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beta 1.12.0.2
Bedrock 1.12.0.2.png
Edition

Bedrock Edition

Tipo

Beta

Fecha de publicación

Xbox One, Windows 10, Android:
17 de abril de 2019

Beta para

1.12.0

Versión de protocolo

360

Beta 1.12.0.2 es la primera versión beta de Bedrock Edition 1.12.0, lanzada el 17 de abril de 2019,[1] en la cual se añaden nuevas partículas, se reintroduce la cámara y se añaden diversos cambios relacionados con las extensiones y la creación de mapa.

Elementos añadidos[]

Objetos[]

Cámara
  • Se ha reañadido la cámara al juego.
    • Solo puede conseguirse mediante el comando /give.
    • No tiene ninguna funcionalidad.

Formato de comandos[]

Comandos
  • Se han añadido varios comandos nuevos relacionados con las extensiones y la creación de mapa.Plantilla:More info
Reglas del juego
  • Se ha añadido la regla del juego spawnradius.
    • Permite a los jugadores especificar un radio circular en el que los jugadores reaparecerán.
  • Se han añadido las reglas del juego sendcommandblockfeedback, maxcommandchainlength y commandblockoutput.
    • Estas reglas están asociadas con la opción de retraso para comandos.
Espacio para nombres
  • Se ha añadido el prefijo minecraft: en el comando /give, lo que permite separar los objetos "vanilla" y los de extensiones.
Opciones
  • Se ha añadido una nueva opción de "Radio de reaparición" en los ajustes del juego.
/particle
  • Se han añadido nuevas partículas:
    • minecraft:dragon_death_explosion_emitter
    • minecraft:underwater_torch_particle
    • minecraft:dragon_destroy_block
    • minecraft:dragon_dying_explosion
    • minecraft:enchanting_table_particle
    • minecraft:falling_dust_concrete_powder_particle
    • minecraft:falling_dust_scaffolding_particle
    • minecraft:falling_dust_gravel_particle
    • minecraft:falling_dust_red_sand_particle
    • minecraft:falling_dust_sand_particle
    • minecraft:falling_dust_top_snow_particle
    • minecraft:huge_explosion_lab_misc_emitter
    • minecraft:ice_evaporation_emitter
    • minecraft:knockback_roar_particle
    • minecraft:lab_table_heatblock_dust_particle
    • minecraft:lab_table_misc_mystical_particle
    • minecraft:mob_block_spawn_emitter
    • minecraft:note_particle
    • minecraft:obsidian_glow_dust_particle
    • minecraft:phantom_trail_particle
    • minecraft:stunned_emitter

General[]

Servidores dedicados
  • Enabled content logging on Bedrock Dedicated Servers.
IDs de objetos
  • Los IDs de objetos ahora podrán sincronizarse entre clientes y servidores.

Cambios[]

Bloques[]

Barriles
  • Ahora los barriles tendrán su propia sección en el inventario creativo, en lugar de estar englobados en la categoría "Cofres". (MCPE-43946)
Cartography tables and lecterns
  • Adjusted and added UI tooltips for both blocks.
Bloques de comandos
  • Se ha añadido una opción de autocompletado a los bloques de comandos.
  • Se ha añadido una opcion de retraso a los bloques de comandos.
    • A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks.
Hierba marina
Bloques estructurales
  • Ahora muestran una línea descriptiva al colocarlos.

Criaturas[]

Illager captains
  • Converting a normal pillager to a captain with the tag command now displays the banner correctly.
  • Illager captains now drop banners correctly even if the world is reloaded.
  • The Bad Omen effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a bow or damage potion.
Aldeanos
  • Villager trading UI no longer opens and closes if the player is standing too far away.
  • Clerics can now correctly pathfind to their job sites.
  • Villagers that are actively trading with players no longer run and hide if the raid bell rings.
  • Se ha añadido un sonido que indica cuando un aldeano no quiere comerciar, como por ejemplo en mitad de un asalto.
  • Cured villagers now keep the jobs they had before becoming a zombie. (MCPE-42348)
Vendedores ambulantes y aldeanos zombis
  • Se han añadido nuevos sonidos.
NPC
  • Se han eliminado los diálogos y los aspectos modificables para PNJs.

