Alpha 0.14.0 build 4
Edition | |
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Art |
Build |
Erscheinungsdatum |
February 2, 2016 |
Build für | |
Protokollversion |
43 |
Alpha 0.14.0 build 4[1] is the fourth build version released for Alpha 0.14.0.
Inhaltsverzeichnis
Changes[]
- Großer Farn erscheint nun auch in kalten Klimata
- Riesenbaumtaigas Moossteinblöcke sind runder
- Boote erscheinen nun dort, wo auch hingeklickt/ hingetippt wurde
- Creeper-Explosionen sind nun deutlich stärker und gleichmäßig in der Kraft
- Natürlich generierte Dörfer werden nun eine höhere Variation an Professionen haben
- Übersetzungen erneuert
Fixes[]
- Crash fixed when rejoining a game after the game was suspended
- Crash fixed when placing an Item Frame above a Chest
- Crash fixed when the player destroys a torch that is part of a broken pulsar circuit
- Android's system bar doesn't appear anymore when in game!
- Fixed various Cauldron synchronization issues
- Fixed hang up because of infinite loops
- Boats don't collide with you anymore when you stop riding them
- Fixed Hopper lighting
- Mobs now walk normally when put on slabs
- Items placed in an Item Frame shouldn't retain the rotation of the last item contained in it
- Hopper Loop clocks now produce the correct ON/OFF signal
- Red Sandstone now uses the correct sounds
- Fixed contents of Minecarts being black
- Clients now consume an instance of the item when placing it in an Item Frame
- Cobblestone Wall texture is now actually all fixed 100% pinky swear
- Removed extra black pixels from items
- Fixed Creepers not exploding if the player is below them
- Fixed being unable to feed baby ocelots
- Fixed zombies being harmed by potion of Harming
- Redstone-powered doors now remain powered after reloading
- Fix to the Language Screen
- When destroying a two-parts block, particles will be visible for both tiles on clients too
- Fixed Double Trapped Chests circuitry
- Item Frame Maps don't flicker anymore when watched from a distance
- Redstone wire has less overdraw now
References[]
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