Minecraft Wiki

This is the list of features that are available exclusively to Pocket Edition.


  • 39 additional achievements with a total of 72 achievements.
  • "Benchmarking" achievement is called "Benchmaking".
  • Used to change the way things the game look and behave.
    • Behavior pack, used to change behavior of entities.
    • Resource pack, has the same uses like PC, it can also be used to change entities model, but can not be used to change blocks model.
      • Texture packs are available:
        • City Texture Pack
        • Plastic Texture Pack
        • Natural Texture Pack
        • Fantasy Texture Pack
        • Cartoon Texture Pack
        • Festive Mash-up 2016
    • World templates, can be used to import world from outside.
Mash-up packs
  • Mash-up packs are available:
    • Festive Mash-up 2016
  • Graphics
    • Anti-Aliasing (Windows 10)
    • Fancy Leaves (Windows 10)
    • Particle Render Distance (Windows 10)
    • Texel Anti-Aliasing (Windows 10)
  • Other
    • Lock/unlock day cycle
    • Make old worlds infinite
  • Have extra pixels on the skin model.
  • Skin packs are available:
    • Town Folk
    • City Folk
    • Halloween Costumes
    • Biome Settlers Pack 1
    • Holiday Skin Pack 2015
    • Journey To The West
    • Redstone Specialists
    • Story Mode Skin Pack
    • Biome Settlers Pack 2
    • Villain Skin Pack
    • Minecon Skin Pack
    • Camp Fire Tales
    • Festive Mash-up 2016
  • Exclusive sounds for jumping on blocks.
  • Does not end when sleeping.


There are many splashes exclusive to the Pocket Edition.


  • Graphics are more vibrant and smoother than in PC.
  • Burning mobs emit large particles with fire's animation.
  • At sunset and sunrise, clouds and ambient lighting will turn pink.
  • Water has smooth lighting.
  • The water in swamp biomes is a brownish dark-gray color, as opposed to darker blue in PC.
  • Blocks that emit light, such as lit furnaces, lit redstone, glowstone or lava, have less shadows on their sides as normal blocks do.
  • Slabs, stairs, and farmland do not block light.
  • Suffocation animation is different.
  • Animation for entering a Nether portal is different.
  • Player burning animation is different.
  • Lava has a different animation when flowing.
  • Eating animation for animals when feeding them.
  • Some mobs only have an attack animation.

World generation[]

  • Biomes that would exceed the 128-block height are shrunk to fit in, although the maximum tall block is 256 block height limit.
Desert Temple
  • If generated in a ravine or river, the temple's floor will be replaced by the bottom of the ground in a ravine or river, rather than just one block from TNT shape.
  • loot chest include book.
  • loot chest contain book.
End city
  • Doesn't generate banners due to the lack of banners.
  • Doesn't generate end city wall
Far lands
  • The infinite worlds generate Far Lands since X/Z: ±12,550,821, like prior to Beta 1.8 on PC.
    • However, the PE Far Lands generate different structures and biomes.
  • The Stripe Lands are mostly a graphical glitch, however this area has distorted physics:
    • Players next to water are teleported into the Void.
    • Starts to generate at X/Z: ±16,777,216 and continues until the game's limits.
Huge mushrooms
  • Will generate naturally in swamps.
Old world type
  • Finite, 256×256 world.
  • Generates with a barrier world border.
  • Generates more of the generated structures that were available as of Computer edition 1.7.2.
    • Grass, tall grass, fern and large fern are generated less.
  • Can be extended with the "make infinite" button.
  • Nether portal can't be activated.
  • End portal can't be activated.
  • Library room's chandelier uses oak fence instead of birch fence.
  • Library chest doesn't contain an empty map.
  • Prison room doesn't generate iron door, and stone button.
  • Has larger chance to generate under village wells to easily detect without eye of ender, even when eye of ender has been added.
Superflat world type
  • Called Flat.
  • Classic preset only, cannot be customized.
  • Has no villages.
  • A tree has a chance to have vines growing around the trunk, making a “dying tree".
    • This includes trees grown from saplings.
  • Fallen Trees:
    • Composed of a trunk lying on its side, sometimes with vines and mushrooms, and a stump one to two blocks away in the direction the rings are facing.
  • Blacksmith chests can have ink sacs and emeralds.
  • Tables have brown carpets instead of pressure plates.
  • Can generate exclusively in cold taiga and ice plains biome, generating the village using spruce wood, like in a taiga village.
    • farm in ice plains and cold taiga doesn't generate crop, snow generate in place of crop and water replaced by ice, no matter how long player in village, the crop not freeze but farm never generate crop.
    • In ice plains and cold taiga villages, a chest can generate in large houses.
      • The chest contains farm source for farming, as the village farms doesn't generate crop.
  • Zombie village buildings consist of moss stone and cobwebs.
    • Desert zombie village buildings do not consist of moss stone.
  • Acacia logs don't replace cobblestone in savanna villages.
  • Church and blacksmith in desert village generate using sandstone instead of cobblestone.
  • Paths around village wells generate with grass paths rather than cobblestone.
  • village path ignore condition block replaced it, so grass path can replace almost block rather than just grass.
Witch Hut
  • Cauldron filled by random potion.
  • Chance of splash potion not reduced.
  • 2/3 of cauldron is filled with potion.

