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Waffen sind eine Kategorie ausrüstbarer Gegenstände in Minecraft Dungeons, mit denen Mobs während Missionen angegriffen und besiegt werden. Der Held kann neue Waffen erhalten, indem er Truhen öffnet, Mobs besiegt, Smaragde mit dem Dorfhändler, Luxushändler, Mystery-Händler, Piglin-Händler tauscht und durch Geschenke, die Helden anderer Spieler über die Geschenkverpackung zur Verfügung stellen. Waffen können bis zu drei vom Spieler ausgewählte Verzauberungen haben, um ihnen zusätzliche Eigenschaften zu Verleihen.
The obtainable Power level for weapons has a maximum of 256. Gilded Melee and ranged weapons can occur in Jagd der Uralten
Nahkampfwaffen[]
Nahkampfwaffen sind Waffen, die genutzt werden können, um nahen Entitäten Schaden zuzufügen. Zum jetzigen Zeitpunkt gibt es 66 Nahkampfwaffen und 44 einzigartige Varianten.
Nahkampf ist die unbegrenzte und zuverlässiege Quelle des Schadenausgang des Spielers ohne benötigte Munition. However, the immediate proximity to mobs positions the player within melee mobs' attack ranges, risking loss of health and receiving negative status effects such as becoming Frozen. Ranged mobs will also take advantage of the time taken for the Melee player to approach them. Long ranged melee weapons such as Gleve can help keep a distance between the player and mobs or received damage can be mitigated and nullified by consistent healing with Strahlenkranz on high speed weapons like the Kämpferbandagen.
Wenn keine Nahkampfwaffen ausgerüstet sind, wird die Faust des Spielers ausgerüsstet, die Gegner nur Einen Schadenspunkt Hinzufügt.
With correct equipment setup and a touch of experimentation, Melee weapons can be the devastator to the Arch-Illager's forces. Slow and hard hitting or rapid and unforgiving, Melee weapons should always be considered - even if the player prefers a Ranged approach.
Combos[]
Combo length is the number of different attack movements in a Melee weapon's attack sequence. The final attack of a combo triggers Schockwelle and Wirbeln enchantments and inflict the maximum damage specified for the weapon in the inventory.
Default & Above[]
Bild | NameLevel ID
|
Einzigartig | DLC exclusive | Akzeptiert Seelen-verzauberungen |
Fähigkeiten | Natürliche Verzauberungen | Kombo- länge |
Fundorte[1] |
---|---|---|---|---|---|---|---|---|
|
Nein | ✖ | ✖ |
|
Nein | 3 | ||
|
Ja | ✖ | ✖ |
|
Verbrennung | 3 | ||
|
Ja | ✖ | ✖ |
|
Betäubung | 3 | ||
|
Nein | ✖ | ✖ |
|
Nein | 10 | ||
|
Ja | ✖ | ✖ |
|
Explosion | 10 | ||
|
Ja | ✖ | ✖ |
|
Entschlossen | 10 | ||
|
Nein | Flammen des Nethers | ✖ |
|
Nein | |||
|
Ja | Flammen des Nethers | ✖ |
|
Nemesis der Illager | |||
|
Nein | ✖ | ✖ |
|
Nein | 3 | ||
|
Ja | ✖ | ✖ |
|
Schärfe | 3 | ||
|
Ja | ✖ | ✖ |
|
Dynamo | 3 | ||
|
Ja | ✖ | ✖ |
|
Blutegel | 3 | ||
|
Nein | ✖ | ✖ |
|
