Minecraft Wiki
Item frame5.png


Release date

August 23, 2012[1]

Snapshot for




12w34a is the second snapshot released for 1.4.2.



  • Added item frames.
    • Crafted like a painting but with leather instead of wool.
  • Added cobblestone wall and mossy cobblestone wall.
  • Added flower pot.
  • Added new Full-screen toggle to the Video settings.
  • Added new use Vsync toggle in the Video settings.
  • Added two new crops (carrots and potatoes) and associated items.
    • Carrots
      • Golden carrots
    • Potatoes
      • Baked potatoes
      • Poisonous potatoes
    • Carrots and potatoes can be planted in tilled soil.
    • Zombies have a chance to drop a carrots and potatoes.
  • Added arrow-sensitive wooden buttons.
  • Added a mob called wither, only available through external modification such as editing mob spawners, mods, or hacks. It shoots exploding projectiles called Wither Skulls and destroys nearby blocks. It also has a boss health bar.
  • Added potion of invisibility.
    • Mobs do not attack you until you bump into them.
    • Potion also hides the player's name tag.
    • Potion of night vision is brewed by adding a golden carrot to an awkward potion.
    • Potion of invisibility is brewed by adding a fermented spider eye to a potion of night vision.
  • Added an unused texture in gui/items.png.


  • Brewing recipes for Potions of Night Vision and Invisibility added:
  • Fire spreads differently based on difficulty.
  • Mob grinders now give less XP when you farm them continuously.
  • Saplings now have a smaller hitbox.
  • The f: item on the F3 debug screen now shows the exact direction the player is looking, between -180 and 180 degrees from south.
  • Improved maps
    • Maps now align to a grid, making it easier to create adjacent maps.
    • A compass and paper do now create an empty map
    • An empty map has no data on it until you right click on it. The point on your world where you right clicked it is the map's center
    • A map (with data) can be cloned. Cloned maps are stackable
    • Maps can be zoomed out (but not zoomed in)
  • Stairs now auto-arrange into corners. This is a test and may change based on feedback.
  • Mobs (and all other entities) can travel through portals.
  • Fire charges shot from a dispenser or a Blaze create the "fireball" sound effect.
  • Leather armor can be dyed.
    • The default color of leather has changed.
    • You can right-click a full cauldron with dyed armor to remove dye.
  • Tamed wolves' collars can be dyed.
  • Removed the “Work in Progress block” from the Creative menu.
  • F3+P will toggle the auto-pause when the window loses focus (mainly for debugging).
  • F3+H will toggle detailed item descriptions (also for debugging).
  • The particle effect when a trade with a Villager has been successful has changed.
  • Trapdoors can be placed in top-most position (based on cross-hair aim).


3 bugs fixed

  • Fixed zombies not burning in the sun.
  • Fixed graphical glitch with chests and Ender Chests.
  • Fixed crash bug with beacon blocks.