Edición Java 1.14.3

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Minecraft 1.14.3
1.14.3 banner.jpg
Release 1.14.3.png

Edición Java

Fecha de lanzamiento

24 de Junio del 2019


Client (.json)

Protocol version


Data version


Other instances
of 1.14.3
Para the combat test with the same name as this version, véase Java Edition 1.14.3 - Combat Test.

La 1.14.3 es una actualización menor de la Edición Java lanzada el 24 de junio de 2019,[1] que realiza pequeños cambios para los aldeanos, agrega una regla de juego para deshabilitar los asaltos, cambia algunas reglas de colocación de bloques y corrige muchos errores que quedaron de la 1.14.2.No es compatible con servidores de la 1.14.2.

Adiciones[editar | editar código]

Comandos[editar | editar código]

  • Añadido el comando/gamerule disableRaids, que deshabilita los asaltos cuando está establecido en true.
    • En tal caso, el efecto de mal presagio no se eliminará de un jugador cuando este entre a una aldea.
    • Si se establece en verdadero mientras un asalto está en curso, el asalto se detendrá, pero las criaturas asaltantes ya existentes no desaparecerán. .

Opciones[editar | editar código]

  • Añadida la lengua Bashkir (Башҡортса) .
  • Añadida la lengua Goda (Gutrazda).

Cambios[editar | editar código]

Bloques[editar | editar código]

Placas de presión y antorchas

Objetos[editar | editar código]

  • Items can once again be repaired by crafting them together, as they could before 1.14.

Criaturas[editar | editar código]

  • Los aldeanos en pánico ahora tienen que trabajar y dormir para no estar en ese estado todo el tiempo.
  • Las propiedades de "última vez dormido" y "último trabajo" de los aldeanos ahora se guardan correctamente.
  • Los aldeanos en pánico ahora tienen una mayor probabilidad de generar golems de hierro.
  • Los agricultores ahora dedican más tiempo a la agricultura cuando están trabajando.
  • Los agricultores ahora siempre dan alimentos incluso si otros aldeanos no los necesitan.

Juego[editar | editar código]

Patrullas de Saqueadores
  • Los vindicadores ya no son parte de las patrullas.
  • Se duplicó el tiempo mínimo para aparecer de 5 minutos a 10-11 minutos.
  • Las patrullas ya no se generan si el nivel de luz del bloque no permite la aparición de monstruos.
  • Las patrullas ahora pueden aparecer en cualquier bioma, excepto en los biomas de hongos.
  • La saturación ya no es necesaria para el avance "¿Cómo llegamos aquí?" .

General[editar | editar código]

  • Mejorado el rendimiento.

Arreglos[editar | editar código]

