- Este artículo trata sobre the mob. Para the food item, véase Pufferfish (item).
|Puntos de salud|
En Java Edition:
|Fuerza de ataque||
|ID de red||
|ID del savegame||
Drops[editar | editar código]
- 1 pufferfish
- 1 bone meal (5% chance) [Solo Java Edition]
- 1-2 bones (25% chance) [Solo Bedrock Edition]
- 1 a 3 experience points when killed by a player or tamed wolf.
Behavior[editar | editar código]
The player may collect a fish by using a water bucket on it, giving the player a bucket of pufferfish. Fish placed with buckets do not despawn naturally. When that fish bucket is used against a block, it empties the bucket, placing water with that fish swimming in it. An empty bucket may be used as well.[Solo Bedrock Edition]
Unlike other fish, pufferfish don't swim in schools.
Weaknesses[editar | editar código]
Like other fish, pufferfish cannot survive out of water. Outside of water, they flop around like guardians for a while until they start suffocating, and then die like squid. En Bedrock Edition they rotate when flopping. Fish cannot swim or breathe in cauldron water.
Defenses[editar | editar código]
A pufferfish inflates when approached by a player in Survival or Adventure mode, a drowned, or any non-water mob within a 5×5×5 volume around the fish, going from unpuffed, then semi-puffed, to fully puffed. Pufferfish are technically passive mobs but going near one when fully puffed inflicts the player/mob with seven seconds of Poison, and touching one in its puffed or semi-puffed form deals damage separate from the poison. Pufferfish also instantly inflate to their fullest form after taking any kind of damage.[Solo Bedrock Edition] After inflating, they slowly deflate to their normal shape. Undead mobs are unaffected by the poison effect, but still take damage when they come into contact with pufferfish.
A pufferfish inflicting damage to a mob via touching provokes that mob to retaliate.
Sounds[editar | editar código]
|Sonido||Subtítulo||Fuente||Descripción||ID de objeto||Clave de traducción||Volumen||Tono||Distancia de|
Data values[editar | editar código]
ID[editar | editar código]
|Nombre||ID con espacio de nombres||Clave de traducción|
|Nombre||ID con espacio de nombres||ID numérico||Clave de traducción|
Entity data[editar | editar código]
- Véase también: Chunk format
Pufferfish have entity data associated with them that contains various properties.
Achievements[editar | editar código]
|Icono||Logros||Descripción en el juego||Requerimientos reales (si difieren)||Puntaje de jugador obtenido||Tipo de trofeo (PS)|
|I am a Marine Biologist||Collect a fish in a bucket||Use an empty bucket on any fish mob to collect it.||20G||Bronze|
Advancements[editar | editar código]
History[editar | editar código]
Instrucciones específicas: 1.16-pre3 pufferfish changes - document old appearances in history
|Java Edition Alpha|
|June 28, 2010||Notch mentioned that fish might be a feature of coral, if he were able to add coral: "... I do know that the corals will have tiny fish particles around them."|
|October 4, 2010||Fish were a passive mob that Notch showed interest in adding. In the promotional graphic for the Halloween Update, Notch indicated he would add fish. However, they were added only as an item; there was no code for a fish mob.|
|October 5, 2012||Fish were jokingly teased in the fake snapshot 12marc40awesome, along with coral and "fish blocks".|
|April 13, 2013||When Jon Kågström was asked in his AMA on Reddit, "What mob would you like to implement into the game?" He responded, "I would like to add birds, fish and tree animals to make it more alive. However this will take some time before it can be done."|
|July 31, 2013||During Notch's AMA on Reddit, when asked about what happened to his plans of adding fish as a mob, he responded, "Oh yeah, the fish!"|
|1.13||18w08b||Added "puffer fish".|
|Puffer fish have 20 ( × 10) health.|
|18w10a||The health of puffer fish has been changed to 3 ().|
|18w19a||"Puffer Fish" has been corrected to "Pufferfish".|
|1.13.1||18w31a||Pufferfish now have a 5% chance of dropping bone meal when killed.|
|1.4.0||beta 22.214.171.124||Added pufferfish mobs.|
|1.13.0||beta 126.96.36.199||Pufferfish now drop experience when killed.|
|1.16.0||beta 188.8.131.52||Pufferfish now semi-puff when the player draws near, and fully puff when the player is up against it.|
|Legacy Console Edition|
|TU69||1.76||Patch 38||Added pufferfish mobs.|
|1.4.0||Added pufferfish mobs.|
Issues[editar | editar código]
Los problemas relacionados con "pez globo" se mantienen en el rastreador de problemas. Informar (en inglés) en esta página sobre los errores que encuentres.
Trivia[editar | editar código]
- The pufferfish can poison the player in creative mode if another entity causes it to puff up.
- En Bedrock Edition, the pufferfish plays the same sound effect as other fish mobs.
- Pufferfish's damage and poison time is directly related to it's current PuffState. You can change the PuffState data value by using the /data command
- There are only three textures for the three different PuffState data values in Minecraft. Exceeding PuffState 2 will not make the pufferfish appear any bigger visually, but will create a bigger shadow on the ground.
Gallery[editar | editar código]
Dying pufferfish mob en Bedrock Edition.
Dying pufferfish mob en Java Edition.
A cod and pufferfish taking damage because they are not in water.