Minecraft Wiki


Release date

February 14, 2014

Snapshot for



Client (.json)

14w07a is the twelfth snapshot released for 1.8.


  • Iron trapdoor
    • Can only be opened and closed using redstone, similar to an iron door
    • Crafted by placing iron ingots in a 2×2 pattern, yields 1 iron trapdoor
  • Scoreboard
    • Scoreboard objectives for fake players with a name starting with # will never show up on the sidebar
    • New /scoreboard subcommands: /scoreboard operation and /scoreboard test
      • The operation subcommand can apply arithmetic operation to scores (+ – * / %) and accumulate player scores
        • Example: /scoreboard players operation #teamscores redScore += @a[team=red] blueKills adds every red player's count of kills on blue to the red team's score of kills
      • The test subcommand can be used to test if a scoreboard value is between a min and a max value
        • Example: /scoreboard players test #global anObjective 12 19 checks whether the global score of the given objective is between 12 and 19, inclusive
    • Different teams can now have different objectives displayed in the sidebar
      • Example: /scoreboard objectives set display sidebar.team.yellow objectiveName (referring to team color, not team name)
    • Teams can now have settings on how the nametags are to be shown - /scoreboard teams option red nametagVisibility hideForOtherTeam Also possible: hideForOwnTeam, never, always (default)
  • Selector parameters
    • New selector parameters for entity selectors to detect entity rotations with rxm – x rot min, rx – x rot max, rym – y rot min, ry . y rot max
      • Example: @a[rxm=-15,rx=15,rym=-45,ry=45], /say @a[rx=30], don't look down!
  • Commands
    • /execute
      • Allows commands to be run from the position of specified entites using
      • Example: /execute @e[type=Chicken] ~ ~ ~ fill ~-1 ~-1 ~-1 ~1 ~1 ~1 minecraft:glass
    • /testforblocks
      • Compares two areas of a world
      • Example: /testforblocks 100 64 100 107 69 107 0 64 0 masked


  • Torches and redstone torches
    • Torches and redstone torches placed on walls now have an angled top side
  • Blaze Rods
    • Are now held similarly to tools
  • Resource packs
    • Resource packs can now be bundled with a world, put it in the map save directory and name it "resources.zip"
    • Example: .minecraft/saves/TheMapWithTheThing/resources.zip
  • Debug screen
    • Looking at a block in the world will show the coordinates of that block on the debug screen
  • BlockItem instances can now hold a custom NBT tag that is merged into a block entity when it’s placed
    • Example: /give @p command_block 1 0 {BlockEntityTag:{Command:"setblock ~ ~ ~ minecraft:diamond_block"}}
  • Creative mode
    • In creative mode, players can create a copy of a block entity in their hotbar, including all NBT data, with ctrl+Pick Block key (ctrl+middle mouse button by default)
  • Command blocks
    • Now show the entity (@e) parameter
  • Commands
    • /testfor, /testforblock, /clear
      • Can now test for partial matches of NBT lists
        • Example: /testfor @p {Inventory:[{Slot:6b,id:"minecraft:diamond_sword"}],SelectedItemSlot:6}
    • /tellraw
      • Can now insert values from scoreboards into messages
        • Example: /tellraw @p {text:"Have ",extra:[{score:{name:"Searge",objective:"reward"}},{text:" diamonds"}]}
  • Dispensers
    • Can now place command blocks with pre-configured commands, rather than dispensing it
  • Block models
    • Updates to the block model format
    • Now less exploitable
    • UV has to be [0,1] (Textures can no longer be "borrowed" from neighbouring block textures)
    • Planes need to have 1 axis 'identical' (so aligned to either x,y,z)
    • Plane rotation can only be -45/45 on a single axis
    • From/to and uv coordinates are now in 'pixelspace' (multiples of 1/16th of a block)
  • You can now share to LAN for spectator mode.
  • Inventory system
    • Rewrote the inventory system
      • Not included in the full release of 1.8[1][2]
    • Fixes some bugs, improves performance and allows easier improvements
    • Allows custom NBT that isn't handled by the game to be added onto items.
      • Custom tags will remain even if the items NBT is changed in-game. (i.e. by renaming)


34 bugs fixed

From released versions before 1.8

  • MC-1818 – Skullowner is lost when "picking" the skull in Creative
  • MC-4837 – Zombie/player held beacon experience Z-fighting
  • MC-7133 – Texture of burning furnace (ID62) shows no face in Inventory
  • MC-11270 – Scoreboard don't work with offline / non-existant players
  • MC-36947/weather clear <time in seconds> doesn't clear weather for anywhere near the amount given
  • MC-41594 – Game crashes when Ender crystal is stacked on top of Horse
  • MC-44829 – Unable to load Twitch libraries
  • MC-46431 – Iron golem breaks lead

From the 1.8 snapshots

  • MC-46696 – Too many flowers near lake

From the previous snapshot

  • MC-44489/kill @e doesn't kill ender dragons
  • MC-45106 – Mipmapping strength is not applied to non-standard blocks
  • MC-45571 – Farmer type villagers don't generate on superflat without grass
  • MC-45773 – Chest not spawning in monster dungeons
  • MC-46400 – Player arm invisible after using F5 in spectator mode and switching to creative
  • MC-46559 – Spectating a mob leaves you at two blocks tall view
  • MC-46838/testfor NBT parsing error
  • MC-47212/testfor + Inventory bug
  • MC-47520 – Standing under block with water / lava on top will apply blue / red filter.
  • MC-47543 – Items stacked with Items that have PickupDelay set to 32767 can no longer be picked up
  • MC-47545CanPlaceOn does not work with wooden doors
  • MC-47555 – Cannot place boats
  • MC-47596 – Items of the same type (IE, stone and stone) ignore datavalues and stack anyway
  • MC-47598 – The color of sugar canes doesn't change depending on the biome
  • MC-47642Hopper: java.lang.ArrayIndexOutOfBoundsException: 4
  • MC-47653 – torch causing missing texture when placed on bottom side of block
  • MC-47685Hopper: java.lang.ArrayIndexOutOfBoundsException: 3
  • MC-47796 – Leaves, grass, and tall grass all have a more brightly colored tint
  • MC-47817 – Baby zombie pigman running with strange speed
  • MC-47821 – Ghasts do not despawn in Peaceful Mode
  • MC-48043 – Held blaze rod not in hand
  • MC-48341 – Locking chests, furnaces, etc.
  • MC-48357 – Cubic selectors return out-of-order (per-chunk?) results. (/kill)
  • MC-48784 – You can duplicate items with gravity! See this video (its in spanish) for that I don't have you to explain