Dies ist eine Liste von
Pocket Edition Alpha 0.14.0 Entwicklungsversionen.
v0.14.0 alpha build 1 is the first build version released for  v0.14.0 alpha, and the first build released in 2016.
Replaced Pocket Edition start screen with new UI.
Update texture of language button.
Look more like Windows 10 Edition button.
New item rendering system
Bedrock-exklusiv: Water color can be changed by adding dyes.
Bedrock-exklusiv: Can be used to dye items.
Bedrock-exklusiv: Can store potions.
Will explode if potions are mixed.
Bedrock-exklusiv: Water bottles can be used to refill water. Bedrock-exklusiv: Are bubbling when holding a potion.
Bedrock-exklusiv: Crafted using nine paper.
Bedrock-exklusiv: Compass must be added through an anvil in order to show the player's position. Bedrock-exklusiv: Can be cloned using the anvil, instead of the crafting table.
Bedrock-exklusiv: Added Camera back.
Now has a interact
button Can only be received through inventory editing.
Can be only obtainable through mods and inventory editing.
Creative inventory additions
JE 1.9 feature: Uses new sounds.
Cleaned up textures
Screenshots are full .png files
Blocks and items
Will now form a double trapped chest when placed next to each other
Will now spawn their respective items when bonemealed
Bedrock-exklusiv: Now have a 15% chance to want to be a jockey. If they want to be a jockey, upon nearing the player or villager they will check for one of the following to mount prior to attacking:
Bedrock-exklusiv: Now glow in the dark
: Are slightly shorter (1.7 blocks tall rather than 1.8). JE 1.9 Feature
JE 1.9 Feature: Drop the block they were holding when killed.
Bedrock-exklusiv: Now have glowing eyes
Bedrock-exklusiv: Cores now glow in the dark
Will now spawn a witch when struck by lightning
JE 1.9 Feature: Are slightly taller (1.95 blocks tall rather than 1.8).
67 bugs fixed
All clay types are displayed as gray blocks on the map.
Double fence gates don’t block user.
Player is unable to open minecart with chest and minecart with hopper.
Player can’t close the chest window.
Crash when a server kicks a player for inactivity.
Startup Crash when Texture applied (MCPE Master only).
Mechanisms are being powered by redstone dust that is not aligned with them.
Building massive world structures can lead to serious performance issues.
Crash when a farmer villager runs out of seed to plant.
Controller’s D-pad is inactive in brewing stand interface.
Backgrounds & buttons in asian languages are too short for longer phrases.
TNT minecart explosion on the curve does not destroy rail tracks under explosion.
Fixed most issues with chunks being sent multiple times.
Fixed server not running in the correct speed.
Amount of hits required to kill witch doesn’t vary with weapon.
Fixed out of bounds error in Inventory related to linked slots.
Player keeps all but armor in their inventory upon death.
Skeleton heads don’t look hollow from the bottom.
Fence gates weren’t restoring their open state correctly either. Same pattern was needed as DoorBlock and TrapDoorBlock.
Characters arms are in weird positions on Kindle and some iPads.
The player is not able to open the chest when character stands close to it.
Items from bottom half of the double chest disappear when the world is restarted.
Missing Feed button when holding any kind of meat in front of untamed wolf.
Missing Feed button while holding beetroot and potato in front of pig.
No sound of swimming underwater.
Player keeps moving after Player opens inventory screen with controller.
Slots on anvil not lined up.
Minecarts do not stack.
The terrain flickers invisible if too many chunks are updated at the same time.
Mushroom stew should not be poisonous.
The darkening underwater effect fails to occur if the user rides boat into a waterfall.
Flickering fence texture when it’s put underwater.
Clay generates instead of gravel.
It is no longer possible to stack beetroot soup.
Can not use colors in chat.
Mobs stay aggressive after switching back to creative.
Fixed door textures.
Fixed UI scaling issues.