Nein | 2 | ||
|
Ja | ✖ | ✖ |
|
Randaliert | 2 | ||
|
Ja | ✖ | ✖ |
|
Schwächung | 2 | ||
|
Nein | ✖ | ✖ |
|
Nein | 6 | ||
|
Ja | ✖ | ✖ |
|
Frost | 6 | ||
|
Ja | ✖ | ✖ |
|
Seelenresonanz | 6 | ||
|
Ja | ✖ | ✖ |
|
Wirbeln | 6 | ||
|
Nein | ✖ | ✖ |
|
Nein | 3 |
| |
|
Ja | ✖ | ✖ |
|
Zerschmettern | 3 |
| |
|
Ja | ✖ | ✖ |
|
Giftwolke | 3 |
| |
|
Nein | ✖ | ✖ |
|
Nein | 1 | ||
|
Ja | ✖ | ✖ |
|
Schwerkraft | 1 | ||
|
Ja | ✖ | ✖ |
|
Blitzeinschlag | 1 | ||
|
Nein | ✖ | ✖ | Nein | 3 | |||
|
Ja | ✖ | ✖ |
|
Ketten | 3 | ||
|
Ja | ✖ | ✖ |
|
Strahlenkranz | 3 | ||
|
Nein | ✖ | ✖ | Nein | 1 |
Düsterdschungel Tagesmission | ||
|
Ja | ✖ | ✖ |
|
Schürfer | 1 |
Düsterdschungel Tagesmission | |
|
Nein | Flammen des Nethers | ✖ |
|
Nein | Release | ||
|
Ja | Flammen des Nethers | ✖ |
|
Nein | Release | ||
|
Nein | ✖ | ✖ |
|
Nein | 6 | ||
|
Ja | ✖ | ✖ |
|
Giftwolke | 6 | ||
|
Ja | ✖ | ✖ |
|
Schürfer | 6 | ||
|
Nein | ✖ | ✔ |
|
Nein | 1 | ||
|
Ja | ✖ | ✔ |
|
Seelenabzapfer | 1 | ||
|
Ja | ✖ | ✔ |
|
Entschlossen | 1 | ||
|
Nein | ✖ | ✖ | Nein | 3 |
| ||
|
Ja | ✖ | ✖ |
|
Schärfe | 3 | ||
|
Ja | ✖ | ✖ |
|
Kritischer Treffer | 3 | ||
|
Nein | Heulende Gipfel | ✖ |
|
Windeseile | 3 | ||
|
Ja | Heulende Gipfel | ✖ |
|
Windeseile | 3 | ||
|
Ja | Heulende Gipfel | ✖ |
|
Windeseile | 3 | ||
|
Nein | Der Dschungel erwacht | ✖ |
|
Nein | 1 | ||
|
Ja | Der Dschungel erwacht | ✖ |
|
Giftwolke (Unerreichbar) | 1 |
Abenteuer & Above[]
Icon | NameLevel ID
|
Guppe von | Einzigartig | DLC exclusive | Akseptiert Senlen-Verzauberungen | Fähigkeiten | Natürliche Verzauberung | Kombinationsangrifflänge | Obtainable location[2] |
---|---|---|---|---|---|---|---|---|---|
|
Panzerhandschuhe | Nein | ✖ | ✖ |
|
None | 7 | ||
|
Panzerhandschuhe | Ja | ✖ | ✖ |
|
None | 4 | ||
|
Panzerhandschuhe | Ja | ✖ | ✖ |
|
Rampaging | 7 | ||
|
Panzerhandschuhe | Ja | ✖ | ✖ |
|
Enigma Resonator | 7 | ||
|
Seelensense | Nein | ✖ | ✔ |
|
None | 2 | ||
|
Seelensense | Ja | ✖ | ✔ |
|
Freezing | 2 | ||
|
Seelensense | Ja | ✖ | ✔ |
|
Chains | 2 |
Apocalypse & Above[]
Icon | NameLevel ID
|
Group of | Unique | DLC exclusive | Accepts SoulEnchantments | Properties | Built-inEnchantment | Combolength | Obtainable location[3] |
---|---|---|---|---|---|---|---|---|---|
|
Doppelaxt | Nein | ✖ | ✖ |
|
None | 2 | ||
|
Doppelaxt | Ja | ✖ | ✖ |
|
Exploding | 2 | ||
|
Doppelaxt | Ja | ✖ | ✖ |
|
Shockwave | 2 | ||
|
Katana | Nein | ✖ | ✖ | None | 3 | |||
|
Katana | Ja | ✖ | ✖ |
|
Smiting | 3 | ||
|
Katana | Ja | ✖ | ✖ |
|
Critical Hit | 3 | ||
|
Speer | Nein | ✖ | ✖ |
|
None | 3 | ||
|
Speer | Ja | ✖ | ✖ |
|
Looting | 3 | ||
|
Speer | Ja | ✖ | ✖ |
|
Echo | 3 |
Daily Trial Exclusive[]
Icon | NameLevel ID
|
Group of | Unique | DLC exclusive | Accepts SoulEnchantments | Properties | Built-inEnchantment | Combolength | Obtainable location[4] |
---|---|---|---|---|---|---|---|---|---|