General[]

Add-ons
  • Ahora, los eventos con criaturas pueden activarse/desactivarse en las plantillas del mundo.
  • Ahora, las animaciones y las partículas pueden añadirse sin enlazarse a entidades.
  • Ahora, se puede usar el scripting para adaptar los inventarios, las armaduras y los contenedores para las manos.
  • Ahora, los efectos de sonido pueden activarse como parte de un evento de animación.
  • Added new executeCommand to the Scripting API.
  • Added Scripting events for interaction with items, for example:
    • Objeto recogido
    • Objeto soltado
    • Carried item changed
  • Added One-shot animation support, allowing the ability to execute a single animation on an entity.
  • Particle emitters can now trigger scripting events.
  • Updated documentation of actor events, to document client-side usage of actor events in resource packs.
  • "Add block" components now use JSON schemas.
  • Added a screen to view content log errors.
    • The log screen can be opened using Ctrl+H, or by going to Settings and then Profile.
  • Added code to allow static validation scripts to be run locally.
  • Custom blocks can now be added through Scripting.
    • This is currently still a "work in progress" feature, and more functionality will be added in future updates.
  • Custom blocks can currently only be added through additional JSON scripting.
    • Custom blocks can only be placed with slash commands.
  • Added new data-driven particles:
  • Added new data-driven animations:
  • Updated documentation to include a breaking changes section.
  • Basic item related events have been exposed to the scripting API. This includes:
    • actor_acquired_item
    • actor_carried_item_changed
    • actor_dropped_item
    • actor_use_item
    • actor_equipped_armor
  • Basic inventory events have been exposed to the scripting API. This includes:
    • inventory_container
    • armor_container
    • hand_container
    • hotbar_container
  • New block events and two new APIs have been included to query for blocks. This includes:
    • APIs
    • getBlock(Ticking Area, x, y, z)
    • getBlock(Ticking Area, PositionObject)
    • getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)
    • getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)
    • Eventos:
      • block_destruction_started
      • block_destruction_stopped
      • piston_moved_block
      • player_destroyed_block
      • player_placed_block
      • executeCommand API
    • Allows the scripting API to get the result of a slash command.
  • Event data API:
    • Allows creators to create event data, register and pass it to the event function.
  • Updated demo pack.
  • Biome generation is now customizable via behavior packs.
Música
  • Ahora, la música se reproducirá cuando el teclado aparezca en pantalla.

Correcciones[]