Blocks & Items[]


  • Water color can be changed by adding dyes.
    • Colors can be mixed.
    • Can be used to dye items (like leather armor).
  • Can store potions.
    • Will make an explosion sound (not a real explosion) if potions are mixed, and the potions will disappear.
    • Potions inside cauldron creates potion particles.
    • Potion in cauldron can be used to make a tipped arrow.
  • Are directional; adjacent chests won't connect to form a large chest if they are facing different directions.
  • Chests can be placed next to a large chest horizontally, which they can't do on other versions of Minecraft.
  • Generate naturally inside large house in village which contain farm loot.
  • will close and can't be opened when any mobs or player stand on it.
Cobblestone Walls
  • Item display as 2 connected cobblestone wall.
  • Can generate at the top side of the building in a zombie village.
Enchantment Table
  • Gives off a light level of 12.
  • Using bone meal on a one-block-high flower will cause dandelions or poppies to grow around it.
Glowing Obsidian
  • Can only be obtained through inventory editing.
  • Glows at light level 12.
  • Can only be mined using a diamond pickaxe with Silk Touch enchantment.
    • If mined without a diamond pickaxe, it will drop nothing.
    • If mined with a diamond pickaxe without Silk Touch enchantment, it will drop normal obsidian.
Grassless Dirt
  • Data value 1 is the grassless dirt from 1.7, acts as a temporary replacement for coarse dirt.
  • Opaque regardless of graphics settings.
  • Generate naturally in place of water in farm at ice plains village and cold taiga village.
Invisible Bedrock
  • Projectiles can pass through it.
  • Leaves a shadow.
  • Looks like a sheet of stone in inventory.
Item Frame
  • Uses BlockEntity instead of Entity.
  • Cannot share the same block with a transparent block.
  • Cannot share the same block space with other item frames.
  • Is possible to drown in.
  • In snowy biomes, such as cold taiga, leaves appear frost covered when snowing.
  • Jungle Leaves
    • Opaque regardless of graphics settings.
Monster Spawners
  • Take slightly longer to mine than in PC.
  • Available in Creative mode.
Moss Stone
  • Can be found in a zombie village, (a village that spawns zombie villagers instead of normal villagers).
Nether Brick
  • Has a brighter texture.
Nether Reactor Core
  • Used for decoration only.
  • Can only be obtained using inventory editing.
  • Can only be mined using pickaxe with Silk Touch enchantment.
    • If mined using a pickaxe without Silk Touch enchantment, it will drop 3 diamonds and 6 iron ingots.
  • Unlike in PC, observers in Pocket Edition have some blocks that cannot be detected when they receive a block update.
  • Uses the original observer texture which was later changed in the PC edition(1.11).
  • Can't detect redstone update.
  • Requires 6.5 seconds to mine instead of 9.4.
Piston and Sticky Piston
  • Requires 1 tick to retract instead of retracting instantly as they do on other versions of Minecraft.
  • Have a thick, broader neck.
  • Can push block entities such as chests and dispensers.
  • When powered with a 1-tick pulse, a sticky piston will not leave the block it is pushing in front.
  • Takes longer time to extend.
  • When depowered while extending, pistons will continue to extend and then retract.
  • Quasi-connectivity (BUD powering) does not exist.
  • Block ID 243, rather than ID 3 with data value 2.
Redstone Dust
  • When placed, it has a + shape instead of • if it is not connected to another redstone component.
  • Does not have quasi-connectivity, meaning many contraptions for the computer version have to be altered.
  • Can only be obtained through inventory editing.
Snow layers
  • Are affected by gravity.
  • Melts gradually in snowless biomes (except in extreme hills).
  • Called "Top Snow" in the inventory.
  • Can be placed inside 1-block tall' plants.
Stained Glass
  • Uses regular glass texture.
  • Available in creative mode, used for decoration only.
Sugar Canes
  • Can be fully grown with bone meal.
Update Game Block
  • Block obtained from inventory editing.
  • Functions identically to the missing texture block.
  • Can be mined with bare hands (similar to dirt).
  • Is affected by smooth lighting.


