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− | {{ |
+ | {{Traducir}} |
+ | {{Item |
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− | |||
+ | |title=Chuleta de cerdo cruda |
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− | {{corregir}} |
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+ | |image=Raw Porkchop.png |
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− | {{Objeto |
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− | |image=Raw_Porkchop_JE3_BE3.png |
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|invimage=Chuleta de cerdo cruda |
|invimage=Chuleta de cerdo cruda |
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+ | |renewable=Yes |
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− | |tipo=Comida |
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− | | |
+ | |heals={{hunger|3}} |
+ | |stackable=Yes (64) |
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− | |cocinable=Si |
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+ | }} |
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− | |apilable=Si (64) |
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+ | La '''chuleta de cerdo cruda''' es una [[comida]] que puede comer el [[jugador]] o cocinarse para hacer una [[chuleta de cerdo cocida]]. |
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− | |primeraver=Indev (February 19, 2010)=Indev (19 de Febrero del 2010) |
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+ | |||
⚫ | |||
+ | == Obtención == |
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− | }}La '''chuleta cruda''' es una [[comida]] que se obtiene matando [[cerdo]]s, los cuales botan de 0 a 4 pedazos de carne al morir. La carne de cerdo se apila hasta 64. Se puede cocinar Carne de Cerdo Cruda con un [[furnace/es|horno]] para obtener [[Chuleta cocida|Carne de Cerdo Cocida]], que recupera {{Hungerbar|8}} en vez de {{Hungerbar|3}} . |
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+ | |||
+ | === Bótin de criaturas === |
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+ | |||
+ | ==== Cerdos ==== |
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+ | |||
+ | Los [[cerdo]]s adultos arrojan 1-3 chuletas de cerdo crudas cuando se matan. La cantidad máxima aumenta en 1 por nivel de [[Encantamiento|Bótin]], para un máximo de 1-6 con Bótin III. Si mueren mientras están matan para el fuego, dejan caer [[chuleta de cerdo cocida]] en su lugar. |
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+ | |||
+ | ==== Hoglins ==== |
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+ | |||
+ | Los [[hoglin]]s adultos caen de 2 a 4 chuletas de cerdo crudas cuando se matan. La cantidad máxima aumenta en 1 por nivel de [[Encantamiento|Bótin]], para un máximo de 7 con Bótin III. Si mueren mientras están están matan para el fuego, dejan caer [[chuleta de cerdo cocida]] en su lugar. |
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+ | |||
+ | === Chest loot === |
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+ | |||
+ | {{LootChestItem|raw-porkchop}} |
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+ | |||
+ | == Usage == |
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+ | |||
+ | === Food === |
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+ | |||
+ | To eat raw porkchop, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|3}} hunger and 0.6 hunger saturation. |
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+ | |||
+ | === Smelting ingredient === |
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+ | |||
+ | {{Smelting |
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+ | |showname=1 |
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+ | |Chuleta de cerdo cruda |
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⚫ | |||
+ | |0.35 |
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+ | }} |
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+ | |||
+ | === Trading === |
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+ | |||
+ | {{IN|bedrock}}, novice-level butcher [[villager]]s have a {{frac|1|3}} chance to [[trading|buy]] 7 raw porkchop for an [[emerald]] as their [[trading|trades]]. |
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+ | |||
+ | {{IN|java}}, novice-level butcher villagers have a 40% chance to buy 7 raw porkchop for an emerald. |
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+ | |||
+ | === Wolves === |
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+ | |||
+ | Raw porkchops can be used to [[breed]] and heal tamed [[wolves]], lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time. |
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+ | |||
+ | === Piglins === |
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+ | [[Piglin|Piglins]] instantly pick up raw or [[Cooked Porkchop|cooked porkchops]] that are within 1 block of them, unless they have already picked up one within the last 10 seconds. Porkchops picked up are not dropped upon the piglin's death. |
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+ | |||
+ | == Data values == |
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+ | === ID === |
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+ | {{edition|java}}: |
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+ | {{ID table |
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+ | |showitemtags=y |
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+ | |showforms=y |
