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Release date

June 13, 2013[1]

Snapshot for



Client (.json)

13w24a is the thirteenth snapshot released for 1.6.1.


Additions[επεξεργασία | επεξεργασία κώδικα]

  • Added new gamerule for day-night cycle doDaylightCycle
    • Stops time relative to day changing from incrementing, pausing the sky in place

Changes[επεξεργασία | επεξεργασία κώδικα]

Fixes[επεξεργασία | επεξεργασία κώδικα]

12 bugs fixed

From released versions before 1.6.1

  • MC-1126 – Server Command "/whitelist list" doesn't display the full list of players
  • MC-1202 – Mobs spawn and then quickly despawn in peaceful. Looks like the "ender-porting-out-of-water" effect.
  • MC-2097 – You can't get "The End?" achievement
  • MC-2419 – Persistence Required Tag Freezes Mobs
  • MC-2692 – Hard to spawn Squids
  • MC-15732 – Achievement "We Need to Go Deeper" rewarded for going through an End Portal

From the 1.6.1 snapshots

  • MC-11199 – Eye of Ender does not always lead to the nearest Stronghold
  • MC-14690 – ScoreBoard health objective crashes game
  • MC-15058 – Scoreboard "health" objective set to display "belowname" disconnecting player on multiplayer with end of stream
  • MC-16149 – Lava texture animation moves too fast / Animated textures ignoring text files

From the previous snapshot

  • MC-17573 – Witches targeting themselves under certain circumstances

References[επεξεργασία | επεξεργασία κώδικα]