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Alpha 0.9.0 added new blocks, mobs, generated structures, infinite worlds as well as other features, changes and fixes.

Additions[]

Gameplay[]

  • Version exclusive: New interact button
    • Ignite button for creepers, shear button for sheep, milk button for cows and tame button to tame animals.
  • Version exclusive: 512-block view distance (certain supported devices only)
  • Advanced World Options:
    • Option to select the world's type
      • Version exclusive: Old
        • 256×256
      • Superflat (Flat in-game on create world screen)
        • All superflat worlds are infinite and by default generates with the Classic Superflat and can only be changed by editing the options.txt file.[1]
      • Infinite
        • Not recommended for low-supported devices (iOS 5.x and below).
        • Reliable playing size is approximately 40,000×40,000 (+20,000 to -20,000)
        • After +-20,000, the world renders incorrectly and gradually starts to become unplayable.[2] The "jitteriness" gradually increases when the distance from the center is increased, as well as frequency of crashes
        • Eventually, the world becomes unplayable, and natural phenomena such as the "Stripe Lands" and Far Lands occur.
          • The outer limits of the world appear to be different for some players - a grid-like formation,[3] black visual stripes (the "Stripe Lands") [4] and even the Far Lands (at the same location as in PC) have been observed.[5]
  • Game Mechanics:

Mobs[]

  • Endermen
    • Do not drop Ender pearls
  • Villagers
    • Cannot open doors or trade yet.
  • Slimes
    • Do not drop slimeballs.
  • Wolves
  • Silverfish
    • Changed AI.
  • Mooshrooms

World generation[]

  • Port of Minecraft PC world generation as of PC version 1.8, allowing for new generated structures and biomes
    • Generated structures:
      • Villages
        • Version exclusive: Houses have carpet tables, instead of pressure plate tables.
      • Caves
      • Lava pools
      • Rivers
      • Abandoned mineshafts
        • Includes spider spawners rather than cave spider spawners due to lack of poison effects[6]
      • Huge Mushrooms
        • Version exclusive: Can be up to 13 blocks tall[7]
      • Moss stone boulders
      • Strongholds
        • Hard to find as Eyes of Ender have not yet been implemented.
        • Version exclusive: Has bigger chance to spawn under villages.
      • Ice patch
      • Ice spike
      • Dungeons
      • Desert well
      • Trees:
      • Naturally Generated Blocks (blocks that already existed in the game, but now spawn naturally):
        • Tall Grass
        • Dead Bushes
        • Ferns
        • Moss Stone
        • Jungle Wood
        • Jungle Leaves
        • Melon (block)
        • Pumpkins
        • Structure specific
          • Stone Bricks
          • Cracked Stone Bricks
          • Mossy Stone Bricks
          • Stone Bricks Stairs
          • Stone Slabs
          • Iron Bars
          • Torches
          • Rails
          • Powered Rails
          • Oak Wood Planks
          • Fences
          • Chests
          • Cobblestone
          • Glass Panes
          • Cobblestone Stairs
          • Oak Wood Stairs
          • Bookshelves
          • Black Wool
          • Brown Carpet
          • Farmland
          • Carrot Crops
          • Wheat Crops
          • Potato Crops
          • Furnaces
          • Crafting Tables
          • Cobweb
    • Biomes:
      • All biomes as of PC version 1.7.2. Those that exceed the 128-block height limit are shrunk to fit in it.
        • Jungles
        • Mesa
        • Plains
        • Roofed Forests
        • Savannas
        • Taiga
        • Extreme Hills
        • Mushroom Islands
        • Flower Forest
        • Mega Taiga
        • Mega Spruce Taiga
        • Swampland
        • Desert
        • Forests
        • Deep ocean

Blocks and items[]

