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Release date

September 20, 2012[1]

Snapshot for




12w38a is the sixth snapshot released for 1.4.2.


  • Added bats
    • A passive mob
    • Spawns in dark caves.
    • Spawns in Peaceful mode.
    • Sleeps during the day.
    • Hangs on the ceiling when idle, starts flying when players come near.
    • A corresponding spawn egg is provided in Creative mode.
  • Added a hostile mob (witch).
    • Its nose slowly bobs up and down when not hostile.
    • Throws splash potions of poison, slowness, weakness and instant damage at you.
    • Regenerates health over time.
    • Hold an empty bottle and raise their noses when attacking.
    • Drink potions of instant health and fire resistance to defend themselves in combat.
    • Rarely drop potions of instant health and fire resistance.
    • Is immune to some splash potions.[more information needed]
    • Does not spawn naturally (yet), but a spawn egg exists for it in Creative mode.


  • The Nether loads faster when going through a portal.
    • In Creative mode, teleportation is instantaneous.
  • The water overlay is more saturated blue.
  • Updated and added new sounds by C418.
    • New footstep sounds: sand, gravel, soul sand, grass block, ladders, snow, and stone.
    • New block-placing sounds: wood, stone, plants, sand, gravel and torch. New sounds are unintended and are the same as in the Pocket Edition.[2]
    • New block breaking sounds: wood, snow, glass.
    • New mob sounds: cow, chickens, pigs, Enderman (watched/observed, attacked, etc.), zombie, spiders, skeleton, and slime.
    • New tool sounds: flint and steel, shears (when shearing sheep) and hoe when you till dirt.
    • Lava and flowing water now have constant noise.
    • Added level up sound, but will be changed later for a shorter one.[3]
    • Added sound when Withers break blocks.
  • Command block target parameters have been upgraded.
  • Beacon artwork was changed.
    • The beam of light was changed.
    • The texture of bedrock under the beacon is removed.
  • Wood blocks have a different rotation algorithm. Instead of using the player’s position, they rotate based on the face they are placed upon, like a lever (this is mainly a test).
  • Stone monster egg blocks (which spawn silverfish) will rarely generate underground in extreme hills biomes.


4 bugs fixed

  • Item frames no longer despawn when the player moves 20 blocks away.
  • Fixed entities losing momentum when going through portals.
  • Fixed the "Bottomless Pit" superflat preset having the wrong blocks.
  • Fixed not receiving a fishing rod when the carrot on a stick is used up.