– You cannot bonemeal 2 high plants. MCPE-7947
– Animals and NPCs despawn randomly. MCPE-8002
– Invert Y-Axis cannot be turned on when using touch controls on any platform, but works as expected with controllers. MCPE-9357
– Auto-jump cannot be turned off when using touch controls on any platform, but works as expected with controllers. MCPE-9378
– The rain and snow cross the blocks. MCPE-9555
– Korean translation error in 0.11.0 & 0.12.1. MCPE-9803
– Nether portal facing the ocean won't show the water. MCPE-9866
– Tapping D-pad arrows highlights block beneath. MCPE-10507
– Enchantment tables hurt iron golems. MCPE-10664
– All mobs drop nothing unless killed by the player (or spawned or hurt by the player within 5 min of being killed). MCPE-11086
– Tamed Wolves display button Sit or Stand instead of Feed when holding Zombie flesh. MCPE-11166
– Trapped chests do not combine to form large trapped chest. MCPE-11274
– Giant mushrooms are no longer spawned in terrain generation. MCPE-11282
– Milking a cow causes player to immediately drink the milk. MCPE-11583
– Lily pads not generating in Swamp biomes. MCPE-11585
– Ghast attack animation does not appear when Ghasts attack. MCPE-11586
– Opening Menu causes player to stop crouching or sneaking. MCPE-11845
– Trapped Chests Will Not Create Redstone Energy. MCPE-11943
– [0.13.1] Slim custom skin models are titled "skins.customSlim". MCPE-12081
– Dog collars cannot display colors other than white. MCPE-12091
– [0.13.1] Held items do not move along with the arm. MCPE-12097
– [0.13.1] Player's arms do not move from the idle position when aiming a bow. MCPE-12102
– Monsters do not render armor properly. MCPE-12103
– Zombie Pigman hat layer is missing. MCPE-12161
– Mushrooms are not converted into giant mushrooms. MCPE-12165
– Mooshrooms, cows, pigs, sheep and chickens don't panic after being attacked by player. MCPE-12330
– Iron golem suffocates on non-full blocks. MCPE-12353
– No Achievement for Rainbow Collection. MCPE-12451 – Translation error Español (España). MCPE-12594
Alpha 0.14.0 build 2 is the second build version released for  Alpha 0.14.0.
20 bugs fixed
Item frames no longer disappear or corrupt when suspending the app
Anvils no longer require or consume experience while in creative
Cauldron potion particles are no longer black
Pumpkin helmet overlays no longer mess up after changing UI scale Fixed a potential crash on quit
Items are no longer duplicated when thrown into a portal Anvils,
furnaces, and enchantment tables no longer duplicate items Fixed lighting of item frames
Items in item frames can now be removed without destroying the item frame in creative (though it is still broken in
survival) Mob heads are now less weird while riding boats
Eggs now correctly break when thrown onto slabs Pixels are more orderly on
zombie villager's legs Missing pixels from the leather
armor are now back
– Zombies don't drop head MCPE-11429
– Detector Rail Crashes game when placed on grass MCPE-12500
– Inactive TNT Minecarts Activate After Reopening MCPE-12512
– When an item frame is broken it breaks the block behind it also MCPE-12522
– Dyed leather armor of any color placed in the item frame shows white armor MCPE-12546
– Witch hats too high on head MCPE-12628 – Super charged creepers animation is frozen MCPE-12666
Alpha 0.14.0 build 3 is the third build version released for  Alpha 0.14.0.
Maps now start at max zoom because zooming out is too expensive with anvils
This is a temporary change until PC crafting is implemented in the future
Snow, carpet, and slabs now render faster The hitbox of
flowers and similar is not a full block anymore Empty maps now have a "Create Map" button to initialize them
Dropper, hopper and dispenser menus now have a scroll indicator Broadcast to LAN is now grayed out during gameplay to indicate that it can't be changed
Witches now avoid water unless they have a target
Minecarts with chests now drop items when destroyed in creative mode
Comparators and item frames now behave more like they do in the Java version Increased door to villager ratio in villages
19 bugs fixed
Fixed a crash when removing items from item frames
Maps created by clients now appear even if the client is offline
Fixed a crash when destroying hoppers and droppers in a flat world
Fixed a client crash when attempting to put any item into minecarts with chests
Fixed a recipe crash
Fixed sensitivity being way too high on some devices
Cobblestone wall side textures are squashed (still broken at the top)
Fixed player pointers not appearing on item frame maps
Enchanted item glow is less bright
Enchanted tinted armor is colored correctly
Enchanted glow didn't animate
Clients in other dimensions aren't brought back to the Overworld anymore after the host is restarted
Hoppers won't push items anymore if the stack max size is reached
Sound reproduction on iOS should now use less power
Mobs don't flicker on fire when it's daytime and when they are in water
Chests actually close in multiplayer
Fixed levitating minecarts on rails in mesa biomes
Fixed normal sand crafting into red sand
Equipping two different mob head in succession doesn't destroy the previous head anymore
Alpha 0.14.0 build 4 is the fourth build version released for  Alpha 0.14.0.