  • Leather armor dyed in cauldron, instead of the crafting grid.
  • Stray wearing leather armor will show white colored leather armor, but when dropped, it just drop undyed leather armor.
  • Crafting recipe includes a Wooden Shovel.
  • Emits smoke when destroyed.
  • Can be controlled by mobs riding them.
  • can generate in dungeon and desert temple Chest
Clownfish and Pufferfish
  • Cannot be used to tame ocelots.
Empty Map
  • An empty map can be used to clone a map in the anvil as well as in the crafting table.
Fishing Rod
  • Has a cubic bobber.
Leather Horse Armor
  • Can be dyed using a cauldron.
  • Can be crafted using 7 leather in the shape of an "H".
  • Wooden hoe can be found inside chest in large house at ice plains and cold taiga village.
Lingering Potion
  • Lingering Potion of Decay.
    • Applies Wither II effect.
      • Has a duration of 0.10 sec.
  • Can be crafted using nine paper in addition to the recipe used in other versions of the game. When crafted this way, it does not show the player's position until a compass is added using an anvil or a crafting table(when using classic UI).
  • Has different color in different Biomes.
  • Zooming out is done using an anvil. Additionally, zooming out can also be done in a crafting table when using classic UI.
  • If a map placed in an item frame is cloned, the location of the map placed in the item frame appears as a green marker whereas the location of the player appears as a white marker when the cloned map is viewed.
  • New type of potion: Potion of Decay.
    • Applies Wither II effect with a duration of 0.40 sec.
Splash Potion
  • Splash Potion of Decay.
    • Applies Wither II with a duration of 0.30 sec.
  • Renamed to Cooked Beef.
Tipped Arrows
  • Made by using an arrow in a cauldron filled with a potion.
  • New type of arrow: Arrow of Decay.
    • Has white pixelated texture.
    • Applies Wither II effect with duration of 0.05 sec.


All feedable mobs
  • When feeding them, particle effects corresponding to food will appear.
All undead mobs
  • Have no chance to spawn wearing pumpkin and jack-o-lantern when Hallowen.
Baby zombies and baby husk
  • They have a 15% chance to want to be a jockey. If they want to be a jockey, upon nearing the player, villager or golem they will check for one of the following to mount prior to attacking:
    • Adult chicken
    • Adult ocelot
      • Becomes difficult to attack the player due to ocelot running away, and is slightly slower because the ocelot has the baby zombie's or baby husk speed. Still can be tamed. If the ocelot is tamed the baby zombie or baby husk will dismount.
    • Adult wolf
      • Becomes hostile and can't be tamed, but won't anger another wolf.
    • Adult zombie
      • Still can burn in sunlight.
    • Cow
    • Pig
      • Becomes unrideable and is under the control of the baby husk or baby zombie.
    • Sheep
      • Can still be dyed.
    • Spider
    • Adult zombie villager
      • Still can burn in sunlight and still can be cured; if it is cured the baby zombie or baby husk will dismount.
    • Adult zombie pigman
      • Becomes hostile, but won't anger other pigmen.
    • Cave Spider
    • Mooshroom
      • Still can be sheared, but will make baby zombie or baby husk dismount.
    • Adult husk
    • Horse, Donkey, and Mule
      • Become unrideable and is under baby husk or baby zombie's control.
    • Zombie Horse
      • Becomes unrideable. Under baby husk or baby zombie's control.
    • Skeleton Horse
      • Becomes unrideable. When struck by lightning, the Skeleton Horse will not turn into a group of Skeleton Horsemen. If already containing a horseman, skeleton will be under baby zombie's or baby husk control.
    • Polar Bear
      • Becomes hostile but won't anger other polar bear.

If a mob that a baby zombie or husk is riding dies or despawns, the baby zombie or husk will try to become a jockey again.

