Flor coral

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Flor coral
Chorus Flower JE2 BE2.png
Chorus Flower Dead JE2 BE2.png
Renovable

Apilable

Sí (64)

Herramienta

Este bloque puede romperse con cualquier herramienta, pero usando el hacha es más rápido

Resistencia a las explosiones

?

Dureza

0.4

Luminoso

No

Transparente

Inflamable

No

Se prende fuego por lava

No


El Flor coral es una planta que se encuentran en el End.

Obtención[editar | editar código]

Rompiendo[editar | editar código]

Las flores coral se pueden extraer con cualquier herramienta y soltarlas cuando se rompen. No dejan caer nada cuando son empujados por un pistón o agua, destruidos por un devastador (que solo puede suceder en Bedrock Edition), o cuando su bloque de soporte (el bloque de planta coral) es destruido, ya que las flores del coro crecen encima de un árbol coral. También caen cuando son golpeados por un tridente ‌[Solo Java Edition], una flecha o bola de nieve, o un carga de fuego disparado desde un dispensador.

Generación natural[editar | editar código]

Las flores coral se generan naturalmente en el End en la parte superior de los árboles coral, en su estado completamente desarrollado.

Uso[editar | editar código]

Las flores coral se utilizan para cultivar plantas de coro. Se pueden plantar en la piedra del End en cualquier mundos.

Farming[editar | editar código]

Chorus flowers can be planted on end stone and grow in any dimension, regardless of light level. A flower stops growing once it has reached age 5 (appearing purple rather than white), but may be harvested and replanted to reset the age. Chorus flowers do not grow if planted 1 block below the surface of the ground.

Placement and growth[editar | editar código]

Final heights of 500,000 chorus plants (blue) and heights of 500,000 chorus flowers from full-grown plants (orange).
Placement

Chorus flowers must be above end stone or chorus plant, or be above air and horizontally adjacent to exactly one chorus plant. If these conditions are not met, the block breaks without dropping anything.

Growth conditions and algorithm

Each block tick until the flower reaches age 5, the flower attempts to grow if the block above is air. The flower does not age if growth is not attempted due to lack of an air block above.

The flower may attempt to grow upward depending on the structure of chorus plant blocks directly beneath:

  • 100% chance if zero or one plant block is directly beneath
  • 60% if the flower is above a two-block unbranched plant (i.e. two plant blocks over end stone)
  • 50% if above a two-block high branch (i.e. two plant blocks over air)
  • 40% if above a three-block unbranched plant
  • 25% if above a three-block high branch
  • 20% if above a four-block unbranched plant

The growth attempt succeeds if the blocks horizontally adjacent to and above the target block above are all air, and results in the target block becoming a flower block with the same age while the existing flower block turns to chorus plant.

If upward growth does not occur and the flower's age is less than 4, the flower may attempt to branch horizontally. 1–4 branches are attempted on an unbranched plant or 0–3 on a branched plant. For each branch a horizontal direction is chosen at random, and if the block in that direction is an air block with more air blocks on all other horizontal sides and an air block below, it is replaced with a flower with age incremented by 1. If at least one branch succeeds, the original flower block is turned to chorus plant.

Upon a successful growth attempt, the chorus flower emits a low-pitched sound, similar to the sound endermen emit when teleporting.

If no growth occurs on a growth attempt, the flower's age is set to 5.

Flowers and plant height

The amount of chorus flowers a player gets from a fully and unrestricted grown chorus plant ranges from 1 to 8, averaging at around 3.7 flowers per plant.

Plant heights range from 5 to (rarely) 22 above the end stone block on which the original chorus flower was planted, with over half falling in the range 13–16. Flower heights range from 3 to (rarely) 22, with over half falling in the range 11–16 above the end stone block.

Sounds[editar | editar código]

Generic[editar | editar código]

Plantilla:Sound table/Block/Wood

Unique[editar | editar código]

Java Edition:

SonidoSubtítuloFuenteDescripciónID de objetoClave de traducciónVolumenTonoDistancia de
atenuación
Chorus Flower withersBlocksWhen age reaches 5block.chorus_flower.deathsubtitles.block.chorus_flower.death1.01.016
Chorus Flower growsBlocksOn a successful growth attemptblock.chorus_flower.growsubtitles.block.chorus_flower.grow1.01.016

Data values[editar | editar código]

ID[editar | editar código]

Java Edition:

NombreID con espacio de nombresFormaClave de traducción
Chorus Flowerchorus_flower Bloque y objetoblock.minecraft.chorus_flower

Bedrock Edition:

NombreID con espacio de nombresID numérico FormaClave de traducción
Chorus Flowerchorus_flower 200Bloque y objetotile.chorus_flower.name

Metadata[editar | editar código]

Véase también: data values

En Bedrock Edition, chorus flowers use the following data values:

Flor coral/DV

Block states[editar | editar código]

Véase también: Block states

Flor coral/BS

History[editar | editar código]

Java Edition
1.9June 22, 2015Jeb reveals chorus flowers on Instagram, with the caption "MINECON 2015 HYPE!"
15w31aChorus Flower JE1 BE1.pngChorus Flower Dead JE1 BE1.png Added chorus flowers.
pre1Chorus flowers in the top of the world no longer try to grow anymore.
1.1317w47aPrior to The Flattening, this block's numeral ID was 200.
1.1418w43aChorus flowers can now be broken by arrows and tridents.
Chorus Flower JE2 BE2.pngChorus Flower Dead JE2 BE2.png The textures of chorus flowers have been changed.
Pocket Edition
1.0.0alpha 0.17.0.1Chorus Flower JE1 BE1.pngChorus Flower Dead JE1 BE1.png Added chorus flowers.
Bedrock Edition
1.10.0beta 1.10.0.3Chorus flowers can now be broken by arrows.
Chorus Flower JE2 BE2.pngChorus Flower Dead JE2 BE2.png The textures of chorus flowers have been changed.
Legacy Console Edition
TU46CU36 1.38 Patch 151.0.1Chorus Flower JE1 BE1.pngChorus Flower Dead JE1 BE1.png Added chorus flowers.
1.90 Chorus Flower JE2 BE2.pngChorus Flower Dead JE2 BE2.png The textures of chorus flowers have been changed.
Chorus flowers are now broken when struck by an arrow.
New Nintendo 3DS Edition
1.7.10Chorus Flower JE1 BE1.pngChorus Flower Dead JE1 BE1.png Added chorus flowers.

Issues[editar | editar código]

Los problemas relacionados con "flor coral" se mantienen en el rastreador de problemas. Informar (en inglés) en esta página sobre los errores que encuentres.

Trivia[editar | editar código]

  • Bone meal cannot force chorus flowers to grow.
  • The smallest possible fully-grown chorus tree (assuming the growth is not disturbed) would have only 5 chorus plant blocks, and the tree (including the flower) would be 5 blocks high. The largest possible tree would be 22 blocks high.
  • When flowers reach age five, breaking them and replanting them on the same chorus plant block (even on a different face) can allow the plant to grow further.
  • There is a chorus flower like mob that was featured in the preview for the End DLC for Minecraft Dungeons.

Gallery[editar | editar código]

References[editar | editar código]