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Comparison of the solid stone and liquid water blocks

Solid blocks are a category of block.

Properties[]

A block can be considered solid if it has a collision box that players, mobs, or other entities cannot move through; those caught inside a solid block may suffocate. The only exception to this is the cobweb, which, although considered solid, can be moved through, albeit slowly.

The collision property[Verify] of solid blocks allows block-dependent blocks and entities to be placed upon them, including:

  • Painting
  • Item frame
  • Head
  • Sign
  • Banner

Other block-dependent blocks may be placed only on full, opaque solid blocks (with a few exceptions):

Solid blocks are also considered when generating structures.

List of solid blocks[]

This section may need cleanup to comply with the style guide. Please help improve this if you can. The talk page may contain suggestions.

Here is a list of solid blocks, categorized by their material.

Material Blocks
Grass
Dirt
Wood [[Sign|[[Wooden Pressure Plate|[[Wooden Trapdoor|[[Brown Mushroom (block)|[[Red Mushroom (block)|
Stone [[Hardened Clay|[[Any Stained Clay|PrismarineMagma Block[[Red Nether Brick|
Metal/Mineral Command Block[[Weighted Pressure Plate (Heavy)|[[Weighted Pressure Plate (Light)|[[Structure Block Save|
Anvil
Leaves
Sponge
Wool
Sand
Glass Sea Lantern
Redstone lamp
TNT
Unknown Not applied to any blocks.
Ice
Packed ice
Snow layer (2-8) [[Snow (layer)|
Cactus
Clay
Gourd [[Melon (block)|
Dragon egg
Cake
Cobweb
Piston
Barrier

List of non-solid blocks[]

Material Blocks
Air Air
Water
Lava
Plants
Replaceable plants
Fire Fire
Non-solid
Carpet
Snow layer (1) [[Snow (layer)|
Snow block
Portal
Structure Void

Height[]

Most solid blocks are 1 meter high, but certain blocks have non-standard block heights.

A player can automatically step up from a lower to a higher height, if the difference is at most 0.6 (35) of a block. From ground level, this is anything the height of a boat [note 1] or less.

A player can fit through spaces as small as 1.8125 (2 - 316) blocks high, since players are 1.8 blocks tall. This allows players to fit through a 2-block gap with a floor as high as a trapdoor or less.

When sneaking, a player can fit through spaces as small as 1.75 (2 - 14) blocks high, since sneaking players are 1.65 blocks tall. This allows players to fit through a 2-block gap with a floor as high as 3 layers of snow or less.

When gliding with elytra, a player can fit through spaces as small as 0.625 (1 - 38) blocks high, since gliding players are 0.6 blocks tall. This allows players to fit through a 1-block gap with a floor as high as 4 layers of snow, or a flower pot, or a daylight sensor, or less.

Note that doors, although appearing to be one 2-meter-high block, are actually composed of two (top and bottom) 1-meter-high blocks.

Here is a list of blocks with non-standard heights, from tallest to shortest in height:

Height Block types
Decimal Fractional Pixelspace
1.5 12 24 Open shulker boxes
Fences, cobblestone wall [note 2]
0.9375 1516 15 Grass path, Farmland
Cactus [note 2]
0.875 78 14 Soul sand, 8 layers of snow
Chest, ender chest, trapped chest, top of brewing stand [note 2]
0.8125 1316 13 End portal frame without eye of ender
Chorus plant [note 2]
0.75 34 12 Enchantment table, 7 layers of snow
Cocoa bean plant, head on wall [note 2]
0.625 58 10 6 layers of snow
Inside of hopper, sideways-oriented end rod [note 2]
0.5625 916 9 Bed
0.5 12 8 Bottom slab, 5 layers of snow
Head on ground, bottom part of stair, cake [note 2]
0.375 38 6 Daylight sensor, 4 layers of snow
Flower pot [note 2]
0.3125 516 5 Inside of cauldron [note 2]
0.25 14 4 3 layers of snow
0.1875 316 3 Bottom trapdoor
0.125 18 2 Base of brewing stand, redstone repeater, redstone comparator, 2 layers of snow
0.09375 332 112 Lily pad [note 2]
0.0625 116 1 Carpet
  1. Although boats are an entities, players can step on them.
  2. a b c d e f g h i j These blocks are also thinner, or put another way, their area having this non-standard height does not cover the width/length of a full block.

Video[]

History[]

Pre-classic
Pre 0.0.0Added grass blocks and cobblestone, the first two types of solid blocks.
Solid blocks were the only available type of block, until rd-161348, when the first legitimately-obtainable non-solid blocks (saplings) were added.
Official release
1.10.1Farmland blocks reduced from a full block tall to 1516.

Issues[]

Issues relating to “Solid block” are maintained on the issue tracker. Report issues there.

See also[]

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