|
Rapier | Nein | ✖ | ✖ |
|
None | 14 |
| |
|
Rapier | Ja | ✖ | ✖ |
|
Busy Bee | 14 |
| |
|
Rapier | Ja | ✖ | ✖ |
|
Freezing | 14 |
| |
Spooky Fall | |||||||||
|
Schwert | Ja | ✖ | ✖ |
|
Critical Hit | 3 | ||
Chills & Thrills | |||||||||
|
Claymore | Ja | ✖ | ✖ |
|
Sharpness | 3 |
Fernkampfwaffen[]
[[Datei:Dungeons Bow-Crossbow action comparison.gif|320px|thumb|Comparison of Bow (Left) and Crossbow (Right) action when holding the Ranged Attack Button Ranged weapons are weapons that can be used to damage entities from a distance away. There are currently 55 known ranged weapons, all of which are obtainable. This includes 37 Uniques.
At the cost of 1 arrow per use and becoming stationary during aiming, ranged weaponry is the player's finite solution of outputting damage whist distancing themselves from mob onslaught, unless of course the player decides to utilise it at close range. Attacking at distance will not go unnoticed, mobs nearby to the damaged mob will be alerted and begin to target the ranged player. If ranged damage is not the player's focus, ranged weapons can fulfilled a utility role instead by applying enchantments such as Wild Rage, Tempo Theft, Anima Conduit or Radiance Shot.
If no Ranged weapons are equipped, the game will notify the player through a sound cue upon pressing the Ranged Attack Button.
If an excuse to excessively roll, extra healing and distraction sources, or an emergency destroy all solution is demanded, players can have confidence that ranged weaponry can meet their needs - even for those preferring to slash, pummel and pierce through the Arch-Illager's army with Melee-based responses.
Ammo[]
The ammo number represents the number of arrows the player possess and is shown in the quiver slot of the Heads-up Display. When ammo number reaches zero, ranged weaponry cannot be used. Arrow stocks can be restored by collecting Arrow Bundles that drop from Chests, Mobs, Surprise Gift and Recycler. Infinity will provide a chance for arrows to not be consumed upon use whist Multishot, Chain Reaction and Bonus Shot can project more arrows per arrow fired - especially formidable on ranged weapons that already fire multiple projectiles such as the Winter's Touch and Harp Crossbow. Arrows that hit a wall will disappear within 10 seconds.
Collected TNT will reside in the quiver slot up to a maximum of 3 and prevents the use of ranged weaponry until the TNT has been thrown. Flaming Quiver and Torment Quiver Artifacts places special ammo in the quiver slot that will be consumed before regular arrows are.
Bows[]
Bows are Ranged weapons that can fire a Charged Shot when the Ranged Attack Button is held and released. Charged Shots deal more damage to mobs than Uncharged or Partially charged Shots. Bows have access to Charge involving enchantments such as that do not appear on Crossbows.
