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beta 1.18.0.20
Edition | |
---|---|
Tipo |
Beta |
Fecha de publicación |
Xbox One, Windows 10, Android: 6 de octubre de 2021 |
Beta para | |
Versión de protocolo |
474 |
Beta 1.18.0.20 es la primer versión beta para Bedrock Edition 1.18.0, lanzada el 6 de octubre de 2021,[1] que movió todas las características de Caves & Cliffs fuera de la jugabilidad experimental y corrigió fallas.
Sumario
Cambios[]
Generación de mundo[]
- Ahora las cuevas antiguas "carver" pueden llegar hasta la superficie.
- Ahora la colocación de las antiguas cuevas "carver" está en paridad con Java Edition.
- Se han ajustado los picos para hacer que las montañas pequeñas se vean más como picos montañosos dentados en lugar de montículos montañosos planos
Jugabilidad[]
- Vindicadores ya no generan en patrullas.
- Se cambió el color de la barra de asalto de rosa a rojo.
- Las criatura de los asaltos ahora desaparecen después de que finaliza un asalto si los jugadores se alejan demasiado.
- El efecto Héroe de la aldea ahora se aplica a todos los jugadores que ayudaron a matar a un asaltante una vez que se derrota un asalto, y el efecto permanece en los jugadores, incluso si viajan fuera de la aldea.
General[]
- Se ha mejorado la mezcla entre trozos nuevos y viejos
- Experimentos
- Se eliminó el interruptor experimental "Cuevas y acantilados".
- Todas las funciones que antes estaban detrás de este interruptor bloqueados ahora están disponibles a través del juego normal.
Técnico[]
- Item Scripting
- Implemented first past of Item Script Components:
- ItemStack
- Exposed interfaces for accessing script-enabled ItemComponents on ItemStack
- hasComponent(componentId: string) - returns true if the ItemStack has the component [componentId] attached to it
- getComponent(componentId: string) - returns a handle to the component attached to this ItemStack. Returns an undefined handle if the component does not exist or if the component is yet to be exposed to script
- getComponents() - returns an array of all attached script-enabled components on this ItemStack
- NumberRange
- A class to describe a random value between a min and max number
- Property min - the minimum value in the range
- Property max - the maximum value in the range
- next() - returns a random number between min and max
- Items Registry
- Added Items registry class to get all Items by name
- get(itemId: string) - returns a handle to an ItemType if a type by the given name exists
- Script enabled Item components
- minecraft:food
- Read-only property nutrition - number that describes how much nutrition this food item gives the player when eaten
- Read-only property saturationModifier - number that is the saturation modifier used to apply the saturation buff when eaten
- Read-only property canAlwaysEat - if true the player can always eat this item (even when not hungry)
- Read-only property usingConvertsTo - string name of the Item this will be converted to when eaten. If empty, the item will not convert to anything else
- minecraft:durability
- Read-only property maxDurability - the number amount of damage this item can take before breaking
- Read-only property damageRange - a NumberRange describing the chance of the item losing durability
- Property damage - gets or sets the current damage on the ItemStack
- getDamageChance(unbreaking: number = 0) - gets the maximum chance that this item would be damaged using the damageRange property if given an unbreaking level. Incoming unbreaking parameter must be greater than 0
- minecraft:food
- ItemStack
Fixes[]
- Caves & Cliffs
- Floating water no longer generates in caves (MCPE-141424)
- Meadow Flowers no longer replace blocks in villages or other structures (MCPE-141378)
- Tuff blob features now generate below y=0 (MCPE-141452)
- Deepslate patches no longer generate above y=0 (MCPE-141330)
- Amethyst Geodes now get placed in the correct y-range during world generation (MCPE-141326)
- Mineshaft tunnels can't replace Bedrock anymore (MCPE-141123)
- Fixed an issue that prevented large trees from growing below y=0 (MCPE-126254)
- Small Dripleaf now properly generates as part of Lush Caves biome (MCPE-125799)
- Stability and Performance
- Players are no longer disconnected if server and client have different Runtime Block IDs
- Optimized the time it takes to place vines in the Overworld
- Accessibility
- Added missing screen reader on the "Controller lost connection" prompt
- Commands
- Order of function calls triggered by '/execute' inside a function are now consistent (MCPE-111849)
- Gameplay
- Corrected Portal locations when the Portal was moved but the location was not updated (MCPE-28765)
- Breaking a block below fire no longer creates an invisible fire block when the 'doFireTick' gamerule is disabled (MCPE-101371)
- General
- Players with higher than recommended render distance settings are now prompted to change it to the recommended value
- Render distance default and max settings have been updated for better performance
- A prompt now warns players that they will be taken back to the main menu if they sign-in while in-game
- Added caching support for subchunk requests and fixed issues with holes in the terrain
- Fixed a rendering error that could occur when attempting to render a Vanilla mob in a base game version prior to the version that mob was introduced through JSON files
- Most content errors and warnings will now only display once per world (MCPE-135153)
- Graphical
- The Carved Pumpkin enchantment glint now only covers the item instead of the entire slot
- Fixed a bug that could occur on older worlds where looking up in a Minecart would display the inside of the Minecart, blocking the player's view
- Updated item rendering so enchanted are no longer be invisible in the Nether (MCPE-116880)
- Marketplace
- Store update prompt no longer appears for no internet connection or session start failure
- Criaturas
- Las criaturas ya no pueden caminar sobre trampillas
- Mobs no longer walk through Campfires (MCPE-142054)
- Axolotls now animate correctly when airborne (MCPE-131322)
- Sweet Berry Bushes now damage mobs (MCPE-56142, MCPE-140012)
- Las criaturas ya no intentan atravesar los arbustos de bayas dulces.
- User Interface
- Structure Block can now be saved and loaded within current dimension height limits (MCPE-122643)
- Fixed an issue where searching for non-existent content brought up the incorrect "1 result" message
- Fixed overlapping text on offerings occurring in 4:3 resolution screens
- Fixed Java Edition parity while lying in bed in multiplayer game. A message will show how many players are lying in bed while waiting for all players to fall asleep
- Provide better visual feedback and hints for different render distance settings
- Paridad de Vanilla
- Raid mobs now despawn after a raid ends if the player moves too far away
- Raid boss bar color changed to red from purple (MCPE-46047)
- Vindicators no longer naturally spawn in Illager Patrols
- Villages
- Hero of the Village effect now applies to all players who helped kill a raider once a raid is defeated, and the effect remains on the players, even if they travel outside the village (MCPE-53384)
Referencias[]
- ↑ "Minecraft Beta - 1.18.0.20 (Xbox One/Windows 10/Android)" – feedback.minecraft.net, October 6, 2021.