ferns now spawn in cold climates all over the world Mega Taigas' moss stone boulders are rounder
Boats now appear exactly where the player has clicked/tapped
Creeper explosions are now much stronger and consistent in power Naturally spawned
villagers will now have more variety of professions Updated translations
25 bugs fixed
Crash fixed when rejoining a game after the game was suspended
Crash fixed when placing an Item Frame above a Chest
Crash fixed when the player destroys a torch that is part of a broken pulsar circuit
Android's system bar doesn't appear anymore when in game!
Fixed various Cauldron synchronization issues
Fixed hang up because of infinite loops
Boats don't collide with you anymore when you stop riding them
Fixed Hopper lighting
Mobs now walk normally when put on slabs
Items placed in an Item Frame shouldn't retain the rotation of the last item contained in it
Hopper Loop clocks now produce the correct ON/OFF signal
Red Sandstone now uses the correct sounds
Fixed contents of Minecarts being black
Clients now consume an instance of the item when placing it in an Item Frame
Cobblestone Wall texture is now actually all fixed 100% pinky swear
Removed extra black pixels from items
Fixed Creepers not exploding if the player is below them
Fixed being unable to feed baby ocelots
Fixed zombies being harmed by potion of Harming
Redstone-powered doors now remain powered after reloading
Fix to the Language Screen
When destroying a two-parts block, particles will be visible for both tiles on clients too
Fixed Double Trapped Chests circuitry
Item Frame Maps don't flicker anymore when watched from a distance
Redstone wire has less overdraw now
Alpha 0.14.0 build 5 is the fifth build version released for  Alpha 0.14.0.
Huge mushrooms shouldn't spawn in the water around roofed forests The inventory for
droppers, hoppers and dispensers is more consistent with the other inventories Made loading a bit faster
Snowballs now spawn when breaking snow with a shovel
Hoppers work again
It's now possible to remove items from item frames in Survival without breaking them
Entering boats doesn't place another boat anymore
Destroying a boat doesn't destroy boats behind either
Fixed many sprites being invisible in Front Third Person
Fixed black artifacts in flat worlds
Client's position is now saved correctly when they log out.
Rails cannot be properly be laid in adjacent parallel lines in the east-west axis
Fixed a strange enchanting table behavior
Leather Armor remains colored while flying between inventory slots
Fixes to Redstone burnout behaviors
Fences don't have weird artefacts in the menus anymore
Items don't duplicate when destroying their Item Frame anymore
Minecarts now push each other consistently
TNT doesn't disappear anymore on clients
Alpha 0.14.0 build 6 is the sixth build version released for  Alpha 0.14.0.
The watermark actually says "Build 6"
Fixed a crash with Redstone when playing online
Fixed a freeze caused by Rapid Pulsar Clocks
Fixed not being able to pick up items even if there is inventory space
Redstone miner's face doesn't disappear when you put an helmet on
Fixed a performance regression during loading
Items won't duplicate in two toolbar slots when picked from the Creative Inventory
Missing faces when a pressure plate is placed next to leaves and Grass
Clients now synchronize properly item frame maps' green arrows
Alpha 0.14.0 build 7 is the seventh and final build version released for  Alpha 0.14.0.
Maps are back to being created with 1:1 zooming, so item frame maps aren't entirely useless.
Fixed a crash with
villagers without a profession. Fixed a crash with an interaction between entering the
nether and maps in item frame. Fixed a crash when the second part of a double
chest is destroyed while the chest is open. Fixed a duplication issue with double chest.
Minecarts with chests can open again.
Boats spawn actually in front of you in multiplayer. Items in minecart chests are not duplicated or lost anymore.