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14w28a
Type |
Snapshot |
---|---|
Release date |
July 9, 2014 |
Snapshot for | |
Download | |
Αρχείο:Disambig color.svg This article is about the computer edition. For other editions, see Version history (disambiguation).
14w28a is the thirty-fourth snapshot released for 1.8.[1]
Additions[]
- Commands
/stats <entity|block> ...
- Usage:
- Alternative and more featureful way of interacting with
CommandStats
- Will update a scoreboard objective based on the number of entities/blocks which has been affecting the command, it updates the objective for the entity that ran the command, fake players can be used when run in a command block
- After the
mode
there are currently 4 possible stats that can be updated:SuccessCount
,AffectedBlocks
,AffectedEntities
andAffectedItems
- For example:
/stats entity @a set AffectedBlocks @a Test
will update a scoreboard objective named 'Test' for all players whenever a command is performed relative to them, the objective will update by the number of blocks affected by the command since the stat was set toAffectedBlocks
Changes[]
- Servers
- Servers can now customize network compression in
server.properties
- Servers can now customize network compression in
- Enchantments & Effects
- Enchantments and effects now accept named IDs as well as numerical IDs
- Video Settings
- Added Alternative Block option to disable (or enable) weighted alternative block models
- When turned off, the least complex highest priority model will always be used for each block
- Added Alternative Block option to disable (or enable) weighted alternative block models
- Block States
- Chunks now use block states instead of metadata
- Rendering
- Improved performance with rendering
- Many optimizations to both the server (including singleplayer) and the client
- Cakes
- Now have 7 slices instead of 6
- Produce a signal for comparators to detect
- Each slice is equivalent to 2 redstone signal strength, for a maximum of 14
Fixes[]
From released versions before 1.8
- MC-1532 – TNT flashing graphic when lit looks cut up and faded. / Z-fighting
- MC-2990 – Heads, beds, and doors can't be placed where there is thin snow
- MC-8858 – Rain goes through upside-down stairs
- MC-13633 – Horse's jump bar appears even when the horse isn't saddled yet
- MC-16608 – Text color in hopper and brewing stand GUI changes
- MC-18477 – Iron golems can see and attack invisible hostile mobs
- MC-23940 – If you sleep in a bed near a transparent block, you can get in the block
- MC-36718 – New fragmented sentences in translation
- MC-43984 – Normal players can use player selectors
- MC-53166 – Horses do not convert their owner to UUID
- MC-55490 – Spawning cows on Mooshrooms
From the 1.8 snapshots
- MC-45046 – Player skin doesn't render at Y:254.3 or more
- MC-45067 – Player skin (model) disappears when under -1.8 height level (void)
- MC-45512 – Entities disappear in the void
- MC-46674 – Tools can't break packed ice faster
- MC-49407 –
/effect
and/enchant
still uses ids - MC-53022 – Mobs not being targeted by team selector
- MC-54845 – Rain particles not rendering
- MC-55515 –
sign.edit
with§(color)
changes the sign color - MC-56041 – Wheat sprouts revert to seed at low light level blocks at night
- MC-56251 – "
/weather rain
" executed when weather is clear sets the weather to thunder - MC-56835 – Pressure plate
/fill
disappearing glitch - MC-56884 – Negative color crosshair when using resource pack
- MC-58067 – Smooth & chiseled sandstone & chiseled quartz has incorrect bottom texture
- MC-59491 – Performance on Linux server tick-rate
- MC-59848 – Grass blocks held by Endermen have wrong texture
- MC-59897 – Logs not generating in the right position in structures
- MC-59996 – Falling sand entities are invisible or show a solid colored (red/green/black) texture
- MC-60035 – Double slabs become seamless
- MC-60039 – Server logging broken
- MC-60077 – End Portals (
end_portal_frame
) has eye in it
From the previous snapshot
- MC-60093 – Blacksmith roof slabs oriented wrong
- MC-60126 – Pistons retract on placement as if they were powered
- MC-60150 – Fence gates placed open
- MC-60151 – Redstone repeaters are inverted
- MC-60152 – Powered rail, detector rail, and activator rail are flipped when on an east/west slope
- MC-60153 – Iron door and wood door
- MC-60156 – Command blocks don't trigger when dispensed onto a redstone block
- MC-60193 – Doors generating weirdly in strongholds
- MC-60208 – Pumpkin/melon seeds fully grown when planted
- MC-60349 – TNT spawns ignited on desert temples
- MC-60483 – When placing fire on side of TNT it only renders on the side
- MC-60523 – Tripwire hook block placed sound bug
References[]
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