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+ | |generatetranslationkeys=java |
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+ | |displayname=Raw Porkchop |
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+ | |spritetype=item |
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+ | |nameid=porkchop |
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+ | |itemtags=piglin_food{{upcoming|JE 1.17}} |
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+ | |form=item |
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+ | |foot=1}} |
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+ | |||
⚫ | |||
+ | {{ID table |
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+ | |shownumericids=y |
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+ | |showforms=y |
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+ | |generatetranslationkeys=bedrock |
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+ | |displayname=Raw Porkchop |
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+ | |spritetype=item |
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+ | |nameid=porkchop |
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⚫ | |||
+ | |form=item |
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+ | |foot=1}} |
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+ | |||
+ | |||
+ | == Achievements == |
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+ | {{load achievements|Pork Chop}} |
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+ | |||
+ | == Advancements == |
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+ | {{load advancements|Husbandry;A Balanced Diet}} |
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+ | |||
+ | == History == |
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+ | |||
⚫ | |||
+ | {{History||20100219|[[File:Raw Porkchop JE1 BE1.png|32px]] Added raw porkchops. |
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+ | |Raw porkchops restore {{hp|3}} and do not stack in the [[inventory]]. |
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+ | |Raw porkchops are [[drops|dropped]] by [[pig]]s.}} |
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⚫ | |||
+ | {{History||1.4|Raw porkchops can now be given to [[wolf|wolves]].}} |
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+ | {{History||1.8|snap=Pre-release|Raw porkchops can now be stacked to 64.<ref>{{Tweet|jeb|103408168356421632}}</ref> |
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+ | |Raw porkchops now restore {{hunger|3}} to the [[Hunger|food bar]].}} |
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+ | {{History|java}} |
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+ | {{History||1.3.1|snap=12w21a|Raw porkchops can now be [[trading|sold]] to butcher [[villager]]s, at 14–17 pork chops for 1 [[emerald]].}} |
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+ | {{History|||snap=12w25a|[[Pig]]s now [[drops|drop]] 1–3 porkchops instead of 0–2.}} |
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+ | {{History||1.4.2|snap=12w37a|[[File:Raw Porkchop JE2 BE2.png|32px]] The texture of raw porkchops have now been changed, so that it no longer has a dark outline.}} |
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+ | {{History||1.8|snap=14w02a|[[Trading]] has now been changed; butcher villagers now [[trading|buy]] 14–18 porkchops for 1 emerald.}} |
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+ | {{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 319.}} |
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+ | {{History||1.14|snap=18w43a|[[File:Raw Porkchop.png|32px]] The texture of raw porkchops has now been changed.}} |
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+ | {{History||1.16|snap=20w07a|Raw porkchops are dropped by the new [[hoglin]]s. |
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+ | |Raw porkchops have a {{frac|5|109}} (~4.59%) chance of being given by the new [[piglin]]s when [[bartering]], in a stack size of 2–5.}} |
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+ | {{History|||snap=20w09a|Raw porkchop can no longer be obtained by bartering with piglins.}} |
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+ | {{History|||snap=20w16a|Raw porkchop now generates in [[bastion remnants]] chests.}} |
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+ | |||
+ | {{History|pocket alpha}} |
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+ | {{History||v0.4.0|[[File:Raw Porkchop JE1 BE1.png|32px]] Added raw porkchops.}} |
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+ | {{History||v0.5.0|Raw porkchops now restore {{hp|3}} instead of {{hp|1}}.}} |
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+ | {{History||v0.8.0|snap=build 2|[[File:Raw Porkchop JE2 BE2.png|32px]] The texture of raw porkchops has now been changed, so that it no longer has that dark outline.}} |
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+ | {{History||v0.12.1|snap=build 1|Raw porkchops now restore [[hunger]] instead of [[health]].}} |
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+ | {{History||v0.16.2|[[Pig]]s now [[drops|drop]] 1–3 raw porkchops rather than 0–2.}} |
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+ | {{History|pocket}} |
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+ | {{History||1.0.4|snap=alpha 1.0.4.0|14–18 raw porkchops can now be [[trading|sold]] to butcher [[villager]]s for an [[emerald]].}} |
