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beta 1.16.0.63
Bedrock 1.16.0.63.png
Edition

Bedrock Edition

Tipo

Beta

Fecha de publicación

Xbox One, Windows 10, Android: May 20, 2020

Beta para

1.16.0

Versión de protocolo

406

La versión Beta 1.16.0.63 es la decimocuarta versión beta de la Edición Bedrock 1.16.0, y fue lanzada el 20 de mayo de 2020,[1] incluyendo algunos equilibrados y correcciones de errores.

Contenidos añadidos[]

General[]

Accesibilidad
  • Se ha añadido el ajuste "Opacidad del fondo de texto", que podrá modificarse para cambiar los fondos de las ventanas de información del juego.

Cambios[]

Bloques[]

Ladrillo del Nether / Valla de ladrillos del Nether, Losas de ladrillos del Nether, Escaleras de ladrillos del Nether, Muro de ladrillos del Nether, Ladrillos del Nether cincelados, Ladrillos de cuarzo
  • Se ha modificado la textura para ajustarse a la Edición Java.
Puerta carmesí / Puerta distorsionada
  • Changed textures slightly.
Cadena / nexo de reaparición
  • Se han añadido nuevos sonidos.
Magnetita
  • Se han añadido nuevos sonidos.
  • No longer behind Experimental Gameplay toggle.
Mesa de herrería
  • Ahora reproducirá un sonido al usarse.
  • Se ha mejorado su IU.
    • Added an ingot outline to the second input slot.
    • Added a hammer icon above the input slots, similar to the anvil UI.
Paredes

General[]

Splash and menu screens

Correcciones[]

