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We're Getting Mutants in the MCU - The Loop
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14w29b
Type |
Snapshot |
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Release date |
July 16, 2014[1] |
Snapshot for | |
Download | |
14w29b is the thirty-seventh snapshot for 1.8, and was released to fix some of the bugs and crashes in the 14w29a snapshot. However, it primarily served to introduce threaded chunk rendering.
Changes[]
- Optimizations
- Threaded chunk rendering
Fixes[]
From released versions before 1.8
- MC-1677 – Retracting piston shows ghost hitbox of technical block
- MC-2947 – Ghasts and witches don't aim properly
- MC-33110 – Spiders (and some other mobs) are not affected by speed effects or movementSpeed attributes
- MC-33677 – Multiplayer: Clickable text in
/tellraw
not working if Options→Multiplayer→Weblinks are off
From the 1.8 snapshots
- MC-46531 – Weird texture overlay while spectating squid underwater
- MC-48106 – Entity teleportation bug
- MC-54012 – Piston arm is visible sticking through the back of the piston.
- MC-57876 – Furnaces don't get placed correctly when a village is generated on server.
- MC-57939 – Wrong orientation for fire created on nonflammable block's side
- MC-58037 – Items being held improperly
- MC-58130 – Chunks only render in the direction you are facing.
- MC-59923 – Trapdoors are open when you place them
- MC-59986 – IllegalArgumentException after breaking tall flower
- MC-61449 – piston hitbox
- MC-61454 – Ping indicator extends over the right side of the tab list
- MC-62024 – Block on zombie villager's head is rendered in relation to the body
From the previous snapshot
- MC-62116 – Players loses
CommandStats{}
after death - MC-62134 –
#players
are taking up space on the sidebar display
References[]
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