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+ | {{History|bedrock}} |
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+ | {{History||1.10.0|snap=beta 1.10.0.3|[[File:Raw Porkchop.png|32px]] The texture of raw porkchops has now been changed.}} |
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+ | {{History||1.11.0|snap=beta 1.11.0.3|Raw porkchops can now be found in [[village]] butcher [[chest]]s.}} |
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+ | {{History|||snap=beta 1.11.0.4|Butcher [[villager]]s now have {{frac|1|3}} chance to [[trading|buy]] 7 raw porkchops.}} |
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+ | |||
+ | {{History|console}} |
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+ | {{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Raw Porkchop JE1 BE1.png|32px]] Added raw porkchops.}} |
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+ | {{History||xbox=TU5|Raw porkchops are now stackable to 64 and fills [[hunger]] instead of [[health]].}} |
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+ | {{History||xbox=TU12|[[File:Raw Porkchop JE2 BE2.png|32px]] The texture of raw porkchops has now been changed, so that it no longer has a dark outline.}} |
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+ | {{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Raw Porkchop.png|32px]] The texture of raw porkchops has now been changed.}} |
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+ | |||
+ | {{History|new3DS}} |
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+ | {{History||0.1.0|[[File:Raw Porkchop JE2 BE2.png|32px]] Added raw porkchops.}} |
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⚫ | |||
+ | |||
+ | == Issues == |
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+ | {{issue list}} |
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⚫ | |||
− | == |
+ | == References == |
+ | {{reflist}} |
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⚫ | |||
− | {{Historial||February 19, 2010|Añadidas las chuletas crudas. Restauraban {{Healthbar|3|9px}} y no apilables en el [[inventario]].}} |
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⚫ | |||
− | {{Historial||1.4|Las chuletas crudas se pueden darse a los lobos.}} |
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− | {{Historial||1.8|Chuletas crudas, como otras mas comidas, pueden ser apilables a 64.<ref>[[jebtweet:103408168356421632]]</ref> Ahora restauran 3 unidades de la [[Hunger|food bar]]. |
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− | Hasta la adicion de muchas comidas en la actualizacion de aventura.}} |
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⚫ | |||
− | {{Historial||1.3.1|snap=12w25a|Los cerdos ahora sueltan 1-3 chuletas crudas en vez de 0-1.}} |
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− | {{Historial||1.4.2|snap=12w37a|La textura de la chuleta cambia}} |
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⚫ | |||
− | {{ |
+ | {{Items}} |
− | {{Objetos}} |
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[[Categoría:Comida]] |
[[Categoría:Comida]] |
Revisión del 09:13 28 mar 2021
Plantilla:Item La chuleta de cerdo cruda es una comida que puede comer el jugador o cocinarse para hacer una chuleta de cerdo cocida.
Obtención
Bótin de criaturas
Cerdos
Los cerdos adultos arrojan 1-3 chuletas de cerdo crudas cuando se matan. La cantidad máxima aumenta en 1 por nivel de Bótin, para un máximo de 1-6 con Bótin III. Si mueren mientras están matan para el fuego, dejan caer chuleta de cerdo cocida en su lugar.
Hoglins
Los hoglins adultos caen de 2 a 4 chuletas de cerdo crudas cuando se matan. La cantidad máxima aumenta en 1 por nivel de Bótin, para un máximo de 7 con Bótin III. Si mueren mientras están están matan para el fuego, dejan caer chuleta de cerdo cocida en su lugar.
Chest loot
Unknown item raw-porkchop.
Objeto | Estructura | Contenedor | Cantidad | Probabilidad |
---|
Usage
Food
To eat raw porkchop, press and hold use while it is selected in the hotbar. Eating one restores Plantilla:Hunger hunger and 0.6 hunger saturation.
Smelting ingredient
Plantilla:Smelting
Trading
En Bedrock Edition, novice-level butcher villagers have a 1⁄3 chance to buy 7 raw porkchop for an emerald as their trades.
En Java Edition, novice-level butcher villagers have a 40% chance to buy 7 raw porkchop for an emerald.
Wolves
Raw porkchops can be used to breed and heal tamed wolves, lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
Piglins
Piglins instantly pick up raw or cooked porkchops that are within 1 block of them, unless they have already picked up one within the last 10 seconds. Porkchops picked up are not dropped upon the piglin's death.
Data values
ID
Plantilla:Edition: Plantilla:ID table
Plantilla:Edition: Plantilla:ID table
Achievements
Plantilla:Load achievements
Advancements
[[Mojira:MC-Plantilla:Carga de progresos: Progreso desconocido. El título del progreso no se ha podido encontrar en la página Progreso|MC-Plantilla:Carga de progresos: Progreso desconocido. El título del progreso no se ha podido encontrar en la página Progreso]]
History
Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History
Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History
Plantilla:History Plantilla:History Plantilla:History Plantilla:History Plantilla:History
Plantilla:History Plantilla:History Plantilla:History
Issues
Plantilla:Issue list
References
Plantilla:Reflist
Plantilla:Items