Errores fatales
  • Se corrigieron varios errores que podían ocurrir durante el juego.
  • Se corrigió un error al crear automáticamente 64 bloques de miel del libro de recetas en modo Supervivencia (MCPE-68604)
  • Se corrigió un error que podía ocurrir si el jugador equipaba cualquier pieza de armadura netherita, usaba un comando claro para despejarla y luego equipaba otra pieza de armadura netherita del mismo tipo.
  • Se corrigió un bloqueo que podía ocurrir cuando cambiaba el estado de una mafia.
  • Se corrigió navigation.walk para manejar el caso donde se usa en una entidad voladora, de modo que la entidad voladora no cause retraso mientras toca el suelo.
General
  • Pantallas de carga actualizadas de Mojang Studios.
  • La distribución del bioma inferior ahora se adapta mejor a la de la Edición Java.
  • Se corrigió el error por el cual los jugadores de Xbox One podían tener errores al acceder al Marketplace.
  • Mejora de la confiabilidad de la carga de caracteres (MCPE-55968)
  • Se corrigió una instancia en la que un personaje se podía perder cuando estaba desconectado.
  • Se corrigió un error que impedía que los logros se desbloquearan sin conexión después de volver a conectarse.
  • Se corrigió el error de las animaciones incorrectas de las manos del jugador cuando se usa la caña de pescar en tercera persona (MCPE-63088)
  • Se corrigió que el menú principal de Xbox se atascara para siempre después de cancelar el cuadro emergente de sincronización (MCPE-53266)
  • Los jugadores secundarios en un juego de pantalla dividida ahora se animarán correctamente cuando los mires.
  • Suspender y reanudar el juego ya no hará que el modelo de un jugador desaparezca (MCPE-63119)
  • Las manos del segundo jugador en un juego de pantalla dividida ya no desaparecerán cuando las mires con el primer jugador (MCPE-58806)
  • Se ha actualizado la textura de los ladrillos del Nether.
  • Se actualizan las texturas de los ladrillos del Nether cincelados y de los ladrillos de cuarzo.
  • Los bosques deformados ahora son más raros en comparación con otros biomas Nether.
  • Cuando los jugadores ingresan a Warped Forest, la pista de música anterior ahora se reproduce hasta que se termina.
  • Se actualizaron los créditos de Bedrock.
  • Se corrigió el error por el cual el modo experimental no estaba habilitado para los clientes cuando el nivel de servidor lo tenía habilitado.
  • Carga de sonido optimizada - "load_on_low_memory" ahora está obsoleto en sound_definitions.json, ya que todo el audio ahora puede * reproducirse en dispositivos con poca memoria.
  • Se solucionó un problema de conversión mundial que causaba que algunos elementos en trozos se convirtieran a Bedrock de forma incorrecta.
Jugabilidad
  • Dyeing shulker boxes no longer causes items to vanish (MCPE-64164)
  • Fixed incorrect spawn position when set on top of a pressure plate (MCPE-65487)
  • Fixed issue where taking Arrows, Fireworks, or Nautilus shells into the offhand will break the offhand UI slot (MCPE-64227)
  • Fixed an issue where lava would drop uncooked food (MCPE-74767)
  • Added fallback to world spawn if the Respawn Anchor spawn is obstructed
  • "Your home bed was missing or obstructed" message shows again
  • "Respawn point set" message is now displayed for the Respawn Anchor in all cases (MCPE-73159)
  • Respawn Anchors can be charged without setting respawn point and without exploding outside the Nether (MCPE-69044)
  • Respawn Anchor can now be built against if it contains no charge
  • Villagers will now harvest crops regardless of what crop amounts they have in their inventory (MCPE-67694)
  • XP orbs shoot in random directions once again (MCPE-58715)
  • It's now impossible to use beds if there is no room for the player to stand next to or on top of the bed when they wake up (MCPE-42881)
  • It's now impossible to interact with Piglins who are admiring golden items (MCPE-69861)
  • Respawn anchors no longer destroy blocks when detonated underwater
  • Respawn Anchor now plays an appropriate sound when it depletes (MCPE-69265)
  • Lodestone Compass is now supported in commands (MCPE-68994)
  • Barrier blocks no longer generate in Bastion Remnants
  • Chests in Bastion Remnants now always generate with loot (MCPE-69003)
  • Mobs no longer consume one of two Swords of the same material dropped in the same place
  • Smithing table sound not playing while using (MCPE-69066)
  • Respawn Anchor charging sound no longer plays in Basalt Delta biome (MCPE-69189)
  • Lodestone and compass now play an appropriate sound
  • Twisting Vines Block is now called Twisting Vines
  • 'Oooh, shiny!' achievement now unlock when distracting a Piglin with a Gold Ingot by right-clicking
  • Twisting Vines and Weeping Vines are now destroyed, and popped as items, immediately when flooded
  • Mined Nether Sprouts no longer produce an invalid item that could not be used (MCPE-74339)
  • Fire now properly converts to Soul Fire on Soul Sand and Soul Soil when Fire ticking is turned off (MCPE-69823)
  • Campfires can now be crafted with charcoal (MCPE-70862)
  • Using Quartz Block in a stonecutter now produces Quartz Slabs instead of Smooth Quartz slabs (MCPE-57925)
  • Dispenser now uses 1 glowstone when filling Respawn Anchor (MCPE-72686)
  • Silk touch enchant now works on Respawn Anchor
  • Silk touch enchant and /setblock command now works on Crimson Button, Warped Button, Crimson Hyphae, Stripped Crimson Hyphae, Warped Hyphae, Stripped Warped Hyphae, Weeping Vines, Twisting Vines, Blackstone Pressure Plate, and Polished Blackstone Button
  • Chains can now be pushed by Pistons without breaking
  • Soul Torches can now also be crafted with charcoal (MCPE-70585)
  • Warped Fungus on a Stick can now be enchanted similar to Carrot on a Stick (MCPE-70948)
  • Striders now take falling damage (MCPE-70886)
  • Baby Strider sitting on an adult Strider now freeze when its parent is on land (MCPE-71413)
  • Striders movement speed has been adjusted to closer match Java Edition