  • Glow in the dark.
  • Will not take damage from another blaze fireball.
Cave Spider
  • Has a 1% chance of spawning as a Spider Jockey.
    • If in the Nether, they have a 1% chance of spawning as a wither jockey.
      • This makes it more dangerous, because if the player is attacked, the player will get the Poison effect from the cave spider and the Wither effect from the wither skeleton.
    • If an abandoned mineshaft generates in a snowy biome with a cave spider spawner in view of the sky, cave spiders have a chance to spawn as a cave spider jockey with a stray instead of a skeleton.
Chicken Jockey
  • Doesn't have a zombie villager variant (a baby zombie villager riding an adult chicken).
  • Ordinary chicken jockeys (a baby zombie riding an adult chicken) or husk chicken jockeys (baby husk riding adult chicken) will not spawn as a jockey, but have a 15% chance to want to be a jockey when trying to attack a player, villager, or golem.
  • Normal chicken jockeys have a higher chance to spawn in Pocket Edition because a baby zombie has 15% chance to want to be a jockey rather than the 5% chance to spawn as one on PC.
  • If the adult chicken that the baby zombie or husk is riding dies or despawns, the baby zombie will not attack the player and will run to the nearest mob that can be ridden to be a jockey again rather than continue attack the player, villager, or golem as on other versions of Minecraft.
  • Baby forms can spawn naturally.
  • Has a smaller explosion area, but the explosive damage is the same as in PC.
Elder Guardians
  • Is considered a boss mob.
  • Have glowing eyes.
Iron Golem
  • Iron Golem spawn egg can only obtained through inventory editing.
  • Can damage Player on any difficulty including Peaceful.
Magma cubes
  • Cores glow in the dark.
  • Have changed sound when accelerates.
  • Piglets can spawn naturally.
  • Has an exclusive texture.
  • Color around their faces and patches when sheared correspond to their wool color.
  • Baby sheep can spawn naturally.
  • Its shell can be dyed by using dyes.
  • If holding item besides a bow, skeleton do not use a melee attack, but instead attack the player with arrows as if the skeleton were using bow.
Snow Golems
  • Will not die in a jungle biome.
  • Have 10 HP instead of 4 HP.
  • Snow Golem spawn egg can only obtained through inventory editing.
Spider Jockey
  • Has more variants:
    • Spider Jockey: Skeleton riding Spider (ordinary spider jockey).
    • Wither Jockey: Wither Skeleton riding Spider.
    • Stray Spider Jockey: Stray riding Spider.
    • Cave Spider Jockey: Skeleton riding Cave Spider.
    • Wither Cave Spider Jockey: Wither skeleton riding Cave Spider.
      • Can only spawn using cave spider spawn egg in the nether, due to the cave spider having a 1% chance to become a cave spider jockey and skeleton having a 80% chance become wither skeleton.
    • Stray Cave Spider Jockey: Stray riding Cave Spider.
    • Baby zombie Spider Jockey: Baby zombie riding Spider.
      • Has 15% chance to mount spider when try attacking villager, player or golem.
    • Baby husk Spider Jockey: Baby husk riding Spider.
      • Has 15% chance to mount spider when try to attack villager, player, or golem.
    • Baby zombie Cave Spider Jockey: Baby zombie riding Cave Spider.
      • Has 15% chance to mount cave spider when try to attack villager, player, or golem.
    • Baby husk Cave Spider Jockey: Baby husk riding Cave Spider.
      • Has 15% chance to mount cave spider when try to attack villager, player, or golem.
  • Spawns version exclusive baby squids.
  • Produces a black cloud of "ink" particles when attacked.
  • Have bubbling particles.
  • Spawns only in ocean biomes.
  • Have exclusive sounds when spawning, diving underwater, and dying.
  • Move rapidly and swim deeper when attacked.
  • Generic Villager (Green Robed Villager) or Nitwit Villager are Unused.
  • Can't be traded with.
    • When you sneak at villager, the open button will display but it does nothing.
  • When its health reaches 50% it will spawn 3 - 4 Wither skeletons around itself.
  • New animation when created and killed.
  • New sounds.
  • HP is 600 instead of 300.
  • Puppies can spawn naturally.
  • Can hurt player on Peaceful difficulty.
Zombie and Husk
  • Have no chance to spawn naturally as chicken jockey, due the baby zombie have different behavior than in PC.
Zombie Villager
  • Zombie Villager wearing armor or holding tools or weapons can't spawn naturally and can only be spawned using mob editing.
  • Does not have a chicken jockey variant (baby zombie villager riding chicken).
  • Zombie Villager spawn egg can only be obtained through inventory editing.
  • Zombie villager spawn inside igloo basement are farmer zombie villager instead of priest zombie villager.


