Entwicklungsversionen können deine Welt beschädigen, bitte erstelle eine Sicherung und/oder starte sie in einem anderen Ordner als deine Hauptwelten!
Entwicklungsversionen sind experimentell und werden veröffentlicht, um Spielfehler zu finden und zu beheben. Von daher sind diese Versionen nicht für das normale Spielen zu empfehlen! Besonders instabile Entwicklungsversionen sind gesondert gekennzeichnet.
Players can fill buckets while underwater, even in creative.
Fixed it so that potions of harming will kill mobs rather than just making them drop loot.
Replaced placeholder with the correct names of items.
Guardian & elder guardian attack animations are visible again.
Fixed attribute inconsistencies in mobs & fixed multiple attribute loading bugs (some mobs ran too fast, some mobs had incorrect health, some mobs didn't show the correct health in their health bar.
Fixed crash after joining a LAN game.
Fixed randomly breaking boats.
Monster spawner no longer crashes the game when difficulty is set to peaceful.
Fixed a crash when a player threw a snowball, egg, or splash potions.
Zombie pigmen no longer hostile towards mobs.
No more diving when riding a horse, pig, or donkey.
Guardian laser beams change color now.
Markers on maps now correctly show direction when riding (animal, minecart, etc.)
Gamerule settings now persist in saved games.
Fixed issue where some mobs no longer dropped items.
Players again spawn in "safe places" during initial world generation.
Players no longer float above beds while sleeping.
Fixed crash when server spawns guardians & elder guardians.
You can hear the laser sound for guardians & elder guardians again.
Fixed items dropping from mobs incorrectly (not dropping for some, dropping for some that shouldn't have drops)
Chat window fixed- automatically updates messages when they come in.
Two zombie villagers no longer spawn when a single villager is turning into a zombie.
Status effects no longer present after a player's death.
Nether mobs no longer lose fire resistance.
Fixed projectiles so they can be shot in directions, not just at targets.
Invisible players can no longer be seen and attacked by mobs.
Creeper again makes hissing ignition sound.
Iron golem now has an attack animation again.
Lightning strikes have sounds again.
Fireballs fixed: Blaze fireballs set blocks on fire & large fireballs are visible again.
Fixed assorted crashes when loading/importing older worlds.
Projectiles no longer hurt the player when reflected.
Iron golems will attack aggressive mobs again to defend villagers, themselves.
Fixed rare case of mobs spawning without heads.
Fixed slime spawning size issues.
Zombie pigmen are again spawning with golden swords.
Elder guardian now attacks the player.
Player no longer gets disconnected from the Realm after suspending & resuming the device/game.
Fixed a crash when skeleton horse trap got triggered on peaceful.
MCPE-5272 – Empty buckets can´t collect water when underwater (Creative only)
MCPE-7848 – Grass does not grow on dirt under fences or cobblestone walls
MCPE-8212 – Arrows bounce off tamed dogs but not tamed cats
Ab sofort werden die Beta-Build-Nummern immer niedriger sein als das Update. Darum heißt dieses Beta-Build 0.15.90 statt 0.16.0. Das macht es Mojang einfacher, die Beta zu aktualisieren und Release-Versionen ohne Probleme später im Play Store zu veröffentlichen.
Neuerungen
Allgemein
Die Möglichkeit, Tastatursteuerung anzupassen.
Suchfeld im Kreativ-Inventar hinzugefügt (Nur Win 10).
Maus-Empfindlickeits-Schieber in den VR-Optionen hinzugefügt (Nur Win 10 Rift).
Unsichtbare und unzerstörbare Blöcke erscheinen möglicherweise oben und unten am Border Block. Sie werden zerstört, wenn der Border Block zerstört wird.
Der Border Block kann nur durch den Befehl Befehl/give erhalten werden.
To zoom out maps, the original map needs to be placed in the center of the crafting grid.
Fixed crashes on some Android devices.
Fixed a crash upon world load in Gear VR edition.
Frame rate no longer affects the sensitivity of mouse and controller turning in game.
Fixed a game crash on FireTV that happened after a few minutes of gameplay.
Fixed a crash that happened occasionally when a player would try to access Realms settings.
Fixed a connection issue failure with players trying to connect to Realms from Android, Kindle, iOS, or Gear VR.
Transitioning from Living Room mode to Immersive mode while riding an animal no longer makes the animal look like it's being x-rayed (Win 10 Rift only).
Boats have shadows
Fixed a crash when breaking a door near a villager during the night.
No longer informs you when you join a game.
If you're in a game session where you can't invite friends, the invite friends button won't appear in the pause screen anymore.
Fixed a rogue pixel on the back of the Cake Maniac skin's head.
Fixed x-ray effects when hitting a boat in survival.
Water no longer continues to flow from frozen water source blocks.
You can now sprint forever in creative mode.
Pressing enter opens the chat window.
Opening the chat window and then quickly typing is no longer an issue- no more lost letters!
You won't shake randomly anymore when dismounting a vehicle while you're in a block or closing a trapdoor while standing in its space.
Fixed the attack range of hostile mobs when they are in a boat.
If you're riding in a minecart, on a saddled pig or horse, you will now trigger tripwire.
Baby mooshrooms no longer freeze when you try to use shears on them.
You no longer get immediately dismounted when interacting with horses or pigs while sneaking.
Fixed a crash when a filled map is selected.
Fixed a crash when opening a crafting table in Creative mode.
Fixed some mobs not burning in sunlight.
Fixed a bug where an Enderman riding in a minecart could activate a stone pressure plate placed next to a diagonal minecart track.
Mobs that die while riding a minecart get removed from the minecart.
Blazes attack players based on the host game/server's game mode.
Skeletons no longer manage to fire arrows from their sides.
Cursor is now fully visible when drawing back the bow and the arrow flies according to where the cursor is pointed (Gear VR edition & Win 10 Rift only).
Grey icon representing horse armor & saddle now changes depending on what texture pack you're using.
No more floating torches under ceilings.
Nether wart growth textures were off by one stage- now fixed.
"Toggle immersive mode" message no longer appears on non-VR platforms.
Controller input now recognized in VR even if the VR window does not have windows focus (Win 10 Rift only).
You can now see a pig's health.
Fixed some assorted bugs relating to skin, texture pack & full game purchases not being recognized properly.
Pressing the Z button to invoke the status effect window now works.
Fixed an issue where breaking a bed wouldn't reset a player's spawn point.
When riding a pig/horse, the animal's health now displays correctly when the animal is poisoned.
MCPE-5272 – Empty buckets can´t collect water when underwater (Creative only)
MCPE-9096 – Cannot place beds on top half slabs anymore