  • Netherite items will not catch fire because they are fire resistant
  • Large Basalt Columns can no longer be over 10 blocks tall
  • Basalt Deltas now have the correct blocks generating in the biome
  • Blackstone Buttons, Pressure Plates, Slabs and Walls now have the right appearance on Maps
  • Respawn Anchor can now only be mined by Diamond or Netherite Pickaxe (MCPE-72102)
  • Mobs now prefer Stone Sword over Gold Sword (except for Piglins)
  • Twisting Vines and Weeping Vines now emit correct sounds when broken
  • Chain now plays correct sound when placed
  • Lodestone now requires a Pickaxe to be mined
  • Many doors had their texture updated
  • Warped Stem and Crimson Stem now have the same mining time as Oak Log
  • Warped Planks or Crimson Plank slabs no longer appear as default in recipes for some items
  • Player no longer spawns on a block after relaunching the world while falling
  • Fixed an issue that could cause the player to respawn underwater
  • Netherite shovel can now be used to extinguish campfires (MCPE-65730)
  • Soul Soil can be mined more quickly with shovels now (MCPE-65382)
  • Crimson and Warped Hyphae (including stripped) can now be crafted into planks in Bedrock (MCPE-73099)
  • Weeping Vines can now be grown using bone meal with dispensers (MCPE-65660)
Criaturas
  • Fixed an issue where chickens on slabs wouldn't take damage from lava (MCPE-74990)
  • Hoglins should now always be pacified after fleeing from Warped Fungus
  • Mobs can now pathfind on Soul Sand blocks
  • Piglins can now outrun Hoglins
  • Hoglins will retaliate against crossbow wielding Piglins less frequently
  • Villagers no longer drop items they pick up
  • Using Pickblock on Zoglin now gives Zoglin spawn egg
  • Netherite helmet now renders properly on Piglins
  • Hoglins and Zoglins are now more resistant to knockback
  • Piglins now make a retreating sound while fleeing from Soul Fire Torches, Soul Fire Lanterns and Soul Fire
  • Piglins and Hoglins behavior while fleeing has been improved
  • Zoglin and Zombified Piglin no longer drown in lava
  • Changed many mobs' behavior while drowning in lava
  • Aggravated Piglins no longer barter
  • Gold Ingot now always properly render in Piglins hand during bartering
  • Mobs should no longer consume items they pick up (MCPE-71542)
  • Piglin now become angry when Trapped Chests are destroyed
  • Hoglins no longer flee from Zoglins
  • The Zombified Piglin texture has been updated
  • Mobs that can equip helmet armor can now also equip Turtle Shell
  • Fixed an issue where tamed pets would occasionally disappear after transferring to or from the nether (MCPE-66978)
  • Angry Bees are now slower (MCPE-53689)
Blocks
  • Iron Bars and Glass Panes now connect to Walls (MCPE-73989)
  • Hyphae blocks can now be crafted into their respective planks (MCPE-73099)
  • Moving blocks now have the correct collision box (MCPE-62419)
Graphical
  • Fixed low light emitting block items not matching the placed blocks brightness
  • Fixed mobs in mob spawners not being visible (MCPE-56879)
  • Maps in item frames no longer have lines through them (MCPE-46154)
  • Fixed maps missing textures after reloading world (MCPE-54228)
  • Fixed issue where lighting wasn't refreshed when going through portals back into overworld (MCPE-69037)
  • Fixed the excessive hand bob motion caused by playing an animation on the hand and camera together (MCPE-54072)
  • Items held by mobs should now render correctly
  • Lodestone Compass now renders properly in the inventory
Interfaz de usuario
  • Tweaked Server Tab navigation
  • Creative Recipe Books show item groupings again
  • Added a background to title and subtitle text with adjustable opacity Opacity can be changed in the "Accessibility" tab in the Settings menu
  • Added a background to the actionbar text used in the /title command The same background is also applied to the item text above the hotbar
  • Smithing Table UI has been updated
Commands
  • Fixed a bug where bees and other new mobs were missing a non-minecraft: version for /summon commands. (MCPE-58557)
  • Added new overload for /replaceitem with an option for destroy (the old behavior) or keep (the command will return an error if an item occupies that slot)
  • Fixed issue where the clear command would not clear damaged tools
  • /setblock command fails on the new blocks if attempted with non-default state (MCPE-65395)
  • /setblock command now works for more block states
Add-ons and scripting
  • Fixed knockback issue that stopped crates in “Rescue Mission Lava Town” Marketplace pack from moving when hit
  • Added a new loop mode to animations: now instead of omitting "loop" to have it stop playing when finished, or setting "loop": true to have it loop when finished, you can now say "loop": hold_on_last_frame to keep applying the last frame of animation
  • A content error will now show up if a Range json node is defined as an array with a single value
  • A content error will now show up if you use more than one Move Control Component, Jump Control Component, or Navigation Component
  • Functions with a mix of invalid and valid commands will only execute the valid ones with command version 115 and below In these cases, the function name will not show up in the auto-suggestion list but can still be executed if typed out
  • Starting on 116, functions with any invalid commands (for example incorrect selector syntax) will no longer register and cannot be called
  • When setting the json variables attack_interval_min and attack_interval_max, the component will now correctly throw a content error if the max is less than the min (MCPE-63542)
  • Fixed issue where sounds would sometimes have incorrect settings applied to them leading to 2D sounds to play as 3D and vice versa
  • Fixed issue that was cutting off playing sound incorrectly, though can still easily occur if audio is loaded up that takes up a lot of memory
  • Comments in JSON arrays no longer cause an error (MCPE-40873)

Referencias[]

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