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Java Edition



Fecha de publicación

November 18, 2015

Snapshot para


Versión de protocolo


Versión de datos


15w47a[1] is the forty-first snapshot released for 1.9.



Armor Stand
  • Wobbles slightly when being hit
NBT tags
  • Beacon block entity
    • PaymentItem Item held in the beacon's slot.
  • Overlay layers (hat, jacket, sleeves, and pants) correctly render semitransparent pixels, instead of only fully opaque and fully transparent pixels.
  • New sound events: entity.armorstand.place, entity.armorstand.fall, entity.armorstand.hit, entity.armorstand.break. These are used for the armor stand.


  • Now able to keep an item in its inventory slot.
    • No longer drops the item from the slot if the beacon is destroyed or the interface is exited before the 'accept' button is pressed.
  • Will now interact with hoppers.
Daylight sensor
  • No longer emits a signal at night when sufficiently shaded.
Jungle bush trees
  • Leaves will no longer replace blocks other than air or leaves when generating the tree.
Redstone block
  • Will now update adjacent blocks' power state correctly.
  • Will now never transmit power through blocks.
Redstone comparator
  • Side inputs now take power from redstone blocks.
Trapped chest
  • Will now change their texture when the computer time is set to the 24th to 26th of December to suit Christmas.


  • Now drops experience.


28 errores solucionados
De versiones publicadas antes de 1.9
  • MC-1310 – Dispensed boats get stuck on the dispenser block
  • MC-1777 – Placing a painting "behind" a button makes button unclickable
  • MC-2844 – Doors have no placement sound.
  • MC-5927 – Daylight Sensor outputting signal when encased
  • MC-9089 – Suicide from potions gives player a point in playerKillCount
  • MC-12959 – TNT mesh rotated wrongly placed vs primed
  • MC-28235 – Confirming beacon with items in hand makes items disappear, then drop on ground
  • MC-30157 – Lighting glitch with ender crystals in the over world
  • MC-33384 – Noteblocks play the wrong walk, place and break sounds
  • MC-46772 – Skin hat layer translucency only works in the end dimension
  • MC-59777 – Endermen lose ability to dodge melee attacks after being hit
  • MC-65699 – Armor Stand Duplication
  • MC-67017 – The small cube in slime blocks isn't displayed in inventory and when dropped
  • MC-72739 – Pillar Quartz Has No Block State Defining Axis
  • MC-91314 – No sound when placing beds
From the 1.8 development versions
  • MC-65240 – Banner pole texture mis-aligned
De las versiones de desarrollo de 1.9
  • MC-84625 – Mobs don't navigate correctly in contact with Chorus Plants
  • MC-87864 – Shulker monster spawner rotation animation is weird
  • MC-88326 – Other players' items are dropped when closing beacon interface while they are choosing effect
  • MC-89141 – Shulker spawn instant position is crooked (not aligned to block grid)
  • MC-89882 – Shulkers Don't Drop Experience
  • MC-92443 – Typo in soundevent name "enttiy.zombie.infect"
  • MC-92866 – Purpur Slab variant displays "DEFAULT" in capital letters
De la versión de desarrollo anterior
  • MC-92556 – Mobs bouncing and spinning on grass
  • MC-92559 – Splash potions are broken / All thrown potions are water potions
  • MC-92562 – Redstone blocks emit power through blocks
  • MC-92588 – Crash: java.lang.IllegalArgumentException: Cannot get property ... as it does not exist in aqu{block=minecraft:unpowered_comparator, properties=[facing, mode, powered]}
  • MC-92595 – Redstone blocks don't update adjacent blocks' power state correctly