blocks that calculate times as if a pickaxe is required (including the no pickaxe penalty), but still drop when broken by hand.
- If set to
|shears=: Sets the shears column. If set to0, it changes the background for the main columns to yellow, signifying it does not drop.|sword=: Sets the sword column. If set to0, it changes the background for the main columns to yellow, signifying it does not drop.
- Table parameters
|foot=: If set, adds the footer. If set to2, it adds the header columns at the bottom as well.|sort=: If set, the table will be sortable.|hidetool=: If set, the main tool column will be removed.|hideshears=: If set, the shears column will be removed.|hidesword=: If set, the sword column will be removed.
Multiple names
The parameter |1= can be a comma separated list to display multiple block names. The first name will be used for the hardness value.
|link=, |sprite=, and |item= will perform their function on all names in the row if set, unless set to a comma separated list, in which case each part corresponds to the same part of the name, with a part containing only white space setting the name to use the value from |1=
Modes
The table supports two alternate modes.
Simple
If |simple= is set, the table will not show the "Hardness", "Tool", "Shears", or "Sword" columns. |2= will also take the function previously done by |3=.
This mode is designed to be used on tool articles, such as Pickaxe, where the available tool is already stated.
Horizontal
If |horizontal= is set, the table will rotate, displaying columns of individual blocks instead of rows. In this mode, the entire table is built using a single call of the template. Individual columns are specified using a semi-colon separated list within the parameters. If the corresponding part of the parameter is only white space, the parameter will use the default value.
When using this mode, the parameters |foot= and |sort= have no function, and all parameters that previously affected a column will now affect a row.
This mode is designed for displaying a table on block articles, such as piedra.