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Release date

January 23, 2014

Snapshot for



Client (.json)

14w04a is the sixth snapshot released for 1.8.


  • Commands
    • /particle
      • Spawns particles in a given area
        • It can also be relative to entities.
      • Usage: /particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [player:entity]
      • Example: /particle lava ~ ~1 ~ 1 1 1 0.5 2 @e[type=Chicken]
      • List of particles: hugeexplosion, largeexplode, fireworksSpark, bubble, suspended, depthsuspend, townaura, crit, magicCrit, smoke, mobSpell, mobSpellAmbient, spell, instantSpell, witchMagic, note, portal, enchantmenttable, explode, flame, lava, footstep, splash, wake, largesmoke, cloud, reddust, snowballpoof, dripWater, dripLava, snowshovel, slime, heart, angryVillager, happyVillager, iconcrack_(ID)_(DATA), blockcrack_(ID)_(DATA), blockdust_(ID)_(DATA).


  • Item frame
    • Items in item frames can now rotate items by 45 degrees (eight possible directions)
    • Item frames can give off a signal detected by comparators, based on the direction the item is facing
      • Signal strength is as follows: 0: empty; 1: item; 2: item rotated once; 3: item rotated twice; ...; 8: item rotated 7 times
  • Furnaces
    • When a furnace runs out of fuel, the smelting progress will reverse at twice the normal speed.
  • Villager
    • Villagers will now harvest, collect and replant grown potatoes, wheat and carrots
      • Villagers do not have unlimited seeds; seeds must be replenished to replant crops
    • Villagers will craft wheat into bread, and drop it to other villagers
    • Villagers can now become willing to breed by consuming food: 3 bread, 12 potatoes or 12 carrots
  • Village mechanics
    • Doors are now added to the closest village
    • This will not break iron farms, but change them a little, enough to make them "practically pointless"[1]
  • Anvil
    • Prior work cost increase changed from linear (1 per repair) to exponential (times 2 plus 1 per repair).
    • Repairing with a "sacrifice" now costs 2 levels rather than only 1.
  • Enchantments
    • Looting now gives an extra 1% chance of getting rare loot per level
  • Iron golem
    • Can drop iron ingots again by any means of death
  • Zombie pigman
    • Can drop gold nuggets again by any means of death
  • Iron golem/snow golem/wither
    • You can now spawn iron golems/snow golems/withers with dispensers + pumpkin/skulls respectively
  • Dead bush
    • Is now flammable
  • Button
    • Can now be placed on ceiling/floors
  • Moss stone
    • Now craftable in a shapeless recipe with one cobblestone and one vine.
  • Commands
    • Added the ability to filter block types in the /fill command, as long as the filler block is not a tile entity
      • Only if it’s used to fill in replace mode with “normal” blocks.
      • Syntax: /fill [x] [y] [z] [x] [y] [z] [BlockName] [Data] replace [filterBlockName] [filterData]
  • F3 Debug Screen

    3D crosshairs showing the XYZ axis in debug screen.

    • The x coordinate line will now be bold when looking east/west, similarly the z coordinate line will now be bold when looking south/north
    • The crosshair will display 3 short colored lines to indicate the direction of each axis: x/red, y/green, z/blue
  • Skin
    • Now displays the right arm's second layer in first person view
    • Skins and capes are now distributed through servers
      • Skins server outages will occur less frequently and have less impact
      • Server-altered skins/capes are not possible - only signed URLs are stored server-side
      • Skin changes will no longer require client restarting, at worst re-logging will update the skin for everybody
      • Duplicate skins no longer need to be downloaded twice
      • Server traffic will barely be affected
  • Rendering
    • Only transparent blocks will now render as transparent (eliminates the use of x-ray texture packs)


38 bugs fixed

From released versions before 1.8

  • MC-78 – Villagers crowd into a single building
  • MC-888/difficulty command doesn't change the default difficulty in the ESC menu (singleplayer)
  • MC-1253 – Ladder, sign, fence, gate, trapdoor causes block it is placed in to darken
  • MC-1580 – Ghost Items from Trading with SHIFT-click
  • MC-3668 – When going through nether portals with (potion) effects, the effect animations (particles, fire, visibility, additional hearts) are lost.
  • MC-5824 – Cactus can grow next to blocks
  • MC-8662 – Items are not centred correctly within frames
  • MC-9582 – Whole-word selection behaves erratically in chat
  • MC-16457 – Pumpkin texture flips when made into snowman
  • MC-18284 – New AI mobs see through invisibility
  • MC-25370 – Mouse is centered when going to previous menu with ESC
  • MC-29999 – Realms button is still visible even though the client is a snapshot
  • MC-30995/setblock replace doesn't replace same block with different tile entity / NBT data
  • MC-31081 – Stone monster eggs spawn 2 silverfish
  • MC-31203 – Furnace progress remains after changing ingredient
  • MC-32301 – Lava fizz sound plays whenever a flowing lava block destroys an air block
  • MC-36847 – No Colon after Game Mode in World Options
  • MC-37355 – server-icon.png alpha channel display
  • MC-45087 – Id for cooked fish is "minecraft:cooked_fished"
  • MC-45235 – Double Shift = Sprint

From the 1.8 snapshots

  • MC-44368 – Difficulty Locking
  • MC-44467 – Overpopulated flowers near lake
  • MC-44551 – Silverfish can infest granite/andesite/diorite
  • MC-44592 – Fire from lava spreads further than it should
  • MC-44700/me @e crash
  • MC-44890 – Doors get added to the list of village doors over and over again
  • MC-44893/kill not killing invulnerable entity
  • MC-45011/clone doesn't clone TileEntity orientation
  • MC-45063 – Tripwire is invisible
  • MC-45071 – The world freezes if an Enderman is being hit.
  • MC-45084 – Skin's Second Layers Invisible in First Person

From the previous snapshot

  • MC-45172 – New skin layer jacket acts enchanted when enchanted pants equipped
  • MC-45278/spawnpoint won't update to chosen coordinates second time unless world file is reloaded
  • MC-45345/fill Tile Entity: java.lang.ClassCastException
  • MC-45459 – Debug code streaming in console
  • MC-45557 – Server does no longer produce a logfile
  • MC-45595 – Server seems locked in debug mode, spams console