Minecraft Wiki
Release date

April 9, 2014[1]

Development versions



Client (.json)

1.7.6 is an update which implements a new player skin system, and support for player name changing. It breaks compatibility with 1.7.2 - 1.7.5 servers. It was replaced the same week by 1.7.7 to fix a major bug, and then again the next week by 1.7.8 and 1.7.9. The number settled on was 1.7.9.


  • Skins and capes are now distributed through servers.
    • Skins server outages will occur less frequently and have less impact.[2][3]
    • Skin changes will no longer require client restarting, at worst re-logging will update the skin for everybody.
    • Server-altered skins/capes are not possible - only signed URLs are stored server-side.
    • Duplicate skins no longer need to be downloaded twice.
    • Server traffic will barely be affected.
Name changing
  • Support for name changing.
    • Only the support for changing names, actually being able to change names will come after 1.8 release. [4]
  • The server resource packs option is now per-server, and has three settings: prompt, enabled, and disabled.
  • The minimum setting for the FOV option is now 30 instead of 70.
  • Improved 'configure' screen.
    • Can now OP players from the config screen.[5]
    • Easier to invite/uninvite players.
    • New button to close/unclose realm.


8 bugs fixed

From released versions before 1.7.2

  • MC-31468 – Holes in bedrock and Replaced any block using Arbitrary tnt and flame bows
  • MC-33086 – Save-all causes lagspikes on larger maps

From the 1.7.x release versions

  • MC-40615 – Child animals obsessed about their parents, even after growing up
  • MC-47723 – Broadcast settings - report to Mojang, links to previous bug reporting facility
  • MC-48826 – "replace" directive in sounds.json does not work
  • MC-51206Hopper: java.lang.NullPointerException: Can't place skulls in multiplayer
  • MC-51953 – Almost instant motion sickness due to distorted rendering