Pocket Edition Alpha
Pre-releaseAdded cameras
Added cyan flowers.
Added cold-en oak trees.
0.1.3Added the “Update Game Block" with 2 variations saying “update!" and “ate!upd".
0.3.3Removed fire due to spreading issues. It is replaced by .name.
0.5.0Added the Nether Reactor, and Nether Reactor Core and glowing obsidian as a part of it.
0.6.0Added the Stonecutter.
0.7.0.name is no longer obtainable without hacks, due to fire being reimplemented.
0.7.3Breaking glowing obsidian now requires a diamond pickaxe.
Along with the addition of splashes, there were 17 exclusive splashes added as well.
0.7.5.name no longer breaks quickly.
0.8.0build 2Added beetroots, beetroot seeds and beetroot soup.
The “ate!upd" block now says “update!" correctly.
Glowing obsidian no longer has red outline in hotbar.
.name now breaks quickly.
?Added 2 new exclusive splashes.
0.8.1.name now takes long to mine, like in 0.7.5.
Added 1 new exclusive splash.
0.9.0build 1Removed the camera entity, the cyan flower and the cold-en oak tree.
Original map type now generates the type of terrain from Computer edition 1.7.2, and is now a separate world type.
Added dying and fallen trees.
Added carpet tables and wooden bridges in villages.
0.9.2Added 8 new exclusive splashes.
0.9.3.name now breaks instantly.
0.9.5.name no longer breaks instantly.
0.10.0Mineshafts now spawn at the surface in mesas.
Gold ore can generate at any level in mesa biomes.
Smooth lighting on water.
New swamp water color.
Huge mushrooms now spawn in swamps.
Added dust particles for falling gravel and sand.
0.10.4Added 1 new exclusive splash.
0.11.0build 1Added baby squids.
Squid produce a black cloud of "ink" when attacked.
Boats can support up to 2 passengers.
Boats are crafted using 5 wooden planks and a shovel.
Boats are controlled using paddles, by pressing buttons on either sides of the screen.
The boat's appearance varies on the type of planks used.
Added grass paths, which are created by tilling a grass block with a shovel.
Grass paths replace the gravel paths in villages.
Cave spiders can naturally spawn with a skeleton jockey.
build 5Added 3 new exclusive splashes.
build 9Attacks from burning mobs catches the victim on fire.
build 10Added Town Folk Skin Pack and City Folk Skin Pack.
0.12.0Added achievements to Windows 10 Edition with 18 additional achievements.
0.12.1build 1The book on enchantment tables glows in the dark.
Snow golems can be built using a jack 'o' lantern as a head.
Leaves in snow biomes appear frost covered.
Snow layers are now affected by gravity, and slowly stack up in layers through snowfall.
Nether Reactor no longer usable.
build 3Snow Golems can be sheared for pumpkins, when sheared they have the original texture.
build 6Lava appears more brighter and vibrant.
?Added 1 new exclusive splash.
0.13.0build 1Removed the stonecutter - all blocks now crafted using the crafting table.
Powered rails now function as in PC due to the addition of redstone circuits.
Added rabbits with version exclusive properties.
build 2Obsidian now takes 6.5 seconds to break instead of 3.
0.14.0build 1Added camera back.
Added more Jockeys. In total, there are 17 different jockeys in Pocket Edition.
Added eight additional achievements, bringing the total to 52.
0.15.0build 1Pistons have a new animation; piston arm is visibly thicker at the bottom, can push block entities such as chests, and block entities that stick to walls (such as levers) can now be placed on them.
Added Observer block which detects block updates.
Tipped arrows are made by using an arrow in a cauldron filled with a potion.
Added leather horse armor.
Increased amount of total different jockeys from 17 to 25.
Added resource packs, with Plastic and City resource packs
All Windows 10 Edition achievements are now available for Android and iOS.
Added two achievements and two additional achievements, bringing the total to 56.
0.15.7Added Natural resource pack.
0.15.8Added Fantasy resource pack.
0.15.10Added four achievements and five additional achievements, bringing the total to 65.
0.16.0build 1Added the Elder Guardian but it lacks a spawn egg. Also, it is considered as a boss mob.
Added Education Edition features.
Added add-ons, which is the behavior pack that is a separation of resource pack.
build 4Added the Wither.
When at 50% health it spawns 3-4 Wither skeletons around itself.
Added Beacons, which is opaque.
Added Potion of Decay & Splash Potion of Decay.
build 5Added open button to villagers if you sneak. Note: It does not work.
0.16.2Added Cartoon resource pack.
Pocket Edition
1.0build 1Added Shulker mob.
The shell can be dyed by using dyes.
Added End cities. They generate without banners.
Added Lingering Potion of Decay.
Added two achievements and five additional achievements, bringing the total to 72.
1.0Added Festive Mash-up 2016 pack.