82 errores solucionados
From released versions before 1.14
  • MC-47699 – Blazes are able to see a player through blocks.
  • MC-51030 – Endermite, phantom, silverfish and baby turtle sinking and suffocating in soul sand
  • MC-72390 – Rcon is not thread-safe
  • MC-74407 – Villager inventories can get into a state where villagers cannot do anything useful
  • MC-93892 – Flame arrows and fireballs set player on fire even when blocking with shield.
  • MC-94371 – Guardian beam doesn't render when guardian isn't in view[note 1]
  • MC-99198 – Villagers cannot breed using beetroot
  • MC-110004 – Endermen and blazes do not drop experience when hit with splash or lingering potion.
  • MC-121376 – Cannot bind "caps" key in control settings
  • MC-123836 – Double blocks are not loaded in structures
  • MC-124170 – Performance issue with particles causing lag
  • MC-129491 – Advancement location trigger works inconsistently for structures added in 1.9 or later
  • MC-131122 – Torches can't be placed on iron bars or glass panes
  • MC-135001 – Beds drop as an item when loaded in a structure
From 1.14
  • MC-138053/gamerule spectatorsGenerateChunks being false prevents chunks from being loaded
  • MC-139257 – Server crash on reload when world border is modified.
  • MC-141301 – Illager patrols spawning on blocks mobs should not spawn on, such as slabs, carpets, stairs, etc.
  • MC-141961 – Multiple protection enchantments on a piece of armor
  • MC-142360 – Pillagers patrols can spawn pillagers on top of trees inside a leaf block
  • MC-143369 – Wandering trader text implies trades refresh
  • MC-144107 – Miscalculation of camera position in windowed mode on Linux
  • MC-144507 – The legs on cats clip through to the top of the model
  • MC-144929 – When there is water above a water source, other water sources adjacent to the water source flow outwards
  • MC-145107 – "Old graphics card detected" warning on main menu displays as "title.oldgl1" "title.oldgl2"
  • MC-145202 – Blazes can see through blocks they shouldn't be able to
  • MC-145863 – Villagers breed even if there are not enough beds
  • MC-146429 – Farmer villagers stumble between farming and using their composters
  • MC-146433 – Double chest does not display custom name
  • MC-146835 – Illager captain spawned from raids will still give the bad omen effect to its killer, causing raids to never end
  • MC-147619 – Foxes that trust a player will still avoid wolves and other players they are angry towards instead pursuing them.
  • MC-147740 – Villagers sometimes don't restock
  • MC-147851 – Villagers frequently run right into mobs they are trying to avoid
  • MC-148013 – Farmer villager behavior too lazy / not farming at all
  • MC-148354 – Guardians require water to spawn from spawners
  • MC-148600 – Zombie pigmen will spread their anger forever if they can continuously respawn
  • MC-148610 – Hostile mobs spawning on top of trapdoors, glowstone and sea lanterns
  • MC-148986 – Low-tier enchants from level 30 standard enchanting setups
  • MC-149188 – MacOS 1.14 mouse offset
  • MC-149207 – Water with blocks above will convert to flowing water for no reason
  • MC-149372 – Game crashes when opening a 1.13.2 world
  • MC-149443 – Iron golems spawn too often
  • MC-149518 – Skylight appearing under blocks.
  • MC-149877 – Baby foxes suffocate when jumping under blocks
  • MC-150243 – Minecraft making no sound at ALL
  • MC-150319 – Crash after using /kill
  • MC-150401 – Chickens suffocate if jumping while under a solid block
  • MC-150954 – Pillager patrol spawning is off: they spawn too close to each other, in odd biomes, and too frequently.
  • MC-151027 – Pillagers spawning in houses and farms
  • MC-151079 – An employed villager quickly becomes unemployed and employed when it works, even if its workstation has not been deleted.
  • MC-151084 – Chunk rendering is slow and random
  • MC-151144 – Hostile mobs in lazy chunks no longer count towards mob cap, breaking mob switches
  • MC-151185 – Game crash after breaking villager point of interest
  • MC-151337 – Mob spawn rate too high
  • MC-151346 – Crash while F3 menu tries to access tags while using /reload
  • MC-151395 – Farmers create bread only when they pick up at least 3 wheat at once
From 1.14.1
  • MC-151225 – Upgrading worlds from 1.14 causes villagers to lose their brain memories
  • MC-151342 – Villagers do not change jobs properly[note 1]
  • MC-151566 – Pillagers patrols can spawn outside world border
  • MC-151710 – Enties not functioning in forceloaded chunks.
  • MC-151753 – More than one raid can happen in a village
  • MC-151771 – Villagers do not try to run away from zombie villagers
  • MC-151772 – Mob cap in the hundreds to over 1000 per player.
  • MC-151802 – Spawning causes massive TPS CPU load on a flat world.
  • MC-151989 – Players in Survival do not get Dolphins Grace effect if Dolphin cannot path to Player
  • MC-151995 – Patrol leaders spawn without banner
  • MC-152044 – Baby trader llamas disappear immediately
  • MC-152638 – Villager trade GUI does not close when a major change happens to the villager, leading to free trades and quick stock refreshing
  • MC-154328 – The Village Siege (Zombie Siege) never happens
From 1.14.2
  • MC-152053 – High client-side lag when pistons activate
  • MC-152182 – Trading halls are non-viable: employed villagers sometimes un-bond from an existing workbench within 2 blocks, Apprentice ranks and above cannot re-bond unless moved 96 blocks away and back.
  • MC-152228 – Can not /summon trader llama
  • MC-152542 – Resource warning "Codepoint '1ed0' declared multiple times in minecraft:textures/font/accented.png"
  • MC-152810 – Cat's natural spawning causes null pointer exception
  • MC-153221 – Dragon fireball causes FPS to crash
  • MC-153222 – Broken/incorrect recipe files cause a data pack not to load with nothing in log
  • MC-153355java.util.NoSuchElementException ticking entity crash when a workstation is destroyed near a villager with a job
  • MC-153470 – Language map does not close internal en_us.json file after reading.
  • MC-153666 – Villagers can still leave villages under some conditions
  • MC-153728 – Pillager patrols can spawn in villages
  • MC-154000 – When dispenser places shulker box it decreases its stack twice.
  • MC-154080 – Wandering trader trading GUI does not close when it changes dimensions allowing infinite trades.
  • MC-154081 – Opening the survival inventory when opening a world crashes the game.
  1. 1,0 1,1 This issue was fixed between 1.14.3 Pre-Release 4 and the 1.14.3 release.

Vídeo[editar | editar código]

Vídeo hecho por slicedlime:

Curiosidades[editar | editar código]

  • La 1.14.3 es la primera vez que una actualización ha tenido una tercera versión menor desde la 1.9.3; las actualizaciones entre la 1.10 y la 1.13 solo tuvieron dos versiones menores.

Referencias[editar | editar código]

  1. "Minecraft Java Edition 1.14.3" – Minecraft.net, junio 24, 2019