Default & Above[]
Icon | NameLevel ID
|
Group of | Unique | DLC exclusive | Accepts SoulEnchantments | Properties | Built-inEnchantment | Obtainable location[5] |
---|---|---|---|---|---|---|---|---|
|
Bogen | Nein | ✖ | ✖ | None |
| ||
|
Bogen | Ja | ✖ | ✖ |
|
Growing | ||
|
Bogen | Ja | ✖ | ✖ |
|
Bonus Shot | ||
|
Jagdbogen | Nein | ✖ | ✖ |
|
None | ||
|
Jagdbogen | Ja | ✖ | ✖ |
|
Dynamo | ||
|
Jagdbogen | Ja | ✖ | ✖ |
|
Infinity | ||
|
Jagdbogen | Ja | ✖ | ✖ |
|
Power | ||
|
Langbogen | Nein | ✖ | ✖ |
|
None | ||
|
Langbogen | Ja | ✖ | ✖ |
|
Supercharge | ||
|
Langbogen | Ja | ✖ | ✖ |
|
Fuse Shot | ||
|
Kraftbogen | Nein | ✖ | ✖ |
|
None | ||
|
Kraftbogen | Ja | ✖ | ✖ |
|
Power | ||
|
Kraftbogen | Ja | ✖ | ✖ |
|
Radiance Shot | ||
|
Kurzbogen | Nein | ✖ | ✖ | None | |||
|
Kurzbogen | Ja | ✖ | ✖ |
|
Radiance Shot | ||
|
Kurzbogen | Ja | ✖ | ✖ |
|
Accelerate | ||
|
Kurzbogen | Ja | ✖ | ✖ |
|
Rapid Fire | ||
|
Schneebogen | Nein | Schleichender Winter | ✖ |
|
None | ||
|
Schneebogen | Ja | Schleichender Winter | ✖ |
|
None | ||
|
Trickbogen | Nein | ✖ | ✖ |
|
None | ||
|
Trickbogen | Ja | ✖ | ✖ |
|
Poison Cloud | ||
|
Trickbogen | Ja | ✖ | ✖ |
|
Wild Rage | ||
|
Verdrehter Rankenbogen | Nein | Flammen des Nethers | ✖ | None | |||
|
Verdrehter Rankenbogen | Ja | Flammen des Nethers | ✖ |
|
Roll Charge | ||
|
Windbogen | Nein | Heulende Gipfel | ✖ |
|
None | ||
|
Windbogen | Ja | Heulende Gipfel | ✖ |
|
Dynamo | ||
|
Windbogen | Ja | Heulende Gipfel | ✖ |
|
Ricochet |
Abenteuer & Above[]
Icon | NameLevel ID
|
Group of | Unique | DLC exclusive | Accepts SoulEnchantments | Properties | Built-inEnchantment | Obtainable location[6] |
---|---|---|---|---|---|---|---|---|
|
Seelenbogen | Nein | ✖ | ✔ |
|
None | ||
|
Seelenbogen | Ja | ✖ | ✔ |
|
Multishot | ||
|
Seelenbogen | Ja | ✖ | ✔ |
|
Tempo Theft |
Daily Trial Exclusive[]
Icon | NameLevel ID
|
Group of | Unique | DLC exclusive | Accepts Soul Enchantments | Properties | Built-in Enchantment | Obtainable location[7] |
---|---|---|---|---|---|---|---|---|
Spooky Fall | ||||||||
|
Bogen | Ja | ✖ | ✖ |
|
Bonus Shot | ||
Chills & Thrills | ||||||||
|
Seelenbogen | Ja | ✖ | ✔ |
|
Tempo Theft |
Crossbows[]
Crossbows are Ranged Weapons that fire continuously when holding the Ranged Attack Button. Unlike Bows, Crossbows do not fire Charged Shots however, they do fire quickly. The lack of Charge Shots prevents them from obtaining enchantments involving Charging.
