ansehen 01:25
Jurassic World: Dominion Dominates Fandom Wikis - The Loop
Gefällt dir dieses Video?
Ton wiedergegeben
Alpha 0.12.1 build 10
Edition | |
---|---|
Art |
Build |
Erscheinungsdatum |
August 19, 2015 |
Build für | |
Protokollversion |
34 |
Alpha 0.12.1 build 10 is the tenth build released for Alpha 0.12.1.
Changes[]
- Villagers will always become zombie villagers in Hard difficulty
- Endermen will now avoid water
- Only uses the leaves coloring shaders when the color for a biome actually changes
- Only samples the lightmap texture for non-transparent pixels
- Updated sounds
- Hit sounds were when players took damage in the void.
Fixes[]
From released versions before 0.12.1
- MCPE-7745 - Acacia and dark oak trees act like ladders
From the 0.12.1 development versions
- Fixed items not dropping from the hotbar
- Fixed the player respawning in the Nether after dying in the Nether
- Potentially fixed a lot of crashes when closing/reopening the app
- Fixed a crash in multiplayer when loading chunks
- Fixed a crash with villagers in the Nether
- Fixed a black screen crash when opening the game on bad internet connections
- Snow doesn't accumulate under stairs
- Fixed a crash in the crafting menu
- Mob AI no longer consider soul sand or chests to be full-height blocks anymore
- Fixed endermen shaking when damaged
- NPCs actually notice when crops are ready
- Vines can now be placed on leaves
- Skulls now look different in multiplayer
- Fixed entities climbing dark oak and acacia wood
- Fixed a crash when touching the enchant button
- Zombie pigmen now die correctly in TNT explosions
- The enderman teleport sound now can be heard on clients
- Proper handling of input in the port number field
- Can now type unicode characters on a sign
- World name input doesn't break anymore when using left to go back
- Cacti now have the correct particles when broken
- Fixed renaming not working in the anvil
- Particles don't flicker black anymore
- MCPE-9786 - Hoe tools don't show damage/durability when used
- MCPE-9939 - about 3 villages of 4 are empty
Entwicklungszyklus | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|