14w30a
14w30a
Type |
Snapshot |
---|---|
Release date |
July 23, 2014 |
Snapshot for | |
Download | |
14w30a is the thirty-eighth snapshot for 1.8.[1]
Περιεχόμενα
Additions[επεξεργασία | επεξεργασία κώδικα]
- Banners
- Can be worn as head gear - but only using commands
- Over 16*4006 possible combinations = 6.5536x1016
- Crafted like a sign, just with one color of wool instead of planks
- Can be stacked to 16
- Most patterns are created by arranging dyes in certain ways around a banner on a crafting table
- The dyes cannot be shifted or flipped even if there is space, known as a fixed recipe.
- Additional patterns: creeper, skull & crossbones, brick, and flower - making these without dyes will result in a black pattern, use dyes to get different colors (items: creeper skull, wither skeleton skull, brick block, oxeye daisy)
- 33 crafting recipes which produce different patterns
- Up to 6 layers of patterns possible
- Can be placed on walls or on the ground (16 rotations possible)
- Sway as if blown by wind
- Can be cloned by crafting them together with a blank banner
- Top-most layer can be removed using cauldrons
- NBT tags
- New
Silent
tag for entities- Setting to 1 disables sound produced by that entity, such as idle and hurt sounds.
- New
- Statistics
stat.talkedToVillager
- Detects how many times the player has talked to villagers (opened the trading GUI)
stat.tradedWithVillager
- Detects how many times the player has traded with villagers
Changes[επεξεργασία | επεξεργασία κώδικα]
- Commands
- Mob Heads
- Made creeper, skeleton and zombie heads available in survival
- Creepers, skeletons, wither skeletons, and zombies drop their heads when killed by charged creepers. Wither skeletons continue to have heads as rare drops.
- Skulls worn on heads are now bigger so the 2nd skin layer no longer peeks through
- Player and mob heads in inventories and held by mobs/players now display the actual head
- Video Settings
- Render distance slider now goes up to 32 when using 64-bit Java
- Requires 2 GB of allocated RAM
- Removed Advanced OpenGL
- Render distance slider now goes up to 32 when using 64-bit Java
- Performance improvements
- Rewrote chunk sorting
- Ported over the visibility culling code from MCPE to avoid rendering invisible stuff
- Threaded chunk rebuilds
- Lighting
- Completely fixed black spots
- You will need to re-load old worlds for them to be fixed[2]
- F3 debug screen
- Now displays how many chunk sections are being rendered currently and how many chunk sections are out of view in percent, the OpenGL version, display size, vendor and GPU
- "Vanilla" added to the version number. e.g., "Minecraft 14w30b (14w30b/Vanilla)"
- Presumably this will say something different if modded. Very few mods (or even APIs) currently exist for versions this recent.
- F3+H tooltips now show how many NBT tags an item has
- Block names no longer contain blockstate data in brackets next to their name (in the view of a block's name and data along the right side of the screen)
- Data is still shown in separate rows beneath the name
Fixes[επεξεργασία | επεξεργασία κώδικα]
From released versions before 1.8
- MC-7508 – Lighting error due to
Chunk.heightMap
ignoring block at the top level of anExtendedBlockStorage
instance (off by 1 error) - MC-30568 –
/summon
command can't summon lightning - MC-32514 – The well in a desert village is made out of the wrong material / cobblestone
- MC-58823 –
options.txt
hasadvancedOpengl:true
also for graphic cards without Advanced OpenGL in video settings
From the 1.8 snapshots
- MC-46225 – Falling sand can replace pistons, destroying them
- MC-56897 – Chunks don't render
- MC-57895 – Stairs are backwards in the creative inventory and hotbar
- MC-58790 – Sign with
/give
//replaceitem
doesn't update player inventory - MC-59259 – Breaking block below tall plants causes them to drop two items
- MC-59979 – Bug in the F3 menu
- MC-60301 – Broken resource packs: game crashes when I try to load 14w27a/b
- MC-60552 – Flower pots with metadata placed in 1.7 will not render in 1.8 snapshots / metadata not removed
- MC-61191 – Sandstone stairs bug in desert villages
- MC-62127 – Turning off VSync crashes the game
- MC-62138 – "#PLAYER" appears on sidebar
- MC-62180 –
/testfor @p
doesn't consider x, y, z anymore - MC-62493 – "
/worldborder get
" can display invalid size using "/worldborder add
" - MC-62655 – Cubic player selector always finds player if there are more than 31 entities around
From the previous snapshot
- MC-62170 – Carpet has incorrect height
- MC-62223 – Crash in Video Settings menu
- MC-62240 – Command selector parameters
dx
,dy
anddz
don't work - MC-62267 – Game crashes when trying to enable VSync
- MC-62342 – Slabs can not be placed in adventure mode with tag
CanPlaceOn
- MC-62349 –
Hopper: java.lang.NullPointerException: Saving entity NBT
- MC-62379 – Spawners (dungeons, strongholds, etc...) can spawn mobs outside of worldborder
- MC-62419 –
Hopper: java.lang.IllegalArgumentException: Cannot get property bcy{name=half, clazz=class ats, values=[upper, lower]} as it does not exist in bch{block=minec
- MC-62499 –
/replaceitem block
has incorrect syntax - MC-62504 –
/kill
adds 214748364 / 0xCCCCCCC to "Damage Taken" statistics - MC-62507 – Overlapping dungeons don't spawn correctly
- MC-62558 – Rendering empty chunks/cubes in 14w29b (or number of rendered chunks on debug screen (C) is wrong)
- MC-62736 –
/replaceitem
command not updated when the command was executed with a sign - MC-62789 – Chunks containing paintings may be wiped and regenerated upon load