Default & Above[]
Icon | NameLevel ID
|
Group of | Unique | DLC exclusive | Accepts SoulEnchantments | Properties | Built-inEnchantment | Obtainable location[8] |
---|---|---|---|---|---|---|---|---|
|
Zahnradarmbrust | Nein | Flammen des Nethers | ✖ |
|
None | ||
|
Zahnradarmbrust | Ja | Flammen des Nethers | ✖ |
|
Piercing | ||
|
Armbrust | Nein | ✖ | ✖ | Faster Projectiles | None | ||
|
Armbrust | Ja | ✖ | ✖ |
|
Rapid Fire | ||
|
Armbrust | Ja | ✖ | ✖ |
|
Piercing | ||
|
Zweifacharmbrüste | Nein | ✖ | ✖ |
|
None | ||
|
Zweifacharmbrüste | Ja | ✖ | ✖ |
|
Growing | ||
|
Zweifacharmbrüste | Ja | ✖ | ✖ |
|
Unchanting | ||
|
Explosionsarmbrust | Nein | ✖ | ✖ |
|
None | ||
|
Explosionsarmbrust | Ja | ✖ | ✖ |
|
Chain Reaction | ||
|
Explosionsarmbrust | Ja | ✖ | ✖ |
|
Gravity | ||
|
Schwere Armbrust | Nein | ✖ | ✖ |
|
None | ||
|
Schwere Armbrust | Ja | ✖ | ✖ |
|
Punch | ||
|
Schwere Armbrust | Ja | ✖ | ✖ |
|
Ricochet | ||
|
Schnelle Armbrust | Nein | ✖ | ✖ |
|
None | ||
|
Schnelle Armbrust | Ja | ✖ | ✖ |
|
Accelerate | ||
|
Schnelle Armbrust | Ja | ✖ | ✖ |
|
Bonus Shot | ||
|
Splitterarmbrust | Nein | ✖ | ✖ |
|
None | ||
|
Splitterarmbrust | Ja | ✖ | ✖ | Even more projectiles. | None | ||
|
Splitterarmbrust | Ja | ✖ | ✖ |
|
Ricochet | ||
|
Seelenarmbrust | Nein | ✖ | ✔ |
|
None | ||
|
Seelenarmbrust | Ja | ✖ | ✔ |
|
Enigma Resonator | ||
|
Seelenarmbrust | Ja | ✖ | ✔ |
|
Gravity |
Daily Trial Exclusive[]
Icon | NameLevel ID
|
Group of | Unique | DLC exclusive | Accepts SoulEnchantments | Properties | Built-inEnchantment | Obtainable location[9] |
---|---|---|---|---|---|---|---|---|
|
Explosions-Armbrust | Nein | ✖ | ✖ |
|
None |
| |
|
Explosions-Armbrust | Ja | ✖ | ✖ |
|
Dynamo |
| |
|
Explosions-Armbrust | Ja | ✖ | ✖ |
|
Enigma Resonator |
|
Geschichte[]
Versionsgeschichte Mincraft Dungeons | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
References[]
- ↑ Die Köpfe geben den minimal erreichbaren Schwierigkeitsgrad an, wenn er über Standard liegt. =Abenteuer & drüber, =Nur in "Das Ende aller Tage"
- ↑ Skulls specify minimum obtainable difficulty if above Default. =Abenteuer & up, =Apocalypse Only
- ↑ Skulls specify minimum obtainable difficulty if above Default. =Abenteuer & up, =Apocalypse Only
- ↑ Skulls specify minimum obtainable difficulty if above Default. =Abenteuer & up, =Apocalypse Only
- ↑ Skulls specify minimum obtainable difficulty if above Default. =Abenteuer & up, =Apocalypse Only
- ↑ Skulls specify minimum obtainable difficulty if above Default. =Abenteuer & up, =Apocalypse Only
- ↑ Skulls specify minimum obtainable difficulty if above Default. =Abenteuer & up, =Apocalypse Only
- ↑ Skulls specify minimum obtainable difficulty if above Default. =Abenteuer & up, =Apocalypse Only
- ↑ Skulls specify minimum obtainable difficulty if above Default. =Abenteuer & up, =Apocalypse Only
- ↑ MCD-1810
- ↑ MCD-4459