  • Monster Spawners
    • Silverfish
    • Spider
    • Zombie
    • Skeleton
    • The type of mob spawner can be changed using a spawn egg.
    • Version exclusive: Is available in creative inventory.
  • Monster Eggs[8]
  • End Portal Frame
  • Emerald Ore
  • Emerald
  • Block of Emerald
  • Hardened Clay
  • Stained Clay
    • Available in all 16 colors
  • Saddles
    • Not functional yet.
  • End Stone
  • Red Sand
  • Mycelium
  • Huge Mushrooms
  • Podzol
  • Packed Ice
  • Version exclusive: Grassless Dirt
  • Granite
    • Polished Granite
  • Andesite
    • Polished Andesite
  • Diorite
    • Polished Diorite
  • Wood Planks
    • Acacia Wood Planks
    • Dark Oak Wood Planks
  • Wood
    • Acacia Wood
    • Dark Oak Wood
  • Slabs
    • Acacia Wooden Slabs
    • Dark Oak Wooden Slabs
  • Stairs
    • Acacia Wooden Stairs
    • Dark Oak Wooden Stairs
  • Leaves
    • Acacia Leaves
    • Dark Oak Leaves
  • Plants:
    • Saplings
      • Jungle Sapling
      • Acacia Sapling
      • Dark Oak Sapling
    • Flowers:
      • Poppy
        • Replaces the Cyan Flower
      • Blue Orchid
      • Allium
      • Azure Bluet
      • Tulip
        • Available in all 4 colors
      • Oxeye Daisy
      • Sunflower
      • Lilac
      • Rose Bush
      • Peony
    • Others
      • Vines
      • Lily Pads
      • Cocoa Pods
      • Double Tallgrass
      • Large Fern
    • Foods
      • Cookies
  • Creative Inventory Additions

Other[]

  • Particles:
    • dripWater
    • dripLava

Changes[]

World generation[]

  • Cold-en oak trees will not generate in maps with the new terrain due to their rare glitch being fixed.
  • Oak trees now generate with different heights and structures.
  • Spruce trees now generate with different heights and structures.

Blocks and items[]

  • Jungle wood planks can now be crafted.
  • Gray dye and light gray dye can now be obtained in survival.
  • Beds no longer restore health in normal difficulty.
  • Snow (cover) is now craftable.
  • Correct name for stairs, slabs and spawn eggs.
  • Gravel no longer falls from spawn.
  • All carpets can be obtained in Survival.
  • New insta ticking of water and lava.
  • Smooth lighting added for:
    • Beds
    • Fences
    • Cobblestone Walls
    • Cobweb
    • Chests
    • Leaves
  • Smooth lighting removed for:
  • Improved performance of TNT.

General[]

  • Prettier clouds.
    • New culling of clouds.
    • The fog is darker underground.
  • Textures:
    • Separate textures for the top of Birch, Spruce, and Jungle Wood
    • Version exclusive: Jungle leaves will be permanently opaque.
    • New leaves rendering
    • Biome-tinted blocks
  • Inventory/GUI:
    • World list now displays the storage size of each world.
    • A brand new organised layout for the crafting screen
      • Only shows craftable recipes.
    • New layout for the survival inventory
    • Each device now has its own limit for view distance.

Mobs[]

  • "New" mob spawning algorithm
  • Lighter color when the mobs are hurt
  • Passive mobs now spawn in little groups.
Zombies
  • Zombie AI and mechanics changed, made much more horde-like.
  • When damaged, zombies have a low chance to spawn more zombies.
Spiders
  • Now spawn from leaves, creating a higher amount of spiders in tree-rich biomes at night.
  • Animation is now twice as fast.
  • Improved AI.
Creepers
  • Now walk faster.
  • Improved AI.
  • No longer float two pixels off the ground.

Other[]

  • The options.txt file now reads the render distance as raw blocks. [9]
  • Support for immersive mode (hides the on-screen navigation bar) for devices running Android 4.4.
  • New Leveldb based saving format.
  • New entity handling.
  • Remade network code (mostly the same packages but new system).
  • Tile entities are saved differently.
  • New culling algorithm.
  • Removed the Camera entity
  • Updated light generation
  • No more client side messages when a player joins

Fixes[]

4 bugs fixed

From released versions before 0.9.0

  • Mipmapping makes fire look like a big orange blob[10]
  • Minecart in multiplayer problems[11]
  • Glitched name and description for baked potatoes
  • Crafting signs only giving one unit

References[]

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