Errores fatales
  • Se han corregido varios errores fatales que podían aparecer durante una partida.
  • Se ha corregido un error fatal que podía ocurrir cuando se cambiaban los jugadores en Xbox.
  • Fixed a crash that could occur when launching the game on some Windows 10 devices.
  • Fixed a crash that could occur when certain interactive blocks (e.g. beds, chests, furnaces) are loading in when joining a realm.
  • Fixed a crash that could occur when engaging in a fight with an elder guardian in an ocean monument.
  • Fixed a crash that could occur when throwing a trident with Loyalty enchantment.
  • Fixed a crash that could sometimes occur when exiting the game.
Rendimiento
  • Improved chunk loading performance in multiplayer.
  • Further improvements to performance when using selectors with commands.
  • Cached resource packs no longer cause lag on Nintendo Switch. (MCPE-36976)
General
  • Player permissions now apply correctly when more than one operator tries to adjust them.
  • Arrows that are shot into blocks keep their position when reloading the world.
  • Area of effect clouds no longer try to spawn excessive numbers of particles when time of day is changed. (MCPE-39595)
  • Marketplace resource packs are now immediately applied after downloading in the world edit menu. (MCPE-33121)
  • The 'Always Day' toggle now correctly animates and shows the correct setting. (MCPE-43304)
  • Flowing water is no longer left behind after flowing over string. (MCPE-36343)
  • After the fishing_hook is killed by command the player can now cast the hook again without having to right click twice.
  • The screen reader prompt no longer appears every time the player adjusts the network settings on Nintendo Switch.
  • Removed an unnecessary Xbox Live sign-in notification.
Jugabilidad
  • Ahora, la página de ofertas del Marketplace puede mostrar más de 25 objetos simultáneos.
  • Items that are split between slots in the villager trade window still count as a total trade amount.
  • Blocks can once again be placed on unlit redstone ore. (MCPE-44305)
  • World settings now sync correctly between different Xbox devices.
  • Only players who fought in a raid see and receive the Hero effect in realms now.
  • Bells now ring when hit with splash and lingering potions.
  • Mob spawners now only spawn mobs if the light level is below 7. (MCPE-42427)
  • Cocoa beans now break and drop when pushed by pistons. (MCPE-41868)
  • Fixed several related issues with end gateway portals. These should now teleport the player to the correct safe location when used. (MCPE-43176, MCPE-43177, MCPE-19699)
  • Efficiency pickaxes now break packed ice at a faster rate. (MCPE-23648)
  • Players that are being healed can still be knocked back by TNT.
  • Villagers now keep their job when cured. (MCPE-42348)
  • The grindstone now correctly combines and repairs two damaged items.
  • The player can now interact with blocks with a charged crossbow on touch devices.
  • Fixed various scenarios where certain blocks couldn't be placed until the game was restarted.
Generación de mundo
  • Se ha corregido un error en servidores dedicados y Realms que podía causar que se generasen bloques de tipo incorrecto en el juego.
  • Se ha modificado el número de zonas de trabajo en las aldeas.
Criaturas
  • Vindicators can now path correctly over carpet during raids.
  • The wither no longer plays its spawning animation when reloading a world. (MCPE-32415)
  • Mobs no longer path-find over brewing stands.
  • Mobs now spawn on double slabs. (MCPE-30765)
  • Mobs no longer get stuck when pathfinding on ladders. (MCPE-43034)
  • Evokers no longer move too fast in "move to village" goal.
Bloques
  • Scaffolding can no longer be placed on conduit blocks, matching Java Edition.
  • The bell now swings towards a player when it is hit, matching Java Edition. (MCPE-42469)
Objetos
  • Dropped items no longer prevent minecarts from being placed on rails.
  • Empty glass bottles now stack correctly when removed from brewing stands. (MCPE-42175)
  • Shields no longer appear too bright in item frames. (MCPE-41222)
Gráficos
  • Fixed a z-fighting texture issue on some villager skins.
  • Corrected the position of leads on wolves.
  • Noteblock particles now correctly correspond to the notes played.
  • Fixed missing zombie villager skin.
  • Farmland now has the correct side and bottom texture. (MCPE-42746)
  • Fixed door and trapdoor texture issues. (MCPE-43173)
  • Dyed leather horse armor color no longer affects other horse armor. (MCPE-43230)
Interfaz de usuario
  • Se ha ajustado la IU de la mesa de cartografía para adaptarse a las mesas de Android al usar la IU del modo Classic ("clásica").
Add-ons and script engine
  • Fixed a scripting bug that could cause the player to float.
  • Pickblock (middle click) now works correctly on non-vanilla entities that have been added using add-ons. (MCPE-38205)
  • ScriptAttackComponent and ScriptCollisionBoxComponent now correctly retrieve updated data.
  • Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions.
  • Added a new constructor parameter to the ServerCommandOrigin so that the function manager can create an instance with upgraded permissions.

Referencias[]

Advertencia: la clave de ordenamiento predeterminada «Bedrock Edition beta 1.12.0.02» anula la clave de ordenamiento anterior «beta 1.12.0.2».

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